PikHacks Week

PikHacks Week refers to a span of seven days in which PikHacker released a series of simple ROM hacks, starting 25 and ending 1. PikHacker created five of the hacks and some of their friends made the other two. Allegedly, the involved hacks were old, forgotten projects. The trailer of each hack is included in its respective game's section.

Day one
Pikmin 2: Endless Abyss takes place in a cave that has no end, as its name would suggest, and is inspired by the cave of the same name in Pikmin 251. Olimar and Louie begin with twenty Red Pikmin, Yellow Pikmin, and Blue Pikmin, and heal one-fifth of their maximum health for each sublevel they complete. The layouts of each sublevel become more complex and challenging as progress is made, them becoming larger and having more content. Additionally, boss fights take place in unique arenas. Pikmin 2: Endless Abyss, according to its creator, PikHacker, serves as a tech demo for upcoming content in Pikmin 2: Colossal Caverns.

Day two
In Pikmini, every leader, Pikmin, enemy, treasure, Onion, and even the ship are reduced to a fraction of their normal size. Because of this, areas and caves feel several times larger, and carrying even a single object to the ship can take an entire day. Throws are charged by holding a Pikmin, which is required to reach elevated treasures and enemies.

Day three
Quickmin, also written as Quikmin, sees the standard story of, although with no story mode cutscenes and few Challenge Mode cutscenes, much faster menu transitions and option selections, and leaders, Pikmin, enemies, and objects moving at twice their normal speeds. When a treasure is collected, the ship's pod flies on-screen and announces its name in real-time, during gameplay, exactly like in Pikmin 2: Colossal Caverns. The only opportunities to save the game are when entering a cave and when repaying the debt. On day one, it is possible to skip directly to sunset, which is required to continue gameplay because of the hardcoded timers.

Day four
The fourth hack released during PikHacks Week is an update to Pikmin 2: Multiplayer Edition, released after eighteen months of development. In it, the following changes have been made: fullscreen can be toggled through codes for all players together or individually, all custom leader models from Pikmin 2: Colossal Caverns are usable, colored nametags are present above each player to easily identify them, the heads-up display has been improved in both full-screen and split-screen, cutscenes switch to a normal camera and pause gameplay for either every player or only the player that triggered it, and sound effects play correctly for all players.

To see Pikmin 2: Multiplayer version history, please visit its page.