Shearwig

Shearwigs are winged mandiblards and the males of their species. They have a dark green shell, sporting simple wings and large, sickle-shaped mandibles. They are slightly more aggressive than Male Sheargrubs and take leave off the ground to hover up high after having lost at least half of their health to allow it to steadily return. While up in the air, these creatures are still within the reach of a Pikmin throw, just one of which being enough to kill one. On the ground, if they are hit in the back, they will die instantly.

In and, like other mandiblards, Shearwigs have an affinity for chewing apart stick bridges and lose health while in water. Because take flight after being sufficiently harmed, they often inadvertently save themselves from drowning.

In, Shearwigs fly almost all the time while fighting and swoop down to grab Pikmin and eat them. Instead of healing while in flight, they roost and go underground, and can fully heal in thirty seconds. They will go underground to heal when their health reaches twenty percent or lower and will emerge after it reaches fifty percent and prey are nearby. This makes them easy to strike down and deal good damage to, and makes them easy targets for Winged Pikmin.

In, Shearwigs appear exclusively as part of the fight against the Queen Shearwig. They only fly around to serve as a line of defense, move towards a target while spinning, chomp on Pikmin, and eat them, all as commanded by the queen.

=In fanon games=

In Pikmin 251
Shearwig appears in Pikmin 251 with several changes. Unlike how they were in, these enemies now move faster and have more health. They also begin flight at an earlier point, when they've only lost a third or more of their health. When flying, Shearwigs fly higher and fly for a longer period of time.

In Pikmin 2: New Year
The Shearwig returns in Pikmin 2: New Year. Although it exhibits the same behaviors as in, its coloring is drabber.

In Pikmin 4: The World to Free
Shearwigs appear in Pikmin 4: The World to Free.

In Pikmin Eco
The Shearwig appears in Pikmin Eco. It is an insect-like variant of the sheargrub species that developed wings to fly.

In Pikmin Forever
In Pikmin Forever, Shearwigs are more graphically and behaviorally updated, being able to react to the environment. It will give off a dim greenish glow in dark areas. If it can be struck out of the air, the Pikmin will hold on to the Shearwig until it lands, and they do not drop pellets. If it is attacked on the ground, it can either burrow and be forced out by a Purple Pikmin's impact, or it can fly into the air and be hit by a Pikmin. Winged Pikmin will automatically attack this beast if it is in the air and the winged Pikmin collides with the Shearwig. This enemy will choose to periodically migrate to different places on the map via flying, covering large distances. They can migrate to a total of five places on any given map, besides small challenge mode levels, and each time it is chosen randomly. Shearwigs cannot burrow on hard materials, seeking out softer ones like sand to burrow in.

In Pikmin TCG
Shearwigs appear in the Pikmin 1 card set of Pikmin TCG. Their ability is to heal rather than attack during a turn.

In Pikmin V
The Shearwig appears in Pikmin V, behaving as it did in. While the two sexes of Sheargrub, the females and males, have regained their ability to destroy bridges, the Shearwig has not. Brittany's notes make reference to the from.

In Pikmin: Treacherous Treasures
The Shearwig (トビンコ, lit.: "Flying Parrot") is a mandiblard appearing in Pikmin: Treacherous Treasures. These foes have green, vaguely peanut-shaped bodies with translucent wings and large mandibles, and will deconstruct any nearby wooden bridges. Shearwigs are unique from the other mandiblards in that they take flight after burrowing out of the ground. Although they do not fly very high up, Pikmin still can not reach them without being thrown. A Shearwig will fly near a Pikmin, swoop down, fly back up with it still in its mouth, and start chewing on it. There are only a few seconds to save the Pikmin before it is killed, but it can only eat one Pikmin at a time. A direct throw onto its back or at its belly will kill it instantly, and free the Pikmin if it had one. If the throw is imprecise, then the Shearwig will only take a little damage and be knocked onto the ground, but it will be vulnerable to ground attacks. Knocking it into water will deplete more of its health, like with other sheargrubs, but it will proceed to fly out shortly thereafter. Explosions, such as that from bomb rocks, will force a buried Shearwig out of hiding.

In Pikspore
In Pikspore, Shearwigs are fairly common enemies. The darkfreeze variant is the Darkfreeze Shearwig.