Pikmin: Other Frontier

Pikmin: Other Frontier is a Pikmin fangame, the story is a spiritual successor to due to the addition of treasures and caves. The story is that the President is taking Olimar to the titular Other Frontier to find treasure but they crash land, after gaining some money to the President goes missing and Olimar and Louie decide to rescue him.

Due to taking place on the other side of the planet, the climate is warmer meaning that Candypop Buds can grow on the surface, with Crimson, Gold, and Lapis Lazuli buds growing on the surface exclusively and Ivory, Cyan, and Amber buds grow exclusively underground.

=Contents=

Pikmin

 * Red Pikmin strongest attackers of the family due to their pointy nose. They have a immunity to fire and are best for attacking fiery enemies.
 * Blue Pikmin the water-breathing Pikmin, they are the only one to survive under the ocean's surface. Their newest abilty is having immunity to panic.
 * Yellow Pikmin immune to electricity, and the highest throwers. Also, they can wield the returning bomb rocks.
 * White Pikmin immune to poisonous hazards. They have a new onion along side the other three types. Their poisonous effects are just as potent as they previously were in.
 * Cleaner Pikmin pale blue-color Pikmin grown from Cyan Candypop Buds. They are immune to the brainwashing effects of Mold, and have twice the carrying strength of normal Pikmin.
 * Honey Pikmin grows from Amber Candypop Buds. They are the hardest to shake off, and can also convert liquids into solids.
 * Lithomin parasitically infected lithopods. They gain an immunity to being crushed and attacks from rocky foes, and have the longest throwing range.

Areas
There are five areas, in which each contains four caves, totaling the number of caves to twenty. Like, the final area will not be unlocked until the debt is payed.


 * Stump of Promise an area taking place on a series of giant stumps, and is quite simple at first, until the discovery of a secret drainable lake.
 * First Step
 * Lost Signal
 * Carb Cavern
 * Rustling Roost
 * Rust Labyrinth a sewer like area, this is where large bodies of water and more complex navigation is introduced.
 * Spoiled Mound
 * Bug Bastion
 * Underground Meadow
 * Blast Shelter
 * Tropic Edge a semi tropical path, dangerous and poisonous wildlife become more common. It also has a great source of nectar.
 * Amber Caverns
 * Misty Meadows
 * Dim River
 * Hunger Shelter
 * Sunset Mountains a craggy canyon, Methane is introduced which create areas only White Pikmin can enter. The last Pikmin type is introduced here.
 * Rain Lake
 * Subterranean Stump
 * Nightshade Palace
 * Mandiblard Hive
 * Lost Region a mysterious and dangerous area where the President is found missing. The player must have every Pikmin type to master the area.
 * Lithopod Ruins
 * Cold Storage
 * Herculean Hole
 * Other Frontier