Highland Field

Highland Field is the second area in Pikmin: Sinister Incinerator. It is a drastic change from the Desert Oasis and is pretty much the opposite of everything the hot, barren world was. It is a large field with a blue sky directly above, with few trees in the area. This area's landing site is reminiscent of the landing site of in  as it has old tiles. In fact, parts of the area were inspired by the Pikmin 2 beta screenshots of Awakening Wood, bending some of Pikmin 2's original concepts, such as the location that features the, which instead has Burgeoning Spiderworts and mold. A rock formation seen in that screenshot is the location of the area's first dungeon, the Magenta Den, where Purple Pikmin are discovered. Past the area with the spiderworts and mold and around the short pond area where the Yellow Wollywogs live, there are twisting paths into the underbrush which conceal the Serpent Garden, the second dungeon. A poison bramble gate blocks the road here, but once White Pikmin are discovered, that gate can be taken down, and a new territory can be explored to find Yellow Pikmin. The path leads on, but the Dark Field Cave cannot be reached until Black Pikmin and Blue Pikmin are found, so the landing site should be returned to with Yellow Pikmin in tow. Located there is an electric gate, and beyond that is vast and confusing field terrain where Behemoth's Lair is found.

Dungeons

 * Magenta Den (3 floors, 2 treasures)
 * Serpent Garden (3 floors, 4 treasures)
 * Behemoth's Lair (7 floors, 10 treasures)
 * Dark Field Cave (9 floors, 12 treasures)

Wildlife

 * Bulborb Larva
 * Cloaking Burrow-nit
 * Creeping Chrysanthemum
 * Dwarf Yellow Bulborb
 * Female Sheargrub
 * Honeywisp
 * Luminous Spectralid
 * Male Sheargrub
 * Mamuta
 * Ravenous Whiskerpillar
 * Unmarked Spectralid
 * Vicious V-Bug
 * Webber Dweevil
 * Wogpole
 * Yellow Bulborb
 * Yellow Wollywog