Titan Dweevil

The Titan Dweevil is the largest member of the dweevil family. Unlike other dweevils, its only natural attack is to lash out with its pincers, which does no damage and is only an attempt to get Pikmin off it; the creature is only really dangerous because of the weapons it carries. It is initially burrowed into the ground in such a way that only the treasures it is carrying are visible. When approached, it rapidly rises from the ground and attacks.

The Titan Dweevil has four weapons at its disposal. Each of them can be knocked off of the beast and salvaged as treasure. Pikmin must be thrown at a weapon, either while it is mounted on the dweevil's hide or on its hands. Sufficiently damaging a weapon will cause it to begin smoking, and the effects of its use to be more dangerous and potent. Damaging a malfunctioning weapon further will detach it from the Titan Dweevil, which will not pick it up again.

When it's time to attack, the Titan Dweevil chooses which weapon to use from the available ones, with more damaged weapons having a higher chance of being chosen. Additionally, right before using an attack, the creature will turn into the color that symbolizes the hazard of the chosen weapon.

After all weapons have been broken off, it will lose its armor and turn pale yellow. It can be freely attacked but does not have any counterattacks at this stage other than shaking off Pikmin. When defeated, the Titan Dweevil will seemingly melt into a bubbly, bluish goop.

Olimar's notes

 * "The largest member of the dweevil family, this fearsome predator carries protective components that frequently exhibit offensive capabilities, an evolution that may be attributed to mere chance. Another evolutionary theory is that the chemical contents of the containers carried by titan dweevils contribute to possible gene splicing. While other dweevils do not seem to choose the objects they carry, the titan dweevil appears to prefer shiny objects above all others."

Louie's notes

 * "Eaten raw, this predator's luxurious legs are bold and full flavored. What a satisfying crunch!"

=In fanon games=

Move list

 * Start - Bug Bite
 * Lv. 10 - Flame Burst
 * Lv. 10 - Water Blast
 * Lv. 10 - Zap Orb
 * Lv. 10 - Toxic
 * Lv. 20 - Flash Fire
 * Lv. 20 - Hydro Pump
 * Lv. 20 - Discharge
 * Lv. 20 - Poison Puddle
 * Lv. 30 - Red Terror
 * Lv. 30 - Blue Tsunami
 * Lv. 30 - Yellow Night
 * Lv. 30 - Purple Gas
 * HM01 - Strength
 * HM03 - Surf
 * HM04 - Waterfall

In Pikmin 2: New Year
The Titan Dweevil appears in Pikmin 2: New Year as the game's final boss, encountered within the deepest, volcanic recesses of the Season Den. Despite its behaviors being the same as in, its appearance has changed drastically as its skin is now magenta rather than pale yellow.

In Pikmin: Global Breakdown
In Pikmin: Global Breakdown, the Titan Dweevil is the first enemy encountered. Fortunately, it lacks its weapons and is therefore vulnerable, and its legs and body can be attacked freely.

In Pikmin: Theme Park
Although the Titan Dweevil itself does not appear in Pikmin: Theme Park, a clone of it appears as a rare boss in Golden Rift. Also, the game mode Last Stand takes place in its arena from.