Pikimon/Moves

This is a list of moves used by the enemies appearing in Pikimon.

Normal-Type Moves

 * Headbutt

Power - 50

Accuracy - 100%

Effects - N/A


 * Dash

Power - 80

Accuracy - 90%

Effects - N/A


 * Tickle

Power - N/A

Accuracy - 100%

Effects - Makes the opponenet's Defense go down.


 * Snag

Power - N/A

Accuracy - 100%

Effects - Makes the User Steal the Opponent's Item.


 * Bite

Power - 65

Accuracy - 100%

Effects - May make the Opponent Flinch.


 * Sugar Rush

Power - N/A

Accuracy - 100%

Effects - Makes the User's Attack go up Sharply, but makes the User's Accuracy go down Sharply.
 * Crunch

Power - 80

Accuracy - 100%

Effects - May make the Opponent Flinch.


 * Trip

Power - N/A

Accuracy - 100%

Effects - Makes the opponent's Accuracy go down.


 * Slam

Power - 80

Accuracy - 80%

Effects - May make the Opponent Paralyzed.


 * Strength

Power - 80

Accuracy - 100%

Effects - N/A

Power - N/A
 * Attract

Accuracy - 70%

Effects - Attracts the Opponent for 3-5 Turns

Psychic-Type Moves

 * Mind Tension

Power - 30-50

Accuracy - 100%

Effects - Lasts for 5 turns.


 * Spywave

Power - 50

Accuracy - 100%

Effects - N/A


 * Psychic

Power - 90

Accuracy - 100%

Effects - N/A


 * Smack Mind

Power - 20

Accuracy - --%

Effects - Always hits.


 * Yawn

Power - N/A

Accuracy - 80%

Effects - Makes the Opponent fall asleep after 2 Turns


 * Object Psylift

Power - The power depends on what Item you have.

Accuracy - 100%

Effects - The power depends on what Item you have.


 * Zen Headbutt

Power - 80

Accuracy - 100%

Effects - N/A

Grass-Type Moves

 * Vine Whip

Power - 40

Accuracy - 100%

Effect - N/A


 * Mega Drain

Power - 40

Accuracy - 100%

Effect - Gives 25% of the drained HP to the User.


 * Giga Drain

Power - 80

Accuracy - 100%

Effect - Gives 50% of the drained HP to the User.


 * Grass Smack

Power - 50

Accuracy - 100%

Effect - N/A


 * Grassy Nightmare

Power - 75

Accuracy - 75%

Effect - N/A


 * Green Triumph

Power - 150

Accuracy - 50%

Effect - N/A

Fire-Type Moves
Power - 75 Accuracy - 90% Power - 40 Accuracy - 100% Power - 50 Accuracy - 100% Power - 80 Accuracy - 95% Power - 50 Accuracy - 100% Power - 75 Accuracy - 75% Power - 150 Accuracy - 50%
 * Fire Fang
 * Fire Whip
 * Flame Charge
 * Flare Gun
 * Flame Burst
 * Flash Fire
 * Red Terror

Water-Type Moves
Power - 40 Accuracy - 100% Power - 80 Accuracy - 100% Power - 95 Accuracy - 100% Power - 95, Lowers the Opponents Accuracy. Accuracy - 100% Power - 70, Always Hits First Accuracy - 100% Power - Restores 5 HP per Turn Accuracy - 100% Power - 50 Accuracy - 100% Power - 75 Accuracy - 75% Power - 150 Accuracy - 50%
 * Water Gun
 * Waterfall
 * Surf
 * Muddy Water
 * Aqua Jet
 * Aqua Ring
 * Water Blast
 * Hydro Pump
 * Blue Tsunami

Dark-Type Moves
Power - Steals the Opponent's Item Accuracy - 100% Power - Harshly Lowers the Opponent's Speed (Only if the Target is Asleep.) Accuracy - 100% Power - Confuses the Target, But Greatly raises the Target's Attack. Accuracy - 100% Power - Summons Mushrooms Pikmin to attack the enemy for 5 turns. (50-60) Accuracy - 100% Power - The User uses the Opponents Next Attack. Accuracy - 100% Power - Lowers the Target's Defense and Speed. Accuracy - 100%
 * Snatch
 * Nightmare
 * Flatter
 * Creepy Fleet
 * Nasty Plot
 * Creep Out

Flying-Type Moves
Power - 90 Accuracy - 95% Power - 60 Accuracy - Always Hits Power - 50, makes the opponent miss a turn to catch its breath. Accuracy - 85% Power - 120 Accuracy - 70% Power - Switches the opponent's Pikimon for a random one. Accuracy - 100% Power - Makes your attacks faster and the opponent's slower. Accuracy - 100%
 * Fly
 * Air Slash
 * Oxygen Chop
 * Air Force
 * Terror Winds
 * Tailwind

Fighting-Type Moves
Power - 50 Accuracy - 100% Power - 75 Accuracy - 75% Power - 50 Accuracy - 90% Power - 40 Accuracy - Always Hits Power - 75 Accuracy - 75% Power - 100 Accuracy - 50% Power - 75 Accuracy - 100% Power - 100 Accuracy - 75%
 * Punch
 * Kick
 * Low Kick
 * Low Punch
 * High Punch
 * High Kick
 * Uppercut
 * Flip Kick

Ground-Type Moves
Power - 100 Accuracy - 100% Power - 75, Stuns the opponent for a turn, but you have to recharge. Accuracy - Always Hits Power - 75, Stuns the opponent for a turn, but you have to recharge. Useable on the field to skip trainers. Power - 100, has 25% recoil. Useable only indoors. Has a 25% chance of making the weather conditions Sunny, Rain, Hail, or Sand Storm Accuracy - Always Hits
 * Earthquake
 * Ground Rumble
 * Earth Rumble
 * Falling Sky

Rock-Type Moves
Power - 50 Accuracy - 85% Power - 25 Accuracy - 100% Power - 125 Accuracy - 70% Power - 60, Lowers Defense Accuracy - 100% Power - 60 over 3 turns Accuracy - 95%
 * Rock Throw
 * Stone Toss
 * Avalanche
 * Boulder Bash
 * Roller Brick

Steel-Type Moves
Power - 50 Accuracy - 100% Power - Makes Water-type Pikimon turn into Rock-type Pikimon. Power - 85 Accuracy - 95% Power - 70 Accuracy - 100% Power - 100 Accuracy - 100%
 * Gear Grind
 * Liquid Solidify
 * Steel Crunch
 * Gastric Acid
 * Metal Power

Ice-Type Moves
Power - Freezes the Opponent Accuracy - 100% Power - 150 Accuracy - 85% Power - 40 Accuracy - 100% Power - 80 Accuracy - Always Hits Power - Makes the Weather Hail Accuracy - Always Hits
 * Freeze
 * Snowstorm
 * Snowball
 * Ice Pile
 * Hailstorm

Ghost-Type Moves
Power - Lowers the Opponent's Attack and Defense. Accuracy - 100% Power - The Less HP it has, the more Power. Accuracy - The More HP it has, the more Accurate. Power - The Less HP it has, the more Power. Accuracy - 100% Power - The Less HP it has, the more Power. Accuracy - Always Hits Power - 100 Accuracy - 100% Power - If Ghost-type: Cuts the User's HP in half and makes the Opponent's HP go down by a quarter every turn. If other type: Raises Attack and Defense, but lowers Speed. Accuracy - 100% Power - Teleports you away from a battle. Accuracy - 100% Power - Teleports you away from a battl.e Accuracy - 100%
 * Scary Face
 * Anger
 * Tense Longing
 * Freak Out
 * Mysterious Power
 * Curse
 * Teleport
 * Disappear

Bug-Type Moves
Power - 35 Accuracy - 100% Power - Lowers your Speed Accuracy - 100% Power - 50 Accuracy - 100% Power - Makes the opponent's Accuracy go down. Accuracy - 100% Power - Makes the opponent's Speed go down. Accuracy - 100%
 * Bug Bite
 * String Shot
 * Struggle Bug
 * Fake Blood
 * Startle

Poison-Type Moves
Power - 40 Accuracy - 100% Power - Badly Poisons the Opponent. Accuracy - 90% Power - Poisons the Opponent. Accuracy - 100% Power - 100 Accuracy - 85%
 * Poison Sting
 * Toxic
 * Poison Puddle
 * Purple Gas

Electric-Type Moves
Power - 75 Accuracy - 100% Power - 50 Accuracy - 100% Power - 100 Accuracy - 85% Power - 80 Accuracy - 100% Power - 65 Accuracy - 100% Power - 90 Accuracy - 90% Power - 60 Accuracy - 100%
 * Zap
 * Electric Pound
 * Yellow Night
 * Zap Orb
 * Electric Fang
 * Discharge
 * Scribble Ray

Dragon-Type Moves
Power - Makes the User's Attack go up. Accuracy - Always Hits Power - Makes the User's Speed go up. Accuracy - Always Hits Power - 50 Accuracy - 100% Power - 80 Accuracy - 100% Power - Makes the opponent flee the battle. Accuracy - Always Hits Power - 100 Accuracy - 100% Power - 85 Accuracy - 100%
 * Dragon Dance
 * Scale Feet
 * Jab
 * Dragon Claw
 * Roar
 * Pulverize Stomp
 * Fracture