Pikmin: Decayed Leaf

Pikmin: Decayed Leaf is a fanon game concept created by Soundwave and for the Nintendo Switch. The game's events place after those of, being set a few years after Olimar returns home. It features new treasures, two new Pikmin types, and enemies from all three mainline Pikmin games and some from. There are also new concepts, like multi-layered areas, new cave types like towers, and new puzzles.

Plot
After Captain Olimar and his subordinate Louie return to Hocotate Freight, they can finally live their lives out in peace without having to go on any more treasure hunts. That is, until a few years later, when Olimar gets a distressing call from his boss, Schacho. The company is yet again in debt, with a massive price to pay;. The President claims that the money had been stolen, and as for who stole it, he does not know. The crew does not know how they could pay off the debt even after clearing out the main four areas on PNF-404. But that was until the research pod came back with data of seven entirely new areas filled to the brim with rich treasures guaranteed to make them billionaires. So, the President ends up sending his crew to claim as much treasure as they can for themselves. On this trip, Olimar decides to update his Piklopedia logs with new information and notes for the newer treasures, and Louie creates new recipes for each creature.

After the company repays the debt, Olimar and Louie finally return with all the money; this time Louie is thankfully not left behind. After the debt is paid, it seems everything is back to normal. That is until, however, it was finally discovered who stole the ; Louie. It was found out by Schacho and the Hocotate ship that not only did Louie steal all the money to start his own cooking show, but he was also responsible for causing the due to eating all the golden Pik-pik carrots. Olimar was ready to give his subordinate a stern talking-to, but it was too late. Louie stole the Hocotate ship and flew off. Later on, Olimar and Schacho got a distress call from the S.S. Dolphin, which they bought back a long time ago, claiming that Louie crash-landed on the seventh area in PNF-404. Now, Olimar and Schacho must take Olimar's old ship and find Louie and the company ship. While they're at it, they gather the remaining treasures.

Ending
(TBA)

=Content=

Game modes
(TBA)

Pikmin
All Pikmin types return from all four mainline Pikmin games. Along with them, six new Pikmin types each with their own unique abilities appear.
 * Red Pikmin these Pikmin do heavy damage and are resistant to fire. Red Pikmin are discovered in The Badlands, being the second type to be discovered.
 * Yellow Pikmin these Pikmin can carry bomb rocks, can be thrown high, and are immune to electricity. Yellow Pikmin are discovered in Mushroom Marsh, being the seventh type to be discovered.
 * Blue Pikmin these Pikmin do weak damage but can swim in water and save drowning Pikmin. Blue Pikmin are discovered in Enchanted Shore, being the first type to be discovered.
 * Rock Pikmin these Pikmin do heavy damage but can not latch onto enemies. They can break down crystal and crystal walls. Rock Pikmin are discovered in Snowstorm Hill, being the eighth type to be discovered.
 * Winged Pikmin these Pikmin do weak damage but can fly over hazards and enemies while carrying objects. Winged Pikmin are discovered in Mystical Fields, being the fifth type to be discovered.
 * Purple Pikmin these Pikmin do heavy damage with stunning properties and can carry objects that are ten times their weight. Purple Pikmin are discovered in Mushroom Marsh, being the fourth type to be discovered.
 * White Pikmin these Pikmin are fast, can dig objects underground, and are resistant to poison. White Pikmin are discovered in Enchanted Shore, being the third type to be discovered.
 * Bulbmin these parasitic creatures are found only in caves. They do good damage and are immune to every hazard. However, they can not be taken out of caves. They can be found at any time.
 * Puffmin these Pikmin are infected by a Puffstool's spores. They will attack other Pikmin and the captains until the Puffstool is killed.
 * Ice Pikmin - these Pikmin are immune to ice attacks, can freeze enemies and bodies of water, and can destroy hydro jellies. If consumed, they will freeze enemies who ate them. Ice Pikmin are found only in buds or in the wild.
 * Glow Pikmin - these Pikmin are immune to all hazards, and can turn into glowmobs to stun and easily kill enemies. They also gain flowers over time and teleport to you when idle. However, they can only be taken out during nighttime raids.
 * Dart Pikmin - these Pikmin can be thrown like a javelin; doing extreme damage to most enemies who get hit by them. Once thrown onto an enemy, the Pikmin must pop themselves out before attacking the creature. They are immune to no hazards
 * Cactus Pikmin - These Pikmin do constant damage as long as they are latched onto a creature; along with their super fast attack speed. Water attacks from enemies will buff the Cactus Pikmin. However, the Cactus Pikmin is killed instantly by ice attacks. They are immune to no elements, but non-consuming blunt force attacks cannot harm them. (For example, a Pricklepuff cannot kill a Spiky Pikmin, but a Flighty Joustmite can.)
 * Iguana Pikmin - these Pikmin resemble lizards. They can walk on walls if needed. Along with this, they are ranged attackers; standing away from enemies and hitting them rapidly with their elongated tongues. They will back away if pursued, but they are not very fast.
 * Fur Pikmin - these Pikmin are brown, furry, and have sharp claws. They can easily do major damage with their claws and are extremely hard to shake off. However, they aren't the fastest attackers. When sent into dirt piles or digging, Fur Pikmin are extremely fast. They are also good at taking down dirt walls. They are immune to no elements except ice; only being slowed down in speed and attack when hit by ice.
 * Rubber Pikmin - these Pikmin can easily deflect fire and electrical attacks back to their attackers. Along with this, they are immune to getting stuck in anything like mud or glue, cannot be frozen, and can latch onto slippery enemies. However, oil, water, and poison attacks can still harm them.
 * Weighted Pikmin - These large, bulky, iron-like Pikmin are extremely slow. However, they can weigh and slow down enemies and are immune to blunt force. They also do above average damage. Weighted Pikmin are immune to drowning; but cannot swim. So, they will walk on the bottom of the seabed to travel. They cannot be picked up by flying creatures or blown away. They are vulnerable to other hazards.
 * Oil Pikmin these Pikmin can swim in oil pools and can walk on water. However, if they touch any other hazard, they will instantly evaporate and die. Oil Pikmin are discovered in Abandoned Rustworks, being the sixth type to be discovered.
 * Earth Pikmin these Pikmin can only be found in dens. They do average damage and are slow, but gain flowers over time. When they die, they create sprouts of random Pikmin. They can be brought out of dens, but run off at the end of the day.  They can be found at any time in most dens.

Characters

 * Captain Olimar the main protagonist. He goes off with Louie to PNF-404 to find treasures to pay off the massive debt owed to his company. He ends up returning to the planet to find Louie after he ran off.
 * Louie the true antagonist. After returning from PNF-404, it was discovered he caused both the old debt and was behind the new thievery which caused Hocotate Freight to be in debt. He ends up stealing the S.S. Dolphin and fleeing to the Land of Faith.
 * Schacho the President of Hocotate Freight. He is yet again in debt due to matters out of his own control. He ends up going with Olimar to PNF-404 to find Louie.

Areas
There are a total of seven new areas. They are mainly based on different real-world biomes, each area having unique gimmicks and puzzles. Each area, except for the final area, has a new Pikmin type to discover. All areas have caves, dens, and towers to explore.

Enchanted Shore
The Enchanted Shore is the very first area Olimar and Louie land in. The area is a tropical beach, leading to different areas based on rainforests, temples, and oceans. Along with that, many tropical-themed enemies and treasures are found here. The Enchanted Shore is full of water, which is why Blue Pikmin are the first to be discovered here. White Pikmin are found here later.


 * Caves
 * Coconut Grove
 * Lost Rainforest
 * Surf Bazaar
 * Ancient Temple


 * Dens
 * Puddle Alcoves
 * Shallowsent Pools
 * Muddy Pocket


 * Towers
 * Sandcastle Trial
 * Palm Tree Heights

The Badlands
The Badlands is the second area discovered. This place is a dry, humid plateau, seemingly in the middle of the desert. The area is covered in fire geysers and extremely hostile fire enemies. Most caves and towers here are extremely difficult. Red Pikmin are found in this area.


 * Caves
 * Nameless Cove
 * Spider Canyon
 * Fiery Depths
 * Beeb Kingdom


 * Dens
 * The Sandtrap
 * Lava Pocket
 * The Skull


 * Towers
 * Watertank Tower
 * Scolding Climb
 * Breadbug Spitoon

Mushroom Marsh
This area is a marshy swamp covered in pools of water and some oil. Along with this, poison is also prevalent here. Many mushrooms are scattered around the area, leading to many towers and dens being found in mushrooms. Purple Pikmin, and later on, Yellow Pikmin, are found here.


 * Caves
 * Fungal Fields
 * Endless Mudbath
 * Puffstool Hideout
 * Bulbot Lair


 * Dens
 * Wollyhop Den
 * Mushroom Pass
 * Firefly Pass


 * Towers
 * Old Tree
 * Vine Horizon
 * Abandoned Witch Hut

Mystical Fields
This area is found after Mushroom Marsh. The land is covered in fields of flowers, colorful trees, and waterfalls from elevated ground. Mainly, Pikmin and their leaders can ride creatures or elevators to get up to a whole new area above the Mystic Fields, since there are two layers to the area. Most towers are found on the top layer. Winged Pikmin are found here.


 * Caves
 * Scornet Highland
 * Dreamer Den
 * Snavian Clouds
 * Eyebulb Home


 * Dens
 * Rose Blooms
 * Acidic Pathway
 * Ancient One


 * Towers
 * Tower of Trials
 * Golden Spire
 * Log Spiral

Abandoned Rustbelt
This area is located after Mystical Fields. It is a dark, run-down military base. The area is mainly lit up by numerous Glowstems and electrical hazards. The area is also populated by oil pools leaked from military vehicles. Most caves and dens here are metal-themed. Oil Pikmin are found here.


 * Caves
 * Grubdog Territory
 * Factory of Souls
 * Pinchipede Showdown
 * Arachnorb Descent


 * Dens
 * Tank Porthole
 * The Forgotten
 * Clockwork Cemetary


 * Towers
 * The Watchtower
 * Bomber's Base
 * Fire Breach

Snowstorm Hill
This area is found after the Abandoned Rustbelt. The area is snow-themed. However, the area is hard to traverse due to its hilly nature. Due to this, Olimar and the Pikmin decide to go into an underground section of the map through dug-out tunnels presumably dug by Snagrets. The underground area is an ice-themed cave, which contains most dens. Rock Pikmin are found here.


 * Caves
 * Wraith Crystal Cave
 * Anode Hazard
 * Slag's Revenge
 * Lithopod Lodge


 * Dens
 * Metallic Sheet
 * Snowed In Cove
 * Ice Bucket Stowaway


 * Towers
 * Dirty Dan's Lair
 * Ice Mountain

Autumn River
This area is of three that can be explored in any order. It is heavily based on the Twilight River, with a lily pad system used to traverse the area. Along with this, there are a lot of elevated parts too, whether it be from tree stumps or elevated pieces of land and bricks. No Pikmin are discovered here.


 * Caves
 * Damp Cave
 * Nostalgic Dive
 * Old Stump
 * Jellyfloat Pool


 * Dens
 * Small Rock
 * Lilypad Cave
 * Flowing Waters


 * Towers
 * Spiraling Nest
 * Crawmad's Tower

Adolescent Reserve
This area is of three that can be explored in any order. This area is based on the and is a small child’s bedroom. Traversing it involves going through fans, pipes, tunnels, and other methods like enemies. A little bit of the exterior can be explored through the bedroom's windowsill. No new Pikmin are found here.


 * Caves
 * Electronic Testing Range
 * Groovy Grove
 * Breadbug Beatdown
 * Aerial Condominium


 * Dens
 * Dresser Descent
 * Mimicry Hole


 * Towers
 * Bloyster Bath
 * Bulletin Traverse

Nostalgic Navel
This area is of three that can be explored in any order. The area is actually a recreation of the Forest Navel. However, there are a few extensions to the area including lava pits, extended pieces of land, plateaus, floating land, and dense fauna. There are also a lot of vicious enemies and bosses found here. No new Pikmin are found here.


 * Caves
 * Prince's Throne
 * Elemental Highway
 * Cave of Death
 * Endless Descent


 * Dens
 * Beady's Den
 * The Mineshaft


 * Towers
 * Grueling Trial
 * Mawdad Hill

Land of Faith
This is the final area where Louie landed after stealing the S.S. Dolphin. The area is filled with every type of hazard and a variety of enemies. There are numerous puzzles, most of which guard the final cave where Louie is presumably hiding. The area is based on the Final Trial, Formidable Oak, and Wistful Wild. No new Pikmin are found here, but the hardest cave is, having every single enemy in it.


 * Caves
 * Overlord's Showdown

Cave types
Different cave types are present in the game. Each type of cave has its own unique gimmicks and limitations.
 * Cave the main areas to be explored. They are usually longer than five sublevels and contain a variety of treasures and creatures. Caves can be found in all areas. Bulbmin can only be found in caves. Caves contain most of the bosses encountered in the story.
 * Den a smaller version of a cave. They are usually three sublevels or less. A den is sparsely filled with treasures and enemies. Due to this, only fifty Pikmin can be allowed to enter a den. The new Pikmin type, Earth Pikmin, can be found here.
 * Tower these are found all over each area. They are like caves, but travel is upwards instead of downwards, through ladders. Each floor progressively gets much harder than the last. Along with this, there are no rest areas found in towers, and they can not be escaped from before the end without abandoning all of the Pikmin present. Due to this, it is recommended to be ready for anything a tower contains.

Treasures
(TBA)

Upgrades
(TBA)