Pikmin V

Pikmin V is a standalone Pikmin game created by Dry Paratroopa. The game is intended to come directly after Pikmin 3 and would theoretically be released on the Wii U.

Controls
Pikmin V would be released on the Wii U if it were real, so it supports every control scheme the Wii U has to offer, with one exception: It does not support the Wii Remote as a standalone, as it lacks a sufficient amount of input.

See Pikmin V/Controls for details.

Overhead Mode
By tapping the GamePad (Wii U) or pressing "-" (Wii/Classic/Pro), Select (3DS), or Z (GCN), the game will go into a bird's eye camera just like in Pikmin 3. Collecting the Strategy Move upgrade will enable a red pointer in this mode that can be used to select Captains and groups of Pikmin and trace routes for them to move on.

Characters

 * Olimar
 * Alph (after first cave (Story Mode))
 * Brittany (after beating the Sandsifting Mawfish (Story Mode))
 * Louie (playable in Mission Mode and Battle Mode only)
 * The President (NPC)
 * Captain Charlie (Mentioned)

Pikmin
See Pikmin V/Pikmin types

Enemies
See Pikmin V/Piklopedia

Treasures
See Pikmin V/Treasure Hoard

Story Mode
The main mode. Not much else to say about it.

Intro
The game starts with Olimar filling out some paperwork at Hocotate Freight. The paper he's looking at has a picture of Louie on it. He reminisces (recaps to the player) about the events of the first three games, over which time he has lost his ship, Louie (who he can't deny having grown sort of a bond with despite how ludicrous Louie is), and the President's trust from getting a company ship destroyed. Suddenly, he is called over the intercom by the President to come to the loading dock.

When he gets there, he is surprised to see Alph and Brittany there. Alph explains that he felt bad for losing Louie and for Olimar not having his ship, and that he wants to help. Brittany adds that she has become fascinated with PNF-404's wildlife and wants to study it thoroughly, and that Charlie will be staying on Koppai to oversee the growth of the seeds they brought back, which is going well. The President says that he will authorize Olimar to return to PNF-404 only if he finds a lot of treasure and any profit after buying the Dolphin goes to the company. He then unveils a new model of Hocotate ship that is pudgier and has a bay door at its base, but only one cockpit. Olimar gets in, Alph and Brittany board the S.S. Drake, and they blast off to PNF-404 once more.

However, upon reaching the planet, the Drake suffers a critical error and crashes down, ejecting Alph and Brittany in the process. Olimar has to make an emergency landing to go find them...

On the Planet
Shortly after landing on Overlook Hill, Olimar discovers a Red Onion. However, it is in hibernation mode; this concerns Olimar because hibernation mode only activates on Pikmin extinction.

While hiding, Alph had communicated with Brittany and pinpointed the region she was in, which becomes the next travel destination after he is rescued. She had taken refuge in a cave near an odd, bulbous plant, outside of which a Sandsifting Mawfish had taken residence. Having ascertained the safety of everyone, the trio set off to the third region to find the S.S. Drake.

To be continued...

Regions
There are four regions in the game, that are each divided up into three areas. The areas in a region are all connected. Each area has its own landing site; however, you can only land in one by default and have to find the other two on your own. Going to a landing site of an area that you are currently touched down in will allow you to move base over to the new site, and any Pikmin carrying objects will automatically redirect to the new site. Areas are about Pikmin 2 size, and each one except for three has a Pikmin type somewhere in its midst. Somewhere in each region is a Pikmin 3-style boss, whose defeat will progress the story and usually unlock the next region. The exception to this is the first region, where the main boss is only a mini boss located in the first cave.

Additionally, each area except the first has one cave in it. The caves are almost nothing like Pikmin 2 caves, however. There will still be a prompt before entering a cave that lists the hazards inside of it, and the Ship will still send in its Research Pod to gather treasure. However, they are no longer randomly generated, instead being a lot more like dungeons filled with puzzles. Time no longer stops while inside of a cave: if the day ends while inside of a cave, you will be forced to leave, though you get to keep your treasure. At the end of each cave is a Pikmin 2-style boss (with two exceptions) that drops an upgrade once killed.

Below is the list of regions, areas, and caves:
 * Endless Plains
 * Overlook Hill (starting point)
 * Location of Red Pikmin.
 * Great Savannah
 * TBC (region boss: ???)
 * Location of Alph (he sits in the Treasure Hold until the Drake is recovered).
 * Mystery Crater
 * Distortion Hole (final boss: ???)
 * Cannot be visited until end of game.
 * Location of Louie.
 * Dune Canyon
 * Gravel Desert (Starting Point)
 * TBC (boss: ???)
 * Location of Orange Pikmin.
 * Rusted Ravine (region boss: Sandsifting Mawfish)
 * Stone Abode (boss: Armored Cannon Beetle)
 * Location of Yellow Pikmin and Brittany.
 * Sealed Valley - cannot be explored beyond Rusted Ravine entrance until after the Drake is recovered.
 * Deep Palace (other region boss: Emperor Bulblax)
 * Location of Purple Pikmin.
 * Verdant Forest
 * Silent Woods (Starting Point)
 * TBA (boss: Beady Long Legs)
 * Location of Rock Pikmin.
 * Polluted Swamp
 * Toxic Labyrinth (boss: ???)
 * Location of White Pikmin.
 * Mad Jungle (region boss: ???)
 * TBA (boss: Burrowing Snagret)
 * Location of Clawed Pikmin and the S.S. Drake.
 * Polar Mountain
 * Clear Creek (starting point)
 * Crystal Spring (boss: ???)
 * Location of Blue Pikmin.
 * Snow Cliffs
 * TBA (boss: ???)
 * Location of Winged Pikmin.
 * White-Out Zone (region boss: Cometdust Swallowjay) - not connected to Clear Creek
 * TBA (boss: ???)

Upgrades
As stated in the above section, each boss in the game drops an upgrade for the suit.
 * Strategy Move: In Overhead Mode, active or nearby groups of Pikmin can be directed on a path. Also allows Move Here!, which is identical to its appearance in Pikmin 3.
 * Treasure is the Command Beacon.
 * Dropped by the ??? in Wild Savannah's cave.
 * Treasure Hunter: Equivalent to the Treasure Gauge, but with the addition of telling you if there's a treasure inside of whatever you're locked on to.
 * Treasure is the ???.
 * Dropped by the ??? in Gravel Desert's cave.
 * Flame Retardance: Fire immunity.
 * Treasure is the ???.
 * Dropped by the Armored Cannon Beetle in Stone Abode.
 * Spray Container: Allows the use of sprays.
 * Treasure is the ???.
 * Dropped by the Beady Long Legs in Silent Woods' cave.
 * Ampliwhistle: Equivalent to the Mega Tweeter.
 * Treasure is the ???.
 * Dropped by the ??? in Toxic Labyrinth.
 * Shockproofing: Electricity immunity.
 * Treasure is the ???.
 * Dropped by the Burrowing Snagret in Mad Jungle's cave.
 * Sonic Punch: Equivalent to the Rocket Fist.
 * Treasure is the Omega Fist.
 * Dropped by the ??? in Crystal Spring.
 * Pluckaphone: Same as Pikmin 2.
 * Treasure is the Sleepquaker.
 * Dropped by the ??? in Snow Cliffs' cave.
 * Regeneration: When a captain naps, they slowly heal health.
 * Treasure is the ???.
 * Dropped by the ??? in White-Out Zone's cave.

Mission Mode
Mission Mode contains side challenges for players. It is available from the start. Up to four players can play, with the fourth player playing as Louie, and the difficulty level raises to accommodate it.

Game Modes

 * Collect Treasure!: The goal of these missions is to make as many Pokos as possible within the time limit through gathering treasure and enemy corpses, similarly to Pikmin 2s Challenge Mode and Pikmin 3s identically-named Mission Mode.
 * Grow Pikmin!: Just like Pikmins Challenge Mode and, to an extent, Pikmin 3's Defeat Enemies! mode, the goal is to grow as many Pikmin as possible within the time limit.

Battle Mode
Battle Mode is the multiplayer mode. Up to four players can play, with the fourth player playing as Louie. Free-for-alls and 2v2s are supported.

To be continued...