Creeping Bell

The Creeping Bell is a bronzabell that blends in with Pikmin squads and can produce a loud clanging noise.

=In fanon games=

In Pikmin 2... Again?
The Creeping Bell returns in Pikmin 2... Again?. It has lost its ability to make Pikmin panic, with that trait now belonging to the Glass Bell, but can still awaken sleeping enemies and attract the attention of awake ones.

In Pikmin E: Remastered
The Creeping Bell is a large, bell-shaped enemy in Pikmin E: Remastered. It is only seen anchored to large, wooden posts in certain areas and caves, a large eye in the middle of its torso keeping a watchful lookout from up high. Upon spotting Pikmin or leaders, it rings loudly, awakening any enemies in the area and alerting them of their location. Upon getting too close to it, the Creeping Bell will drop down from a chain on its post, landing on the ground below and eating any Pikmin trapped under it, before rising back up. The only way to avoid being spotted is to cleverly hide away in the surrounding environment. It is immune to all hazards as well, so it can not be killed, leaving it as a permanent nuisance.

In Pikmin: Dusk and Dawn
The Creeping Bell is a small, floating bell-shaped organism appearing in Pikmin: Dusk and Dawn. It is made out of a shiny, bronze material, and has a stem-like antenna with a spherical clapper that it slams against itself to create noise. While leaders aren't paying attention, it slips into a squad of Pikmin, following behind the leader in charge. Particularly focused or absentminded leaders may fail to recognize the infiltrator as its antenna looks much like a Pikmins' stem. When part of a squad near sleeping enemies, be they many weaker ones or few stronger ones, the Creeping Bell will suddenly and violently slam its clapper against itself, producing an insufferable clattering that both sends Pikmin into a panic awakening the sleeping enemies, and alerting any that are awake in a large radius. Afterward, it will fly off and disappear. The strong exterior of a Creeping Bell renders it impossible to harm, but whistling it at any point will scare it off, also causing it to fly away. A maximum of two Creeping Bells can be in a squad at any given moment. It is partially nocturnal, being more common at night, due to it being harder to see. Creeping Bells can not wake bosses.