Pikmin: Spectrum

Pikmin: Spectrum is the 4th major entry in the Pikmin Franchise available for Nintendo Switch based on the Smashbourd thread of the same name

It be found here |here

(Note: Due to the ongoing development of the thread this game is linked to assistance in the ongoing creation of both the smashbourds thread and this page will be appreciated)

Development
After the success of Pikmin 3 deluxe for the Switch Family of systems Miyamoto wanted to do something he never done before in game design, after learning of general gaming thread smash bourds he decided the approval of converting a Pikmin thread game into the next entry of the Pikmin franchise

Gameplay
(Gameplay Pending and Subject to Change)

Pikmin: Spectrum is structured similarly to Pikmin 2 as if features your playable character traveling across playable areas in an attempt to find various unique treasures.(often based on real world items and brands) the game is split up into a total of 7 areas or zones and different requirements must be met in order to go to the next zone.

Like in Pikmin 2 some treasures are found in special underground areas called Citadels (replacing caves and they function identically) and each zone has 4 unique Citadels except zone 7 which has 6 Citadels bringing the total Citadel count to 30.

Zones (Areas)
(Pending)

Citadels
(Pending)

Pikmin
All playable pikmin types are usable (except the bulbmin) along side the 5 new types bring the total number to 12

Available Pikmin:

RETURNING

Red

Yellow

Blue

Purple

White

Rock (Gray)

Winged (Pink)

NEW

Cyan

Brown

Green

Indigo

Orange

Enemies
RETURNING:

NEW: Crystal-Shelled Bulbling

Bosses
RETURNING:

NEW:

Extras
(Pending)

Pikmin: Spectrum features 3 unique multiplayer and singleplayer/co op modes each. Multiplayer has several multiplayer unique maps

Multiplayer Maps:

Note in order to interact with the thread this is based on you need a smashbourds account the link to smashbourds is here
https://smashboards.com/