Deceptive Dweevil

The Deceptive Dweevil is a species of dweevil that conceals itself under objects, waiting for Pikmin to look away so that it may sneak up and crush them.

=In fanon games=

In ''Pikmin E: Remastered
The Deceptive Dweevil is a large, pitch-black member of the dweevil family. It has four shining white eyes, four legs, a bug-like maw, gray tongue, and two appendages on the top of it's head that resemble demon horns. Their legs, albeit not that long, allow them to dash across areas very quickly. It is never seen normally without some form of cover that blends in with their current environment, making them hard to spot at first. On rarer occasions, it'll even hide under fruits. When looked at by a leader, it stays perfectly still, however, upon looking away, it begins to slowly creep towards them. Once close enough, it reveals itself, flinging their disguise off of their back, and attempts to eat nearby leaders or pikmin whole. After a few seconds of being exposed, it'll dash away, and return under it's already existing disguise, or find a new one.

In Pikmin: Dusk and Dawn
The Deceptive Dweevil appears in Pikmin: Dusk and Dawn as a larger, black-and-dark-gray member of the dweevil family. It has four shining white eyes, and its chubby body resembles a pebble. It has four spindly legs that allow it to dash along the ground at incredible speeds. It is often difficult to see at first glance, due to it using terrain objects such as rocks or small trees as a cover for its body. On some rare occasions, it even hides under treasure. It lays low to the ground when dormant, almost invisible. When leaders and Pikmin look away, it slowly gets closer, creeping toward them. Once close enough, it springs up in an attempt to crush them with its cover. This can be avoided using the Dodge Whistle. It has a much larger, boss variant called the Deceptive Long Legs.

Its attack varies with its disguise, with some examples:
 * Rocks: it springs up, hurling the rock into the air, and scurries away to avoid impact. The rock's shadow acts as an indicator of where it will land and should be avoided.
 * Trees: it lifts its body, and lets the tree fall to the ground, crushing any Pikmin under it. Its shadow acts as an indicator.
 * Treasure: depending on the width and length of the treasure, it will use it like either of the two aforementioned objects.

The best way to defeat it would be to attack it when it drops its object after an attack, as it scurries around for a moment before scuttling back under its disguise. It is somewhat hard to hit due to its high speeds and erratic movements.