Telescoping Pumphog

Telescoping Pumphogs are turret-like enemies that are completely stationary and are difficult to kill when they charge up an attack. Some remain at the same altitude, but others delve underground and pop back up to shoot projectiles. Telescoping Pumphogs are usually found guarding an important path or object. When stationary, they sit about, facing a set direction. When Leaders or Pikmin come into range, they will rise, revealing their tube-like body which inflates. They then push down, which fires out a projectile from their snouts--this projectile is usually a spiked ball, but some variants can shoot objects like Bomb-rocks. The spiked balls roll in a straight line in the direction the Telescoping Pumphog that produced it was facing. Their weak spot is located directly on their head, making it hard to hit when they rise to charge their attack. This glass weak point can only be damaged and broken with Bomb-rocks, Rock Pikmin, or a similar type of Pikmin. When they are on the ground right after attacking, they are completely vulnerable. Some variants of this enemy do not have a weak point at all, making them completely invincible. When its weak point is shattered, a Telescoping Pumphog will simply shut down. It cannot be lifted up and retrieved for seeds or Pokos because it is bolted to the ground.

Monita's notes

 * "This creature compresses air in its bellows-shaped body and uses the pressure to shoot water or projectiles. I called them Huffy Puffers in my younger days. Oh, the quirks of a single-core processor."