Pikmin 6

This game is not to be confused with the game Pikmin 6: The Final Stand created by BallsAngus.

Pikmin 6 is a real-time strategy game developed by PikminCreator. It takes place after the events of Pikmin 3, and is the 4th installment in the Pikmin franchise. It will be released exclusively for the Wii U.

New features include local multiplayer, new types of Pikmin, new leaders, and enhanced graphics.

Plot
Once Olimar is brought back to Hocotate by the Koppaites, he delivers the treasure that he has found, and talks about his adventures with the Pikmin. Eventually, Hocotate Freight decides that the Pikmin could be useful back on Hocotate, and send Olimar, Louie, and the President back to PNF-404 along with the Koppaites to gather supplies for a new Pikmin civilization. They are also told to look for more treasure while there.

Once the Koppaites bring the fruit back to Koppai, the people consume most of it and plant the rest, aided by the new “responsible process of consumption”. Later, Koppai is contacted by Hocotate, who suggest the idea of creating a Pikmin nation on Koppai. They agree, but only on the condition that they get half of the supplies in order to create their own Pikmin society. The crew of the S.S. Drake is joined by two newcomers, Ella and Frank. They are told to gather more fruit while on the planet.

The S.S. Dolphin(piloted by Olimar), the Hocotate ship(piloted by Louie and the President), and the S.S. Drake(piloted by the Koppaites) all successfully land in the Infernal Paradise. The eight leaders find the Red Onion, and grow enough Pikmin to defeat the boss and move to the next area. They proceed in this way, collecting fruit, treasure, and Pikmin, until they reach the Mountains Of Calamity.

Once there, they try to proceed, but are stopped by the Pikmin digging a ship out of the ground. Once the ship is aboveground, it reveals itself to be fully functional. Immediately, a large sinkhole appears and swallows the leaders' ships. The leaders frantically get into the remaining ship as the Pikmin scurry into their Onion. Both lift off, but a rock flying from the ground enters an opening in the ship and causes it to explode, scattering parts everywhere. The original ships' parts are also scattered across the map.

Olimar wakes up in the Infernal Paradise near the Onion. He manages to collect multiple ship parts and defeat the new boss of the area and proceeds to the Crystal Garden, where he finds Frank. The ships are slowly rebuilt when new pieces are recovered. They proceed in this manner until all leaders are reunited and they can revisit the Mountains Of Calamity. They manage to defeat the final boss and recover the remaining treasure and fruit. Once there are no more collectibles to get, the Onion is absorbed into the ship, which takes off for Hocotate and Koppai.

Locations
Infernal Paradise Crystal Garden

Frozen Isle

Immense Ocean

Carnivorous Jungle

Desert Of Unease

Cavern Of Confusion

Cliffs Of Despair

Mountains Of Calamity

Pikmin
Red: Resistant to fire, have 1.5 attack strength

Rock: Resistant to crushing, can break crystal objects, have 2 attack strength on hit, cannot cling on to enemies

Yellow: Resistant to electricity, can be thrown higher

Blue: Can breathe underwater and swim

White: Poisonous, resistant to poison, very fast

Winged: Can fly, have 0.75 attack strength, instantly lock on to airborne targets

Purple: Have the carrying strength of 10 Pikmin, have 3 attack strength on hit

Green: Can cling to objects, walls, and enemies, and cannot be shaken off

Leaders
Olimar: red suit, crashes in the Infernal Paradise

Frank: gray suit, crashes in the Crystal Garden

Ella: yellow suit, crashes in the Frozen Isle

Alph: blue suit, crashes in the Immense Ocean

Louie: white suit, crashes in the Carnivorous Jungle

Brittany: pink suit, crashes in the Desert Of Unease

The President: purple suit, crashes in the Cavern Of Confusion

Charlie: green suit, crashes in the Cliffs Of Despair

Gamemodes
Mission Mode: 5 modes All modes have aboveground and subterranean levels.
 * Collect Treasure!
 * Battle Enemies!
 * Defeat Bosses!
 * Reunite!
 * Raise Pikmin!

Story: The original story

2-Player Battle: Competitive multiplayer

Gameplay Mechanics
Hazards:

All elemental hazards and some other hazards have varying levels of severity. This is shown by the Hazard Meter. An icon representing the most imminent hazard nearby appears, along with a gauge detailing its severity. If there are Pikmin about to die from a hazard, that hazard's icon will flash.

Weather:

In Pikmin 6, almost all days have a random chance of weather. Most areas have rain, but the Frozen Isle has snow, and the Cavern Of Confusion and Desert of Unease never have precipitation. These changes are purely aesthetic.

KopPad:

The KopPad returns from Pikmin 3, and contains more apps. Apps:
 * Radar
 * Pikmin Info
 * Piklopedia
 * Treasure Hoard
 * Fruit File
 * Part Tracker
 * Exploration Notes
 * Camera

Controls
This section is still under development. However, the controllers you can use are:
 * Wii U Gamepad
 * Wii Remote and Nunchuk
 * Wii U Pro Controller

Gallery
This section is still under development.

Bosses
This section is still under development.

Goolix

Emperor Bulblax

Smoky Progg

Empress Bulblax

Giant Breadbug

Pileated Snagret

Man-at-Legs

Ranging Bloyster

Waterwraith

Segmented Crawbster

Raging Long Legs

Titan Dweevil

Armored Mawdad

Vehemoth Phosbat

Sandbelching Meerslug

Scornet Maestro

Quaggled Mireclops

Plasm Wraith

Mini-bosses
Burrowing Snagret

Beady Long Legs

Baldy Long Legs

Shaggy Long Legs

Bug-Eyed Crawmad

Calcified Crushblat

Trivia

 * This game is called Pikmin 6 to represent it being a combination of games 1, 2, and 3.