The President's Adventure



The President's Adventure is a adventure game created and developed for the Nintendo Wii. It brings entire new characters, enemies, areas, Pikmin and several other features. The first of eight The President's Adventure series, here, the player will be lead to play as The President for the first time in his own adventure.

Happy Birthday, President!
It's The President's birthday and Olimar and Louie surprise him with a birthday cake and his shining new present, a rocket! Speechless, The President decide to name the rocket Rockmar, but after a jealous rage from Louie, decide to just name him Mayor, his loyal assistant. After a piece of cake and several party games, the night start to fall, as Olimar and Louie leave. The President gaze upon his house's attic to dark clouds coming closer in the horizon. What can be happening?

The Hurricane
A soft rain start to fall, but is replaced by an angry wind blowing rain. The President, afraid, hide under his bed. But with his house shaking, the only safety exit is... Mayor! Yes, he's brand new rocket. Running like a cockroach, The President enter his rocket, in the middle of the dark, as a fierce hurricane strikes. Anything can stop his rocket and himself to be thrown far, far away by the mighty hurricane. And waking up in a desert area.

The First Flight
Hungry and dizzy, The President seek for help not very further, just to don't miss his rocket from sight. Water, that's all he wanted. Back at his rocket, the only possible exit would be to him take a flight. Be he never flew a rocket before. What madness could take place if his captain skills aren't enough to keep him alive? Time to try. Jumping excited into his rocket, The President got all engines on to a perfect flight. And there he goes, crossing the clear skies of the next day's morning...

The Big Crash
Through his little rocket window, The President can spot his house. Looking for any controls or guidance that can help him land, accidentally sitting in a lever make the ship go angrily down, targeting his house! Yells and more yells, but anything can stop that possesed rocket! That's it! The end of The President of Hocotate as we know! Seconds after The President had closed his eyes, opening them up reveals the worst case scenario he could imagine.

The Journey
Crying like a baby, The President see he's house destroyed because of the rocket, which has come out with not even a scratch. Olimar and Louie come running after the big noise, and act supportive over The President's sake. Awaking Dolphin from his deep hibernation, Olimar and Louie are ready for more action, when The President stops them. What idea can be crossing through his mind? With a hopefull smile in his mouth, The President get in Mayor, his rocket, and fly, soaring the skies, with a last peep of Olimar and Louie stunned faces. He's journey, had now, begun.

The President
The star character of the series and the only playable character, The President is a fun easy going guy, with only a few thrusting isshues. He's loyal troop of space cadets, Olimar and Louie, are something close to his best friends. Also, he's like "the king" of Hocotate.

Mayor
Mayor is The President's birthday present rocket. He's tall, huge and colorful. He has a little female voice, and a high intelligence, that beat any of The President's well lived fourty years. Sometimes, "her" acting smart makes The President blushed.

Olimar
One of The President's loyal space cadets, Olimar is a happy and bold explorer that has won several medals and Hocotate Peace Prizes for discoverying the amazing Pikmin. He has a wife, a son and a daughter, and a dog, called Bulbie.

Louie
Olimar's a little scared helper, Louie is also one in The President's entourage. He knows several recepies to make enemies delicious, althrough they're disgusting. He knows when to be tough and a great explorer, and also live with his grandmother. Manly!

Areas
The game features eight areas, all with four caves each. In each area and cave are treasures, that are exchanged for money. All the enemies present in the game are spread through all this areas, as well as the treasures. There's a special Piklopedia of Areas that have more details about each single level and his withins.

The Crossroads

 * Velvet Passage
 * Buoy Base
 * Wacky Bridges
 * Stormy Holloways

Peaceful River

 * Ocean Plateau
 * Shattered Sky Track
 * The Kitchen
 * Spiritual Domains

Souless Jungle

 * Screaming Sands
 * Rockfall Pit
 * Lucky Lacrosse
 * Diabolical Castle

Ruined Temple

 * Victory Road
 * Dark Mines
 * Candy Land
 * Flashback Mountain

Magical Shrine

 * Staircase Tower
 * Thre Treasure Room
 * Cell Block
 * Wonderland

Starry Skies

 * Thriller Town
 * Shady Tunnel
 * Mystery Pyramid
 * Rainbow Chasm

The Final Gate

 * Red Challenge
 * Yellow Challenge
 * Blue Challenge
 * Infinity Hallways

Secret Gardens

 * Sunrise Beach
 * Snowy Peak
 * Haunted House
 * The Last Sprout

Pikmin
The main protagonists in the game, The President's Adventure bring new, as well as the old Pikmin, both avaliable in the Story Mode and Challenge Mode.

Returning Pikmin

 * Red Pikmin: The fire resistance Pikmin are the first found in the game.


 * Yellow Pikmin: The electricity resistance Pikmin are the second found in the the game.


 * Blue Pikmin: The Pikmin who enjoy taking baths is the promise to explore the wide ocean of the game.


 * Purple Pikmin: The heavy kind of Pikmin, that can carry things one thousand times heavier then himself have now his own Onion, but can still be breed underground, where he's first found.


 * White Pikmin: The white and red eyed Pikmin now come with an Onion of his own, but first has to be found in the depts of some tricky level.

New Pikmin
As promised, the game features three new types of Pikmin, being two never seen before. None of them have their own Onions, and can only be breed with Candypop Buds or Incubators.

Gold Pikmin
The gold colored, not maded, Pikmin is one of the brand new types present in the game. All their skills are enhanced, but is extremely rare to find Golden Candypop Bud in this game. To create Gold Pikmin, a Yellow Pikmin must be thrown in a candypop that generates his own color, the yellow. Double timed Yellow Pikmin become a Gold Pikmin.

Tanookimin
The Pikmin wearing a Tanooki Suit from the Super Mario Franchise. Nobody knows how, when and why those Pikmin manage to wear the suit and use it's skills. They can only be breed with the Animal Candypop Bud, or in the Animalistic Incubator, found later in the game as an upgrade.

Skull Pikmin
The maybe rarest Pikmin in the game. The Skull Pikmin are nothing more then bones, shaped like a Pikmin's body. Stories says that souls of Pikmin that can't find their way into the light come back and become Skull Pikmin. The only way to get them is if any Pikmin is left behind and have the lucky to survive overnight. Those chances go from 10% to 20%. Maybe rare, but the Skull Pikmin are undeads. If they're defeated, picking up all their bones and taking them to an Onion will generate, again, a Skull Pikmin.

Gameplay
Like the New Play Control! versions of Pikmin maded to the Wii, The President's Adventure also features most of the old gameplay, but new ways to play it.

With the Wii Remote and Nunchuk
Same old gameplay.

With Pro Controller
Left Steer = walk Right Steer = move The President's target to call Pikmin.
 * + Button = open menu (with new design)
 * - Button = open Enemy Hoard, Upgrade Hoard and Treasure Hoard
 * A Button = throw Pikmin
 * X Button = call Pikmin
 * R/L Button = move camera
 * B Button = disband Pikmin
 * Y Button = change upgrade The President is wearing

Modes
The game features the same game modes, with a few small changes. They're are:

Story Mode
Enjoy the story of The President leaping into his first very own adventure.

Enemy Database
You'll find the Piklopedia Of Enemies here.

Local Maps
You'll find a map of the world and the Piklopedia Of Areas here.

Treasure Room
You'll find the Piklopedia Of Treasures here.

Challenge Mode
Beat tasks and explore caves to complete this challenging mode.

Two Player Mode
Play Pikmin like never before, in never seen two player gameplay.

President's Teather
Revive cutscene previously seen in the Story Mode.

Difficulty
The President's Adventure introduce a very needed characteristic to the Pikmin series: the possibility to change the difficulty of the gameplay. There's only three difficulties, with very distingued characteristics:


 * Easy - For begginer players. Enemies appear less and have less health. There's a Guide Mode, and the player is lead by Tutorials everytime it got stuck in a level.
 * Normal - The normal Pikmin difficulty. Same characteristics, with more enemy and treasure appearing the in the Easy.
 * Hard - For advanced players only. Enemies will appear more and in larger groups. Day will last longer, and exploration can be a real challenge.

Two Player Mode
Like said in the section Modes, this games has brand new modes to play with a friend. They're listed down this article, with a short explanation.

Bounty Hunters
Two players compete against each other and against the clock. They're put into caves and several areas and must hunt and take down a previously choosen enemy. When time runs out, the player who had taken down the most number of enemies will be the winner. This game mode is only unlocked after beating the game once.

Treasure Hunters
Two players compete against each other in a random cave. They have a time limit to find and bring back to the ship's pod treasures spread around the floor. When time runs out, the player with most trasures in his collection is the winner. This game mode is unlocked right at the start, but the treasures that will appear depend on the treasures the player has yet found in this adventure in Story Mode.

Friend Challenge
The version of Challenge Mode, but for two players, has entirely new missions and objectives that two players need to reach. Those missions and objectives take place in the Story Mode's areas and caves, and sometimes two players are actually needed to beat the level. Friend Mode is unlocked right at the start, but to have a greater arsenal of disponible missions, the player must first beat Story Mode.

To see all the missions of Friend Mode in The President's Adventure, see here The President's Adventure/Friend Challenge Missions

Piklopedia Of Enemies
See The President's Adventure/Piklopedia Of Enemies

Piklopedia Of Treasures
See The President's Adventure/Piklopedia Of Treasures

Piklopedia Of Areas
See The President's Adventure/Piklopedia Of Areas

Upgrades
See The President's Adventure/Upgrades

Beta Elements
See The President's Adventure/Beta Elements

Challenge Mode
Like in all other canon or fanon games, the Challenge Mode is a "must have" feature in the game. Presenting six sets of four caves each, the Challenge Mode bring intriguing challenges and caves designed only for average players. Who'll be the one to beat them all?

Set 1

 * Sunny Dunes
 * The Street Walk
 * Techno Trail
 * Hocotate Deserts

Set 2

 * Upside Downhill
 * Musical Box
 * Crystal Room
 * The Tetris Room

Set 3

 * The Clown Closet
 * Medieval Fields
 * Sand Labyrinth
 * Roller Coaster

Set 4

 * Candle Halls
 * Icicle Highway
 * The Mirror Run
 * Foggy Room

Set 5

 * The Dumpster
 * Gello Castle
 * Baby Funhouse
 * The Graveyard

Set 6

 * Comic Corner
 * Enemy Village
 * The Space Cruise
 * Final Dash

The Sequel
In Beta phase, it's being created a sequel to the game, named The President's Adventure 2: Galaxy Explorers, which will bring the next step into The President's adventures. Pretty much nothing is confirmed, but still in Beta phase, you can check out the game's page.