Pikmin: Operation Rescue

Pikmin: Operation Rescue is a fan-made game acting as a sequel to Pikmin 3. After Olimar is rescued from the Plasm Wraith with the help of the Koppaites, The brave explorers are successfully able to save their dying planet from total ruin. However, when Olimar is dropped off back on Hocatate, he realizes that Louie has been left on the planet once again. He must return to the planet once more in order to rescue his partner.

Plot

Pikmin Types

There are 10 different types of Pikmin available to use within Pikmin: Operation Rescue:

Red Pikmin are immune to fire and have the highest attack power out of every species. Their bravery also prevents them from becoming frightened during the night.

Yellow Pikmin are immune to electricity and electric-based attacks. They have the highest throw height, and also have above average digging speed.

Blue Pikmin can move freely underwater without consequence. They are also immune to water-based attacks.

Purple Pikmin make a return, albeit slightly weaker than previous installments. They have the slowest movement speed out of all pikmin, but possess the strength of 10 regular Pikmin. They have a chance to stun enemy fauna, but cannot latch onto them. They are also immune to fear caused by mitites.

White Pikmin are immune to poison gas, powders, and ink-based attacks. They have the fastest movement and digging speed of all pikmin, but have lower than average attack power as a result. They are also toxic and cause damage if ingested. They are highly susceptible to fear at night.

Rock Pikmin have below average movement speed, and cannot latch onto enemies and walls. They deal considerable impact damage upon being thrown, and are the only Pikmin to be able to break crystals and some enemy shells. They cannot be crushed, and are also immune to explosions caused by bomb rocks (except from volatile dweevils and careening dirigibugs).

Winged Pikmin can fly, and as a result can traverse over bodies of water, as well as pass over other obstacles. They have the weakest attack power of any pikmin. Winged pikmin are also immune to being crushed.

Bulbmin cannot be produced from the onion, and are instead occasionally discovered while exploring PNF-404. They are immune to water, electricity, fire, and poison, and can travel across water without repercussion. However, Bulbmin cannot carry treasures or enemies.

Cyan Pikmin are immune to ice, and are the only species able to destroy ice chunks. Being able to freeze water allows cyan pikmin to walk on to of bodies of water, and as such are immune to drowning. Cyan Pikmin are also toxic due to natural retardants produced in their bodies, and cause damage when ingested.

Plasmin are a small portion of the Plasm Wraith's body. They are immune to all hazards, and do not count towards the death total if destroyed. Only 10 Plasmin can be out on the field at a time, and also cannot be the only species of pikmin on the field. Plasmin cannot be used at night.