Pikmin 5: Apex Predator

Pikmin 5: Apex Predator is a fanon game created by Green Crawbster. What makes this game unique is the presence of very large creatures, named apex predators, some the same size as or bigger than the Quaggled Mireclops. The game also features a difficulty system.

Plot
Decades have passed since the events of. The castaways and people from other planets have begun colonizing PNF-404 with minimal disruption. But one day...

The story begins with the player being woken up from their bed as they need to attend their final exams. As they get out of bed, the player is taught basic captain controls. Once they walk into the final exam area, a teacher explains that to become full cadets, they need to prove their mastery of Pikmin skills in a test. The player is a junior cadet in cadet school on a PNF-404 settlement. The player is given all of the types of Pikmin and is given a proper tutorial on how to use the different Pikmin and what each one has immunities to. They can select the easy, medium, or hard exam, which serves as difficulty selection and gives the player a basic idea of what each difficulty is like. Difficulties can be changed in this tutorial if the player is unsatisfied and wants to try another one. Each difficulty should be carefully considered because it can not be changed after completing the tutorial. Upon completing the exam difficulty of their choice, the player has passed the final exams. The teacher prepares to press a button to set off fireworks at the graduation ceremony to a massive earthquake. One student comments that the fireworks were incredibly loud, but the teacher comments that they never pressed the button. A massive shadow overtakes the sky to the panicked screams of everyone and the screen fades to black.

Immediately, the player is moved to a character customization screen to set the player they will be using for the whole game. Upon finishing customization, the story continues. The character works for emergency rescue services, visiting the city of Olimar after hearing of a major catastrophe there. The city serves as the main hub and was founded by and named after Olimar himself, with his family having moved there to be with him. Buildings are destroyed and people are missing. The main goal is to rescue the people and raise funds to rebuild the city by selling treasures encountered in the wild. A gray-haired Olimar is the mayor of his namesake city, and he explains the situation to the player in his office. The city is in ruins and he is concerned that the citizens of Olimar have taken shelter in the Underground Bunker, the cave under the city. The player's task is to take an emergency crew and explore the cave to rescue the people. At the end of the explanation, Olimar opens the emergency vault in his office, containing a Red Onion occupied by 100 Red Pikmin. Then, the player enters the Underground Bunker. Upon completing the Underground Bunker and rescuing the citizens, Rhea, a member of the rescue crew talks with Olimar, asking him if he knows what could have caused so much destruction. Olimar's educated guess is that an aggressive male of some kind from the Lover's Garden. It is a common mating ground for the fauna of the planet which makes males of all species very aggressive as they are competing for females. Thus, the first location of the game is open, and the character visits to look for the aggressive male. As the story progresses, more buildings in the city and repaired or built, and in the city's center lies a statue of Captain Olimar, and the Rescue Crew's ship.

At the Lover's Garden, the rescue crew starts collecting DNA samples of all of the creatures to see what most closely resembles the DNA left by the beast. In addition, the Blue and Purple Onions are reunited with the central Red Onion. Once the player reaches the Purple Onion, they encounter a paper bag requiring the weight of 500 Pikmin to compress. The player starts propagating Purple Pikmin, inadvertently increasing the trigger number of the whole squad. Once the player generates enough Purple Pikmin to weigh down the obstruction, the Pauperesque Squallard lands, fights the player, and leaves after devouring a massive amount of Pikmin. The beast is so massive that it easily crushes the paper bag under its weight, implying the creature is heavier than 500 Pikmin. The day immediately ends as everyone is left in abject horror as to what they saw, and they regroup that night to plan what to do. The rescue crew starts talking to the higher-ups about borrowing artillery or space lasers in an online meeting, but the meeting is joined by an unknown person with a black screen. They turn their camera on and it shows that many people are crowded in a single room. They are at the top of a giant sand structure and are fine, but the situation has become urgent as a bunch of enemies run into their structure after a giant beast lands. They are scared one of the beasts will find them, and they desperately need the rescue crew's help. It means they can not wait for the heavy weaponry and need to find the people as soon as possible. Still, the group needs to find a way to make sure the massive beast does not arrive again. Olimar thinks for a bit and connects the massive amounts of Purple Pikmin present and the beast, coming up with the trigger and stomach numbers. The player is then told they can go back on the beach, but can not have too many Purples in their squadron or the massive beast will attack. They are sent back to the field. Upon returning, the player finds the Ice Box, a cave, and uses the wild Ice Pikmin within to free the Ice Onion from the frozen ground. After this, the player encounters the sand structure with a moat. The newfound Ice Pikmin freeze the water to get the player over the moat and they enter the sand structure. Upon rescuing the castaways, the castaway who sent the original message, Zeke, tells the player they managed to connect to another major group of castaways in the Windy Wild, opening the second world.

Upon entering the Windy Wilds, Zeke establishes contact with the major group he found. He asks the group on the other side to show any unique landmarks to help the rescue crew, but their screen is pitch black. Making a sarcastic remark about how helpful that was, Zeke tells the player that the best they can do is to look for a cave. The grass starts waist high and shortly after leaving the base, the grass starts to tower over the player, making it tough to see ahead.

=Content=

Pikmin
All nine Pikmin types from return, plus the new addition of Orange Pikmin.
 * Red Pikmin
 * Yellow Pikmin
 * Blue Pikmin
 * Purple Pikmin
 * White Pikmin
 * Rock Pikmin
 * Winged Pikmin
 * Ice Pikmin
 * Green Pikmin
 * Orange Pikmin have orange skin and orange petals, and appear to have molten shells on their backs. They move at 0.8x the speed of an average Pikmin due to their heavy shells. Orange Pikmin are immune to explosions, as they dig their heavy shells into the ground to absorb the resulting shockwaves. They can take non-Orange Pikmin and wrap them in their arms, using their shells to shield them as well and prevent those Pikmin from dying in an explosion.

Areas
Areas are listed in order of discovery.
 * 1) Lover's Garden: a giant garden with every habitat and almost every enemy. The player character visits this area to search for the aggressive male creature that destroyed Olimar City in its hormone-induced rage. The Blue, Purple, and Ice Onions are located here, and given that many smaller enemies and Pellet Posies are also found here, it is recommended to come here to replenish Pikmin populations. The season represented by Lover's Garden is Spring.
 * 2) Windy Wild: a wide, flat area that contains mountains, outdoor caves, trees, and geysers. The Yellow, White, and Winged Onions are here. The season it represents is Summer.
 * 3) Ice Blanket: a snowy wonderland that is half-aboveground and half-underground. The Rock and Orange Onions are here. The season it represents is Winter.
 * 4) Palace of the Gods: a massive mansion with all sorts of areas to explore. No seasons are represented as it is indoors.
 * 5) Collapsing Kingdom: a dying world where creatures are desperately trying to eat or store enough food to make it through the Winter. Enemies are especially dangerous here because of this. It represents Autumn.
 * 6) The Determinant: the final world where the beast that destroyed the city of Olimar lies. This world determines what the real apex predator is, and what lives there with its express permission.

Caves
Caves are found in all areas and contain most of the needed treasures.
 * City of Olimar
 * Underground Bunker
 * Lover's Garden
 * Spawning Grounds
 * Giant's Gymnasium
 * Ice Box

Buildings
Buildings are previously destroyed structures in Olimar City that are rebuilt and even repurposed as the story progresses and more building treasures are claimed. Buildings sell goods that can be of major help if they are used.
 * Louie's Grub & Hub: can turn collected beasts into tasty goods. It requires the Bakery Oven, eaten by the Pauperesque Squallard in Lover's Spring.

Weather
Weather plays a large role in Pikmin 5: Apex Predator. Though rain was the only weather condition in, weather in this game will often change the terrain, and the day's plans will have to be adjusted accordingly.
 * Wind blows Pikmin around at higher altitudes relative to the area and causes some enemies, particularly Skitter Leaves and later Desiccated Skitter Leaves, to be blown around as well. The leaves and seeds of plants can also blow around on windy days, helping or hurting depending on the vegetation.
 * Rain creates puddles and streams where it falls most. Places near trees are particularly dangerous, as the raindrops that collect on their leaves before falling are much larger than ordinary raindrops. Land-faring enemies are packed more tightly as they move inland, and aquatic enemies are more loosely spread out as their territories expand.