Dweevil family

The dweevil family consists of creatures that resemble spiders. Most members are known to collect objects such as treasures and carcasses to mimic them or use them for some other purpose, and possess elemental attacks, which they often do not use unless aggravated.

Acidic Dweevil
Acidic Dweevils are, as their name would suggest, dweevils that utilize acid to deter attackers. Green Pikmin are very useful against them.

Adoling Titan Dweevil
The Adoling Titan Dweevil is a unique Titan Dweevil variant that dual-wields blades, which it uses to cut Pikmin in half. While buried, the Adoling Titan Dweevil may appear to be a pile of metal. When approached, however, the pile will animate and four thin, armored legs will rise from the ground one after another. The large abdomen of the beast struggles to unearth itself afterward. After rising from the ground, the Adoling Titan Dweevil's thin arms will reach into the ground and retrieve one sword for each hand. It will spin the blades in its hands before gaining a firm grip on them and initiating the battle.

Anode Dweevil
The Anode Dweevil is yellow and attacks with an electrical discharge. This makes Yellow Pikmin the best choice in battle against them.

Berserk Dweevil
The Berserk Dweevil is a gigantic version of the dweevil subspecies called Webber Dweevils.

Black Dweevil
The Black Dweevil is a species of Dweevil that uses its pincers to consume Pikmin.

Burst Dweevil
The Burst Dweevil is a Dweevil that has an orange coloring. If threatened, it releases a powder which causes a massive explosion around the creature. The creature is not harmed by the explosion. Goo Pikmin are best suit for fighting this spider.

Calcifus Dweevil
This strange dweevil spits liquid crystal onto other creatures, mainly fellow dweevils, creating a sort of crystal armor. Their coatings take about 20-30 thrown Rock Pikmin to break, scaling upwards from large enemies to small enemies. They often repair damage done to armor by spitting a smaller amount on. If you find regular enemies covered in crystal, find it before tackling them, or you may have to fight an enemy that can't be killed.

Captain Dweevil
The Captain Dweevil is the main leader in a group of Worker Dweevils, able to create a low frequency call from its large antennae to command them to defend itself from enemies. It basically resembles a large brown Dweevil.

Caustic Dweevil
The Caustic Dweevil is a blue dweevil which, when agitated by attacks, releases a blast of acidic bodily fluid in an attempt to drown attacking Pikmin. Therefore, pitting Blue Pikmin against them is the best choice.

Choking Dweevil
The Choking Dweevil is a poisonous Dweevil that, while not naturally aggresive, will chase after Pikmin after an attack. Any Pikmin caught underneath will be covered in a black powder that suffocates them.

Darkfreeze Dweevil
A Darkfreeze Dweevil is a Dweevil that has been infused with Darkfreeze energy.

Dual Dweevil
The Dual Dweevil is a species of Dweevil with two heads. Each head spits out either fire or electricity.

Dweevil Nymph
The Dweevil Nymph is a juvenile dweevil that cannot produce hazards. Instead, they attack Pikmin in groups and eat them. They are easily scared away by the sound of explosions.

Dweevil Sac
The Dweevil Sac is a small sac produced by larger Dweevils. The sac will periodically spawn Dweevil Nymphs.

Egglet
The Egglet is a pale colored Dweevil that carries eggs on its back. It is considered a more helpful Dweevil compared to other Dweevils since hitting it will drop the egg, which will release honey or sprays.

Elder Foundation Dweevil
Elder Foundation Dweevils are larger than most regular dweevils, this one being larger even than other Foundation Dweevils and the Titan Dweevil, and are only interested in other dweevils. When they encounter another, smaller dweevil, an Elder Foundation Dweevil will grab it to pick it up, eventually forming a tower of dweevils, giving the Elder Foundation Dweevil its name. This one serves as the boss of Scuttling Sanctum.

Fiery Dweevil
The Fiery Dweevil is a red dweevil that, when agitated by attacks, will release searing flames that will set nearby Pikmin on fire. This makes Red Pikmin ideal for combating this creature.

Foundation Dweevil
Foundation Dweevils are larger than most regular dweevils and are only interested in other dweevils. When they encounter another, smaller dweevil, a Foundation Dweevil will grab it to pick it up, eventually forming a tower of dweevils, giving the Foundation Dweevil its name. A fully grown one, known as the Elder Foundation Dweevil, serves as the boss of Scuttling Sanctum

Frigid Dweevil
The Frigid Dweevil is a dweevil that prefers to always carry an ice chunk, much like how Volatile Dweevils prefer to always carry bomb rocks.

Giant Dweevil
The Giant Dweevil is an enormous and slow-moving Dweevil that is deadly to the touch because of its fiery body. The Giant Dweevil is extremely aggressive and has razor-sharp feet. It can also burn all Pikmin that it steps on except for Red Pikmin. Its size is similar to that of a Titan Dweevil, but it lacks weapons.

Hydro Dweevil
The Hydro Dweevil is a relative of the Caustic Dweevil, but it is much more stronger and has the same ability of shooting out water.

Iceblown Dweevil
The Iceblown Dweevil is a dweevil that defends itself by releasing chemicals that freeze upon contact with open air. The freeze lasts for but a second, as the ice will break shortly after. It is identified by its pale blue, nearly white skin. It has black eyes. It should be dealt with only with Cyan Pikmin or another type of Pikmin resistant to its icy attacks. Like many other dweevils, they will pick up objects and use them to defend themselves.

Inverting Dweevil
The Inverting Dweevil is a specialized Dweevil with unique markings along its body. It has the unique ability to confuse captain.

Jungle Dweevil
The Jungle Dweevil is a dweevil with moss covering its body. They are harmless enemies as they have no elemental-based attack, but are still able to camouflage itself into its surroundings.

King Dweevil
The King Dweevil is a large dweevil boss with a variety of weapons. The Adhesive Cannon is a large cannon that is used to shoot adhesive at Pikmin; causing them to be stuck. The Quake Nightmare is a large slingshot that is used to launch boulders at unsuspecting Pikmin. The Pikmin Nightmare is a large, golden 10-pellet that electrocutes all Pikmin but Yellow Pikmin. The Miniature Artillery is a small toy that fires explosive bomb rocks at Pikmin. The Robo Beetle is a small flint beetle that produces a ring of fire; being controlled by the King Dweevil. The Super Startler is a large megaphone that the Dweevil screams into to cause Pikmin to go into a panic. The Chemical Warfare is a large weapon that releases extremely dangerous acid. Lastly, the Rusted Weapon is a large blade the Dweevil uses to swipe at Pikmin.

Laser Dweevil
The Laser Dweevil is a variant to the Fiery Dweevil that became mind-controlled thanks to Louie. On its head it has a laser cannon that it uses against enemies. As it is also technically a Fiery Dweevil, it will also release a patch of fire underneath it if ventured too close.

Lucky Dweevil
The Lucky Dweevil is a very rare species of Dweevil capable of using multiple elements. Its body is naturally clear, but it will change color depending on the type of elemental attack it will use. It has a very high health, and defeating one rewards you with 100 pokos.

Luminescent Dweevil
The Luminescent Dweevil has a round body that glows in the dark. The main body is what glows the most, and it becomes increasingly brighter as it is preparing to explode. When defeated, its light dims until the body is completely dark. They also explode if they're not killed before they blow up. Luminescent Dweevils completely ignore Leaders, but display an immense interest in Pikmin. Swarming a Luminescent Dweevil with a large group of Pikmin will kill it quickly.

Munge Dweevil
The Munge Dweevil is a purple Dweevil that releases a poisonous gas when attacked; this poisons any Pikmin that are not immune to it, making White Pikmin top-notch when fighting these creatures. However, since leaders have air filters, they can be beaten easily without Pikmin.

Mold Dweevil
The Mold Dweevil is a pale Dweevil that shoots out mold when threatened. Pikmin touched by the mold become Moldmin, defending the Dweevil. Cleaner Pikmin should be used to fight this spider.

Mother Dweevil
The Mother Dweevil is a large relative of the Titan Dweevil that uses weapons corresponding to different elements.

Napalm Dweevil
The Napalm Dweevil is a relative of the Fiery Dweevil, but has more health and the same fire ability.

Neutral Dweevil
These Dweevils do not have control over an element, but are double the size of a regular Dweevil. They attack by using the appendages next to its mouth as weapons. It is thought that regular Dweevils mature into Neutral Dweevils, and then even into Titan Dweevils. Also, they may be able to shoot webs.

Ninja Dweevil
The Ninja Dweevil is an elusive subspecies of Dweevil. They use multiple elemental abilities, but their unique feature is remaining hidden until enemies come close, only then attacking. The color of their eyes dictates what kind of element they're gonna use.

Nurse Dweevil
The Nurse Dweevil is a large dweevil that skewers Pikmin with its hands. It will summon Dweevils Sacs to produce Dweevil Nymphs.

Reaper Dweevil
The Reaper Dweevil is a gray dweevil that injects eggs into dead corpses. The corpse will explode, summoning numerous Dweevil Nymphs.

Oily Dweevil
This enemy is basically a black Dweevil with red eyes and mandibles. Like other Dweevils, they run from Pikmin. They spray oil, which will make any Pikmin but Blacks (even captains) unable to attack temporarily.

Rocky Dweevil
Its main body is encased in a block of stone, but small holes in its armor allow the Rocky Dweevil to see, eat, and walk. The only Pikmin capable of breaking this shell are Rock Pikmin. It does not ever retaliate against attacks, choosing to flee instead. A Rocky Dweevil can, however, crush Pikmin it happens to sit on while disguising itself, but only if its armor hasn't been broken away completely.

Sandy Dweevil
The Sand Dweevil is a dull yellow dweevil with dark yellow eyes. It acts like any other regular dweevil and can pick up objects, fleeing from Pikmin and leaders if they get close. This dweevil will shoot a cloud of sand which suffocates Pikmin.

Sanitation Dweevil
The Sanitation Dweevil is a giant Dweevil that produces germ-killing spores. Unfortunately, it thinks that Pikmin and Leaders are germs, and so it will attack them if spotted. These spores will even kill Pikmin that are immune to poison.

Scrambled Titan Dweevil
The Scrambled Titan Dweevil itself has an appearance identical to that of the Titan Dweevil, being a large dweevil with four long legs connected to the top of its large main body. On its face are seven eyes, two of which constantly changing color, and a pair of mandibles tipped with red bristles. While it still has its weapons, it is covered in a shiny exoskeleton. When its weapons are removed, however, this exoskeleton breaks off to reveal pale skin.

Shore Dweevil
The Shore Dweevil is a semiaquatic dweevil that spends most of its time buried in coastal sand waiting for the planet's strong tides to roll in. When approached, it will emerge from the ground and wander around momentarily before burrowing underground again. If it finds an object, the Shore Dweevil will attempt to take it and flee with it, a behavioral trait shared by many of its kind. It will actively flee from Pikmin. If attacked for long enough, the Shore Dweevil will burrow into the sand and bring any Pikmin still holding onto it with it.

Spitball Dweevil
This strange dweevil is clear, and somewhat see-through. When in contact with an elemental dweevil, or a dweevil touching an elemental dweevil, and so on and so forth, it changes color to match the dweevil somewhat, though stays see-through. It also copies their element, spitting small balls of it out of holes on the ends of their mandibles.

Sticky Dweevil
It is a gray dweevil with black eyes. Like all other dweevils, it will try to flee battle, falling of cliffs occasionally. When agitated, it'll release a sticky substance, making all non black Pikmin become helpless against enemy attacks.

Surprenant Dweevil
The Surprenant Dweevil is much like a Volatile Dweevil but has a confetti bomb rock on its body instead. The confetti bomb rock it holds doesn't harm Pikmin or leaders, but instead knocks down those close to it when it detonates and deflowers any Pikmin caught in the shower of confetti it produces.

Titan Dweevil
The Titan Dweevil is one of the largest of all known dweevils. It attacks with the four treasures it carries, although in some games it doesn't need these to be able to attack.

Toxic Dweevil
The Toxic Dweevil is a grayish green relative of the [[Munge Dweevil], but it has more health and the same abilities.

Trunkshell Slopder
The Trunkshell Slopder is a large, treelike Dweevil with trunk legs that ram into Pikmin; crushing them.

Virus Dweevil
The Virus Dweevil is a freakishly-mutated Dweevil that grew to an astounding size. It bears a large gem of sorts supported above its "torso" that glows different colors. Depending on the color it glows, the virus will protect itself with a respective element.

Volatile Dweevil
Volatile Dweevils prefer to carry bomb rocks over all other objects; when one sees a leader or Pikmin, it follows it and the bomb rock's timer starts. When this detonates, the creature is killed, making the best tactic when confronted with one of these to run away.

Webber Dweevil
The Webber Dweevil is larger than most other dweevil varieties. This enemy hides in large spiderweb growths that appear to be the same as the ones that prevent the growth of Burgeoning Spiderworts.

Withering Dweevil
Withering Dweevils have the body shape and size all lesser dweevils have, and their coloration is very similar to that of the Caustic Dweevil. They have teal bodies, green-tipped feelers, and two green eyes and two gray eyes. Their four skinny legs have black tips. Unlike most other dweevils, which utilize a specific elemental hazard to defend itself from attackers, the Withering Dweevil expels a gray gas that causes the maturity of affected Pikmin to revert to the leaf stage.

Worker Dweevil
Worker Dweevils are the servants to the Captain Dweevil. They scout around an area, and try to locate food for themselves and their captain. Once they locate the player, they will attempt to grab one of your Pikmin, and carry them back to the Captain. If the Captain Dweevil is killed before a Worker Dweevil, they will simply eat a Pikmin when captured.