Man-at-Legs

The Man-at-legs is a member of the Arachnorb family. It is a biomechanical creature, having a mostly mechanical torso sheathed in metal with four spindly legs. Three of these legs are black, organic, and spider-like, while the other one is mechanical; this makes attacking its feet impossible. Several exhaust pipes on its body continually emit smoke. Unlike most other Arachnorbs, it has no flat footpads to stomp Pikmin with, and instead relies on its long-ranged attacks and speed, quickly skittering around the room to avoid being attacked. When agitated, it stops in place, the panels of its underbelly separate and a machine gun-like weapon extends out, tracking any nearby targets via a laser sight before rapidly firing a barrage of explosive rounds at whatever it manages to lock-on to. After firing a few dozen shots, with minimal breaks in-between, it sheathes its weapon before continuing to move about. While moving, it will occasionally stand still to rest, and during this, the creature can be heard making mechanical-sounding panting noises. This boss is usually found in arenas that have raised ground that can be used as shields against the blasts.

Its interior appears to be filaments of biological matter that stretch to allow its gun to fold out. The creature is not without its flaws, though: it lets off steam with a loud hiss before it attacks, and there is a visible red laser it uses to target leaders and Pikmin, making it obvious where it's going to shoot. However, the blasts come very quickly, so the laser is not of much use when avoiding the enemy.

The Man-at-Legs is not in control of its attacks, as stated by Olimar's notes. In typical Arachnorb manner, it leaves no remains upon dying. However, instead of slowly disintegrating like its two relatives, it freezes and releases lots of steam while shaking, before exploding violently.

In Pikmin 251
In Pikmin 251, the Man-at-Legs is a boss enemy first encountered in the Gambler's Den. Its behavior has not changed from.

Pikmin: The After Years
Same way to kill as in Pikmin 2, but it shoots more bullets in Rememberance Ravine.

Move list

 * Start - Headbutt
 * Start - Slam
 * Lv. 10 - Flare Gun
 * Lv. 15 - Bug Bite
 * Lv. 20 - Gear Grind
 * Lv. 25 - Gastric Acid
 * Lv. 30 - Steel Crunch
 * Lv. 35 - Metal Power
 * Lv. 40 - Liquid Solidify

Evolutions
None.

Pre-evolutions
Beady Long Legs -> Metal Stone

Pikmin: Dimensional Breach
In Pikmin: Dimensional Breach, a single Man-at-Legs lurks at the very bottom of the Mad Doctor's Citadel, a dungeon in the Perplexing Tropics. It is functionally identical to its appearance in Pikmin 2, with one additional stipulation: its bullets count as Blunt Force hazards. Thus, Rock Pikmin will not be damaged by the bullets, although they can still be knocked into the abyss by the force of the bullets. On the Man-at-Legs' death, it will spray out steam and explode, leaving behind the Forgotten Cutlass.