Shearwig

Shearwigs are winged mandiblards and the males of their species. The wingless females of this species are never seen, as they spend nearly their entire life underground. The males have a dark green shell, sporting simple wings and large, sickle-shaped mandibles. They are slightly more aggressive than Male Sheargrubs and take leave off the ground to hover up high after having lost at least half of their health to allow it to steadily return. While up in the air, these creatures are still within the reach of a Pikmin throw, just one of which being enough to kill one.

Like other mandiblards, Shearwigs have an affinity for chewing apart stick bridges, and lose health while in water. Because when they are being attacked they fly up, they will stop losing health as soon as they stop being submerged. On the ground, if they are hit in the back, they will die instantly, just like a dwarf bulborb.

In, Shearwigs fly almost all the time while fighting and swoop down to grab Pikmin and eat them. Instead of healing while in flight, they roost and go underground, and can fully heal in thirty seconds. They will go underground to heal when their health reaches twenty percent or lower and will emerge after it reaches fifty percent and prey are nearby. This makes them easy to strike down and deal good damage to, and makes them easy targets for Winged Pikmin.

Shearwigs also appear in, exclusively as part of the boss fight against the Queen Shearwig. In this game, they only fly around to serve as a line of defense, move towards a target while spinning, chomp on Pikmin, and eat them, all as commanded by the queen.

=In fanon games=

In Pikmin 251
Shearwig appears in Pikmin 251 with several changes. Unlike how they were in, these enemies now move faster and have more health. They also begin flight at an earlier point, when they've only lost a third or more of their health. When flying, Shearwigs fly higher and fly for a longer period of time.

In Pikmin 2: New Year
The Shearwig returns in Pikmin 2: New Year. Although it exhibits the same behaviors as in, its coloring is drabber.

In Pikmin 4: The World to Free
Shearwigs appear in Pikmin 4: The World to Free.

In Pikmin Eco
The Shearwig appears in Pikmin Eco. It is an insect-like variant of the sheargrub species that developed wings to fly.

In Pikmin Forever
In Pikmin Forever, Shearwigs are more graphically and behaviorally updated, being able to react to the environment. It will give off a dim greenish glow in dark areas. If it can be struck out of the air, the Pikmin will hold on to the Shearwig until it lands, and they do not drop pellets. If it is attacked on the ground, it can either burrow and be forced out by a Purple Pikmin's impact, or it can fly into the air and be hit by a Pikmin. Winged Pikmin will automatically attack this beast if it is in the air and the winged Pikmin collides with the Shearwig. This enemy will choose to periodically migrate to different places on the map via flying, covering large distances. They can migrate to a total of five places on any given map, besides small challenge mode levels, and each time it is chosen randomly. Shearwigs cannot burrow on hard materials, seeking out softer ones like sand to burrow in.

In Pikmin TCG
Shearwigs appear in the Pikmin 1 card set of Pikmin TCG. Their ability is to heal rather than attack during a turn.

Pikspore
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In Pikspore, Shearwigs are fairly common enemies. The darkfreeze variant is the Darkfreeze Shearwig.