Scrambled Titan Dweevil

The Scrambled Titan Dweevil is a species of massive dweevil possessing weapons that are not used how they appear.

=In fanon games=

In Pikmin 251
The Scrambled Titan Dweevil is the final boss of Pikmin 251. It is a humongous dweevil found on the final sublevel of the Doom Den. It is a close relative of the Titan Dweevil, and like the Titan Dweevil, the Scrambled Titan Dweevil has four unique weapons at its disposal that it uses to kill Pikmin: the Fume Cannon, which is a version of the Flare Cannon that emits poisonous flames; the Paralysis Bomb, which is a version of the Comedy Bomb that produces electrically-charged poison; the Scalding Pump, which is a version of the Monster Pump that spews hot water which sets Pikmin ablaze; and the Suffocation Therapist, a version of the Shock Therapist that causes Pikmin to drown. The Scrambled Titan Dweevil is originally found buried under the ground, using the treasures it carries as a disguise, with Olimar sitting on top of it. When Louie, the ship, and their Pikmin approach the pile, however, the Scrambled Titan Dweevil unearths itself and begins the final battle. It walks considerably quickly and requires swift movement to maneuver around.

The Scrambled Titan Dweevil itself has an appearance identical to that of the Titan Dweevil, being a large dweevil with four long legs connected to the top of its large main body. On its face are seven eyes, two of which constantly changing color, and a pair of mandibles tipped with red bristles. While it still has its weapons, it is covered in a shiny exoskeleton. When its weapons are removed, however, this exoskeleton breaks off to reveal pale skin.

The Scrambled Titan Dweevil is challenging not only because of its ability to use fire, electricity, poison, and water, but because of how each of its weapons use a different elemental hazard than the original versions did. Its weapons can be taken down in any order, but using Yellow Pikmin to fight it and removing the Paralysis Bomb last is the optimal strategy. Using this strategy, it is recommended that the Scrambled Titan Dweevil's weapons be removed in this order, which is based on general range and lethality: the Scalding Pump, Suffocation Therapist, Fume Cannon, and lastly the Paralysis Bomb. The Paralysis Bomb is the most potentially devastating weapon to a mixed group of Pikmin, as it has the reach of the Comedy Bomb and the lethality of the Shock Therapist. But since only Yellow Pikmin are being used, it is harmless. The use of ultra-spicy sprays, as well as a high number of Yellow Pikmin, will speed up the fight considerably. When all of its weapons have been removed, the Scrambled Titan Dweevil will lose its armor and become vulnerable to attack. It drops Olimar upon defeat, who must be carried back to the Dolphin Pod.

In Pikmin Evolution
The Scrambled Titan Dweevil appears in Pikmin Evolution as a rare boss enemy. Its color and facial features are a near inversion of those of its close relative, the Titan Dweevil; it has a dark brown carapace and pale blue flesh, and perhaps most grotesquely, the positions of its eyes and mouth are swapped. Aside from that, its body structure is mostly the same, as are its behaviors.

What separates the Scrambled Titan Dweevil from the Titan Dweevil, however, is its selection of weapons, which are the Sludge Cannon, Magma Pump, Drowning Therapist, Icicle Bomb, Volt Emulsifier, and Smog Duster, which are, respectively, alternate versions of the Flare Cannon, Monster Pump, Shock Therapist, Comedy Bomb, Sludge Emulsifier, and Frost Duster. Instead of being armed with all six weapons, it will only have a selection of four random different ones. Each of the Scrambled Titan Dweevil's weapons is a derivative of the Titan Dweevil's, though the Scrambled Titan Dweevil utilizes different strategies as each weapon uses a different hazard from its relative's. The Sludge Cannon expels a cone of corrosive sludge, with the cone becoming twice as wide when the cannon is half-damaged. The Magma Pump, as the name suggests, shoots balls of molten rock that become pools of burning lava upon landing, which becomes more hazardous due to the addition of exploding bubbles in it when the weapon becomes half-damaged. The Drowing Therapist creates bubbles that chain together in a watery net, drowning anything who crosses it, and the net becomes bigger when the device becomes half-damaged. The Icicle Bomb unleashes streams of icy mist that can clump into frosty crystals, blocking movement, and the mist becomes thicker when the weapon is half-damaged. The Volt Emulsifier produces a bomb that explodes into various lightning bolts, which become more numerous when the weapon is half-damaged. Lastly, the Smog Duster scatters spores that transform Pikmin into Puffmin, and the transformation lasts longer when the weapon is half-damaged.

All these factors make the Scrambled Titan Dweevil more complicated to fight than the regular Titan Dweevil, but aside from that, the strategy is largely the same. Use the appropriate Pikmin types to damage and detach its four weapons for the creature to become defenseless, then attack its exposed body until it is slain. What truly makes up for the tougher fight is the rewards, as the weapons dropped by the Scrambled Titan Dweevil are much more valuable than the standard Titan Dweevil's in terms of Sparklium yield. Overall, the Scrambled Titan Dweevil is a tough but rewarding opponent to face.

Pikmin 2... Again?
The Supreme Dweevil is the final boss from Pikmin 2... Again? as the return of the Titan Dweevil, it resembles its previous version, but bigger, its treasures instead floating around in transparent violet orbs and smaller until picked by it instead of being on it. It stolen every treasure got before, so defeating it is required to get all them back. Alongside the original treasures, it also have the following new ones:


 * Expert Jumpscarer: A tribe mask, when used wears it on making any Pikmin on its view except Purple Pikmin to panic.
 * Coldy Gun: A frozen hair dryer, uses it to blow icy wind at Pikmin to freeze them, on its end hitting the ground with it making icicles to fall.
 * Demolition Pipe: A firework mortar, firing frework-like Bomb rocks at the Pikmin and leaders, and on the end it fires many of those in a spread pattern.
 * Giant Rider: A toy car and a control remote, the Supreme Dweevil placing the toy car and using the controller to control it towards the Pikmin and leaders to crush them.
 * Potted Beast: A venus flytrap-like plant in a clay pot, tries to eat Pikmin, if a White Pikmin is eaten by it, it deals a damage to the treasure.
 * Doom Sprayer: A green sprinkler with a white skill icon on it, spews around the Supreme Dweevil acid, on its end firing acid on a larger range for that moment.
 * Three-Pointed Waker: A pitchfork, tries to impale near Pikmin.
 * Soul Taker: a black flit gun, sprays wither at Pikmin, on its end spraying wither in a larger radius.

The floating weapons can be weighted down by Winged Pikmin, and which the orb will pop leaving the treasure to be able to be damaged until the orb then reappears and float up, however, then for a time it'll get red so it'll bounce any Pikmin touching it off. When a treasure gets disarmed it has white fireflies around it to show when it isn't anymore that the Supreme Dweevil can currently use. And unlike the original version, the Supreme Dweevil don't has a area it can go now, it can move everywhere. Once all treasures and disarmed from it, the Supreme Dweevil loses its armor but unlike its phase 2 from the Titan Dweevil it can grab and eat Pikmin no only knock them it and also will grab and use nearby disarmed treasures before using finishing using them dropping them back and can also stomp the ground making boulders to fall. When defeated it explodes into light sparkles and the firefly-like creatures around also vanishing.