Scarab beetle family

The scarab beetle family consists of beetles and larvae that often utilize hazards.

Acidic Beetle


Unlike Anode Beetles, they have green spots and spray acid when two of them meet. This attack will asphyxiate all but Green Pikmin. Throwing a Green Pikmin on top of it will flip it over. Thrown Purple Pikmin will also flip multiple of these beasts over due to the shockwaves they create upon landing, but take great caution to not accidentally kill any.

Anode Beetle


Anode Beetles are small black beetles with four yellow spots on their wing casings. This creature is blissfully unaware of Pikmin, and if found alone, they are harmless; but if there is a partner nearby, they can produce an electrical barrier between them, making any nearby Pikmin subject to electrocution. This process takes a few seconds because the two creatures must first align themselves such that their rear ends are facing each other, and then the discharge procedure itself takes a few seconds. Once it appears, the electric arc between two beetles will kill all but Yellow Pikmin it touches.

Brambeetle
Brambeetles are commonly seen crawling along the brambles covering the Vengeful Thicket. These small enemies travel in groups and generally leave Pikmin alone, but their paths will eventually cross at various points. Brambeetles encountered outside of the safety of their bramble habitats defend themselves by closing up their spiked shells around their vulnerable lower body and running at Pikmin in straight lines, trying to knock them over and reduce them to leaf state.

Challenger Beetle
The Challenger Beetle is a giant scarab beetle and the boss of the Challenger's Cavern. It has similar anatomy to the Anode Beetle, but it is much larger and has a tall, obelisk-shaped shell with four indents on the sides; on each of these is a smaller scarab beetle that more closely resembles an Anode Beetle in size and shape. All of them are protected by their shells, which prevent Pikmin from damaging them normally.

Electripede


The Electripede is a centipede-like enemy made up of three body segments, each with two pairs of prong-like protrusions. When struck or touched, it stops in place and temporarily electrifies itself in self-defense, which illuminates the surrounding area. This can be used to make Bloominous Stemples bloom, but it also can damage leaders.

Flaming Beetle


Unlike Anode Beetles, they have red spots and spew fire from their rear ends when two of them meet. This attack will burn all but Red Pikmin. Any Pikmin can be used to flip it over so long as it isn't producing jets of flame. Thrown Purple Pikmin will also flip multiple of these beasts over due to the shockwaves they create upon landing.

Flashlight Anode Beetle
It looks similar to the Anode Beetle but smaller and with the ability to fly around. It is completely harmless and can create a small amount of light from its abdomen. One Pikmin is enough to knock it out of the air and kill it.

King Luvvbugg
Although it may initially appear caring and compassionate, it is a formidable, vicious foe in battle, showing no mercy to Olimar, Louie, or Pikmin. It resembles an enormous Anode Beetle the size of an Armored Cannon Beetle, although its body isn't rounded and it has an emaciated appearance. Its head resembles that of a real-world stag beetle, and on its carapace is a yellow heart design. In the sublevels it is fought, the King Luvvbugg has four pairs of electric wires that it weaponizes by using its body as a conduit, electrifying itself and directing a bolt of electricity at Pikmin.

Poisonous Beetle


Unlike Anode Beetles, they have purple spots and emit a line of poison from their rear ends when two of them meet. This attack will poison all but White Pikmin. Throwing a Pikmin on top of them will flip them over. Thrown Purple Pikmin may flip multiple of these beasts using to the shockwaves they create upon landing.

Rocket Beetle


As the name would suggest, the Rocket Beetle is a less peaceful creature compared to the Anode Beetle, which is merely communicating to other members of its species by sending static electricity back and forth. The Rocket Beetle doesn't communicate at all, and instead of yellow markings on a black shell, the markings are orange. It wanders around much like Anode Beetles do until they spot other creatures nearby. At that point, the Rocket Beetle will open its carapace and quickly beat its wings, its exposed backside lighting up with the power of a rocket turbine.

Spitfire Beetle


It idly walks around a small area until it is approached by leaders or Pikmin, where it will quickly turn to face awake from them, open its carapace, and rapidly fire several fiery projectiles at them. These projectiles do not instantly kill Pikmin but will set all but Red Pikmin ablaze on contact. Any Pikmin type can be thrown on top of a Spitfire Beetle to flip it, where it will temporarily become vulnerable to attack.

Thunder Beetle
The Thunder Beetle is a larger, powerful relative of the Anode Beetle. It looks like a gigantic Anode Beetle. Upon sighting Pikmin, it will slowly turn to face away from them, and with a loud click, open its carapace to expose its rear while it prepares an electrical charge. After it is preparing its attack, the Thunder Beetle will release it in the form of a massive beam of electricity that devastates all Pikmin in its way other than Yellow Pikmin. Afterward, the Thunder Beetle will close its wing casing and search for another target.

Water Beetle


Unlike Anode Beetles, they have blue spots and spray water from their rear ends when two of them meet. This attack will drown all but Blue Pikmin. Any Pikmin can be thrown on top of it to flip it over and attack it, but Blue Pikmin are recommended because they cannot drown. Thrown Purple Pikmin will also flip multiple of these beasts over because of the shockwaves they create when landing.

Widemouthed Anode Beetle


The Widemouthed Anode Beetle is an electric ladybug-like creature that patrols a set path in dimly-lit areas, where it casts a field of light. If Pikmin walk into this light, it will charge them and attempt to eat them. Widemouthed Anode Beetles can be defeated by continually throwing Pikmin at them until they flip over, which leaves them completely vulnerable to attack, much like the standard Anode Beetle.