Pikmin: Steve's Adventure/Stats

Explanation of Stats
Level- The higher you are, the stronger. There are 3 stages: Leaf -> Bud -> Flower. When you level up at level 15, you increase in stage, reverting to level 1 in that stage

EXP- Get enough to increase your level.

Health- Reduced when attacked. When reduced to 0, that character is defeated. If your entire group is defeated, you will wake up in the last village you healed at.

Mana- Used for magical attacks. If you don't have enough Mana, you can't use that attack

Strength- Increases damage for your physical attacks.

Defense- Reduces your Health lost when attacked by a physical attack.

Magic- Increases the damage for your magical attacks.

Resist- Decreases your Health lost when attacked by a magical attack.

Speed- Turns go from fastest to slowest. The higher this stat, the faster you are

EP- Effort Points. Not visible in-game. It determines how much a stat goes up during a level up in a range of 3 points. When a character goes up a stage, the EP goes up by 1.

Status Ailments
Burn- Fire attacks and fiery areas cause this. Damage is taken at the end of each turn. Slight burn does 1/20 of max health, Medium burn does 1/15, and Bad burn does 1/12. Steve, Robin, Bulbie, and some enemies are immune.

Paralasis- 35% chance of not moving per turn. Bob, Lucas, Bulbie, and some enemies are immune

Sleep- No moving at all. 15% chance of waking up when not attacked, but if you are, it increases by 20%.

Poison- Poisonous attacks cause this. Damage is taken at the end of each turn. Both Medium and Bad poison does 1/15 of max health, but Bad poison increases by 1/30 each turn. Sakura, Eli, Bulbie, and some enemies are immune.

Frozen- No moving at all. 10% chance of defrosting, but increases by 30% if hit by a fire attack. Jeffery, Bulbie, and some enemies are immune

Drowning- Water areas or strong water attacks cause this. Damage is taken at the end of each turn. Does 1/20 of max health. Joe, Bulbie, and some enemies are immune.

Steve
Health  14 Mana    8 Strength 6 Defense 5 Magic   3 Resist  3 Speed   4

Bob

 * Health  11
 * Mana    10
 * Strength 4
 * Defense 4
 * Magic   6
 * Resist  6
 * Speed   8

Joe
Health  12 Mana    9 Strength 5 Defense 5 Magic   5 Resist  5 Speed   5

Sakura
Health  10 Mana    10 Strength 4 Defense 4 Magic   7 Resist  6 Speed   7

Phil
Health  15 Mana    5 Strength 9 Defense 3 Magic   4 Resist  6 Speed   3

Lucas
Health  11 Mana    9 Strength 6 Defense 4 Magic   7 Resist  4 Speed   4

Robin
Health  10 Mana    8 Strength 7 Defense 4 Magic   7 Resist  4 Speed   7

Eli
Health  19 Mana    13 Strength 1 Defense 6 Magic   4 Resist  5 Speed   7

Jeffery
Health  11 Mana    7 Strength 6 Defense 6 Magic   5 Resist  5 Speed   6

Bulbie
Health  16 Mana    6 Strength 5 Defense 3 Magic   3 Resist  7 Speed   2

Steve
Health  4-6 Mana    2-4 Strength 2-4 Defense 2-4 Magic   2-4 Resist  2-4 Speed   3-5

Bob
Health  3-5 Mana    3-5 Strength 1-3 Defense 1-3 Magic   2-4 Resist  2-4 Speed   3-5

Joe

 * Health  4-6
 * Mana    3-5
 * Strength 2-4
 * Defense 2-4
 * Magic   2-4
 * Resist  2-4
 * Speed   2-4

Sakura
Health  3-5 Mana    3-5 Strength 1-3 Defense 1-3 Magic   2-4 Resist  2-4 Speed   3-5

Phil
Health  4-6 Mana    1-3 Strength 4-6 Defense 2-4 Magic   1-3 Resist  3-5 Speed   1-3

Lucas
Health  4-6 Mana    3-5 Strength 2-4 Defense 2-4 Magic   2-4 Resist  2-4 Speed   1-3

Robin
Health  3-5 Mana    3-5 Strength 2-4 Defense 2-4 Magic   2-4 Resist  2-4 Speed   3-5

Eli
Health  6-8 Mana    4-6 Strength 1-3 Defense 2-4 Magic   1-3 Resist  2-4 Speed   2-4

Jeffery
Health  3-5 Mana    2-4 Strength 2-4 Defense 3-5 Magic   2-4 Resist  3-5 Speed   2-4

Bulbie
Health  4-6 Mana    1-3 Strength 3-5 Defense 2-4 Magic   1-3 Resist  2-4 Speed   1-3