Albino Masterhop

The Albino Masterhop is a species of giant amphituber with a powerful croak.

=In fanon games=

In Pikmin Evolution
The Albino Masterhop, also known as the Albino Master Wollywog or Albino Master Wollyhop, is a species of giant Amphituber appearing in Pikmin Evolution, being a giant version of the Albino Wollywog. This Wollywog is a tougher version of the Masterhop, being a more aggressive and dangerous version of the creature. The Albino Masterhop has a much larger healthpool than the normal Masterhop, 50% more health to be exact, and have skin resistant to acid, poison, and even explosions, making the much more tanky as a result. The Albino Masterhop lives in very deep dens, with one in particular making its home in the Titan's Dream, since their so aggressive they have made other animals flee from it, except for smaller Albino Wollywogs. The fight with the Albino Masterhop is similar at first to the fight with the regular Masterhop, it will jump and try to crush Pikmin, creating puddles in the soft sand, however these puddles now are filled with deadly acid instead of water, making navigation trickier. The Albino Masterhop can perform two types of jumps, a standard jump similiar in size and power of the regular Masterhop's but also a giant but slow jump that summons earthquakes that cause stalagtites to fall from the sky. These stalagmites can be broken manually, and if they do they won't leave behind an acid puddle, however if left alone the acid will degrade them yes, but then a small puddle will spawn in its place so its not advised to leave them alone. The Albino Masterhop is also able to offensivly use its powerful croak, it can perform a deep or high pitched croak, the former is performed when it reached half and later quarter health, this summons a trio of Albino Wollywogs to assist the Masterhop in battling the Pikmin, making the fight trickier, luckily they don't cause puddles with their jumps. The high pitched croak is equally as dangerous as the loud sound will cause Pikmin to flee in panic, possibly into the line of a jump or into the acid below. Finally the Albino Masterhop is capable of performing a slide attack at half health, which leaves a massive patch of acid to avoid but doesn't crush Pikmin unlike the jumps. Due to all the acid involved, Germ Pikmin are very wise additions to bring during the fight as they are immune to the acid made by the Albino Masterhop. They can even lure the Albino Masterhop back into an acid puddle, where the new muddy ground causes the Masterhop to get stuck and become vulnerable to all Pikmin types as that also clears out the acid. However aside from this one trick the Albino Masterhop is a very dangerous miniboss, and aside from that one trick it nothing more than a fight or brawn against brawn, as a result becoming one of the most dangerous enemies in the game.