Flightless Piddlepoddler

The Flightless Piddlepoddler is an insectoid enemy with a silvery shell, a long, hooked tail, and large blue eyes. It is the female counterpart to the Flighty Piddlepoddler, and has no wings, therefore disallowing it from flight.

=In fanon games=

In Pikmin: Dual Worlds
The Flightless Piddlepoddler is a species of hooktail in Pikmin: Dual Worlds that can be found near particularly large Piddlepoddler Nests, though it will on occasion return to its nest to eat any prey it's captured and nap for an eighth of a day, usually at noon though sometimes at different points. It may move to a different nest in the area in between days, though in Mission Mode and Battle Mode stages it will always be in the same place. It is a good deal larger than its male counterpart, the Flighty Piddlepoddler, about the size of a small colony of Aggregating Poofspores, and as the name implies, it is incapable of flight. It can produce the sticky threads that make up the nest it itself is housed in, as well as any other smaller nests in the area. However, it won't exclusively use its thread to make nests; it will also feed thread through the curled hook on its tail similarly to the eye of a needle, weaving the thread into a sort of net. It can rapidly pull this thread back to itself, so getting caught in it is almost guaranteed to result in some deaths. Its threads initially have a rather sweet smell, so they might be able to lure in Pikmin and certain enemies. It often decides to simply throw its net at its prey from afar instead, particularly large prey such as Red Bulborbs and their orange counterparts, Nectarous Dandelflies, or Fragmenting Mosshops, afterwards dashing towards them to wrap them up. Either way, its foe ends up tightly wrapped up in its threads, tied to a thread on its hooked tail and dragged around as it continues to prowl the general area. When it is seen out and about, the wrapped up bodies of prey its captured, usually corpses in earnest but some simply dead in effect, will trail behind it in a chain, both notifying the player and any other creatures that the Piddlepoddler is close ahead as well as acting as an easy and simple way for it to keep its meals with it. Some creatures might be bold enough to attempt to abscond with one of the bodies at the back of the chain, though in open areas (and when the Piddlepoddler has abandoned its chain temporarily to prey on these when they think it wouldn't notice) this will often end poorly. Once it has either deemed its captured hoard to be adequate or simply grown tired of hunting for the moment, it will make its way back to its nest and eat one or multiple of the larger captured creatures, the smaller ones being eaten by the Flighty Piddlepoddlers at the nest, the rest either hung on the many threads hanging above or beside the nest on the trees above or the general environment or carried by one or several Flighty Piddlepoddlers to the other nests in the area. Once this is finished, it will have the Flighty Piddlepoddlers in its nest remove the wrappings from the eggs, afterwards wrapping them up in fresh threads and replacing them in their prior places. Attacking it while it is asleep is the safest time to attack, as it will likely be unaware until attacked and most, if not all Flighty Piddlepoddlers will be away, carrying food to other nests. Attacking while it is eating, on the other hand, is the most dangerous, as its nest will be cluttered with bodies that it can easily remove but Pikmin can't, it is entirely awake, and most if not all Flighty Piddlepoddlers that stay at its nest will be present.