Slithering Shallock

The Slithering Shallock is a species of mollusking protected by a shell.

=In fanon games=

In Pikmin: Dual Worlds
The Slithering Shallock appears in Pikmin: Dual Worlds as a rather rare enemy located in or around water, particularly, but not necessarily, in sandy areas. It attacks by eating up to five Pikmin at a time, and the spiky top side of its shell can impale Pikmin if they're thrown above it carelessly. It can also hide within its shell to better protect itself, though this will make it incapable of attacking and simply limit the number of Pikmin that can be on it to ten, knocking any extra off.

In Pikmin: Infinite Exploration
Slithering Shallocks are molluskings in Pikmin: Infinite Exploration resembling sea snails that hide in their shells to disguise themselves as rocks and wait for Pikmin to unwittingly pass by. Slithering Shallocks attack by shooting out a sticky tongue and grabbing Pikmin. Occasionally, idle shallocks will peek their eyestalks out from under their shells or may even relocate and hide again. Once defeated, the shallock will withdraw into its shell to recover. The easiest way to defeat a Slithering Shallock is to trick it into consuming a bomb rock. If attacking head-on, lure the shallock into peeking out of its shell with a single Pikmin, then bombard the face with a large fleet of either Blue Pikmin or Red Pikmin, depending on which is available.

In Pikmin: Wide World
The Slithering Shallock is a shelled mollusking appearing in Pikmin: Wide World. A Slithering Shallock can be found slowly creeping around its territory when idle, on land or in shallow water, alone or with another Slithering Shallock. If on land, it leaves a short-lasting slime trail in its wake. It specifically targets Pikmin and Captmin, but not leaders, that come near, and will turn its attention towards nearby Pikmin and attempt to close the distance, where it will bow its head and attempt to eat them should it get close enough. It can eat many Pikmin at a time, but chews and swallows slowly, allowing for ample time to save them from death. Any leaders a Slithering Shallock accidentally bites down on will be chewed up and then spat out, alongside any Pikmin in its mouth at the time.

The Slithering Shallock is the most spindly and elongated member of the mollusking family. It has a slimy, sluglike body, and it has a neck that supports a round but somewhat curved head. Its body tapers to an edge at its flattest points. Its body is beige in color but has cream-colored highlights. Its underbelly and jaws are also cream-colored. Two curved eyestalks support one eye each and have a green rim, and each eye is black in color. On the creature's back is its massive, spiraling shell, which features off-white, red, and black stripes. The Slithering Shallock does not possess a tongue, and its brown-colored mouth is filled with countless tiny, razor-sharp teeth.

Although much of a Slithering Shallock's body is exposed to attack, it is resistant to damage. Attacking the shell will deal no damage to the creature, but it can be destroyed by throwing Rock Pikmin or rocks at it enough times, having Purple Pikmin pound on top of it enough times, it being within the explosion radius of a normal bomb rock, struck by a boulder, crushed by another enemy, or several other circumstances. The shell of a Slithering Shallock can be destroyed even while the creature is still alive, which will grant it higher mobility. When a Slithering Shallock's health falls low enough, it will withdraw into its shell, where it will regenerate its health and temporarily become invulnerable. When it is finished, it will reemerge and continue fighting until it withdraws again, if and when it does. If a Slithering Shallock's shell is destroyed while the creature is withdrawn inside it, it will be both stunned for some time and extremely vulnerable to attack. Upon death, a Slithering Shallock will partially withdraw into its shell, adopting a dried, shriveled, and slightly shrunken appearance, and tip over onto its right side. It will simply go limp if it lacks a shell, adopting the same appearance as just described. Either way, it will yield and its body will be available to carry. Aboveground, its remains can be taken to either the Dolphin Lander for or the Master Onion for ten Pikmin seeds. Underground, its remains can be carried to the Lander Pod to either receive or be stored to later gain ten seeds of any chosen discovered main Pikmin type from the Master Onion, but only if the cave is exited using an escape geyser.