Wall shooter

Wall Shooters are devices resembling cannons which are then bolted to a wall, hence the name. Wall Shooters will periodically shoot projectiles that may or may not have the properties of a hazard depending on the game. Some Wall Shooters will be bolted to one place while others will move across a track along the wall. Wall Shooters may also either shoot straight ahead or diagonally and may have bullets that may or may not bounce across the wall. Depending on the game Wall Shooters may be able to be destroyed with the proper Pikmin or completely invulnerable and may need to be deactivated. If so they may deactivate when either a switch has been pressed or the room where they are found has been cleared of enemies.

=In fanon games=

In Pikmin Evolution
A Wall Shooter is an obstacle appearing in Pikmin Evolution. It takes the form of a device resembling a motor or cannon, which is then bolted to a wall or the front of a gate. Wall Shooters are made out of a thick metal, making them indestructible, meaning you either have to avoid their shots or find a switch to disable them if there even is one at all. Wall shooters shoot in either a straight line or diagonally, with the diagonal shooting ones launching ricocheting bullets rather than the the straight shots which get destroyed when they hit a wall. The bullets shot by a Wall Shooter can pierce through mutiple Pikmin, making their bullets dangerous when you are dealing with some of the more deadlier hazards. Wall Shooters shoot out a variety of hazardous substances, which is indicated by the color of the Wall Shooter in question. The colors are red for fire, yellow for electricity, blue for water, purple for poison, green for acid, white for ice, and exclusively in the House of Gloom DLC are brown shooters that shoot out earth, and black Shooters which shoot out gloom.