Pikmin: Discovery

Pikmin: Discovery is a fanon game created by Nintendo!. The plot follows Olimar as he discovers what Pikmin truly are, while replanting plants to save the planet.

Playable
The main protagonists of the game, each have their own special ability.

Olimar: The main character of the Pikmin series.

Louie: Olimar's trusty companion.

David: The brave son of Olimar.

Emily: An ace pilot from Koppai.

Plasm Wraith: Creepy, gooey, mother of all captains.

NPC
President: A loan-attracting businessman.

Olimar's wife: Olimar's money-wasting wife.

Alph: The engineer of the S.S. Drake.

Brittany: The botanist of the S.S. Drake.

Charlie: The S.S. Drake's captain.

More coming soon!

Story
Galactic Date: 20XX. After the Koppaites triumphant return from PNF-404, Hocotate starts facing a massive energy crisis. They send Olimar, Louie, and David (Olimar's son) back to PNF-404, to collect batteries to recharge Hocotate. However, they crash into another ship while heading to the planet, leaving their fate, uncertain.

Daylight Meadow (tutorial)
Olimar wakes up and notices that the meadow is ravaged apart. He plants a seed, which attracts several curious Cutter Pikmin. He uses the Pikmin to plant more seeds, until a Cutter Onion flies down, in which Olimar writes in a data file about how Onions have certain requirements, such as needing a pellet posies nearby, possibly for convenience. Olimar continues forward and comes across a savaged ship. He discovers a Kophone in the wreckage and locates 3 vital parts of the ship, leading him to a signal nearby in which he gets swallowed by a mysterious creature.

Shady Forest
David wakes up and notices some nearby Red Pikmin. He then uses them to plant some red Pellet Posies, causing a Red Onion to come down. After breaking a dirt gate, he comes across a half-finished bridge, and a vent which he cannot pass through. He continues on and encounters the Plasm Wraith and a pile of fragments. He tosses a space suit at it, turning it into a leader. The Plasm Wraith then goes through the vent and directs the Pikmin to carry the rest of the fragments to the bridge. David runs across and finds the S.S. Dolphin, which he uses to take off with the Plasm Wraith. Unfortunately, the ship hits a branch on the way up, flinging the Wraith out of the ship.

Daylight Meadow
After the Wraith is flung out of the cockpit, David heads to Daylight Meadow to try and search for it. Shortly after landing, he discovers Cutter Pikmin and breaks a Rope Wall, freeing the Plasm Wraith. They then head towards a signal which they believe to be is Olimar. Unfortunately, they track the signal to a Pluto Vinesnap which flees as soon as they beat it.

Fusing Pikmin
After David and Olimar fights the Legged Manderback, it will spit out a Fuse Onion in addition to Emily. The Fuse Onion can then be carried back to the ship, and will then be repaired, letting the crew access more powerful Pikmin. If 2 Pikmin can't fuse, they will create a Pellet Posy of the first one's color.

Nighttime
After you find Mushroom Pikmin, you will be able to stay outside at night. This can be more dangerous due to bulborbs being more active, midbosses moving outside of their respective lairs, pellet posies disappearing, and enemies coming out of dungeons.

Digitizing
Once you collect a Cyber Pikmin, you will be able to charge special wires called cyber wires. You will then be digitized into any nearby broken consoles, allowing you to play in 2D. There are different enemies such as Goombas from the Super Mario series. After beating the level, you earn special types of treasure in the 2D Marlio Series.