User talk:Espyo

I should have the topic up soon. I'm really looking forward to this. Also, I'll mention some of the ideas that we discussed in IRC &mdash; this will certainly get users excited!
 * Oh, we'll get those done today or Monday. I have some ultra-slight changes I wanna make. We can discuss it on the IRC. Espyo 08:24, 13 July 2013 (EDT)

Two Questions Regarding the Pikmin Engine
Hello. I have two questions. 1. Will you create an audio system that allows us to create audio or will we have to download a seperate system for that? 2. Will we be able to create RPGs with this engine? Thanks in advance.
 * Hey. You could've used the forum for that, that way more people could get this answer, but it's fine. The audio will be just like the images: laying around in a folder, free to be replaced at will. You can probably do stuff on the text files like

pikmin{ ... throw_sound = Green Pikmin throw.ogg die_sound = Green Pikmin die.ogg ... }
 * and such. As for the second question... I'm afraid not. The engine will allow (hopefully) very deep customization of the Pikmin types, enemies, etc., but for an RPG, that'd require completely changing the game type itself. Basically, rebuild the engine from scratch for something entirely different. Try out RPG Maker, though, it's the engine most people use for RPGs. — {EspyoT} 08:15, 15 July 2013 (EDT)