ToolPad

The ToolPad, named the KopPad in official media, is a device with various functions and used by leaders. It can be used to view a map of the current area, see textual and visual information about the world, and even take photos. It has six applications, more in some fanon media, that each have different functions. In alternative game modes, the ToolPad can also be used, but it is more limited; it has no extra applications at all, and only shows the radar.

The ToolPad can be personalized, as its screen rim color matches that of its owner. The device can also be used to receive transmissions from other leaders and some ships. It is possible for leaders to become stranded from their ToolPad, rendering them unusable until recovered, and in some fanon media, a leader's ToolPad can break, again rendering it unusable until fixed.

Besides allowing audio and video communication between leaders and their ship, the ToolPad also allows the explorers to read data files, display information regarding terrain, Pikmin, and fruits, and take pictures of the surrounding environment. For these latter purposes, the ToolPad comes equipped with installable applications. Each application has an icon on the ToolPad touchscreen that opens it. Some apps are installed at certain points in the story, at which point they are installed on all explorers' KopPads simultaneously.

=In fanon games=

In Pikmin: Sagittarius' Adventure
The iOlim is a touchscreen tablet that serves as one of Pikmin: Sagittarius' Adventure gameplay mechanics and its pause menu. Olimar gives it to his son, Sagittarius, at the start of the story.

When the pause button is pressed, the map of the current area is displayed. Below the map, there are five icons:
 * Phone: phone Olimar to provide hints on what to do.
 * Camera: take a screenshot.
 * Album: view pictures taken with the camera. It can only hold thirty pictures maximum at once.
 * Pikmin: view the current amount of Pikmin on the field at the time and the amount of Hocotate files found in the current area. This data comes from Libra and her computer.
 * Sunset: immediately end the day, after confirmation.

In Pikmin: Wide World
An immersive gameplay feature from Pikmin 3, the ToolPad, returns in Pikmin: Wide World as the HocoPad, a Hocotation version. Much like how the KopPad resembles the Wii U GamePad, the HocoPad resembles the Switch tablet and has several applications that can be used during gameplay, each represented by an icon:
 * Radar: Represented by the PNF-404 icon. It displays an overhead view of the currently explored area. This is the default app, opened while gameplay is happening. The map is filled in as leaders explore the area. The locations of fruits and treasures and other important objects are recorded on the map using icons representing them after they are found. Leaders and Pikmin are represented with dots of varying sizes and colors that correspond to their sizes and colors. Using the Radar, players can the "Go Here" function to have leaders and Pikmin in their squads travel to a specific destination.
 * Pikmin Statistics: Represented by the Red Pikmin icon, and displays statistics about the Pikmin count. Going counterclockwise, the numbers are as follows: Pikmin of each type that are in the Master Onion and on the field, Pikmin in a leader's squad, Pikmin working, and Pikmin idling. The total Pikmin count is also listed, both for Pikmin in the Master Onion and on the field.
 * Supply Stock: Represented by the Ultra-spicy spray icon. It is a record of how many Pokos have been obtained, how much Sparklium has been collected, how much juice the leaders have left, and how many sprays of each kind the leaders have at their disposal as well as how many more Burgeoning Spiderwort berries they need to get another spray of each type. Available Sprays can also be moved around the inventory and equipped to leaders as the player sees fit.
 * Exploration Notes: Represented by the Data File icon, and contains a selection of categories.
 * Advanced Exploration: Represented by the Jetpack and Artificial Flipper icon. When toggled on, the Jetpack can be used to fly, and, if underwater, the Artificial Flippers can be used to swim. Click the application again to toggle it off. This application is downloaded when either the Jetpack or the Artificial Flippers are obtained, and either that have been obtained can be used while the app is active.
 * Camera: Represented by the HocoPad icon. The camera icon allows the player to take photographs of the in-game environment. The camera's flash can also be used to temporarily blind most enemies at close range, especially in dark areas, leaving them defenseless and open to attack.

The Exploration Notes are a collection of data files, regardless of whether they are found or are created by the leaders themselves. This app is installed after one data file is recovered. If a category has no unlocked data files, it merely appears grayed out. The following categories exist:
 * Pikminology: Represented by the white flower icon. It contains information about the behavior and abilities of Pikmin.
 * Pocket Piklopedia: Represented by the Red Bulborb icon. It contains information about every enemy that has been killed so far and every plant that has been interacted with so far.
 * Fruit Log: Represented by the Sunseed Berry icon. It contains information about every collected fruit.
 * Treasure Catalogue: Represented by the Paradoxical Enigma icon. It contains information about every collected treasure.
 * Upgrade Log: Represented by the Scorch Guard icon. It contains information about every collected upgrade.
 * Area Notes: Represented by the Pellet Posy icon. It contains hints on what to do in the immediate area the Date File is found in.
 * Explorer's Tales: Contains small fragments of other explorers' visits to PNF-404 that shed light on their failures and triumphs.
 * Controls: Tells the basic controls of Pikmin: Wide World.

Each of the three logs, which are the Pocket Piklopedia, Fruit Log, and Treasure Catalogue, present information using the game general setup, which is: However, each log has minor differences in the information it presents in its entries:
 * A short description of its appearance or behavior;
 * a minimalistic visual representation;
 * Its Poko value (if any);
 * Its Sparklium worth (if any);
 * Its weight (if any);
 * How many Pikmin can carry it at once (if any);
 * And other information.
 * Pocket Piklopedia
 * Describes an enemy's behavior and the appearance or function of a plant or fungus.
 * Details the family the enemy or vegetation belongs to.
 * Details an enemy's seed worth if it has any.
 * Fruit Log
 * Describes a fruit's appearance.
 * Does not define Poko values.
 * Details how much juice a fruit provides.
 * Treasure Catalogue
 * Describes a treasure's appearance.