Pikmin Community Fangame

Pikmin Community Fangame
This is a Fangame that anyone can edit. NO VANDALISM.

Plot
Year's after Koppai's success, a company buy's out Hocotate Freight causing Olimar, Louie, and the President to lose their jobs. The President asks the Koppite's to see if their are any job's availible. Alph manage's to find Louie a job at the freight company he works for, despite having very few and very low Checks for the workers. While the other two find Olimar a job looking at undiscovered plants. Alph says that Olimar should try the PNF-404. Alph also offers to go with him and lend him the S.S. Drake. The two set off to the Pikmin Planet. However while doing so, the Prez. still doesn't have a job so Charlie lets him stay at his place until the Debt and Tax people give up trying to take his remaining money.

Frosty Mount
The two start to land while passing Bomb-Rock Pikmin hanging out in the trees. A Red Pikmin carries a Injured Mushroom Pikmin to its onion. However, nothing happens. The Mushroom Pikmin wakes up and winces. Olimar gets out of his ship and sees the poor fellow. He asks Alph if he can do anything to help. Alph brings out his First-Aid kit, and sprays it with medicine. The Mushroom Pikmin stood up. Feeling a bit better. The Bomb-Rock Pikmin, watching from the trees, see the treatment. Then the five of them join to make a team of seven Pikmin with the red onion. The Pikmin harvest two 1 pellets then walk until they see a Fiery Blowhog. Olimar decides to take action and directs the reds to take it out. Then they continue to go down until they find another Mushroom Pikmin and the Alph takes care of it while Olimar goes back and takes the Blowhog to the Reds.

Then the reds have more troops. Then Olimar meets a Red named Ruby. Ruby is a special red with a power called the elem. Surprisingly Ruby has electric powers along with her natural flame resistance. So then Olimar decides to let Ruby be the coleader of the reds, and he leaves her to start producing more reds. While Ruby starts the reds off to a good start, Olimar seperates the Bomb-Rocks and decides to look for the Orange Onion. He tries and he finally finds it buried under a big bomb rock hill. He finally gets it out and starts to raise the Bomb-Rock population. He raises them to a population of 20 and then has a huge surprise! Turns out there is an Bomb-Rock pikmin that is just like Ruby. His name is Bombo and his elem is that he can summon bomb rocks at his will! So then after this discovery Olimar goes to his spaceship and Bombo commands the oranges to return to the Orange Onion. They lift off for the night along with Alph and Ruby and the Reds. The two Mushroom Pikmin stay in caves for the night. They decide to communicate to Hocotate and Koppai. Olimar reads a e-mail from his daughter saying things are fine and they sold her brothers gaming consoles for money as Alph communitcates to Louie, Brittany, and Charlie as they disscuss new Pikmin types. Tune in for more next time. (Anyone can add more story at their will)(Make sure you add you signature or put 4 of ~ in the following section) We do not own Ruby, all credit from Ruby goes to User:PikFan23.

Contributers
Pikifan4

Neocraftz1553

BallsAngus

Pikminfan27

User:LoganPikmin

Pikmin
Pikmin Community Fangame/Pikmin Types

Red Pikmin
These are Veteran Pikmin from every game to date.
 * Attack : 6
 * Defense : 5
 * Speed : 1

Yellow Pikmin
These Pikmin's "ears" allow them to be thrown higher than other Pikmin.
 * Attack : 1
 * Defense : 4
 * Speed : 1

Blue Pikmin
Blue Pikmin have gills that allow them to breath in water
 * Attack : 1
 * Defense : 4
 * Speed : 1

Mushroom Pikmin
This Pikmin was present in Pikmin Forever, helping light up caves.
 * Attack : 1
 * Defense : 3
 * Speed : 3

Cyan Pikmin
Cyan Pikmin are about as big as White Pikmin and are a bit faster, but have a considerably low attack power. They also have ice on their heads.
 * Attack : .2
 * Defense : 2
 * Speed : 4

White Pikmin
White Pikmin are quick on their feet and are poisonous when eaten, as well as immune to poisonous hazards. They also attack slightly faster then the first three pikmin.
 * Attack : .5
 * Defense : 2.5
 * Speed : 2

Brown Pikmin
Brown Pikmin are covered with fur. They are equipped with claws that allow them to dig underground. They are slow above ground, but are pretty fast while digging.
 * Attack: 1
 * Defense: 2
 * Speed: .5 (Above Ground) 2 (Below Ground)

Bomb-Rock Pikmin
Bomb-rock Pikmin are orange (and resistant to Explosions), can carry bomb rocks, and have safety goggles for some reason.
 * Attack : .75
 * Defense : 1.25
 * Speed: 1 (while not carrying a bomb-rock) .5 (when carrying a bomb-rock)

Laser Pikmin
Laser Pikmin have eyes like a White Pikmin and a "mouth" like a Blue Pikmin. They are also cyan. They fire lasers from their eyes and charge photosynthesis.
 * Attack : 1 (Low photosyntesis) 2 (Medium-Low photosynthesis) 3 (Medium photosynthesis) 4 (Medium-High Photosynthesis) 5 (Max Photosynthesis)
 * Defense : .75
 * Speed : 1

Thorn Pikmin
These Pikmin are brown and covered in spikes, allowing them to attack powerfully. Those spikes are heavy, though, so they are rather slow. They cannot be eaten.
 * Attack : .5 (spikes) 1 (leaf/bud/flower)
 * Defense : .5
 * Speed : .5

Olimar
This Veteran Space explorer discovered Pikmin in the first place.
 * Attack : 1
 * Defense : 1
 * Speed : 2

Alph
Alph was the one who suggested the search for new food in the first Place.
 * Attack : .5
 * Defense : 3
 * Speed : 1.5

Louie
Olimar's Co-Pilot. He discovers Cyan Pikmin in a unknown Area. He is also very fast and eats a lot, usually competing with Brittany.
 * Attack: 1
 * Defense: .5
 * Speed: 3

President
The former boss of Hocotate freight. He is slow but has high defense.
 * Attack: 3
 * Defense: 6.5
 * Speed: .5

Brittany
A Koppite who eats about as much as Louie... which even for someone of Koppia residence is a huge feat.
 * Attack: 2.5
 * Defense: 2
 * Speed: 4

Charlie
The Captain of the PNF-404 mission. Aswell as the owner of a dog, bird, and rubber duck.
 * Attack 4
 * Defense: 3
 * Speed: 1.5

Alph
The technician of the PNF-404 mission. He once wrote an Ode To Captain Charlie.
 * Attack: 2.8
 * Defence: 2.5
 * Speed: 3

Attack, Defense, and Speed
Attack is how mush damage a Captain, Pikmin, or enemy does with 0 being no damage. Defense is how many hits it takes to turn into a Bud (if Flower) or Leaf (If bud) for a Pikmin and How much Damage a Dwarf Bulborb's chomp does to a Captain. For enemies, its just their health. 0 means they instantly deflower/bud or instantly die from a attack or are just a corpse. Speed is how fast the Captain, Pikmin, or enemy is. 0 means they don't move.

Rules

 * 1) No vandalism of any kind
 * 2) No adding stuff that belongs in a rated T, M, or A game. This will be a E/E10+ game
 * 3) No taking full credit. This is a community fangame. Everyone gets credit.