Venom Dweevil

The Munge Dweevil, like other types of dweevil, this creature is commonly seen carrying enemy corpses and treasures. When agitated by attacks, it will release a cloud of gas that will poison all nearby Pikmin, excluding White Pikmin. This suitably makes White Pikmin the best choice in battle, as they are immune to poisoning. When a treasure or a corpse of another creature is nearby, a Munge Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away.

=In fanon games=

Move list

 * Start - Snag
 * Start - String Shot
 * Start - Bug Bite
 * Lv. 10 - Poison Sting
 * Lv. 15 - Struggle Bug
 * Lv. 20 - Toxic
 * Lv. 25 - Poisun Puddle
 * Lv. 30 - Fake Blood
 * Lv. 45 - Startle
 * Lv. 60 - Purple Gas

Evolutions

 * Lv. 60 -> Titan Dweevil

Pre-evolutions
None.

In Pikmin: Redemption
Munge Dweevils appear in Pikmin: Redemption. They look and behave as they did in.

In Pikmin: Dual Worlds
The Munge Dweevil appears in Pikmin: Dual Worlds. This species of dweevil acts a bit differently from its incarnation in that it ejects clouds of poison gas in a two-lined spiral around itself from holes on its mandibles, similarly to the Titan Dweevil's  attack.

In Pikmin: Ultimate Doom
The Munge Dweevil appears in Pikmin: Ultimate Doom. It is found on sublevel two of Titan's Denizen and sublevels two, three, and four of Dark Kingdom.

In Pikmin: The Winds of Light
In Pikmin: The Winds of Light, Munge Dweevils appear near the entrance to Comrade's Cavern in the Summoning Garden.