Ironclad Tarantuar

The Ironclad Tarantuar is a species of awrapnid that is heavily protected by thick, impenetrable armor.

=In fanon games=

In Pikmin: Spark
The Ironclad Tarantuar is a boss awrapnid encountered in Pikmin: Spark, and is the boss of the Cavern of Cobwebs. It dwells deep in the northernmost point of the cave, in its den, holding onto an important item that is needed to progress to the next area. A thick metallic exoskeleton protects the Ironclad Tarantuar from physical attacks, and, likewise, it mainly uses physical attacks when battling Pikmin.Its primary means of attack is through the use of its fangs, by biting wildly to eat Pikmin as it travels across its arena or spraying from them a potent toxin to poison all except White Pikmin. The Ironclad Tarantuar can also curl up into a ball and roll around in an attempt to crush Pikmin with its weight. However, its most dangerous attack is its ability to scatter bomb rocks from a small hole at the top of its thorax. These bomb rocks detonate moments after being deployed unless the Ironclad Tarantuar drops them in a straight line from the ceiling, as they detonate only from the shockwaves made when the beast crashes to the ground. Goo Pikmin are instrumental in the fight against the Ironclad Tarantuar as they are able to disarm the bomb rocks and use them for themselves. Then, the tarantuar must be tricked into eating them, causing them to explode in its stomach and it to flip over, revealing a glowing, pulsating, blue area to attack. Eventually, the Ironclad Tarantuar will come to, cover its weakpoint, and shake off every one of its attackers, including the adhesive Goo Pikmin.

In Ultra-Spicy Mode, boulders fall from the cave ceiling when the Ironclad Tarantuar collides with a wall during its rolling attack. Additionally, the creature has a new attack wherein in ricochets across the arena in its ball form after being fed a bomb rock and reveals its weakpoint after colliding with a wall.

Upon death, the Ironclad Tarantuar spits up the Data Box, a smartphone worth. Collecting it grants the leaders a needed upgrade to travel to the Chilling Frontier.