Pikmin: Connection of the Worlds/Unused Content

This page explains the early/prototype/unused content in Pikmin: Connection of the Worlds.

route_1
This area is simply a white plain with several objects protruding out of the ground and collectible items. It was made to test the routes of objects being carried by Pikmin.

route_2
Much like route_1, except there are gates and other obstacles in the way. Again, it was to test the Pikmin's routes.

enemy_test
This area was to test how enemies interact with each other.

hazard_test
Like enemy_test, this area was to test how hazards interact with each other.

obstacle_test
Similar to the previous two, obstacle_test tests how obstacles interact with each other.

Faraway Scorchlands
A vast, barren desert shown at E3, it has several oases and lots of desert. It eventually evolved into now what is known as the Distant Desert. Major changes include the addition of a mountain cave and the name change. The changing of "Faraway" to "Distant" was a reference to the from the.

Dark Forest
A dark, creepy forest shown at E3. It had many monsters and was laden with traps. Fans speculate the idea was scrapped and was reborn as the Garden.