Wisp Pikmin

The Wisp Pikmin is a species of Pikmin made out of an intangible substance.

=In fanon games=

In Pikmin Evolution
Wisp Pikmin are a species of Pikmin appearing in Pikmin Evolution, where they are either the second or third Pikmin type depending on if Kelp Pikmin are discovered first. They are very notable for not just their bizarre abilities, but also for sharing qualities with members of the supernatura family, most notably the Waterwraith. Appearance-wise, they are the shortest of all Pikmin types. They lack visible arms, have girlish cyan eyes, their bodies resemble a cloak or skirt, with their skin being a soft purple, and their flowers are jet-black with an odd soft glow. Their abilities are some of the most unique among the roster as they share the Waterwraith's ability to become intangible, allowing them to pass through walls as long as they're not too thick and ignore the armor of enemies. They can also absorb energy, most notably electricity, giving them the unique ability to break down plasma gates. They are also almost weightless, which comes with some upsides and downsides. Some benefits are that they are the best Pikmin to attack sleeping enemies with as they are not noticed immediately, and won't activate falling boulder or bomb rock traps due to not causing any vibrations to dislodge them. On the contrary, their weightlessness makes them undesirable for carrying items as they weigh only half a Pikmin, meaning two Wisp Pikmin will have the same carry strength as one normal Pikmin. They also share the Waterwraith's weakness to great pressure, as when subjected to it, they enter a state wherein they become vulnerable and turn black and goo-like. In this state, they take the longest to get back up, and therefore easy to kill, and become much more fragile, as being stepped on by even a captain will cause them to pop into liquid and die. Getting past these flaws, however, their unique traits make them one of the most powerful Pikmin types to use if their strange quirks are mastered.