Pikimon/Items

Useful Items

 * Crimson Candypop Bud - If held, it raises the Attack stat of a single Pikimon.
 * Golden Candypop Bud - If held, it restores a little HP of a single Pikimon.
 * Lapis Lazuli Candypop Bud - If held, it raises the Defense stat of one Pikimon.
 * Violet Candypop Bud - If held, it raises the Weight stat of a single Pikimon.
 * Ivory Candypop Bud - If held, it raises Speed stat of a single Pikimon.
 * Queen Candypop Bud - If held, heals any Status Effects from a single Pikimon.
 * Pellet Posy - Boosts Fire-, Electric-, and Water-type Moves of a single Pikimon.
 * Un-Faint - Revives a fainted Pikimon, giving it 50% of its HP back.
 * Ultra Un-Faint - Revives a fainted Pikimon, giving it 100% of its HP back.
 * Potion - Restores 20 HP of a single Pikimon.
 * Super Potion - Restores 50 HP of a single Pikimon.
 * Hyper Potion - Restores 200 HP of a single Pikimon.
 * Full Restore - Restores all HP of a single Pikimon, as well as healing any Status Effects.
 * Paralyze Heal - Heals the Paralyze Status Effect.
 * Burn Heal - Heals the Burned Status Effect.
 * Ice Heal - Heals the Freeze Status Effect.
 * Poison Heal - Heals the Poison Status Effect.
 * Sleep Heal - Heals the Sleep Status Effect.
 * Full Heal - Heals every Status Effect.
 * Attack Fur - Found after a Hairy Bulborb faints. Raises the Attack stat of a single Pikimon.
 * Speed Fur - Found after a Hairy Bulborb faints. Raises the Speed stat of a single Pikimon.
 * Defense Fur - Found after a Hairy Bulborb faints. Raises the Defense stat of a single Pikimon.
 * Evasive Fur - Rarely found after a Hairy Bulborb faints. Raises the Evasivness of a single Pikimon.
 * Accuracy Fur - Rarely found after a Hairy Bulborb faints. Raises the Accuracy of a single Pikimon.
 * Rock Gem - A gem that boosts the the damage of Rock-Type moves
 * Normal Gem - A gem that boosts the the damage of Normal-Type moves
 * Ghost Gem - A gem that boosts the the damage of Ghost-Type moves
 * Fire Gem - A gem that boosts the the damage of Fire-Type moves
 * Water Gem - A gem that boosts the the damage of Water-Type moves
 * Ground Gem - A gem that boosts the the damage of Ground-Type moves
 * Steel Gem - A gem that boosts the the damage of Steel-Type moves
 * Dragon Gem - A gem that boosts the the damage of Dragon-Type moves
 * Psychic Gem - A gem that boosts the the damage of Psychic-Type moves
 * Dark Gem - A gem that boosts the the damage of Dark-Type moves
 * Grass Gem - A gem that boosts the the damage of Grass-Type moves
 * Fly Gem - A gem that boosts the the damage of Flying-Type moves
 * Bug Gem - A gem that boosts the the damage of Bug-Type moves
 * Electric Gem - A gem that boosts the the damage of Electric-Type moves
 * Poison Gem - A gem that boosts the the damage of Poison-Type moves
 * Ice Gem - A gem that boosts the the damage of Ice-Type moves
 * Fighting Gem - A gem that boosts the the damage of Fighting-Type moves
 * Jim - A strange brown bar that raises the Speed Stat. of a single Pikimon
 * Tiny Mushroom - You can sell these cheaply at shops
 * Mushroom - You can sell these for a fair amount of Pokos
 * Balm Mushroom - You can sell these to a maniac in Perplexing Pool for a lot of Pokos
 * Attack Up - Raises the Attack of a single Pikimin
 * Defense Up - Raises the Defense of a single Pikimon
 * Speed Up - Raises the Speed of a single Pikimon
 * Accuracy Up - Raises the Accuracy of a single Pikimon
 * Evasiveness Up - Raises the Evasiveness of a single Pikimon
 * Egg - It ups the amount of Experience Points Pikimon will get
 * Small Pearl - You can sell these cheaply at shops
 * Pearl - You can sell these for a lot of Pokos

Friendship Lowering Items

 * Heal Powder - A bitter powder that heals 50 HP of a single Pikimon
 * Strength Root - A bitter root that heals 200 HP of a Pokemon if hit by a Water-Type move
 * Defense Powder - A bitter powder that raises the defense of a single Pikimon
 * Attack Powder - A bitter powder that raises the attack of a single Pikimon
 * Dehydrated Egg - A dry, powdery egg that raises the Evasiveness of a single Pikimon

Key Items

 * Planet Map (Received from a Hocotanian in Awakening Wood)
 * VS. Recorder (Received from a Hocotaian in Perplexing Pool)
 * Friend List (Found in Wistful Wild, in a small hole in the ground)
 * X Transceiver (Received from one of your friends, a Blue Pikmin)

Items probably NOT going to get used and most likely will get sold

 * Everstone - Prevents a Pikimon's evolution
 * Soft Fur - Almost always found after a Hairy Bulborb faints. Has no effect on Pikimon
 * Neverstone - If held, prevents a Pikimon from following commands
 * Wistful Leaf - A leaf only found in Wistful Wild. It has no effect on Pikimon.

Berries

 * Oran Berry - Heals a little it of a Pikimon's health
 * Gracious Berry - If held, it raises the Attack stat of a single Pikimon
 * Awakening Woods Berry - Awakens a Pikimon from sleep
 * Perplexing Berry - Ups all the stats of a single Pikimon
 * Wistful Berry - Ups the Defense of a single Pikimon
 * Wild Berry - If held, heightens the percentage of finding a Wild Pikimon
 * Scary Berry - If held, ups the power of Ghost-Type Moves
 * Blue Berry - If held, ups the power of Water-Type Moves
 * Straw Berry - If held, ups the power of Normal-Type Moves
 * Black Berry - If held, ups the power of Dark-Type Moves
 * Orchard Berry - Raises the Evasiveness of a single Pikimon

Pikiballs (The item for catching Wild Pikimon)

 * Pikiball - The regular Pikiball for catching Pikimon
 * Super Pikiball - This Pikiball has a better Pikimon catch rate than a regular Pikiball.
 * Ultra Pikiball - This Pikiball has a better Pikimon catch rate than a Super Ball.
 * Fast Pikiball - This Pikiball type works great in the start of a Wild Pikimon battle.
 * Timer Pikiball - The more turns gone by in a Pikimon Battle, the more effective it is.
 * Elder Pikiball - These types of Pikiball have the highest catch rate of any Pikiball.
 * Special Pikiball - These Pikiballs are given free for buying 10 Pikiballs at once.
 * Net Pikiball - These Pikiballs are effective on Water- and Bug-Type Pikimon
 * Nest Pikiball - These Pikiballs are most effective on weak, wild Pikimon
 * Dive Pikiball - These Pikiballs are most effective on deep-sea Pikimon
 * Love Pikiball - These Pikiballs raise the love between two Pikimon
 * Comfortable Pikiball - These Pikiballs raise the friendship of a Pikimon faster
 * Dusk Pikiball - These Pikiballs work great at night or in caves
 * Weighty Pikiball - these Pikiballs work better if the Pikimon being planned to be caught is lighter than the Pikimon fighting it.

TMs

 * 1) Headbutt - The user smashes its head into the target.
 * 2) Dash - The user runs at full speed into the target.
 * 3) Sugar Rush - The user goes into a sugar rush, making their attacks 50% higher, but their accuracy 25% lower.
 * 4) Bite - The user bites the target.
 * 5) Crunch - The user bites the target very hard.
 * 6) Slam - The user slams into the target with all of its weight.
 * 7) Attract - The user attracts the target into being infatuated.
 * 8) Trip - The user trips the target, making the target miss a turn.
 * 9) Psychic - The user uses psychic power on the target.
 * 10) Zen Headbutt - The user focuses on its mind, then headbutts the target.
 * 11) Spywave - The user usesr a wave of psychic power on the target.
 * 12) Yawn - The user yawns, making the target fall asleep after two turns.
 * 13) Mind Tension - The user tenses the target's mind, making their mind hurt them for three to five turns.
 * 14) Mega Drain - The user drains the target's health, taking it for the user's own.
 * 15) Giga Drain - The user drains a lot of the target's health, taking it for the user's own.
 * 16) Grass Smack - The user takes grass and smacks the opponent with it.
 * 17) Grassy Nightmare - The user summons grass to attack the opponent.
 * 18) Green Triumph - The user attacks the target with a ton of grass.
 * 19) Flame Charge - The user charges up, and then runs at the opponent inside of a flame.
 * 20) Flare Cannon - The user shoots a cannon of fire at the target.
 * 21) Flame Burst - The user blasts a flame at the target.
 * 22) Flash Fire - The user shoots fire around the target, hurt the target.
 * 23) Red Terror - The user fires a ton of fire at the at opponent.
 * 24) Water Gun - The user fires a gun of water at the target.
 * 25) Aqua Jet - The user rams into the opponent in a jet of water. This move always hits first.
 * 26) Water Blast - The user blasts water at the target.
 * 27) Hydro Pump - The user blasts a pump of water at the target.
 * 28) Blue Tsunami - The user summons a tsunami to slam into the opponent.
 * 29) Snatch - The user steals the target's item and uses it for the user's own good.
 * 30) Nightmare - The user scares the opponent, lowering its speed.
 * 31) Flatter - The user flatters the target, making the target more powerful, but makes it confused.
 * 32) Creepy Fleet - The user summons Mushroom Pikmin, which attack the opponent for five turns.
 * 33) Nasty Plot - The user detects what the target's next move will be, and uses it before it.

HMs

 * 1. Strength - The user pushes the object requested
 * 2. Fly - The user flies to any destination that Pikimon knows
 * 3. Surf - The user swims on any water surface
 * 4. Waterfall - The user climbs any waterfall requested