Dangerous Depths

Dangerous Depths is the ONLY cave in Pikmin: Attack of the Breadbugs. Mostly, tough enemies lurk in the dark recesses of this cave, so strong Pikmin variants are recommended here. There are four holes to enter different parts of the cave in the Land of Wonders. Onions can come down with you, so you have something to replenish your Pikmin army. There are five chambers in this cave. it will be listed underneath.

Light Chamber
No enemies are here because of the light. Enemies usually use their tunnels to navigate around this Chamber. Some enemies use their burrows to sleep, because you can sometimes hear snoring when you are in this Chamber. To know where a burrow is, the are small patches of pebbles, and the surface of the wall is disturbed. When you hear inhaling, the rocks move. There are actually Breadbugs in there! If you toss Pikmin at the rocks on the wall, the rocks will vibrate faster and faster, and the Breadbug will break out of it! When it does, it'll run off and bonk it's head on a wall. if a hallway to a chamber is on the opposite side of the burrow, it will run amok around the cave, and stir up all kinds of trouble!

Combat Chamber
If you are willing, you can enter this deadly, enemy-fighting terror. When you enter, there are signs that the Captains can read. They will sink into the ground, and an foe will drop down. First, they will be weak, and then get stronger and stronger the more enemies you defeat. Sometimes, if you are fighting a weak enemy, multiples of them will drop down, too. This also happens with stronger enemies, but that rarely happens. And if it does, only one more will drop down.

Dark Recesses Chamber
This is the darkest part of the chamber, so be sure to bring a few candles along for the trip! Light will be a must-need element here, so you can light the torches you come by. If you are a beginner, it is not advised to be here. Just watch out for the strong enemies! The reason to watch out for the enemies is that they suddenly jump out of the darkness, and ultimately bombard you and your whole Pikmin army.

Fiery Chamber
This chamber is HOT!!! Bring Red Pikmin along, because only THEY can stand the heat. All fiery enemies are here, so BE CAREFUL!!! Because those enemies can deplete you army number fast. This is the only place to get to the Special Chamber, so walk through this chamber and you will be face-to-face with the Special Chamber, only after you have beaten the game twice.

Special Chamber
This chamber is mysteriously sealed off by an Unknown Force of some kind, so you cannot continue any further from the Fiery Chamber. Try beating the game twice, then return here. You can then enter the Special Chamber. The Special Chamber is mostly large, but there are a few alcoves here and there. When you enter, all you see is a few bones here and there. A steel door slams shut from behind the Captains and the Pikmin squad. Then, a Giant Galactic Breadbug suddenly drops from the ceiling. After the long, hard battle, and an Escape Geyser ultimately rises from the ground. Swarm it to make it active, and ride to the Land of Wonders.