Pikmin 2... Again?

Pikmin 2... Again, also written as Pikmin 2 Again, is a game made by Darryl Omg as a sequel to.

Plot
Hocotate Freight goes into debt yet again, amassing a crushing sum of. Olimar and Louie are sent to PNF-404 yet again to find more treasures and repay their company debt.

=Content=

Versus Mode
It is similar to 2-Player Battle from but with some differences:
 * The goal is to collect treasures and corpses for points.
 * The player with the most points when there are none left to get wins.
 * After collecting a few treasures, a hole to the next sublevel will open. If one player leaves the other too far behind, that player will incur a penalty, losing most of their treasures and being brought to the sublevel the other is on.
 * The final sublevel of a cave will have a boss and the player that retrieves its corpse wins.
 * The President is the third player character.

Additionally, Cupid's Grenades will grant random powers to a player that collects them:
 * Slurpsquito: spawns a Slurpsquito next to an opponent.
 * Frown grenade: causes a frown grenade to fall near an opponent.
 * Slapping Scrabbit: spawns a Slapping Scrabbit next to an opponent.
 * Ultra-energetic spray
 * Ultra-spicy spray
 * Ultra-neutral spray
 * Ultra-bitter spray

Pikmin

 * : immune to fire, great fighters.
 * : flies high when thrown, great at digging, immune to electricity.
 * : immune to water.
 * : ten times stronger and heavier than other Pikmin types, creates a shockwave upon landing from a throw, immune to panic, wind, and some types of knockback, escapes faster from bubbles.
 * : fast, immune to poison, sees buried treasures.
 * : ignored by enemies, has health, can't latch onto enemies, slow attack, high damage, doesn't die if left behind after sunset.
 * : can't latch onto enemies, high damage, immune to crushing and stabbing, breaks crystals.
 * : flies, lower damage, bad at digging, partially immune to crushing.
 * : slows enemies when attacking, freezes bodies of water around it, immune to ice, freezes bubbles on contact to pop them quickly then, slippy.
 * : flies, appears only at night and in caves, doesn't regress in maturity if knocked back, immune to fire, water, poison, electricity, and ice.
 * : longer stem, slow attack, bonus damage to vegetation, good at digging, and can fight dangerous vegetation, critical chance.
 * : glides when thrown, can dodge attacks, bonus damage to obstacles, clings onto walls.
 * : bad at digging, power increases with maturity, ultra-spicy spray effects focus on damage instead of speed, fly less far when thrown, immune to wither, sneaky.
 * : Pikmin affected by the Puffstool's or Sporestool's spores, attack the leaders, is more of an enemy, and once a Pikmin is affected for the first time it triggers a cutscene like those when a Pikmin is affected by a hazard.
 * : secret type, resistant to magic, has a carrying capacity of three, keeps away from enemies when idle.
 * : strange, secret type gained by completing the game 100%, has no resistances, all average statistics.

Enemies
All enemies from return, but listed below are those returning from other games as well as the appearance of new ones.
 * Returning enemies


 * New enemies

Characters

 * : the main protagonist of the previous games, Olimar is back on his journey to PNF-404.
 * : accompanies Olimar on his trip back to PNF-404. He remains the same.
 * : serves as a playable character only in Versus Mode.
 * : an mysterious individual that writes notes for the Piklopedia.

Encyclopedias
The Piklopedia and Treasure Hoard both return. The Piklopedia lists enemies, vegetation, Pikmin, and much more, while the Treasure Hoard only lists treasures.