Lava

Lava is a deadly hazard appearing as molten material. Red Pikmin, Crimson Pikmin, and few other Pikmin types can resist it. Other Pikmin types that walk into lava will burn up instantly, and leaders that touch lava will take substantial damage for as long as they remain in contact with it. In some games, different depths of pools of lava can have different attributes.

=In fanon games=

In Pikmin Evolution
Lava is an uncommon hazard appearing in Pikmin Evolution. It takes the form of a burning, bright red fluid, that depending on the source of the hazard may either be made out of molten stone, hot wax, or broiling mud. Lava mainly appears in underground dens, as most surface environments would cause the substance to harden in the air. Lava comes in two forms, standard lava and the more deadlier magma. Standard lava appears as a pinkish-red fluid similar in consistancy to acidic sludge or mud. They act stand-ins for the sizzling floor hazard from, a substance that slows down and burns anyone who touches it, weather these be captains without using the Scorch Gaurd+ mod or a standard Pikmin. This variation can only be destroyed by Elixer Pikmin, who must either clean the area of the lava or destroy the source such as from enemies like the Pyroclasmic Slooch. Some enemies also utilize lava on their bodies as protection such as the Fiery Bulblax or Magmamander, meaning Elixer Pikmin are the best types to defeat those enemies as well. Another form of lava, called magma, appears as a fluid hazard similar to water, mud, and acid. It is also the rarest fluid in the game only appearing in a select few den floors as well as being a semi-common hazard in the Hotpot Basic of the House of Gloom DLC. Magma is unique in that unlike all the other fluid hazards, it can't be crossed at all, any Pikmin tossed in will continuously burn in the lava, being unable to be whistled, later dying in the process. All but a few enemies can cross magma, and those that do tend to be some of the most difficult enemies to beat in the game without outside assistance. Magma can be cooled using ice, either using a cyan syrup to make a temporary platform, or using a cooling solution to freeze the entire source of magma, making it safe to cross. Magma is best avoided, with several areas being designed around avoiding or extinguishing the molten rock.

In Pikmin: Connection of the Worlds
Pikmin: Connection of the Worlds features lava, as well as a hotter variant known as magma. Lava is a bright red color, with cool, dark spots scattered around. Red Pikmin are resistant to lava. Underground, the lava is called magma as it has not reached the surface yet. It is runnier than lava, hotter than lava, and is of an orange-yellow color. Burgundy Pikmin are resistant to magma, but are also resistant to lava. Any other Pikmin that touches lava or magma will be incinerated. If a leader touches lava, they will lose thirty percent of their health, and if they touch magma, they will lose seventy percent of their health.

In Pikmin: Forces of Evil
In Pikmin: Forces of Evil, lava is a fairly rare hazard that is first found on Zebes. It does steady damage to Olimar while he is submerged in it, and it fries all Pikmin that aren't Red Pikmin. After fighting the planet's boss, Olimar gains access to the Heat Shield, an upgrade that reduces the drain on Olimar's suit integrity by sixty percent but does not decrease damage inflicted by enemies.

In Pikmin: Theme Park
Lava is a hazard exclusive to Heatwave Rollercoaster and its caves and only has a deep variant. Crimson Pikmin, as well as being able to resist fire, can swim in lava.

In Pikmin: Ultimate Doom
Lava returns in Pikmin: Ultimate Doom.