PikminFanon:General content guidelines

In order to ensure that the user-made content on Pikmin Fanon is of an acceptable quality, the following rules and regulations have been created as to how the information on certain types of articles is presented.

'''IMPORTANT: If any of the required sections in a game, item, area, cave, or leader article for some reason DO NOT APPLY to the topic at hand, they are not required. If the page does not belong in one of the categories listed, contact an administrator to sort things out.'''

=Fanon Game Articles (No particlular order required; additional sections acceptable)=

Characters
A list of the major characters in the game; must include leaders in this list.

Pikmin types
Must mention and link to the pages of both old and newer types of Pikmin.

Plot outline
At least a basic description of the plot of the game.

Game modes
Story mode, challenge mode, 2P mode, etc.

Areas
A list of the areas in the game.

List of enemies
In addition or instead of this section the article may have a link to a seperate page that lists all of the enemies, and additional information about them.

List of other items/treasures/uprgrades
List of any additional items that can be collected in the game.

=Enemy Articles (order listed below required; no additional 'heading two' sections allowed, information inside heading two sections must be formatted like the model below)=

These have less flexibility due to the fact that they contain information from many different users and fanon games

If the enemy appears in one of the canon games, put  on the top of the page.

Games
The appears in the following fanon games:
 * 
 * Example Game 1
 * Example Game 2
 * Example Game 3
 * Example Game 4

Locations
The locations of the in most of the games that it appears in. Sublevels are listed for the caves.
 * Example Game 1
 *  - 
 *  - 
 * Example Cave 1 - Sublevels 1,8
 * Example Cave 2 - Sublevel 5
 * Example Game 2
 * Example Area 2 - Example additional information regarding the area
 * Example Area 3 - Example additional information regarding the area

Description
  Example Games 1 and 2Example Description: An airborne creature that is shaped like an almost deflated baloon and has black and yellow stripes and a long snout as well and two eyes above the snout. While it moves throught the air it makes a sound like a bellows. Example Game 3>Example Descrption: A creature with a white rounded-cylinder-shaped body with four hooved legs and a snout. The end of the snout is yellow. 



Example Game 1
The electric blowhog is first encountered in the Cavern of Winds.

Olimar's Notes
Sus fulgoris Blowhog family This creature is constantly annoying me. If only there was some way to use its electric charge to my advantage...''

Louie's Notes
Cut and mix into a mollases and honey mixture. Harden for a candy with an electrifying taste!

Example Game 3
It is first encountered in the Mulchy Waste and will sometimes come out of the Randomizing Honeywisp. It also appears in the second round of the battle with the Gargachnid.

Behavior
 <dt><game name(s); if the enemy is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these><dd><a description of the enemy, including its appearance and behavior> <dt>Example Games 1 and 2<dd>Example Behavior: It will blow your Pikmin away with wind from its snout when they near it and will shock non-yellow pikmin that come in contact with it. <dt>Example Game 3><dd>Example Behavior: It will shoot electricity out of its snout when Pikmin are near it and will buck them off when attacked. </dl>

Strategy to defeat
 <dt><game name(s); if the enemy is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these><dd><a description of the enemy, including its appearance and behavior> <dt>Example Games 1 and 2<dd>Example Strategy: Throw Yellow Pikmin up at it and then when it falls to the ground swarm it with any remaining Yellow Pikmin. <dt>Example Game 3><dd>Example Strategy: Swarm it with Pikmin (preferably Yellows; if not keep non yellows at its back) or pummel with Purple Pikmin. To defeart with only leaders, avoid it when it bucks and avoid its shocks as well if you don't have the Even Dreamier Material. </dl>

<put  at the bottom of the page>