Pikmin: Wide World/Den list

Dolphin Lander's observations

 * "A hole in the ground! But... this cave--err, den, as I will refer to little caves like this one--doesn't seem as long as most others in Olimar's logs. My sensors detect little movement beneath the surface of the ground, but there appear to be some things to collect. Much like the company ship detailed in Olimar's logs, I am capable of dispatching a pod to join you when you begin exploring a cave. I shall name this as the entrance to Temperate Den, as the temperature within this den is a bit cooler than on the surface."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 3
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 2
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1

Dolphin Lander's observations

 * "Another den! My sensors detect no movement underground, but I can tell that this den is the shortest we've seen yet. I shall name this den Desolate Dugout because of its vacancy."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "Loud buzzing and a sweet scent emanates from this den's entrance, and my sensors detect almost too much movement for me to handle. I can sense there is an invaluable object here guarded by a powerful creature. Considering how many scornets are in the nearby area, I'll name this den Scornet Hive."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 3

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "It appears that you have stumbled upon another den! It appears to be very small, but perhaps there will be at least something to collect. Because of its location, I shall name it Dune Den."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "A hidden den entrance! Excellent find! My sensors detect little movement, but there is plenty of water in this den, so I suggest not entering here without the Blue Pikmin we found. I shall name this den Castaway Cove."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "A strong heat emanates from this den's entrance. My sensors indicate that this is not heat produced by fire, but rather from the light in the sky. I shall appropriately name this den Sunbaked Sauna."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "Our first den in Frigid Tundra. Much like other small dens, there does not to be much movement within, but there are some things to collect. I shall name this den Snowy Cove."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "And I thought the dreadful heat in Sunbaked Sauna was bad! But... the heat is from fire this time. My sensors indicate a fair amount of movement but also a fair amount of collectibles in this den. I shall appropriately name it Hot Hole."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 6
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "Hmm... a den comprised of stone! I don't believe this will be the last. I think I shall name this den Stone Dugout."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "This is a dark and dingy den. It appears to be filled with metal pieces... perhaps we could collect some! My sensors detect movement within this den, of which I shall name Hidden Scrapyard."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 3

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "My sensors tell me there will be a bit of acid in this den, so it's best to go in here only with the Green Pikmin we discovered. I shall name this den Polluted Pond."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "There's plenty of water in this den, and a portion of it appears to be collapsed. Unfortunately, this cuts off access from what may be more of the den, but this will have to do. Wasted Waterworks will be the name of this den."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "Who would have thought that a place like Mycelial Sepulcher would contain dens, let alone caves? My sensors detect plenty of water in this den, as well as some movement. Subterranean Spring will be a fitting name of this den."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "This den seems somber in some way. A few creatures lurk within it, but they should not be too much trouble. I shall name this den Gray Court."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "Yet another den that is infested with wildlife! I detect a powerful presence in this hole, but it may guard a valuable asset. Shall we delve into Phosbat Hideout?"

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "Strange... my sensors seem to be malfunctioning. This den could be affected by the very same extraordinary darkness we encountered in some of Mycelial Burrow's caves. I shall name this one Dark Den."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "My sensors detect plenty of water, but also a number of collectibles and little movement. I shall fittingly name this den Watery Grave."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Dolphin Lander's observations

 * "Yikes, another nest filled with insects. A powerful creature that does not belong in this cave dwells deep within it... I will name this den Scarpanid Nest."

Sublevel 1

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 2

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1

Sublevel 3

 * Theme:
 * Modifier:
 * Threat level:
 * Enemies:
 * &times; 1
 * Obstacles:
 * &times; 1
 * Vegetation:
 * &times; 1
 * Other:
 * &times; 1