Arachnorb family

The arachnorb family is a species of creatures that resemble giant spiders.

Aquatic Long Legs
The Aquatic Long Legs is an blue arachnorb that inhabits water. It may jop up and down to fling Pikmin off of it. It can appear submerged in water, or it can fall from above.

Armored Long Legs
The Armored Long Legs is a species of arachnorb with gray, metallic skin. The metal covering its skin makes it invulnerable to all attacks. So, Pikmin must tear it off to reveal its true exterior to do damage. The arachnorb will go into a frenzy, trying to regain its armor back.

Baby-at-Legs
The Baby-at-Legs is a juvenile arachnorb summoned from the eggs of Mom-at-Legs. It is a slow shooter, and can be easily killed.

Baldy Long Legs
The Baldy Long Legs is the only arachnorb that never stops to rest, save to shake off Pikmin. Although simpler to defeat than the Shaggy Long Legs, its lack of resting and constant roaming make it a little harder.

Beady Long Legs
The Beady Long Legs is the most basic of arachnorbs. The only attack it has is stomping around, but its large feet make this more dangerous than it sounds. Its body is its primary weak point; therefore, defeating it is easiest with Yellow Pikmin because they can be thrown higher, although other Pikmin types can also be used. The alternative strategy is to throw Purple Pikmin at its feet.

Beady Short Legs
The Beady Short Legs is the larval stage of the Beady Long Legs. It is about the size of a standard Red Bulborb, and orange in color, along with more contrast in its colors. It still crushes Pikmin, but at a shorter range.

Climbing Long Legs
The Climbing Long Legs is a blue arachnorb that is capable of climbing on walls and ceilings. While it lost the ability to crush Pikmin, it is capable of squeezing them with its three-clawed feet instead. It likes to surprise its prey with an aerial attack.

Colossal Long Legs
The Colossal Long Legs is a massive, land size creature that is made of stone and moss. It is used as a landing site, and can be defeated after destroying it from within a cavern.

Crackled Long Legs
The Crackled Long Legs is a large arachnorb covered in tree bark as a defense against enemy attacks. It behaves like any other arachnorb outside of this detail, and it can only be damaged after its armor is broken off, revealing its weaker abdomen.

Cranky Long Legs
The Cranky Long Legs is a close relative of the Raging Long Legs. It can crush Pikmin with its wide, flat feet and can scald them with the steam it emits from its body.

Creeping Long Legs
Creeping Long Legs is a average-sized spider-like creature found underground. It is able to create webs, as evident throughout the areas where they are found, though it doesn't actively use the webs to attack. Its main method of attack, like many other arachnorbs, is to crush Pikmin under its feet, though it can also crawl on walls and ceilings, sometimes dropping down onto its prey.

Crimson Long Legs
The Crimson Long Legs is a reddish version of the Raging Long Legs. It is much tougher and faster from its original counterpart.

Daddy Long Legs
The Daddy Long Legs is an arachnorb known for its extraordinarily long legs. Its body and joints are black, its skin is rough and leathery, and its legs are gray and have hairy knees. Pikmin can climb the creature's legs to reach its main body to attack it, which is much too far up to reach, even with Yellow Pikmin. However, the white hairs on its knees prevent Pikmin from climbing, and hidden in these hairs are white spores that poison all but White Pikmin. Therefore, the only Pikmin type that can reach the Daddy Long Legs' main body are White Pikmin, and so they are recommended to fight this creature with.

Demi-Legs
The Demi-Legs is an arachnorb relative to the Man-at-Legs that strongly resembles an Onion. After being awoken, this iron-plated arachnorb will immediately start chasing down nearby targets and will occasionally try to stab them with an extendible spear that emerges from underneath its body. This spear has a long range and can skewer up to ten Pikmin in a single strike, but it has a charge-up time that allows one to safely move out of the way before it attacks. The Demi-Legs is also capable of flight via the Onion-like propeller on top of its head, and it will do so when aggravated so it can fly out of the range of Pikmin attacks.

Diamond Long Legs
The Diamond Long Legs is a blue arachnorb with a crystalline-coating around his abdomen shaped into a blue diamond. The Diamond Long Legs cannot be fought without using Rock Pikmin. Rock Pikmin are also immune to being crushed and stabbed, only making them more useful in fighting the creature. Whenever its armor is broken, shards of it will come crashing down to the ground, impaling any Pikmin unfortunate enough to be under them as they land. The coating will eventually reform and must be broken again.

Dwarf Long Legs
The Dwarf Long Legs is a stronger arachnorb. When it shakes off Pikmin, it will start rushing around and smash its main body into the ground, attempting to crush Pikmin and leaders. It will only roar when in a frenzy, which will make Pikmin panic.

Earth-at-Legs
The Earth-at-Legs is a large, boulder arachnorb that summons boulders above leaders, and shoots boulders out of its weapon. It is immune to these falling boulders.

Elephant Long Legs
The Elephant Long Legs is a gray skinned arachnorb with a trunk and two legs that act as hands. The trunk can be used to suck up Pikmin, but it can be tricked into sucking up goop to cause it to be immobilized for a short period of time.

Flaky Long Legs
The Flaky Long Legs is a white colored arachnorb colored in a variety of different flakes. Despite its menacing nature, it is very frail, and attacking the creature can cause its legs to break. When breaking three of its legs, it will fall over to reveal its center to attack. It may attempt to repair said legs. These creatures vary from areas; having more armor, legs, or resin coating.

Funky Long Legs
The Funky Long Legs is a large, glowing arachnorb with an afro. This creature smashes its legs to the beat and is impervious to all attacks. If Red Pikmin climb its legs and play around in its afro, it will shake them all out. If this happens too many times, the creature will literally die of embarrassment on the dance floor.

Flaming Long Legs
The Flaming Long Legs is an arachnorb that is on fire.

Giga Long Legs
The Giga Long Legs is a colossal arachnorb. The squares on its head are actually solar panels.

Goliath Long Legs
The Goliath Long Legs is an extremely massive boss arachnorb. It is a relative of the Raging Long Legs, but has eight feet. The creature wields numerous weapons that exploit the elements of fire, water, electricity, poison, explosions, acid, ice, and wind. This beast can also shake off Pikmin and Mitites as it stomps around. If killed, it will eventually explode; killing all Pikmin in its range.

Greater Swampy Long Legs
The Greater Swampy Long Legs is a large arachnorb with an adhesive covered body. It will smash around its feet in order to squish and kill Pikmin.

Greedy Long Legs
The Greedy Long Legs is very similar in appearance to the Beady Long Legs, but its entire body is gold in color, it has triangular blue markings on its leg segments, and it has spikes covering its feet. The sphere that makes up its body can be lowered on a chain from where the legs intersect, and can also be opened into two halves. Unlike other arachnorbs, the Greedy Long Legs moves only in cardinal directions, and never moves diagonally. The Greedy Long Legs' signature attack is to lower its spherical body on its chain and use it as a wrecking ball, which will move along with the beast and smash Pikmin in its path.

Heavy Tank-at-Legs
The Heavy Tank-at-Legs is an arachnorb that resembles a moving tank. If threatened, it will shoot out slow moving shells that create extremely large explosions on impact; being invulnerable to attack as it shoots out bullets.

Heavy Weapons Legs
The Heavy Weapons Legs is a species of arachnorb that highly resembles a Man-at-Legs, but is red in color with a large red eye and carries both a machine gun and shotgun. It uses the machine gun to fire at distant targets with a steady barrage of bullets, and it uses the shotgun in close combat, often with devastating results.

Hex-at-Legs
The Hex-at-Legs is a six-legged arachnorb capable of walking along walls and ceilings with ease. It also has a larger, flattened area attached to its abdomen, giving it a top-like appearance. It is incapable of stomping onto Pikmin thanks to its much smaller feet. It carries its abdomen higher off of the ground, making it unreachable. After a while, it will climb up the walls and move around on the ceiling, completely out of sight except for its shadow. When a leader or their Pikmin are underneath its shadow for long enough, it will drop down and slam onto the ground, causing a tremor to occur which can briefly paralyze the leader if they're still on the ground.

Luminous Long Legs
Structurally similar to its close relative, the Beady Long Legs, the Luminous Long Legs' exoskeleton is a shiny black color, and its head, feet, and the joints of its legs are able to glow brightly. Whenever this creature stomps the ground, it creates a small flash of light that startles Pikmin within the radius and sends them scattering.

Lunar Long Legs
The Lunar Long Legs is an enormous arachnorb with a small satellite for a head and four moss-covered boulder feet. The actual head is bright purple; it is surrounded by dirt, grass patches, and rocks and volcanoes. After taking sufficient damage to the legs, the creature will shake off Pikmin and gravitate the group toward its lunar surface. It can erupt local volcanoes and engulf a great deal of the surface in lava, shoot geysers or rain its clouds to drench the area in water, have its storm clouds strike lightning onto the surface, outgas poisonous gases or pollutants, or reach up one of its legs to stomp on a leader.

Mamuta-at-Legs
The Mamuta-at-Legs is an arachnorb built like a Mamuta. Any Pikmin it shoots out will be sprouted and turned into flower Pikmin. The creature is entirely harmless.

Man-at-Legs 9000
The MAL 9000 is a highly advanced version of Man-at-Legs. The plating covering the creature is unaffected by Pikmin attacks, and the creature's only weakpoint is its single red ocular lens. The weapon wielded by the MAL 9000 is strong enough to punch through cover.

Man-at-Legs 2.0
The Man-at-Legs 2.0 is an upgraded version of the Man-at-Legs, being faster and more powerful when attacking.

Man-at-Legs
The Man-at-Legs, unlike most other known arachnorbs, is a biomechanical creature and has very spindly feet that can't squash Pikmin. It moves around quickly and stops only to use its blaster-like weapon to retaliate when it has been agitated with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. These enemies are usually found surrounded by barriers and obstacles that can be used as shields against the blasts.

Man-at-Legs Alpha
The Man-at-Legs Alpha is a large, gray metal arachnorb. It functions like a Man-at-Legs, but is much more faster and powerful.

Man-at-Legs EX
The Man-at-Legs EX is a stronger and more sentient version of the Man-at-Legs. Along with firing bullets, it also has a sawblade melee attack and can suck up Pikmin to turn them into Mushroom Pikmin. If dealt enough damage, the creature will become Robotimar, a robotic version of Olimar which will attack the group with bullets and other weaponry.

Marble Man-at-Legs
The Marble Man-at-Legs is a marble version of the Man-at-Legs. If it shoots at a Pikmin, they will be sucked into the arachnorb, until they are digested and killed.

Mini Long Legs
This miniature species of arachnorb is a rarity. It appears from a distance, but it will crawl away after a while and out of range. It doesn't offer seeds or value, but it does drop nectar upon death.

Minute Legs
The Minute Legs is a precursor of Man-at-Legs. The Man-at-Legs was a more advanced version of this model, which has an extremely inaccurate aim and is a mindless enemy that acts upon some kind of mechanical instinct.

Mom-at-Legs
The Mom-at-Legs is an arachnorb that heavily resembles a spider. Along with shooting bullets, the creature can also lay eggs which spawn Baby-at-Legs to attack the captain.

Mossy Long Legs
The Mossy Long Legs is bumpy and brown, covered in green moss. Plants and mushrooms grow on it in small patches. The Mossy Long Legs walks slower than the Beady Long Legs, but it has an additional attack: when it ducks down, it also opens up its main body as if it died, dropping a blob of acid onto anything below it.

Onion-at-Legs
The Onion-at-Legs is an Onion arachnorb that will wander around and shoot out ten Pikmin seeds before self destructing.

Pik-at-Legs
The Pik-at-Legs is a Man-at-Legs that has been overtaken by parasitic Pikmin, much like with the Bulbmin. Every group of young Pik-at-Legs is led by one mature individual that will attack Pikmin and leaders on sight. They can be taken out of caves in which they were found when a certain upgrade has been collected, and they then can be stored in the ship. Unlike most other Pikmin types, a group of Pik-at-Legs can survive being left behind after sunset and can be recovered the followed day.

Planetoid Long Legs
The Planetoid Long Legs is an enormous yellow arachnorb. Due to its sheer size, the Planetoid Long Legs' entire body cannot be seen at once. Its feet are the main focus of the fight against it, and its main body can be seen when phase one of the battle comes to an end. During the end of the fight, it releases a Defense Turret, a creature that resembles an Armored Cannon Beetles.

Powered Man-at-Legs
The Powered Man-at-Legs is a powerful arachnorb. Although it behaves like a normal arachnorb, it is invincible to all attacks. To defeat it, the player must go around and destroy generators around the map to  power down the creature.

Prismal Long Legs
The Prismal Long Legs is a glass like arachnorb that is found in caves. It is a much stronger and faster version of the Beady Long Legs.

Puffy Long Legs
The Puffy Long Legs is a member of the arachnorb family that relies heavily on poison to deter or kill its attackers. Every step it takes results in a cloud of poisonous spores bursting outward around the foot that hits the ground. Another of its attacks is opening its spherical central body, out of which spews poisonous spores.

Quicker Long Legs
The Quicker Long Legs moves at five times the speed of a Beady Long Legs. When its health reaches one-quarter, the Quicker Long Legs will execute a devastating attack where it will spin like a top on the spike underneath its main body, extending its legs to hit and kill nearby Pikmin. It will only use this attack once, and plenty of time is provided to get away. After it rises to its feet, the Quicker Long Legs will reduce its movement speed for the rest of the fight against it.

Raging Long Legs
The Raging Long Legs bears a resemblance to the Beady Long Legs in overall body structure but has bigger, hairier feet, a larger body, is shiny and black with purple bands, and moves more slowly. Like the Beady Long Legs, if it is harmed enough that it becomes agitated, it shakes any attacking Pikmin off and starts stomping madly. This is extremely dangerous since its feet are very large, and Pikmin take a little time to get up after they are shaken off. Its body is so large, however, that any kind of Pikmin can be thrown without waiting, and dodging it should be a rather trivial thing, so it isn't hard to defeat as long as Pikmin are called back before it rages.

Reservoir-at-Legs
The Reservoir-at-Legs is a species of arachnorb that resembles a form of water tank. The creature will shoot out spirals of water in an attempt to drown the captains Pikmin.

Royal Long Legs
The Royal Long Legs is similar to the Beady Long Legs in terms of appearance and behavior, but it has a purple-colored body with a crown on top of it. The only difference in a battle against it is its crown, which can impale Pikmin that land on it.

Savvy Gourmet Legs
The Savvy Gourmet Legs is a large, greedy arachnorb that inhabits kitchens. The creature has a steel armored center and smashes its feet around to attack Pikmin. Its feet resemble various kitchen utensils, and half of its orb is protected by a helmet. Yellow and Winged Pikmin are best suited for this fight due to the Gourmet Legs height.

Shaggy Long Legs
The Shaggy Long Legs is an arachnorb that has a general body structure similar to that of the Beady Long Legs, only black, like the Raging Long Legs. It is unique in that it has hair covering its joints, feet, and body. The hair and overall body color vary depending on the area in which it is found. In order to defeat this beast, Pikmin must climb up its legs, and when they reach a hairy joint, they will stop to attack it. Once the hairs are cleared, the Pikmin can move on to the leg's other joint and remove the hairs there. When a joint is cleared, however, the creature will shake its leg, throwing the Pikmin down. After the main torso's hair falls off, it finally becomes vulnerable to heavy damage.

Skater Dwebber
The Skater Dwebber is small, yellow Dweevil-like creature that skates on the surface of water. If threatened, it will ram into Pikmin, causing them to wither.

Snowy Long Legs
The Snowy Long Legs is a blue-colored, more volatile variant of the Beady Long Legs. It is an arctic arachnorb, and so it can use ice-based attacks. After taking a fair amount of damage, it will open up its body as if it died, but it will release liquid nitrogen.

Spindly Long Legs
The Spindly Long Legs is an arachnorb with spiked feet and spikes covering its main body. It is fierce, but its spikes make it so it can only kill a few Pikmin at a time.

Stamping Long Legs
The Stamping Long Legs is an unused arachnorb with a foot for a head. It is assumed it would smash the arena with its orb like foot head as well as its feet.

Stone Long Legs
The Stone Long Legs is a spider-like creature and is the larval stage of the Beady Long Legs. Its shell is gray and appears to be made from a stone-like substance, rendering it impervious to anything but bomb rocks.

Supercharged Man-at-Legs
The Supercharged Man-at-Legs is an upgraded version of the Man-at-Legs with a black and yellow plating. It shoots extremely fast and moves much more faster. However, its health now slowly drains when it awakens.

Swampy Long Legs
The Swampy Long Legs is a large arachnorb that has an adhesive coated body to deter attackers.

Tarpit Long Legs
The Tarpit Long Legs is black in color and has a red triangle on its abdomen. It will stomp around its arena, splattering mud or tar in the places where there is none, like dirt and cement. This arachnorb will go outside of its arena after a set amount of time.

Twin Man-at-Legs
The Twin Man-at-Legs is an arachnorb that can split into two. The creature acts as two Man-at-Legs, with the same attacks. Along with this, they share the same healthbar.

Voltaic Man-at-Legs
The Voltaic Man-at-Legs is an arachnorb with black metal plating. It shoots out volts of electricity to shock and kill Pikmin. It is also accompanied by Anode Beetles, which will create electrical barriers that charge up the arachnorbs electric barrier around it. This makes Yellow Pikmin preferable to fight it.