Pikmin: Attack of the Breadbugs

Plot
Since Captain Olimar longs to return to the Pikmin Planet, and he decides to return, and with me! When he returns to find that something happened to the Pikmin Planet. Where he landed, the ground appeared to be made of bread. Then he knew exactly what happened: The Breadbugs struck back. They have appeared to have taken over the planet, but he does not know what. I had a theory: Something underground is causing all this. I also wrote that Breadbugs have taken over the Pikmin Planet to show they aren't extinct, and there are also new species. As I write this, two Breadbugs walk in the distance, carrying a red pellet. this means there IS some Red Pikmin around somewhere. Olimar hears sobbing behind some shrubs. There him and I find one single Red Pikmin. It says he is very happy to see Captain Olimar again. So, it decides to join me and Olimar. It said it know where it's Onion is. it will run ahead, so you'll have to chase it. Once you find the Onion, a wall will crumble, revealing another pathway! Go in there, and you will find a Blue Pikmin, and it's Onion. Another wall will crumble, revealing another pathway. Go in there, and you will find a Yellow Onion, but no Yellow Pikmin. You will hear a crack, then explosion, downing a Rock Wall. Go in that path, and a Yellow Pikmin will be cornered in a dead-end. Every time you find one of these three Pikmin species, there will be:


 * Three 1 Pellets
 * Two 5 Pellets
 * One 10 Pellet

After that, you should have 81 Pikmin in all. Later in-game, you will meet numerous kinds of Pikmin.

Controls

 * Analog stick = move around
 * A button = punch/ pick Spray weed/ throw Pikmin
 * B button = call Pikmin/ whistle
 * C stick = swarm Pikmin/ move Pikmin
 * X button = dismiss Pikmin
 * Y button = switch Captains
 * Control pad = use Sprays
 * L and R buttons = change camera angle/ two-dimensional view
 * Start button = brings up menu
 * Z button = not programed
 * BLOCKS NEEDED = 26
 * RECOMMENDED MEMORY CARD = a blank memory card with no other data

Modes
These are the game's modes.

Forever Mode: This mode lets you play all the maps from Pikmin, Pikmin 2, and this game. The maps have NO TIME LIMIT at all, thus being called Forever Mode. This has an exit option on the menu, so don't worry.

Challenge mode: This mode has three options for Pikmin, Pikmin 2, and this game. it has all maps from the previous games and Pikmin: Attack of the Breadbugs.

Story Mode: Play Pikmin: Attack of the Breadbugs.

Level Creator: This mode is unlocked at the beginning, and you will get more flooring if you encounter more terrain. Example: If you meet rocky terrain, then you can use rocky terrain in Level Creator. You can make overworld and underground levels. You can use plants/ enemies you have encountered in Story Mode so far.

Piklopedia: This mode lets you view specimens and treasures you have encountered and collected in Story Mode. All species can be viewed in Piklopedia. You can still throw Pikpik Carrots at the specimens. Sometimes the enemy specimens will get annoyed and eat at a faster pace, if you continuously throw Pikpik Carrots on it.

Above ground
Land of Wonders

Under ground
Dangerous Depths

breadbug
This beta element lets you play as a Breadbug.

badbug572
This is the opposing Breadbug.

strangeman
This beta element is for misc testing purposes only.

pikminfanatic23
This beta element is only meant for testing purposes.

darkness_among_us
This beta element is for levels being pitch-black.

Ending
Captain Olimar flies away from the Pikmin Planet, happy that he was able to help the Pikmin, but slightly disappointed that he had left the Pikmin once again. The screen shows Olimar flying towards Planet Hocotate. The screen fades black, and shows the credits. During the credits, different pictures of things that happened on the Pikmin Planet and Planet Hocotate will be shown.