Mushroom Pikmin

Mushroom Pikmin, also known as Zombie Pikmin, Puffmin or Toadmin, are Pikmin that are under the control of a Puffstool. These odd Pikmin, as with the Puffstool, are only seen in Pikmin 1. The spores of the Puffstool cause affected Pikmin to morph into a strange form known as "zombification". Their skin colors turn a dark shade of purple, their eyes get dead-looking with less visible pupils, their facial features become thin, black mouths and an orange-brown mushroom cap grows over their leaf/flower. Mushroom Pikmin each have the same stats as they did before they were turned, including attack power and resistance to hazards. They follow Captain Olimar and attack him until he shakes them off or loses all of his health. If Captain Olimar is not being attacked, you can usually find them dancing around the Puffstool. These Pikmin will also attack normal Pikmin and vice-versa, but as they can both be killed, this attacking will simply decrease your overall population. Mushroom Pikmin will eventually turn back into their normal forms after a while.

Pikmin 4
In Pikmin 4, Mushroom pikmin are actually a help this time more than a hindarence. They will help Olimar instead of attacking. They are ontained through Mushroom Candypop buds. They have to high attack power of reds, and they have the poison resistance and the poisonous ability of white pikmin. Other Pikmin will not attack the toadmin, so it is safe to have normal pikmin and toadmin in the same group.

Pikmin Forever
Mushroom Pikmin in Pikmin Forever are now a friendly Pikmin type discovered in the Mycelial Burrow; they are the fifth type to join Olimar. They have bioluminescent mushroom caps that can help light up dark caves. When Mushroom Pikmin are prepared to be thrown, their cursor can travel twice as far, since Mushroom Pikmin can bounce off their caps and travel up to two throws' distance. Their rubbery caps disallow them from latching onto most enemies (they bounce off like ), but they stand a better chance than other Pikmin of throwing off an enemy's balance. The presence of Mushroom Pikmin in a group will begin to marginally enhance the speed and attack power of other PIkmin (by a percentage equal to one-third the Mushroom Pikmin: 99 Mushroom Pikmin will augment another Pikmin's strength and speed by 33%).

Mushroom Pikmin have a Mushroom Onion, and their identifying color is cyan. They have 3 maturity stages, but these are reflected in the size, color, and brightness of their mushroom cap: "leaf" is smallest, dimmest, and white; and "flower" is largest, and brightest, and cyan. They are most easily controlled by Loucap. Their mushroom caps do not glow in daylight.

In Pikmin: Return to the Distant Planet
In Pikmin: RDP, Mushroom Pikmin act like bulbmin, following a Puffstool around. The only difference is that they attack Olimar and if Olimar shakes them off, they will run back towards the Puffstool. When the Puffstool is Defeated, the Mushroom Pikmin will turn idle until whistled by Olimar or another Puffstool comes around. Mushroom Pikmin have average attack, but they have a slight but noticable faster attack speed and walk speed than other Pikmin. Mushroon Pikmin are also immune to pollution, a hazard in Pikmin:RDP