User talk:Neocraftz1553

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Welcome to Neocraftz1553's User Talk Page!

Hey, !
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03:06, 23 December 2015 (EST)

Old Stuff


CoolPikifan4 13:34, 14 January 2016 (EST)

Hey
Hey, Neocraftz. It makes me happy too see that you have great enthusiasm towards Pikmin: Attack of the Breads. However, I have taken a break from that fanon game, and have begun working on Pikmin: Infection in Progress. I will provide further details on the Territories once I begin working on PAOTB sometime in the future. And by the way, begin getting into the habit of using some form of signature at the end of your messages. I have a heck of a time finding and responding to you. Have a great day!

Ok, I will use the signature once I figure out how to do stuff like that, link pages, add pictures and whatnot. I could also help you in PIIP if you want. ~Neo~

You forgot to add to the Images/Render folder of your's Pikifan4 14:07, 17 January 2016 (EST) yknow the one with Captain Olimar on your main page Pikifan4 17:32, 18 January 2016 (EST)

Update
The update for the expansion pack brings TONS of new things: Fixed animations for pikmin that attack faster/Slower, New pikmin, and more! Download it here 14:22, 28 December 2015 (EST)

Test Maps
I have made some test maps for Espyo's Engine. Here they are

Some stuff
Hi Neocraftz1553. I just wanted to let you know I cleaned up some stuff on your game page and on the Acidic Dumple page. By the way, I noticed that when you make links, you tend to use the single bracket links. Those are used for external websites. Instead, please use double brackets ( [[ ) when linking to other pages here on the wiki, okay? And finally, I recommend that you move your engine-related stuff to your userpage, as it makes your talk page quite cluttered. Thanks! Anyway, good luck with your game and the engine stuff! If you need any help, you can always ask me. 21:33, 28 December 2015 (EST)

Pikmin Icons
Hey Neocraftz1553! I've created the icons for the Pikmin types you wanted. Let me know if you'd like any changes! I'd recommend adding links or a category to these files once you have a category for the game these go in. If you need help with that, ask me or anyone else, we're all happy to help!

As far as recording a video of how to make a Pikmin, I first must tell you I didn't create my Pikmin models entirely from scratch. I used a website called The Models Resource, in which people publicly rip models from video games as downloadable files for non-commercial use. I used either the character or trophy Pikmin from Super Smash Bros. Brawl as templates for the Pikmin I've created. I can upload a video, but still just letting you know, that's where I start for Pikmin models. Although, I've just recently created an entirely posable Red Pikmin based off of the Brawl model, and I'm definitely trying to create a video to show its features. Scruffy 08:48, 30 December 2015 (EST)

Ok, thanks for the icons. Also, thanks for the model resources page, it will really help later on.

Thanks!
Thanks for the improved map of Zen Garden, even if you missed two details... not that they were obvious anyways XD It still looks fantastic! -- StarWolf of the Cosmos 19:03, 31 December 2015 (EST)

Okay, that's cool. But where exactly can you go to download the engine? --StarWolf of the Cosmos 19:31, 31 December 2015 (EST)

Well, I'll try to wait until next year XD (jezz that was awful XP) thanks for all the help Neo! ~StarWolf

Renders
Hey Neo! Your renders look fantastic, and I am wondering how you created them. Can you tell me what program you used to make them? Thanks!

Pikmin Return Idea's
Hey man Pikifan4 14:02, 17 January 2016 (EST) here i saw Pikmin Return and i have an idea. I putting it here since it doesnt have a talk page yet so here. I Like the idea but how would the capture more creature's work? Is there like a feature where Pikmin carry corpses to the ship or is it a net feature where the creature is kept alive then moved to the Ship? Also when does it take place and are you/the player a Hocotation? Make it so the previous 9 types (Red Pikmin, Yellow Pikmin, Blue Pikmin, Purple Pikmin, White Pikmin,  Rock Pikmin,  Winged Pikmin, Bulbmin, and Mushroom Pikmin) return. Some treasure Idea's are (Insert Time Telling reference here) (A disc for a Pikmin Game), a Petrified Bread Bug (Dwarf Bulborb Kninknak/weird figures made by Agastuma or whatever its called for Pikmin 2), and the Fate of Captain (Olimar Amiibo). Just some thought.

Purple Pikmin
The Purple Pikmin in the Pikmin Community Fangame looks great. Pikifan4 11:45, 21 January 2016 (EST)

Hey There
Hey there neo. How do you think I did on the latest addittion to the community fangame. Let me know as soon as possible.

Re: Guild of Bulborbs
Hey! Sorry if I took a while to get back to you. You can join the Guild of Bulborbs if you would like too, however, there are far too few members for it to act effectively and it is kinda shelved unless overall wiki activity improves. You can join if you would like, but there will likely be no other active members. As for my hiatus, I am not actively editing the site most of the time, but I try to keep an eye on the wiki and respond to any messages, so I'll still be around if you need help!

Helping With PIP
I've read your message, and I've looked at what you have rendered. And your offer to help me with my game is very tempting. As a matter of fact, I'd like you help help visualize the game a bit. Thank you, and have a good day.

Textures
Wow dude, that looks AMAZING! Sorry I didn't respond, school's been keeping me away from the fanon. And yes, I do have Gmail. It is lwol637@gmail.com, but I don't check it often. Thanks again!

Re: Nice work on the main page!
Hey, thanks! I actually had some time yesterday to update everything and clean the polls. I'm still not done fixing the poll system to match the one at Pikipedia, but it's definitely much better right now. I'm not really working on my fangame at this point, but if you have ideas, I'd love to discuss them on the IRC. And yeah, you can send me the prerenders if you'd like.

Also: when did you ask me to point out mistakes? 20:24, 2 April 2016 (EDT)