Raid

=In fanon games=

In Pikmin Evolution
Raids are a reocurring event found in Pikmin Evolution. These event revolve around a large horde of hostile enemies attacking a populated settlement, breaking through the area's infustructure. While raids are somewhat random in when they occur, the difficulty and size of the raid can be determined by several outside factors:

Large Population: The biggest cause of raids are when a settlement becomes particurally large in comparison to other settlements. Usually the larger the population proportion the more larger and difficult the raid becomes. If every settlement propotionally become more equal with one another in terms of population, the less likely raids will occur.

Polution: Raids occur more frequently if the settlement they attack is heavily polluted in proportion to population. Oftentimes this condition also influces what enemies will attend thsi raid, as heavily polluted cities attract enemies who utilize elemental hazards in their attacks.

Enviromental Balance: It seems the enviroment also detemines how often a raid will occur. Of note it seems that if a settlement is found in a desolate area more scavegers will attack the settlement, and likewise if the settlement is found in a more lush area, more predatory creatures will attack.

When a raid occurs a large red warning message will appear on the location of where the attacked settlement will be, meaning it's an urgent matter for the player to head to said settlement to fight off the raid. Raids consist of multiple waves of enemies trying to destroy a settlement's power station, if that were to occur the settlement with be lost permanently. The goal of the player is too defeat enough enemies so as to cause the remainder to leave. However be careful as sometimes raids will have a final push featuring a unique Raid Boss enemy that you have to fight. Often these Raid Bosses are substantially more difficult than most standard enemies in the game, requiring more advanced tactics to defeat. While a raid can bring much destruction, the large amount of resources the event produces can be used to further upgrade the infastructure of settlements, allowing one to better prepare for future raid events.