Tin Labyrinth: Difference between revisions
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===After The Vision=== | ===After The Vision=== | ||
Olimar wakes up with his cohorts all worried about his safety. He passed out when he touched the rune, and it disappeared as soon as he woke up. Olimar decides that the vision is just a dream, and moves on to escaping the cave with his crew. | Olimar wakes up with his cohorts all worried about his safety. He passed out when he touched the rune, and it disappeared as soon as he woke up. Olimar decides that the vision is just a dream, and moves on to escaping the cave with his crew. | ||
*Continue story: [[Placid Plains#After Tin Labyrinth|Placid Plains]] | |||
Revision as of 22:21, 2 February 2022
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Tin Labyrinth | |
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Artifacts | x?? |
Location | Placid Plains |
Overall theme | Ore mines |
Sublevels | 3 |
Hazards | Poison, Acid |
Tin Labyrinth is the second cave in Pikmin: Echoes of Eternity. It has three sublevels, with poison and acid hazards. Green Pikmin are found here.
Plot/Progression
The player treks through the cave like any other. On sublevel two, 20 Green Pikmin are found near an Onion Golem. The player must use the Green Pikmin and White Pikmin to traverse the acid and poison hazards. Olimar and co. find a Giant Acidic Toxibeetle at the end of the cave, and can defeat it to produce the Barren Effigy.
Olimar inspects the effigy, noting that it looks like a Hocotatian. He turns it around, and finds a glowing rune on its back. He touches it, and his vision blacks out. This is what he sees next.
After The Vision
Olimar wakes up with his cohorts all worried about his safety. He passed out when he touched the rune, and it disappeared as soon as he woke up. Olimar decides that the vision is just a dream, and moves on to escaping the cave with his crew.
- Continue story: Placid Plains
Overview
Enemies
- Sulking Sneedle × 12
- Maggrub × 20
- Acidic Toxibeetle × 5
- Giant Acidic Toxibeetle × 1
Flora
Materials
Collectibles
- Deseri × 50