Wistful Wild (Pikmin 251)

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Wistful Wild (Pikmin 251)
Pikmin discovered Yellow Pikmin, White Pikmin
Caves 4
Treasures 6
Hazards Fire icon.png Electricity icon.png Water icon.png Poison icon.png
Obstacles White bramble gate icon.png Fire black bramble gate icon.png Stick bridge icon.png Burgeoning Spiderwort mold icon.png Clog icon.png P2 Electric gate icon.png File:Gas pipe icon.png P2 Paper bag icon.png P2 Seesaw block icon.png Water body icon.png

The Wistful Wild is the first area in Pikmin 251, despite being the last area in Pikmin 2. It continues to take place in an autumn forest, with only minor changes in geography. The player is brought there soon after beginning the story, following the opening cutscene on Hocotate. The Wistful Wild is where Yellow Pikmin are discovered, and where the first treasure is found. White Pikmin are also discovered in one of its caves. Like the Valley of Repose, short two-day tutorial will take place, though the game will expect that the player has played Pikmin 2 prior.

Plot

Olimar and Louie return to PNF-404 to salvage treasure and pay off their company's second debt. The Wistful Wild is chosen as their first destination, likely due to the fact that all other areas have changed and become unfamiliar. Louie lands the ship, but a collision causes Olimar to eject in the process. While separated, Louie discovers Yellow Pikmin and Olimar discovers the Yellow Onion. Both captains use their given resources to overcome a paper bag and reunite. Their number of Pikmin also allows them to claim the Grain Grenade and end the day. Afterwards, the crew explores the Abandoned Toybox for the Whimsical Radar, which allows them to advance to the Flooded Fields. The Red Pikmin discovered there allows the group to return to the Wistful Wild and tackle the Ivory Metalworks, where White Pikmin are found. These Pikmin later open up access to the remaining two caves once the captains are ready for it.

Overview

The Wistful Wild carries a strong autumn theme with its use of Foxtails, dead figworts, and other orange plants. The area consists of a short loop from the landing site and back again, made up of pathways and circular spaces reminiscent of the Impact Site and The Final Trial. Ground varies between bare soil and leaf litter. Stumps, rock, and some metal structures make up wider areas or act as barriers. The section near the Gambler's Den utilizes hollow bamboo and marks the edge of a bamboo grove or forest. A slanted piece of bamboo serves as a one-way exit towards the landing site, existing as the strongest change in elevation in an otherwise horizontal map. Two small lakes are present, one of which can be drained.

Key sections

North from the landing site is a short, hollow stump where the Yellow Onion is first seen. An Emperor Bulblax claims the stump as its arena on day eleven.
South from the landing site is a seesaw block useful for accessing a ledge where a red Burgeoning Spiderwort grows. The spot is guarded by a Silver Bulborb, which holds the Salted Swirl. The counterpart block needed to reach this ledge is just past the Northern stump.
Northeast from the landing site is the Abandoned Toybox and a circular zone blocked by a fire bramble gate. This section was once a landing site in Pikmin 2, but is now a resting gathering spot for Silver Bulborbs. The Energizing Silo and Ivory Metalworks can be found here.
West from the landing site is the Aquatic Depths and a pool of water blocking both it and access to the Gambler’s Den. This is considered the last stretch of the Wistful Wild; Blue Pikmin are needed to clear the water and access both caves.

Caves

Cutscenes

Cutscene Image Trigger Description
First Visit [[File:|px]] Follows the opening cutscene. Olimar and Louie return to the Wistful Wild. Louie discovers Yellow Pikmin.
Discover Yellow Pikmin [[File:|px]] Whistle the Yellow Pikmin fighting the Dwarf Painted Bulborb. A Yellow Pikmin pauses and looks at Louie while the ship describes it.
Olimar Located [[File:|px]] Defeat the first enemy, a Dwarf Painted Bulborb. Wait a few seconds afterwards. The ship announces that it has located Olimar. The player can now switch to their perspective.
Olimar's Status [[File:|px]] Switch captains for the first time. The ship contacts Olimar and explains that a paper bag separates him from Louie.
Yellow Onion [[File:|px]] Discover the Yellow Onion. The ship reminds Olimar of onions and their purpose. A seed pops out of the onion and Olimar is visibly surprised.
Grow Yellow Pikmin [[File:|px]] Produce a Yellow Pikmin. The ship draws attention to the Onion's ability to create pikmin.
Paper Bag [[File:|px]] Have Olimar contribute to weighing down the paper bag between him and Louie. The ship is impatient and asks the crew to work faster in reuniting.
Olimar and Louie reunite [[File:|px]] Weigh down the paper bag seperating the two captains The ship applauds crew's efforts and suggests that they explore.
Grain Grenade [[File:|px]] Approach the Grain Grenade The ship draws attention to the object, happy that they have already found treasure.
Grain Grenade Collected [[File:|px]] Collect the Grain Grenade The ship confirms the identity of this treasure and ends the day.
Gate Cleared [[File:|px]] Clear the first bramble gate The ship expresses their amazement of Pikmin and their ability to clear obstacles.
Discover Cave [[File:|px]] Discover a new cave The ship reports their initial analysis of the target cave.
Collect Treasure [[File:|px]] Collect a treasure The treasure is taken by the ship and analyzed.

Objects

Treasures

Enemies

Obstacles

Vegetation

Other