From Pikmin Fanon
This article relates to the official games. See Pikipedia's "Bulbmin" article for more official information.
Pikmin 2 icon.png
Bulbmin (adult) The icon used to represent this parasitic Pikmin host.
Parasitic Pikmin host
P2 Bulbmin adult.png
Scientific name Parasiticus pikminicus
Family Grub-dog (unofficial)
Bulbmin (juvenile) The icon used to represent this parasitic Pikmin host.
Parasitic Pikmin host
P2 Bulbmin juvenile.png

Bulbmin are a parasitic species of Pikmin that resemble bulborbs, hence the name. An adult Bulbmin, resembling a Red Bulborb, is followed by up to ten juvenile Bulbmin, which resemble Dwarf Red Bulborbs, both with a stem atop their back. They wander about, patrolling an established path. The adult Bulbmin is quite aggressive, and when the adult Bulbmin is defeated, the juvenile Bulbmin will panic until whistled, at which point they will join the leader's squad. At this point, they can be used like normal Pikmin. They are resistant to all fire, electricity, water, and poison. As beneficial as their abilities may seem, they cannot leave the caves with the group, for an unknown reason.

In fanon games

Below this point is where users place their version of Bulbmin.

In Pikimon

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This article or section presents information pertaining to Pikimon, a fanon game created by Lazer.
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Move list
  • Start - Headbutt
  • Start - Bite
  • Lv. 10 - Dash
  • Lv. 13 - Creepy Fleet
  • Lv. 15 - Tickle
  • Lv. 17 - Sugar Rush
  • Lv. 20 - Trip
  • Lv. 24 - Attract
  • Lv. 25 - Crunch
  • HM01 - Strength
  • None

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Darryl Omg.
Bulbmin P2 Bulbmin adult icon.png
P2 Bulbmin adult.png
Scientific name Pikminidae parasiticus
Family Pikmin (parasitic)
Grub-dog (bulborb)
Weight 7
Seeds 10
Max carriers 17
Attacks Eats Pikmin
Bulbmin P2 Bulbmin juvenile icon.png
P2 Bulbmin juvenile.png
Scientific name Pikminidae parasiticus
Family Pikmin (parasitic)
Grub-dog (bulborb)
Resistances Being eaten, sunset
Attack Above average (in caves)
Average (surface)
Mobility Below average
Throw Average
Digging speed Average
Hitting rate Slow
Carrying capacity 1
Candypop None

Bulbmin are a returning "Pikmin" type in Pikmin 2... Again?, this time completely reworked due to the Glow Pikmin's appearance. They are first found in one of the Giant's Playground's caves, the Fortress of Bricks, where both the adults and their young are found. The Bulbmin is a Red Bulborb, but sprouting from its back is the Pikmite's vermillion, potentially pink-petaled stem. The stem also glows tan rather than green while the Bulbmin is idle, due to the appearance of the Green Pikmin. For adult Bulbmin, which are roughly half the size of a Red Bulborb, the stem is shorter due to their larger size compared to their young, and for juvenile Bulbminwhich are roughly the size of a Pikmin of average size and build, have longer stems. Bulbmin have a unique voice, being the same as the Red Bulborb's but higher-pitched, and the juveniles have unique animations due to their unique body shape. Upon death, Bulbmin release a vermillion-colored soul that looks to be a mix between those of Pikmin and enemies, presumably from both the host and the Pikmite, as the Pikmite dies upon the expiration of its host. Due to the Pikmite and its host being separate entities, Bulbmin lack an Onion, akin to their Pikmin 2 incarnation. As well, Bulbmin are only found in caves, but can be brought out of them, to the surface, where they can be stored in the Hocotate Ship. Judging by the dialogues and how Pikmin 2... Again? takes place in an alternate universe, Bulbmin, alongside the Waterwraith, were never discovered before its events; for the Bulbmin, this is due to its drastic changes.

The adult Bulbmin retain their habit of wandering an area with the juveniles following it, similar to the Spotty Bulbear. While the juvenile Bulbmin accompanying it won't attack leaders or their Pikmin, the adult Bulbmin will, and can eat Pikmin at an alarming rate despite its size and health. The juveniles, on the other hand, have many changes regarding their behaviors as compared to their parents. While they still run around in panic upon their parent's death, they are no longer resistant to fire, water, electricity, and poison, and explosions, acid, crushing, and fog are instantly fatal to them as with other Pikmin types. However, they can not be eaten, and are ignored by enemies unless they attack; the only exception is with the Pesky Grabbit, which always targets juvenile Bulbmin. Juvenile Bulbmin have below-average speed and, because of their lack of arms, are incapable of latching onto enemies, bouncing off them instead. Upon landing from bouncing off a target, a juvenile Bulbmin will proceed to bite at it from the ground, dealing above-average damage but at a slow attack rate comparable to the Green Pikmin's. Thus, they are essentially useless against airborne enemies and enemies with elevated weakpoints. On the surface, however, they inflict only average damage. Perhaps the biggest change the juvenile Bulbmin has undergone is the health system it now has. A juvenile Bulbmin's health will go down every time an enemy attacks it or it is knocked to the ground, and hazards will steadily drain its health until it is whistled. Any that are hurt will steadily recover health over time, or instantly fully heal upon drinking nectar. When buried in the ground, which can only be accomplished by enemies capable of doing so to Pikmin, juvenile Bulbmin will not automatically advance in maturity over time as other Pikmin types do; this is due to the Pikmite being within the host, rather than pulling nutrients from the ground the host is buried in. As such, the rarest maturity for a Bulbmin to be is the bud stage, which can only be seen by reverting it a stage from the flower stage. Like Glow Pikmin, Bulbmin are rejected from candypop buds, looking around confused after being spat out; this is for the same reasons as to why a Bulbmin Onion does not exist. Lastly, Bulbmin can survive sunset if left behind, and can be found in the area's landing side the following day. Upon death, a juvenile Bulbmin will collapse and disappear into a puff of harmless blue-and-purple gas, akin to when an enemy dies.


Olimar's notes

Bulbmin / Pikmin family / Pikminidae parasiticus. "Bulbmin" is the name for Red Bulborbs hosts of a parasitic Pikmin species known as Pikmite, not to be confused with the Hermikmin, another parasitic species that inhabits objects like a shell. The Pikmite starts as seeds, though they can not bury themselves like the other Pikmin species; this is because... their goal is to be eaten. When a Bulborb Larva eats a Pikmite, it will grow inside the host. While its stem is not visible at first, after the Bulborb Larva develops its legs, it develops its signature spots prematurely, a step in the developmental cycle that only occurs when transitioning into adulthood. I don't know what causes that. Anyway, the Pikmite attaches to the host's ganglia and injects endocrine disruptors. The juveline Bulbmin are friendly, and will never attack other Pikmin, or us. However, the adult Bulbmin is as aggressive as any grub-dog species and will attack anything that comes near. The young Bulbmin are never attacked by other Bulborbs unless provoked, since they are still grub-dogs, so other Bulborbs will still recognize them as of their kind. I never expected to see this kind of creature.

Louie's notes

What do I do now??

President's notes

This thing reminds me of a weird dream I had of many Bulborbs with a Pikmin-like stem. I thought it never existed and... Apparently, my dream became true as we can see by the discovery of the Bulbmin.

Hocotate Ship's notes

What kind of odd Pikmin is this? Well, not a Pikmin, but still, I have never seen a bulborb with a stem. I would think this is a new hybrid, but according to the so-known Olimar, it's at least a relief, they are actually Red Bulborbs, but hosts of a parasitic Pikmin species named "Pikmite"... Then... it controls their mind or something. Strange, now the Pikmin are controlling bulborbs now?

Cosmicaptain's thoughts

I would say the creatures not attacking the smaller Bulbmin "charmed" by their cute appearance, because, well, just look at them. Who wouldn't find them cute enough to not attack them? The adults, however, scare me because they aren't friendly, unlike their young.

Unknown commenter's comments

If I ever saw one, I would be horrified, not because I find them scary, but cause I just didn't expect to see a Bulborb with a stem. Well, not only that, but the most basic foe is now your ally, for the juvenile Bulbmin

In Pikmin 3 (Flish version)

Pikmin 3 (Flish version)
This article or section presents information pertaining to Pikmin 3 (Flish version), a fanon game created by Flish.

In Pikmin 3, Bulbmin are seen outside of the bulborbs and serve as enemies that attack leaders. Other Pikmin do not attack them and they do not attack Pikmin.

In Pikmin 3: The Dweevil's Revenge

Dweevils are gaining revenge!
This article or section presents information pertaining to Pikmin 3: The Dweevil's Revenge, created by WooferWoof1.

Bulbmin in Pikmin 3: The Dweevil's Revenge are the same as in Pikmin 2 except that there is a new type of Bulbmin, the Orange Bulbmin. Also, Bulbmin are resistant to ice, but not quicksand.

In Pikmin 4 (BallsAngus version)

Pikmin 4 (BallsAngus version)
This article or section presents information pertaining to Pikmin 4, a fanon game created by BallsAngus.

In Pikmin 4, Bulbmin seem to have adapted to living outside of caves. They are first found after defeating the Giga Bulborb on the first day.

In Pikmin 8: The World Beyond

A New Planet awaits...
This article or section presents information pertaining to Pikmin 8: The World Beyond, a fanon game created by Akram0218.
Bulbmin The icon used to represent this Pikmin.
Bulbmin juvenile sprite.png
Resistance Electricity, fire, poison, water
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

Bulbmin appear in Pikmin 8: The World Beyond. They are found mainly in caves and have a rare chance to be in locations other than them.

In Pikmin Kart

Pikmin Kart
This article or section presents information pertaining to Pikmin Kart, a fanon game created by Blueflower999.

In Pikmin Kart, Bulbmin are items that are rarely found from item boxes. After being thrown, they grab onto a random kart in their range. They'll slightly slow the kart they bit onto, but it is possible to shake them off. They won't fall off if the driver drives into a fire geyser, a body of water, electrical wires, or gas pipes. As with all Pikmin items, the Whistle item can protect a player from Pikmin attacks and steal them for themself.

In Pikmin SP

Pikmin SP
This article or section presents information pertaining to Pikmin SP, a fanon game created by SilvaPik.
PSP Bulbmin.png

In Pikmin SP, Bulbmin are the same as the ones from Pikmin 2, but there is a larger variety of them. They can also be seen aboveground and every type shares a single Onion. The Onion is found in the Leafy Grotto, the second cave in Dim Jungle. Once their Onion is obtained, they may be taken aboveground.

Below is an explanation of what each type does:

  • Bulbmin – standard Bulbmin.
  • Snow Bulbmin – takes five seconds longer for an enemy to eat, due to being covered in short, scratchy hair.
  • Orange Bulbmin – a more alert Bulbmin that dodges out of the way if it is going to be attacked.
  • Bulbearmin – stays closer to leaders and protects them if any enemies attempt to attack them.
  • Purple Bulbmin – has the abilities of Purple Pikmin, but walks with half the speed of flowered Purple Pikmin when at leaf-stage maturity.
  • Fiery Bulblaxmin – deals as much damage as a Red Pikmin.
  • Watery Bulblaxmin – has a fifty percent chance to get away if it is grabbed by an enemy, seventy percent if it is a fire enemy, and forty percent for electrical enemies.
  • Electrical Bulblaxmin – has a thirty-five percent chance to stun an enemy when it is thrown onto one. Does not apply to bosses or electrical enemies.
  • Toxic Bulblaxmin – slowly deals poison damage to enemies that it is attacking. Does not apply to obstacles, hazards, or poison enemies.

In Pikmin: Attack of the Breadbugs

Adorable Breadbug.png
Breadbugs are invading!
This article or section presents information pertaining to Pikmin: Attack of the Breadbugs, a fanon game created by Cheepy-Cheepy.
Adorable Breadbug.png

Bulbmin, in Pikmin: Attack of the Breadbugs, have the same role as they did in Pikmin 2, but they and their respective Onion can be found in the Hidden Territory of the Land of Wonders. Only juvenile Bulbmin are present. As before, Bulbmin are immune to all elemental hazards. However, Bulbmin cannot be accessed until Purple Pikmin are found, as only Purple Pikmin have to ability to demolish reinforced gates. Bulbmin can be extremely useful for destroying the Galactic Breadbug if chosen to be used. However, Purple Pikmin are still mandatory, as only they are able to deplete the Galactic Breadbug's health while it is in its stone form.

In Pikmin: Colonies

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Colonists' Guidebook
This article or section presents information pertaining to Pikmin: Colonies, created by Michaelb958.
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Bulbmin have been given a major redesign for Pikmin: Colonies; they can be found almost anywhere and travel anywhere, come in eight colors, and are much more numerous. Read more here.

In Pikmin: Decayed Leaf

"Every step you take on my planet, every animal slaughtered, every plant destroyed, has an effect on me, Olimar."
This article or section presents information pertaining to Pikmin: Decayed Leaf, a fanon game created by Soundwave.
Bulbmin The icon used to represent this enemy.
Scientific name Parasiticus pikminicus
Family Grub-dog
Carry weight 7
Max. carriers 14
Seed worth 10
Poko value P2 Poko icon.png × 3
Attacks Eats Pikmin

The Bulbmin is a returning enemy appearing in Pikmin: Decayed Leaf. The creature retains its appearance from Pikmin 2. The Bulbmin can only be found wandering about underground, leading smaller Bulbmin. These smaller Bulbmin do not help the adult when fighting, and up to ten can follow an adult. The adult Bulbmin is vicious, being fast and able to eat up to five Pikmin in a single bite. If killed, the smaller Bulbmin will go into a frenzy until they are whistled.

The smaller Bulbmin serve as Pikmin allies, being able to be commanded like normal Pikmin. Bulbmin are immune to every elemental hazard, including the new hazard, oil. Bulbmin do not have any damage multipliers, however. These Bulbmin can be converted into other Pikmin types if thrown into a candypop bud. Bulbmin cannot be brought out of the cave they were found in, making it beneficial to turn them into other Pikmin types before leaving.

In Pikmin: The Pollution

Pikmin: The Pollution
This article or section presents information pertaining to Pikmin: The Pollution, a fanon game created by Pikminwraith.

In Pikmin: The Pollution, Bulbmin is a term for enemies that have killed a Green Pikmin and are transformed into a Pikmin similar to their species.

In Pikmin: Revenge of the Darkfreeze

PRotD Darkfreeze.png The Darkfreeze is back...
This article or section presents information pertaining to Pikmin: Revenge of the Darkfreeze, created by SilverPikmin.
PRotD Darkfreeze.png

Bulbmin in Pikmin: Revenge of the Darkfreeze are the same as in most games, but have a more orange stem and a yellow flower.

In Pikmin: Ultimate Doom

WraithOmniverseLogo.pngUltimate Doom
This article or section presents information pertaining to Pikmin: Ultimate Doom, a fanon game created by Zoadra.

In Pikmin: Ultimate Doom, Bulbmin act the same as they did in Pikmin 2. They can be found in sublevel two of Treacherous Complex, and sublevels five and seven of Perilous Cavern.

In Pikmin: Wide World

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"The world is larger than one may think."
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy.
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Red Bulbmin The icon used to represent this parasitic Pikmin host.
PWW Bulbmin.png
A mature Red Bulbmin.
Family Grub-dog
Areas None
Weight 7
Max. carriers 14
Seed worth 7
Poko value P3 Poko icon.png × 4
Sparklium worth P4 Sparklium icon.png × 5
Battle point value P3 Soul icon.png × 20
Attacks Eats Pikmin, pacifies juvenile parasitic Pikmin hosts
Resistance None
Attack Average (normal hit)
Low (thrown)
Above average (latch-on bite)
Mobility Average
Throw Average
Digging speed Average
Carrying capacity N/A
Candypop None

The Red Bulbmin is a parasitic Pikmin host appearing in Pikmin: Wide World. They are the result of a Red Bulborb being infected by a parasitic Pikmin, and each adult Red Bulbmin can have a random number of juvenile Red Bulbmin following it, ranging from zero to ten individuals. Much like other parasitic Pikmin hosts, adult Red Bulbmin have a random maturity, and so do the juveniles following them. Adult Red Bulbmin can be seen wandering the sublevel of a cave they are found in, usually accompanied by juveniles if not too many other Pikmin are already present, although they can also be seen stopping to rest every now and again. Sleeping adult Red Bulbmin will awaken upon being harmed or touched, but the juveniles wake up much easier and often inadvertently wake up the adults. Up to two adult parasitic Pikmin hosts, regardless of species, may be found hunting together, combining their squads in the process. Any blobs of nectar they come across, they will drink to increase their maturity stage, with adults consuming three-tenths of a blob and juveniles consuming one-tenth. As well, spraying nectar and sprays that affect Pikmin onto them will also affect them. When an adult Red Bulbmin finds a leader or Pikmin, it will walk directly to them to bite them. Leaders will simply be bitten, but Pikmin may be eaten if they aren't saved before it can swallow them. Any juvenile Red Bulbmin following behind the adult during its attack will cower behind it. Like other parasitic Pikmin hosts, adult Red Bulbmin will refuse to harm or kill juvenile hosts, unless its life is at risk, where it will instead hesitate to do so. Additionally, an adult Red Bulbmin may call juvenile parasitic Pikmin hosts of any kind to its side by calling out to them and flailing its leaf, bud, or flower in their direction, although it never incites the juveniles to attack, and it mainly does so to preserve their lives. It can do this even if the hosts it is calling out to are already in a leader's squad. Any parasitic Pikmin hosts following an adult Red Bulbmin cannot be whistled until the creature is defeated. When an adult Red Bulbmin dies, any juveniles following it will fall into a panic. They eventually calm down on their own and become idle, but they can be whistled to soothe them instantly and cause them to join the side of a leader that whistled them. Whistling an adult Red Bulbmin directly will interrupt its movements and attacks as it briefly fights the instinctual response to being whistled. This reaction intensifies with the strength of a leader's whistle, to the point that an adult Red Bulbmin can be virtually immobilized by whistling it repeatedly. As they are the most basic of parasitic Pikmin hosts, both adult and juvenile Red Bulbmin have no outstanding behavioral traits. As with any other Pikmin variety, adult and juvenile Red Bulbmin alike can be twisted into Mushroom Pikmin by spores, such as those from Puffstools, or certain enemies, such as the Ravenous Twistool, although the Ravenous Twistool can fit only the juveniles in its mouth.

Juvenile Red Bulbmin have no specific resistance to any hazard and can't latch onto their targets in the usual way, but they are very useful in combat. They can hit with their stems for normal damage, but throwing them at enemies is their optimal use. When thrown at an enemy, a juvenile Red Bulbmin can either simply bounce off of it for low damage, or bite onto it and hang on until shaken off with sufficient effort. Juvenile Red Bulbmin inflict above-average damage to their target so long as they are latched on, making them useful as a persistent source of damage. Note that this special biting attack can only be used on fleshy enemies Pikmin can normally latch onto, and a thrown juvenile Red Bulbmin will perform a special action and emit a special sound as it prepares for a biting attack. Other than its special attacks, juvenile Red Bulbmin have average digging speed, mobility, and throw range. Much like adult Red Bulbmin, the juveniles sound like Red Bulborbs, although much higher-pitched. Additionally, a single juvenile Red Bulbmin cannot carry an object, merely struggling to lift it up or grab onto it with its mouth, but it can carry an object with the help of another Pikmin or juvenile parasitic Pikmin host. Even then, however, there are some parasitic Pikmin hosts that cannot carry any objects whatsoever due to their physiology, so they cannot help in such a case. The juveniles can be brought to the surface from a cave they are found in, and they can be stored in the PikHold, if it was collected, no matter where they are found. If the PikHold has not been found, the juvenile parasitic Pikmin hosts inevitably left behind at the end of the day do not count as Pikmin deaths. Needless to say, being a parasitic Pikmin host, Red Bulbmin do not have their own Onion, and they cannot be produced from any kind of Candypop. They can, however, be thrown into a candypop to turn them into other Pikmin. This is untrue for the adults, as any candypop one finds itself in will bounce the creature off of itself. Juvenile Red Bulbmin can die even when under the command of an adult parasitic Pikmin host, although such occurrences are highly unlikely and will not count against the total amount of Pikmin deaths.

Red Bulbmin greatly resemble Red Bulborbs, but smaller in size and with a red stem protruding from their back. Adult Red Bulbmin are slightly smaller than half the size of a Red Bulborb, and the juveniles are a fraction of that size. They possess the typical bulborb characteristics, having a tapered snout, light skin, and a red rump with white spots. Sprouting from their back, towards where their face color transitions to the crimson hue of their backside, is their stem. On the end of their stem can be a large leaf, bud, or flower, the latter two having gray petals, with the flower having a yellow center. Their eyes differ from that of Red Bulborbs because, although they are mounted on eyestalks and still possess white sclerae and light blue irises, they have gray pupils, indicative of the influence parasitic Pikmin hold over them.

Although they are smaller than an ordinary Red Bulborb, adult Red Bulbmin can still pose a threat, especially if their wandering allows them to catch a leader or their Pikmin off-guard. Charging Pikmin at an adult Red Bulbmin is only a good idea if it is asleep, and even then the commotion caused by the juveniles sensing danger would wake it up quickly. While it is awake and active, Pikmin can be thrown at the eyes of an adult Red Bulbmin to inflict damage to the creature, make it flinch, and cause it to spit out any Pikmin it may have in its mouth. Upon death, an adult Red Bulbmin will drop to the ground and yield HP Sparklium icon.png × 5. Its body can be taken to the Lander Pod to either gain P3 Poko icon.png × 4 or be stored to receive seven Pikmin seeds of choice from the Master Onion, but only if the cave is exited using an escape geyser. Because they are parasitic Pikmin hosts, Red Bulbmin, whether adult or juvenile, release a soul upon death that resembles a fusion between that of enemies and that of Pikmin.


Olimar's notes

The red bulbmin is the most well-known example of Pikmin taking advanced measures to survive, by overtaking a host's immune system and using their body for their benefit. The red bulborbs they control are diminished in size, seemingly a common side-effect seed in many parasitic Pikmin hosts.

Shacho's notes

Pikmin seem to be very creative in surviving on this planet. I'm glad I have employees as resourceful as the Pikmin! At least, I'd imagine they are...

Marie's notes

While the adult red bulbmin deliberately resist the call of a whistle and can be hard to befriend because of this rebellious habit, the juveniles listen incredibly well. I would imagine they would, assuming they follow their parents around as protection. The juveniles are quiet and peaceful, but just like their parents, they grow up to be rebellious.

Louie's notes

Remove the stem, and grind the meat together with salt and any spices of choice. Stuff the ground meat into sausage satchels, and pan-fry them in oil, with diced onions. Smother them with mustard and horseradish before serving.

Dolphin Lander's notes

I wonder, what does it feel like to be trapped inside of your own body, which is being controlled by something you can't even fight off? It must be a dreadfully miserable experience... Wait, who am I posing that question to?