Flightless Piddlepoddler

From Pikmin Fanon
Flightless Piddlepoddler
Enemy
Family Hooktail

The Flightless Piddlepoddler is a species of hooktail that lacks wings.

In fanon games

Below this point is where users place their version of the Flightless Piddlepoddler.

In Pikmin: Dual Worlds

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Duality: an instance of opposition or contrast between two concepts or two aspects, a dualism.
This article or section presents information pertaining to Pikmin: Dual Worlds, a fangame created by MintyMoron64.
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Flightless Piddlepoddler The icon used to represent this enemy.
Scientific name Hamovolair opaluscus
Family Hooktail
Classification Unknown
Habitats High ledges, particularly underground, dry areas
Areas Flamenco Forest+, Red Stage Rustworks+, Quinacridone Quarry/+
Underground Black Hole
Diet Medium-sized terrestrial creatures, usually animals
Rarity Rare
Carry weight 15
Max. carriers 21
Seed worth 25
Poko value P2 Poko icon.png × 150
Attacks Captures Pikmin and leaders, eats, lures, crushes, and slashes Pikmin, produces adhesive
Resistances Adhesive

The Flightless Piddlepoddler is a species of hooktail in Pikmin: Dual Worlds. It is considerably larger than its male counterpart, the Flighty Piddlepoddler, about the size of a small colony of Aggregating Poofspores, but is incapable of flight. It can be found near or in particularly large piddlepoddler nests, where it will occasionally return to eat any prey it captured and sleep for an eighth of a day, usually at noon, while Flighty Piddlepoddlers protect it. It may move to a different nest in the area in between days, but will always remain in the same place in Mission Mode and Battle Mode stages.

It produces sticky threads to insulate the nests it inhabits, but won't exclusively use it for this purpose; it can feed the thread through the curled hook on its tail, similar to the eye of a needle, to weave it into a sort of net. The threads initially emit a sweet scent that regularly attracts Pikmin and certain enemies, even larger ones, such as Red Bulborbs, Orange Bulborbs, Nectarous Dandelflies, and Fragmenting Mosshops. The Flightless Piddlepoddler can rapidly retract its threading, almost guaranteeing the deaths of anything small caught in the net. Particularly with large prey, it often simply throws the net onto them from afar rather than lying in wait with it, afterward dashing toward them to wrap them up; its foe ends up tightly wrapped up in the net, tied to a thread on its hooked tail, and dragged around as the piddlepoddler continues to prowl the general area. The wrapped-up bodies of prey it captured will trail behind it in a chain, both serving as an indicator of its presence as well as acting as an easy and simple way for it to keep its meals with it. Some creatures might be bold enough to attempt to abscond with one of the bodies at the back of the chain, though in open areas, and when the piddlepoddler has deliberately left its chain behind to prey upon scavengers, this often ends poorly. Once it has deemed its hoard to be adequate, it navigates back to its nest and eats one or multiple of the larger captured creatures, the smaller ones being eaten by the Flighty Piddlepoddlers at the nest, and the rest either hung on the many threads hanging above or beside the nest on the trees above or the general environment or transported by one or several Flighty Piddlepoddlers to other nests in the area. Once this is finished, the female will have the Flighty Piddlepoddlers in its nest remove the wrappings from the eggs, afterward wrapping them up in fresh threads and replacing them in their prior places.

The best opportunity to attack a Flightless Piddlepoddler is while it is asleep, as it will likely be unaware of intruders until attacked and most, if not all, Flighty Piddlepoddlers will be away, carrying food to other nests. Contrariwise, attacking it while it eats is the most dangerous as it is awake and aware of its surroundings, its nest will be littered with bodies that it can easily remove but Pikmin can't, and many Flighty Piddlepoddlers will be present. If encountered while it is hunting and it has at least one body with it, it may attempt to knock Pikmin and leaders aside with it or crush them. Once at seven-eighths of its maximum health, it will abandon any bodies aside from the one immediately behind it, leaving them in a tangled heap, to reduce its load inhibiting its speed and agility. At this point, it will lunge at Pikmin and leaders in an attempt to eat them, knocking any Pikmin on it off in the process, as well as jumping around on occasion in an attempt to crush Pikmin. Any leaders it eats will be chewed up and forcibly spat out, reducing one-fourth of their maximum health. If it reaches one-fourth of its maximum health, it will abandon the remaining body, throwing it towards the pile of entangled bodies. It will soon after begin to dash towards large groups of Pikmin, knocking them over and subsequently eating them or crushing them with its large tail. It may also jump on Pikmin as it did in prior stages, wrap itself in threads to cause Pikmin thrown on it to become stuck to it and increase its defense, and slash at Pikmin with the sharp hook on the end of its tail. When defeated, it will cry out and leave a single thread on the ground. The scream will attract the Flighty Piddlepoddlers from the nest to its death site. If it is carried, the thread will trail from where it was defeated to its current location, as well as occasionally trip up Pikmin directly behind the piddlepoddler. Flighty Piddlepoddlers instinctively follow the thread, and will immediately begin to attack Pikmin carrying the body and one will attempt to wrap the piddlepoddler in its own thread. If it succeeds, the other Flighty Piddlepoddlers will put the hooks of their tails in the wrappings, carrying it back to their nest afterward. Unless somehow stopped, they will nurse the Flightless Piddlepoddler back to health after returning, and will fiercely guard it. Once it heals, which takes about one day, it will attempt to seek out the landing site or starting point along with several Flighty Piddlepoddlers, though some will stay behind to guard the eggs. Alternatively, if it is badly wounded but not killed, it will bring the bodies it has collected back to its nest, eat more of them than it would normally, and promptly collapse of exhaustion while the Flighty Piddlepoddlers guard it and the nest. Otherwise, will continue about its day as normal. If fought in its nest, it will do mostly the same as it would while hunting, though it will likely have some of the Flighty Piddlepoddlers take the eggs away from the nest, the rest fighting alongside it. It may also call the Flighty Piddlepoddlers to it so that they might carry it in flight, as it weaves nets to attempt to capture Pikmin and leaders.