Giant Dweevil

From Pikmin Fanon
Giant Dweevil
Enemy
Family Dweevil

The Giant Dweevil is a species of gigantic dweevil.

In fanon games

Below this point is where users place their version of the Giant Dweevil.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot.
Big Dweevil Enemy icon.png
Scientific name Unknown
Family Dweevil
Attacks Attacks with treasures
Hazards Blunt force icon.png

The Big Dweevil is a boss dweevil in Pikmin 2... Again?. A reference to the Titan Dweevil, it is like other lesser dweevils in appearance, but larger and gray and with armor and arms like the Titan Dweevil's. Appearing in the Treasurer's Cave, its arena is littered with treasures, which it will pick up and weaponize. For instance, it will try to hit Pikmin and leaders with the Painful Pole, throw card treasures like shurikens at them, or crush them with the Click Writer. If one of its treasures is being carried to the Research Pod, the Big Dweevil will chase after it in an attempt to reclaim it. Once every treasure is brought to the Research Pod, the Big Dweevil will spontaneously lose its armor, making it vulnerable to damage.

The Big Dweevil is later encountered again in the Nightmare Den, where it is far more intelligent and thus even more dangerous. It has positioned itself on a high vantage point where it can not be reached. There, it presses several buttons to not only activate cannons to shoot Pikmin and leaders with axes to cut them but also cause enemies to fall from the ceiling to harass them. As well, it occasionally presses a button to lower itself, where it can be hit. In its second phase, it displays similar behaviors to those of the Big Dweevil in the Treasurer's Cave, but with different and additional weapons. It slingshots rocks at Pikmin and leaders with the Deadly Weapon and tries to confuse them with the Cup of Puzzles. Choosing the correct puzzle piece will cause the Big Dweevil to throw a tantrum and throw a sticker at its aggressors, which can be used to peel its armor off. If the wrong piece of chosen, the Big Dweevil will simply resume the fight as per normal.

In Pikmin: Redemption

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This article or section presents information pertaining to Pikmin: Redemption, created by Sir Pikmin.
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Giant Dweevil The icon used to represent this enemy.
Scientific name Unknown
Family Dweevil
Attacks Burns Pikmin, flings objects

The Giant Dweevil is an enormous and slow-moving dweevil in Pikmin: Redemption that is deadly to the touch because of its fiery body. It has a burgundy-colored body and yellow eyes, and its size is similar to that of a Titan Dweevil. The Giant Dweevil is extremely aggressive and has razor-sharp feet, and can also burn all Pikmin that touch it except for Red Pikmin. When it finds a treasure, it picks it up and throws it at leaders to hurt them terribly and Pikmin to smash them. The power of the treasure throw depends on the size of the treasure.