Pikmin: Connection of the Worlds/Sandbox
This article or section presents information pertaining to Pikmin: Connection of the Worlds, a fanon game created by PikFan23. |
This is a sandbox page for Pikmin: Connection of the Worlds. IMPORTANT: Any content that is here is not the official content! This is just a testing page! The official content can be found here!
Pikmin types
- Red Pikmin: Slightly stronger than other Pikmin and resistant to fire.
- Yellow Pikmin: Thrown higher than other types and can conduct electricity.
- Blue Pikmin: Resistant to water and can save drowning Pikmin.
- White Pikmin: The fastest of all types, able to see completely buried objects, resistant to poison, and poisons enemies when eaten.
- Purple Pikmin: Has the strength of 10 Pikmin, and homes in on enemies, but are the slowest.
- Green Pikmin: Resistant to acid attacks and able to neutralize acidic puddles.
- Cyan Pikmin: Resistant to snow and ice attacks.
- Brown Pikmin: Resistant to sand/dirt attacks and can dig tunnels.
Pikmin type | Location found | Order found | Resistance | Speed | Attack strength | Throw | Other abilities |
---|---|---|---|---|---|---|---|
Red Pikmin | Whispering Grove | 1st | Fire | Average | Above average | Average | None |
Yellow Pikmin | Melodic Meadow | To be determined | Electricity | Average | Average | High | Can connect with other Yellow Pikmin to complete Electrodes |
Blue Pikmin | Cove of Tranquility | To be determined | Water | Average (above average underwater) |
Average | Average | Able to save drowning Pikmin |
White Pikmin | Rugged Tundra | To be determined | Poison | Fast | Average | Average | Poisons enemies when eaten |
Purple Pikmin | Ancient Valley | To be determined | Brute force; wind | Slow | Strong | Below average | Stuns enemies; homes in on enemies when thrown; carrying strength of ten Pikmin |
Green Pikmin | Sweltering Wilds | To be determined | Acid | Average | Average | Average | Able to neutralize acidic bodies of water |
Cyan Pikmin | Bitterfrost Woods | To be determined | Snow/ice | Average | Average | Average | Able to melt snow and ice with their body heat in large groups |
Brown Pikmin | Torrid Desert | To be determined | Dirt/soil | Average | Average | Average | Able to dig tunnels |
Areas
Whispering Grove
A small, calm and peaceful forest with a river running through it. Caves:
To be determined
Melodic Meadow
A wide open field with vast grasses and rolling hills. Caves:
To be determined
Rugged Tundra
A snowy landscape consisting of a mountain, field and river. Caves:
- Icy Labyrinth
- Icicle Abyss
- Frigid Depths
Cove of Tranquility
A small bay with a wide open beach, as well as rock formations and even sea caves. Caves:
To be determined
Sweltering Wilds
A hot and steamy jungle with a swamp in the middle. Caves:
To be determined
Torrid Desert
A vast, barren desert with three oases and a mountain range to the north. Caves:
- Grainy Realm
- Subterranean Lake
- Mountainous Ravine
Ancient Valley
An old river valley surrounded by many mountains, containing many rocky formations. Caves:
To be determined
Bitterfrost Woods
A cold forest with near-perpetual snows and ice. Caves:
To be determined