Pikmin: Steve's Adventure/Stats

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Pikmin: Steve's Adventure
This article or section presents information pertaining to Pikmin: Steve's Adventure, a fanon game created by Pikminwraith.
This article or section needs to be cleaned up, either its format or general style.
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Explanation of Stats

Level- The higher you are, the stronger. There are 3 stages: Leaf -> Bud -> Flower. When you level up at level 15, you increase in stage, reverting to level 1 in that stage

EXP- Get enough to increase your level.

Health- Reduced when attacked. When reduced to 0, that character is defeated. If your entire group is defeated, you will wake up in the last village you healed at.

Mana- Used for magical attacks. If you don't have enough Mana, you can't use that attack

Strength- Increases damage for your physical attacks.

Defense- Reduces your Health lost when attacked by a physical attack.

Magic- Increases the damage for your magical attacks.

Resist- Decreases your Health lost when attacked by a magical attack.

Speed- Turns go from fastest to slowest. The higher this stat, the faster you are

EP- Effort Points. Not visible in-game. It determines how much a stat goes up during a level up in a range of 3 points. When a character goes up a stage, the EP goes up by 1.

Status Ailments

Burn- Fire attacks and fiery areas cause this. Damage is taken at the end of each turn. Slight burn does 1/20 of max health, Medium burn does 1/15, and Bad burn does 1/12. Steve, Robin, Bulbie, and some enemies are immune.

Paralasis- 35% chance of not moving per turn. Bob, Lucas, Bulbie, and some enemies are immune

Sleep- No moving at all. 15% chance of waking up when not attacked, but if you are, it increases by 20%.

Poison- Poisonous attacks cause this. Damage is taken at the end of each turn. Both Medium and Bad poison does 1/15 of max health, but Bad poison increases by 1/30 each turn. Sakura, Eli, Bulbie, and some enemies are immune.

Frozen- No moving at all. 10% chance of defrosting, but increases by 30% if hit by a fire attack. Jeffery, Bulbie, and some enemies are immune

Drowning- Water areas or strong water attacks cause this. Damage is taken at the end of each turn. Does 1/20 of max health. Joe, Bulbie, and some enemies are immune.

Level Leaf 1 stats for characters

Steve

Health   14
Mana     8
Strength 6
Defense  5
Magic    3
Resist   3
Speed    4

Bob

  • Health 11
  • Mana 10
  • Strength 4
  • Defense 4
  • Magic 6
  • Resist 6
  • Speed 8

Joe

Health   12
Mana     9
Strength 5
Defense  5
Magic    5
Resist   5
Speed    5

Sakura

Health   10
Mana     10
Strength 4
Defense  4
Magic    7
Resist   6
Speed    7

Phil

Health   15
Mana     5
Strength 9
Defense  3
Magic    4
Resist   6
Speed    3

Lucas

Health   11
Mana     9
Strength 6
Defense  4
Magic    7
Resist   4
Speed    4

Robin

Health   10
Mana     8
Strength 7
Defense  4
Magic    7
Resist   4
Speed    7

Eli

Health   19
Mana     13
Strength 1
Defense  6
Magic    4
Resist   5
Speed    7

Jeffery

Health   11
Mana     7
Strength 6
Defense  6
Magic    5
Resist   5
Speed    6

Bulbie

Health   16
Mana     6
Strength 5
Defense  3
Magic    3
Resist   7
Speed    2

Leaf EP for characters

Steve

Health   4-6
Mana     2-4
Strength 2-4
Defense  2-4
Magic    2-4
Resist   2-4
Speed    3-5

Bob

Health   3-5
Mana     3-5
Strength 1-3
Defense  1-3
Magic    2-4
Resist   2-4
Speed    3-5

Joe

  • Health 4-6
  • Mana 3-5
  • Strength 2-4
  • Defense 2-4
  • Magic 2-4
  • Resist 2-4
  • Speed 2-4

Sakura

Health   3-5
Mana     3-5
Strength 1-3
Defense  1-3
Magic    2-4
Resist   2-4
Speed    3-5

Phil

Health   4-6
Mana     1-3
Strength 4-6
Defense  2-4
Magic    1-3
Resist   3-5
Speed    1-3

Lucas

Health   4-6
Mana     3-5
Strength 2-4
Defense  2-4
Magic    2-4
Resist   2-4
Speed    1-3

Robin

Health   3-5
Mana     3-5
Strength 2-4
Defense  2-4
Magic    2-4
Resist   2-4
Speed    3-5

Eli

Health   6-8
Mana     4-6
Strength 1-3
Defense  2-4
Magic    1-3
Resist   2-4
Speed    2-4

Jeffery

Health   3-5
Mana     2-4
Strength 2-4
Defense  3-5
Magic    2-4
Resist   3-5
Speed    2-4

Bulbie

Health   4-6
Mana     1-3
Strength 3-5
Defense  2-4
Magic    1-3
Resist   2-4
Speed    1-3