Pikmin: The Food Crisis

From Pikmin Fanon
Pikmin: The Food Crisis
This article or section presents information pertaining to Pikmin: The Food Crisis, a fanon game created by Marty.
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Pikmin: The Food Crisis
Rating E
Genre Real-time strategy
Platforms Wii U
Media Nintendo optical disc
Publisher Winged Studios
Release dates To be announced
Prequel Pikmin 3
Creator Marty
Collaborators None

Pikmin: The Food Crisis is a fan game created by Marty.

Story

Part one

Some time has passed since the events of Pikmin 3. Louie is still on PNF-404. However, dramatic problems were occurring on Hocotate. Like what happened to Koppai some time ago, Hocotate's population is booming and food is becoming scarce. As such, Hocotatians begin to look for vegetables and pieces of fruit. Olimar is known to be an experienced captain, and so, he's sent to PNF-404 to find food in order to save Hocotate's population. Olimar is forced to leave with only one item in his food supply.

On his way, Olimar finds Louie, who joins Olimar in his quest. Louie says he managed to survive by eating little creatures. Once enough food is found, Olimar and Louie are ready to leave PNF-404 and get back to Hocotate. Another terrible event was happening...

Once back, Olimar and Louie learn that the President has used Hocotate Freight to buy a massive number of vegetables and fruits from other planets, Koppai not part of them, to save Hocotate. As such, the President goes, alongside Olimar and Louie, again to PNF-404, to find more treasures in order to recover the new debt.

At the same time, Koppai's moon was in trouble because of a booming population too. As the inhabitants are frugivores, they need fruits to survive.

Part two

Back to the three Hocotatians, things were again taking a dramatic turn: the Hocotate Ship crashed, forcing Olimar, Louie, and the President to be unable to take refuge during the night, and recover treasures. Fortunately, they have a KopPad, a device from planet Koppai which allows interspacial communications. They also possess five items in their food supply. They contact Hocotate, though nobody wants to go to the planet because it's too dangerous. The three Hocotatians make a last attempt by calling Alph, Brittany, and Charlie. The three Koppaites accept to help them, and they also propose their help to Coppa Lee, Koppai's moon, in trying to find fruits during their trip.

While waiting for the Koppaites to arrive, the Hocotatians have to find a way to survive at night. They take refuge in a cave, where they discover three new species of Pikmin along with their Onions. These Pikmin can only survive at night. They use these Pikmin to explore the planet during nighttime, and they sleep during daytime, when there are fewer active creatures.

Once the Koppaites arrive on the planet some days later, they begin to look for the Hocotatians, thanks to the KopPad. They have brought enough food supplies to sustain everybody at will. Once everybody is reunited, the Hocotatians say they prefer to explore the planet during the night, in order to gain time. The Koppaites, however, only explore the planet during daytime. They also receive news through their KopPad, indicating that Coppa Lee only has food for everybody for fifty days. Once this time has passed, there will be no food for the Coppa Leeans. The Hocotatians also have fifty days to recover the debt.

Once enough treasures and fruits are found, the six explorers return to their planets. The Hocotatians even give pieces of fruits to thank the Koppaites. The latter then brings the food back to Coppa Lee, and so they become the saviors of their moon's population.

Areas

Part one
  • Awakening Wild
  • Autumnal Garden
  • Shiverburn Tundra
  • Tropical River

These areas are the same as Pikmin 3, but with different seasons, and new hazards and enemies.

Part two
  • Freezeflame Iceberg
  • Radioacidic Zone
  • Poisonous Heights
  • Electrical Pool

Pikmin types

Part one

Day

Part two

Day
Night

Enemies

Pikmin

  • Icy Pikmin are impervious to freezing.
  • Black Pikmin have the ability to see very easily at night, the only time they can be used, and are also very aggressive. They deal twenty points of damage every hit and attack the current leader for a while if another Black Pikmin dies. They also can't stand being with other Pikmin types, and they don't like light either as it can kill them.
  • Orange Pikmin can resist acid attacks and may be used only at night.
  • Radioactive Pikmin are ten times stronger than other Pikmin types and are as fast as White Pikmin, though they're very weak as they deal one point of damage every hit. They are radioactive and are impervious to attacks based on that hazard. They can only be used at night.
  • Some Pikmin also possess new abilities: