Pikmin: Treasure Trove

From Pikmin Fanon
Pikmin: Treasure Trove
This article or section presents information pertaining to Pikmin: Treasure Trove, a fanon game created by Camonation22.
Pikmin: Treasure Trove
Rating Unknown
Genre Unknown
Platforms Unknown
Media Unknown
Publisher Unknown
Prequel Pikmin 2
Creator Camonation22

Pikmin: Treasure Trove is a Pikmin game made by Camonation22.

Story

After the events of Pikmin 2, Olimar returns from PNF-404. The President saw new hope in Hocotate Freight, so he considered hiring more employees. Captain Olimar agreed since he wanted more time off work to see his family. So the President hired four leaders, but the expenses were high. Then something terrible occurred, and it was that Hocotate's main customer, a neighboring planet known as Driak, an ocean planet with two islands on it, stopped buying their weekly supply of pikpik carrots. Of course, other planets also purchased pikpik carrots, but not nearly to the degree Driak did. The President thought all was doomed. To get in range of another possible main customer, Hocotate Freight would need to upgrade their Radio-Locator, which sends signals to any nearby planets, and they could possibly signal back. Hundreds of planets are found, but few accept anything from Hocotate. Upgrading it to boost its range is very expensive, costing over P2 Poko icon.png × 100,000. The President thought all was over, but Captain Olimar gave him an idea: it was going to PNF-404. Captain Doko, one of the newly hired leaders, was brave enough to go to PNF-404 for Captain Olimar. Captain Doko got his ship ready to go, and he was going to risk it all for his company. So Captain Doko took off and headed for PNF-404, all alone... He had a steady flight using his location devices to detect anything nearby. He made a good approach and began his descent, and then made a perfect landing. He hopped out of his ship, which was only a company-assigned ship. He looked around the vast land, it was freezing with snow everywhere. Captain Doko was ready, and he had his two key components; the whistle and Captain Olimar's guide on PNF-404. And so began his journey.

Content

Pikmin

Red Pikmin sprite.png Blue Pikmin sprite.png Yellow Pikmin sprite.png White Pikmin sprite.png Purple Pikmin sprite.png PTT Camonation22 Green Pikmin.png
Red Pikmin Blue Pikmin Yellow Pikmin White Pikmin Purple Pikmin Green Pikmin

Characters

Captain Doko.png President spacesuit sprite.png Captain Olimar sprite.png
Captain Doko
(main)
The President
(side)
Captain Olimar
(side)

Locations

Each area is vast, contains a variety of treasures and enemies, and has four dungeons spread throughout. Different areas focus on different hazards; as an example, a fire-based area would be home to enemies that have adapted to such an environment. Each area has many tasks to accomplish, such as clearing obstacles, discovering Pikmin and raising their numbers, defeating enemies, and collecting treasures.

There are sixteen dungeons in total, and each serves as an important source of treasure. Caves range in difficulty, and at the bottom of each cave lurks a boss whose fight matches the difficulty of the cave it is found in. Onions can not enter dungeons, so additional Pikmin can not be created from them. Dungeons are not randomly generated, and days progress even while in a dungeon. Exiting a dungeon while it is nighttime will immediately end the day, but leaving the cave during the daytime will allow the day to continue as normal.

  • Polar Plateau
    • Crystal Cavern
    • Cyrotic Freeze
    • Frost Grotto
    • Bulblax Cove
  • Foresty Haze
    • Jungis Junction
    • Snagret Burrow
    • Oliveen Oasis
    • Cranny Shallows
  • Doko Desert
    • Dune Rock
    • Playbox Glenn
    • Wolly Den
    • Bravery Abyss
  • Tallan Plains
    • River Nest
    • Bolten Bust
    • Floodway North
    • Cloaking Conway

Hazards

A number of dangerous hazards are described in the list below, separated into two categories.

Main hazards

  • Fire: Red Pikmin are immune.
    • Comment: If a Pikmin catches fire, whistle to put it out!
    • Warning icon: PTT Camonation22 Fire icon.png
  • Water: Blue Pikmin are immune.
    • Comment: If one of your Pikmin falls into water, whistle them out before they drown!
    • Warning icon: PTT Camonation22 Water icon.png
  • Voltage: Yellow Pikmin are immune.
    • Comment: If a Pikmin gets shocked, whistle him to wake it up; take too long and it will die!
    • Warning icon: PTT Camonation22 Electricity icon.png
  • Poison: White Pikmin and Green Pikmin are immune. Green Pikmin are highly ineffective against poison.
    • Comment: If a Pikmin is poisoned, whistle it before it suffocates!
    • Warning icon: PTT Camonation22 Poison icon.png
  • Toxins: Green Pikmin and White Pikmin are immune. White Pikmin are highly ineffective against toxins, but they can not withstand being submerged in it.
    • Comment: Don't let a Pikmin drown in this slimy poisonous liquid!
    • Warning icon: PTT Camonation22 Toxins icon.png
  • Oliveen: no Pikmin are immune. Oliveen will instantly kill all Pikmin that touch it.
    • Comment: It's over once a Pikmin falls into this stuff...
    • Warning icon: PTT Camonation22 Oliveen icon.png

Other hazards

  • Battle
    • Comment: In battle, Pikmin will be stomped, eaten, and mutilated! Look out and try to save their lives!
  • Crushing
    • Comment: Brutal death, being smashed alive...
  • Explosions
    • Comment: Don't let your Pikmin get blown up, it's a bad way to die!

See also