Pikmin: Treasure Trove
This article or section presents information pertaining to Pikmin: Treasure Trove, a fanon game created by Camonation22. |
Pikmin: Treasure Trove | |
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Rating | Unknown |
Genre | Unknown |
Platforms | Unknown |
Media | Unknown |
Publisher | Unknown |
Prequel | Pikmin 2 |
Creator | Camonation22 |
Pikmin: Treasure Trove is a Pikmin game made by Camonation22.
Story
After the events of Pikmin 2, Olimar returns from PNF-404. The President saw new hope in Hocotate Freight, so he considered hiring more employees. Captain Olimar agreed since he wanted more time off work to see his family. So the President hired four leaders, but the expenses were high. Then something terrible occurred, and it was that Hocotate's main customer, a neighboring planet known as Driak, an ocean planet with two islands on it, stopped buying their weekly supply of pikpik carrots. Of course, other planets also purchased pikpik carrots, but not nearly to the degree Driak did. The President thought all was doomed. To get in range of another possible main customer, Hocotate Freight would need to upgrade their Radio-Locator, which sends signals to any nearby planets, and they could possibly signal back. Hundreds of planets are found, but few accept anything from Hocotate. Upgrading it to boost its range is very expensive, costing over × 100,000. The President thought all was over, but Captain Olimar gave him an idea: it was going to PNF-404. Captain Doko, one of the newly hired leaders, was brave enough to go to PNF-404 for Captain Olimar. Captain Doko got his ship ready to go, and he was going to risk it all for his company. So Captain Doko took off and headed for PNF-404, all alone... He had a steady flight using his location devices to detect anything nearby. He made a good approach and began his descent, and then made a perfect landing. He hopped out of his ship, which was only a company-assigned ship. He looked around the vast land, it was freezing with snow everywhere. Captain Doko was ready, and he had his two key components; the whistle and Captain Olimar's guide on PNF-404. And so began his journey.
Content
Pikmin
Red Pikmin | Blue Pikmin | Yellow Pikmin | White Pikmin | Purple Pikmin | Green Pikmin |
Characters
Captain Doko (main) |
The President (side) |
Captain Olimar (side) |
Locations
Each area is vast, contains a variety of treasures and enemies, and has four dungeons spread throughout. Different areas focus on different hazards; as an example, a fire-based area would be home to enemies that have adapted to such an environment. Each area has many tasks to accomplish, such as clearing obstacles, discovering Pikmin and raising their numbers, defeating enemies, and collecting treasures.
There are sixteen dungeons in total, and each serves as an important source of treasure. Caves range in difficulty, and at the bottom of each cave lurks a boss whose fight matches the difficulty of the cave it is found in. Onions can not enter dungeons, so additional Pikmin can not be created from them. Dungeons are not randomly generated, and days progress even while in a dungeon. Exiting a dungeon while it is nighttime will immediately end the day, but leaving the cave during the daytime will allow the day to continue as normal.
- Polar Plateau
- Crystal Cavern
- Cyrotic Freeze
- Frost Grotto
- Bulblax Cove
- Foresty Haze
- Jungis Junction
- Snagret Burrow
- Oliveen Oasis
- Cranny Shallows
- Doko Desert
- Dune Rock
- Playbox Glenn
- Wolly Den
- Bravery Abyss
- Tallan Plains
- River Nest
- Bolten Bust
- Floodway North
- Cloaking Conway
Hazards
A number of dangerous hazards are described in the list below, separated into two categories.
Main hazards
- Fire: Red Pikmin are immune.
- Water: Blue Pikmin are immune.
- Voltage: Yellow Pikmin are immune.
- Poison: White Pikmin and Green Pikmin are immune. Green Pikmin are highly ineffective against poison.
- Toxins: Green Pikmin and White Pikmin are immune. White Pikmin are highly ineffective against toxins, but they can not withstand being submerged in it.
- Oliveen: no Pikmin are immune. Oliveen will instantly kill all Pikmin that touch it.
Other hazards
- Battle
- Comment: “In battle, Pikmin will be stomped, eaten, and mutilated! Look out and try to save their lives!”
- Crushing
- Comment: “Brutal death, being smashed alive...”
- Explosions
- Comment: “Don't let your Pikmin get blown up, it's a bad way to die!”