Volatile Dweevil

From Pikmin Fanon
This article relates to the official games. See Pikipedia's "Volatile Dweevil" article for more official information.
Volatile Dweevil The icon used to represent this enemy.
P2 Volatile Dweevil.jpg
Appearance in Pikmin 2.
Scientific name Mandarachnia explodus
Family Dweevil
Note: all or most of this information may be fanon information.
Kingdom Animalia
Phylum Insectopoda
Class Quatracruris
Family Dweevil
Genus Mandarachnia

The Volatile Dweevil, at first glance, appears to be a bomb rock with legs, but is, in reality, a dweevil that has picked up a bomb rock, like how other members of the dweevil family pick up treasures and corpses; unlike other dweevils, however, Volatile Dweevils are known to carry only bomb rocks and are never seen without one.

A Volatile Dweevil's bomb rock will engage as soon as the creature is startled, and it will chase leaders and Pikmin until the bomb explodes, killing itself and significantly damaging or also killing anything else caught in the blast. The optimal way to deal with a Volatile Dweevil simply is to run away from it until after it blows up.

In fanon games

This is where users type their version of the Volatile Dweevil.

In Pikimon

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This article or section presents information pertaining to Pikimon, a fanon game created by Lazer.
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Move list

  • Start - String Shot
  • Start - Bug Bite
  • Lv. 10 - Rock Throw
  • Lv. 20 - Stone Toss
  • Lv. 30 - Boulder Bash
  • Lv. 40 - Roller Brick
  • Lv. 50 - Avalanche

In Pikmin 251

Pikmin 251
This article or section presents information pertaining to Pikmin 251, a fanon game created by PikHacker.
Volatile Dweevil The icon used to represent this enemy.
Scientific name Unknown
Family Dweevil
Areas None
Caves Gambler's Den, Steel Catacombs, Palace of the Wraith, Pit of Misfortune
Challenge Mode stages Metallic Maze, Orange Chasm, Felt Den, Torture Trench, The Gauntlet
Battle Mode stages None
Carry weight N/A
Attacks Explodes

Volatile Dweevils appear in Pikmin 251. They function as they do in Pikmin 2, but they walk faster and take longer to detonate.


Olimar's observations

Oh boy, not this crazy thing. These dweevils are unlike any other, as they know exactly what that item on their head is for, and aren't afraid to use it. It doesn't help that they have a particularly strong tendency to drop down from the sky on un-suspecting Pikmin I'm not watching. It's a shame they always blow themselves to smithereens too since it makes it hard to learn anything about them. I would like to know more about what goes on in their minds that makes them act like this.

Cookin' with Louie

This scorching species combusts upon contact with the tongue. Only edible by the adventurous and asbestos-tongued.

In Pikmin: Redemption

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This article or section presents information pertaining to Pikmin: Redemption, created by Sir Pikmin.
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Volatile Dweevil The icon used to represent this enemy.
Scientific name Unknown
Family Dweevil
Carry weight N/A
Attacks Explodes

In Pikmin: Redemption, the Volatile Dweevil is the same as its Pikmin 2 incarnation, but can carry and use giant bomb rocks and nuclear bomb rocks in addition to ordinary bomb rocks. Additionally, the colored portions of the skin of its legs can change to match that of its currently-held bomb rock.


Olimar's notes

The Volatile Dweevil is a member of a family of insects known for carrying large objects, usually ones I need, on their backs. What is different about this kind is that they like to carry bomb rocks, giant bomb rocks, and nuclear bomb rocks. Since the objects they carry determine the dweevil's behavioral patterns then we can only assume that for some reason this kind of dweevil picks bomb rocks instead of shiny things. Undoubtedly, these creatures do not know these are explosive and can set off other bomb rocks, usually with humorous results.

Louie's notes

Carefully remove the bomb rock, then beer-batter the legs and deep fry them for five minutes. The legs create a taste you will not soon forget.

Pikmin's notes

One of these monsters killed my family and destroyed my original Onion. Luckily, I found another of my kind's Onions and joined them.

In Pikmin: Wide World

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"The world is larger than one may think."
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy.
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Bomber Dweevil The icon used to represent this enemy.
Family Dweevil
Areas None
Attacks Utilizes bomb rocks

The Bomber Dweevil is a particularly dangerous lesser dweevil appearing in Pikmin: Wide World. It typically shares its small territory with one to two other Bomber Dweevils, though sometimes alone, on land or in shallow water, preferring to remain on land. Unlike other dweevils, the Bomber Dweevil seemingly embraces bomb rocks of any kind and will refuse to carry any other object. Bomber Dweevils are often already equipped with their preferred weaponry, though sometimes are not; if some bomb rocks are nearby, they will scurry towards one, lift it with their pincers, and place it on top of themselves. While armed on land, Bomber Dweevils fold their legs underneath themselves to sit down, and if the terrain under them is soft, also lightly bury them to more effectively conceal themselves under the object. Otherwise, when unarmed or wading through water, they merely walk around, periodically idling in place. When Pikmin or leaders come near an armed Bomber Dweevil, it will begin to pursue them, and use its pincers to prime its weapon when close enough. The dweevil suffers in some way from the bomb rock it carries, but often survives long enough to make ample use of it, and large bomb rocks impact its speed while small ones do not. While defenseless, a Bomber Dweevil will simply flee. Curiously, Bomber Dweevils do not seem to understand that dud bomb rocks can not be primed, as they will periodically try to despite their uselessness, something they also do with smoke bomb rocks after they cease functioning.

Bomber Dweevils are fairly-sized spider-like insects that have a round, black body, and four slender orange legs that each have several black bands and end in a fine point. They also have a pair of arms that dangle from their body when in a neutral position and terminate in a pair of pincers, as well as a pair of red eyes above a pair of lime-green eyes, and a pair of mandibles on their face that have maroon bristles on the outer side of their ends. The orange portions of their legs shift hues respective to the bomb rock they have in their possession.

Strategies against a Bomber Dweevil can vary dramatically depending on whether it is armed or not. If the former, coax the creature into priming its weapon and then keep away until one of the two is no longer a threat. If the latter, leave it alone, or defeat it before it can get a hold of any nearby bomb rock variants. A Bomber Dweevil can be disarmed most effectively by hitting its vulnerable main body enough times, which is not many, as its legs are far more resistant to harm. If the dweevil's bomb rock is primed at the time it is detached from its body, it will flee from the object. Exercise extreme caution when around sources of blunt force, as exposing any kind of bomb rock to it can have disastrous results. Purple Pikmin are useful for disarming and stunning an armed Bomber Dweevil because of their pounds, but care should be taken to not endanger a Purple Pikmin's life by landing one directly on top of its weapon. The fastest way to take down an unarmed Bomber Dweevil, and any other lesser dweevil for that matter, is by throwing a Purple Pikmin directly on top of it; the impact slams the dweevil's body to the ground, instantly killing it. Upon death, they spasm shortly before inverting themselves and curling their legs, but if killed by a Purple Pikmin pound, they simply go limp with their legs outstretched. If it dies from the blast of a bomb rock it is carrying, it leaves no remains whatsoever.

In ultra-spicy difficulty, armed Bomber Dweevils move at their normal speed regardless of the size of the bomb rock they have in their possession, and may even throw their bomb rock at distant Pikmin and leaders should it be small.


  • PWW Data file icon.png Data file #1 (all difficulties): Bomber Dweevils are extremely dangerous to everything around them while armed.
  • PWW Data file icon.png Data file #2 (ultra-spicy difficulty only): Bomber Dweevils move at their usual speed, no matter the size of bomb rock they have.
  • PWW Data file icon.png Data file #3 (ultra-spicy difficulty only): When far enough away, Bomber Dweevils may toss their bomb rock at Pikmin and leaders.

Olimar's comments

PWW Captain Olimar icon.png The bomber dweevil displays an extreme, and frightening, fixation on bomb rocks. After picking one up, its leg color changes, and it lies in wait for prey to pass by. Afterward, it intelligently primes its weapon and then pursues its prey until the bomb rock detonates or ceases working.

Shacho's comments

PWW President icon.png These creatures would make for excellent mine excavators if they pursued goals rather than employees.

Marie's comments

PWW Marie icon.png Despite being harmless while disarmed, bomber dweevils can quickly become a significant threat when provided an explosive. They are unsuitable as pets, especially to demolitionists.

Louie's comments

PWW Louie icon.png Inedible. The creature's meat is permeated by the bitter taste of burnt material.

Dolphin Lander's comments

PWW Dolphin Lander icon.png It's terrifying that there are creatures so bent on destroying life that they risk their own to do so. Is it deliberate, or do bomber dweevils genuinely not know that bomb rocks are dangerous to themselves as well?