Pikmin: Secret of the Earth

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Revision as of 08:15, 25 December 2009 by Portal-Kombat (talk | contribs) (*Here's an extra present for anyone who's interested :D Sorry that I have to make it sound so mysterious, but this is a work in progress, after all!*)
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Story

The plot cannot be revealed at the moment. It is far too heavily laden with spoilers, but it the story is a tribute, and in many ways similar to an ongoing Pikmin fanfic known as "Spored." From the title, one could assume that the Puffstool may play some role in the story. Secret of the Earth is considerably more story-driven than a good number of Pikmin games before it, but this could also lead to a change in gameplay.

Controls

Pikmin: Secret of the Earth would be for a later Nintendo console, preferably one that utilizes a more powerful graphical engine. The Nintendo Gamecube controller is this writer's personal preference, so temporary controls will be mapped to the following buttons. It might even remain in the final version.

  • (A) Button: Select, talk, "action icon." While exploring, the action icon can be used for a number of things, similar to Zelda.
  • (B) Button: Typically used to bash a target.
  • (Y) Button: Use equipped item.
  • (X) Button: Use equipped item.
  • (Z) Button: Similar to the (A) Button's "action icon" but is used for specific abilities.
  • (L) Button: Target lock/face forwards. One could leap around or latch onto objects with the (A) Button when used in conjunction with the (L) Button.
  • (R) Button: Defensive stance.
  • Control Stick: Move.
  • C-Stick: Complete camera control is mapped to the C-Stick.
  • D-Pad: (will be revealed later)
  • START/PAUSE: Exactly what it says. Opens up those respective screens.

Gameplay

This ties in largely with the plot, and will gradually be revealed.

Portal-Kombat*Sysop*