Template:Infobox object: Difference between revisions
From Pikmin Fanon
En Passant (talk | contribs) (Optional fields.) |
CraftedPbody (talk | contribs) (Making Modifications) |
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{{pipe}}-}} | {{pipe}}-}} | ||
! style="background: #e6e9ff;" |Type||{{{type}}} | ! style="background: #e6e9ff;" |Type||{{{type}}} | ||
|- | |||
! style="background: #e6e9ff;" |Class||{{{class}}} | |||
|- | |- | ||
{{#if:{{{weight|}}}|! style="background: #e6e9ff;" {{pipe}}Carry weight{{pipe}}{{pipe}}{{{weight}}} | {{#if:{{{weight|}}}|! style="background: #e6e9ff;" {{pipe}}Carry weight{{pipe}}{{pipe}}{{{weight}}} | ||
{{pipe}}- | {{pipe}}- | ||
! style="background: #e6e9ff;" {{pipe}} | {{#if:{{{max pikmin|}}}|! style="background: #e6e9ff;" {{pipe}}Maximum pikmin{{pipe}}{{pipe}}{{{max pikmin}}} | ||
{{pipe}}- | {{pipe}}- | ||
! style="background: #e6e9ff;" |Function||{{{function}}} | ! style="background: #e6e9ff;" |Function||{{{function}}} | ||
|} | |} | ||
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*|underground=caves found in | *|underground=caves found in | ||
|type=What sort of object it is, like a gate or hazard. | |type=What sort of object it is, like a gate or hazard. | ||
|class=what type of class it is, such as plant or man-made. | |||
*|challenge=Challenge Mode levels found in | *|challenge=Challenge Mode levels found in | ||
*|weight=weight | *|weight=weight | ||
*|max pikmin=Maximum amount of Pikmin required | |||
|function=What purpose the object serves. | |function=What purpose the object serves. | ||
}}</pre></noinclude> | }}</pre></noinclude> |
Revision as of 04:58, 27 June 2016
{{#if:|! style="background: #e6e9ff;" Template:PipeCarry weightTemplate:PipeTemplate:Pipe{{{weight}}}
Template:Pipe-
{{#if:|! style="background: #e6e9ff;" Template:PipeMaximum pikminTemplate:PipeTemplate:Pipe{{{max pikmin}}}
Template:Pipe-
{{{box title}}} | |
---|---|
Areas | None |
Type | {{{type}}} |
Class | {{{class}}} |
Function | {{{function}}} |
Use
{{Infobox object *optional field *|image=image title including extension *|size=image size |areas=areas found in *|underground=caves found in |type=What sort of object it is, like a gate or hazard. |class=what type of class it is, such as plant or man-made. *|challenge=Challenge Mode levels found in *|weight=weight *|max pikmin=Maximum amount of Pikmin required |function=What purpose the object serves. }}