Pikmin: Solo Caves: Difference between revisions

From Pikmin Fanon
m (→‎Enemy List: fixing things, adding category)
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==Enemy List==
==Enemy List==
*Dwarf Red Bulborb:
:*HP: 15
*Sheargrub:
:*HP: 10
:*Skill: Trip
:*Stop a foe for one turn.
*Dweevils:
:*HP: 20
:*Skills: Elemental attack
:*Hits for fire/water/electricity/poison damage.
*Red Bulborb:
:*HP: 30
*Burrowing Snagret
:*HP: 10
:*Skills: N/A
:*Burrow: Next turn, attacks have a 100% chance to miss.


drawf red bulborb:
[[Category:Fanon]]
*hp: 15
*sheargrub:
*hp: 10
*skill: trip
*stop a foe for one turn.
*dwevils:
*hp: 20
*skills: elemental attack
*hits for fire/water/thunder/poison damage
*red bulborb:
*hp: 30
*burrowing snagret
*hp: 10
*skills:
*burrow: next turn, attacks have a 100% chance to miss.
 
[[Category:Non-Canon Games]]
[[Category:Non-Canon Games]]

Revision as of 02:04, 25 August 2012

This game can be edited only by me and those that have my permission.

Story

You can pick from a Red, Yellow, or Blue Pikmin. You start as a lone Pikmin thinking of how Pikmin work together. Meanwhile, Pikmin kill a Bulborb (presumably a Red Bulborb) and take it and a 10 Pellet to base. then, a stampede of Bulborbs, Dwevills, Wollywogs, and... something else mysterious too. They run into the Pikmin carrying stuff and knock them over. Then, the lone Pikmin sees them and dives into a bush. He lands in a hole and he falls down...

Areas

pikmin: solo caves: solo caves

Spring Valley

Summer Beach

Fall Ruins

Winter Mountain

???

Gameplay

The game is an RPG. It is EarthBound style. There are six areas you go to. Then, you get four cubes to go and beat the boss.

Enemy List

  • Dwarf Red Bulborb:
  • HP: 15
  • Sheargrub:
  • HP: 10
  • Skill: Trip
  • Stop a foe for one turn.
  • Dweevils:
  • HP: 20
  • Skills: Elemental attack
  • Hits for fire/water/electricity/poison damage.
  • Red Bulborb:
  • HP: 30
  • Burrowing Snagret
  • HP: 10
  • Skills: N/A
  • Burrow: Next turn, attacks have a 100% chance to miss.