Pikmin: Wrath of Mr. B: Difference between revisions

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==Gameplay==
==Gameplay==
Is similar to Pikmin 2 but there are several changes: There are 3 different kinds of spray now, and they are selected via a small menu that pops up when D-Pad Down is pressed.
New Pikmin:
:[[Black Pikmin]]: Are covered in a tar like substance so they stick to walls and sticky traps don't affect them.
:[[Orange Pikmin]]: Can lift Bomb Rocks and throw them.
:[[Light Blue Pikmin]]: Can withstand cold temperatures.
In addition, each type of pikmin has a special ability that it can use after you find the right treasure.
Pikmin Abilities:
:Spicy Boost:Red pikmin breath fire on enemies.
:Bubble Boost:Blue pikmin toss bubbles of water at enemies.
:Shock Boost:Yellow pikmin electrocute any nearby enemies,stunning them.
:Crater Boost:Purple pikmin throw rocks onto enemies.
:Hazmat Boost:White pikmin spray toxic gas at enemies, poisoning them.
:Sticky Boost:Black pikmin spray enemies with tar, slowing them down.
:Detonation Boost:Orange pikmin blast enemies, stunning them.
:Frosty Boost:Light blue pikmin freeze enemies with cold blasts.
There are 2 new hazards, sticky and cold. Sticky hazards are flypaper or grease dollops. Cold hazards are CO2 jets or icicles.

Revision as of 20:52, 7 August 2009

Template:NoReal Pikmin: Wrath of Mr. B is an upcoming game by me.Not really ;).

Story

Olimar is in early retirement after he and Louie paid off Hocatote Freight's debt when they suddenly get a distress call from the pikmin! He then flies off to Pikmin Planet to find that supervillain named Mr. B has created an army of vicous bugs and is bent on taking over the Planet!

Later in the game Olimar's Son or Daughter (you pick) comes to help as a second character.

Areas

The areas in this game are larger than in Pikmin 1 or 2.

Controls

A button:

While commanding Pikmin: Pick a Pikmin up. When you release A, Olimar or Louie will throw the Pikmin.
When by a sprout: Pick the pikmin sprout out of the ground.
Without any Pikmin: Punch.

B button: Whistle. Hold it down longer to increase the range. Any Pikmin caught in the whistle will come to your command. Analog stick: Move in the direction you press the stick. If you hit a Pikmin while running, it will join you. You run as fast as a flower Red/Blue/Yellow Pikmin. C-Stick: Move your Pikmin group. They will go to a task if they bump into an object and they will lose your control. Y button: Switch leaders. All the pikmin under your control will go to the new leader. X buttons: Dismiss all of your Pikmin into groups of their color. D-Pad Up:

When not holding a Pikmin: Use an selected spray.
When holding a Pikmin: Swap your Pikmin for a leaf, bud, or flower Pikmin.

D-Pad Down:

When not holding a Pikmin:Hold to bring up spray menu. Use C-Stick to select spray.
When holding a Pikmin: Swap your Pikmin for a Leaf, Bud or Flower Pikmin.

D-Pad Left/Right: (only when holding a Pikmin) Swap your Pikmin for one of a different color. L button:

Press: Center the camera behind Olimar/Son/Daughter.
Hold: Use the Analog Stick to rotate the camera.

R button:

Press: Switch to a closer or farther away camera angle.
Hold: Switches to a down-to-the-ground angle.

Z button: Switch to a top view and then back to an angled view. Start: Pause and continue the game. The L and R buttons switch between menus.

Gameplay

Is similar to Pikmin 2 but there are several changes: There are 3 different kinds of spray now, and they are selected via a small menu that pops up when D-Pad Down is pressed. New Pikmin:

Black Pikmin: Are covered in a tar like substance so they stick to walls and sticky traps don't affect them.
Orange Pikmin: Can lift Bomb Rocks and throw them.
Light Blue Pikmin: Can withstand cold temperatures.

In addition, each type of pikmin has a special ability that it can use after you find the right treasure. Pikmin Abilities:

Spicy Boost:Red pikmin breath fire on enemies.
Bubble Boost:Blue pikmin toss bubbles of water at enemies.
Shock Boost:Yellow pikmin electrocute any nearby enemies,stunning them.
Crater Boost:Purple pikmin throw rocks onto enemies.
Hazmat Boost:White pikmin spray toxic gas at enemies, poisoning them.
Sticky Boost:Black pikmin spray enemies with tar, slowing them down.
Detonation Boost:Orange pikmin blast enemies, stunning them.
Frosty Boost:Light blue pikmin freeze enemies with cold blasts.

There are 2 new hazards, sticky and cold. Sticky hazards are flypaper or grease dollops. Cold hazards are CO2 jets or icicles.