Man-at-Legs: Difference between revisions

From Pikmin Fanon
m (9 revisions: Amphitubers, Arachnorbs, Aura Enemy)
No edit summary
Line 38: Line 38:
[[Category:Pikmin 2 Enemies]]
[[Category:Pikmin 2 Enemies]]
[[Category:Bosses]]
[[Category:Bosses]]
[[Category:PUDBosses]]

Revision as of 23:11, 2 August 2011

This article relates to the official games. See Pikipedia's "Man-at-Legs" article for more official information.
Man-at-Legs
File:Man-at-legs.jpg
Scientific name Pseudoarachnia navaronia
Family Arachnorb
Areas None
Caves Subterranean Complex, Hole of Heroes
Carry weight N/A
Attacks Fires explosive projectiles

Template:Taxa

Notes

Olimar's Notes

This species of the arachnorb family fuses with machinery at a crucial point in the maturation process, giving it the ability to fire energy burst from the launcher beneath its spherical torso. However, the Man-At-Legs itself is not in control of this weapon. Instead, the mechanical portions of its structure appear to automatically acquire and attack targets. The Man-At-Legs has a gentle disposition, and as a member of the arachnorb family, it has no natural enemies. It is particularly difficult to understand why this species would develop such awesome offensive capabilities, leading to rumors in the scientific community that it was the machinery that approached the arachnorb and proposed the symbiotic relationship.

Louie's Notes

Although the meat is a bit on the metallic side, the oil makes a mouthwatering gravy or lubricative vinaigrette.

Trivia

Pikmin shot by the Man-at-Legs' gun are considered killed by explosions instead of killed in battle.


In fanon-games

Template:NoReal Template:In fanon-games

Pikmin:The After Years

Template:PAY Same way to kill as in Pikmin 2, but it shoots more bullets in Rememberance Ravine. Template:PAYB