Worlds Beyond: Difference between revisions
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Exactly what the "Worlds Beyond" really are is never explained. It serve as the final dungeon and the only dungeon in the remote area known as [[The Portal]]. It is 30 floors deep and is devoid of treasures, the only focus being to survive, utilize Pikmin traits to overcome obstacles, puzzles and enemies and continue onwards. The final floor holds the [[Complex Parasite]], waiting to finish off the remnants of your forces that made it to the dungeon's end. | Exactly what the "Worlds Beyond" really are is never explained. It serve as the final dungeon and the only dungeon in the remote area known as [[The Portal]]. It is 30 floors deep and is devoid of treasures, the only focus being to survive, utilize Pikmin traits to overcome obstacles, puzzles and enemies and continue onwards. The final floor holds the [[Complex Parasite]], waiting to finish off the remnants of your forces that made it to the dungeon's end. Interestingly enough, it literally seems as if this dungeon is another planet similar to the planet of the Pikmin- a utopian world of valleys, rivers, gardens, deserts and a circular mountain range in the center. Each floor that you travel through moves you to a different area of terrain until you eventually enter the mountains and start venturing into the core of the world itself. | ||
== Ending Locations == | == Ending Locations == |
Revision as of 23:20, 2 March 2009
This article or section presents information pertaining to Pikmin: Sinister Incinerator, a fanon game created by Portal-Kombat. |
Exactly what the "Worlds Beyond" really are is never explained. It serve as the final dungeon and the only dungeon in the remote area known as The Portal. It is 30 floors deep and is devoid of treasures, the only focus being to survive, utilize Pikmin traits to overcome obstacles, puzzles and enemies and continue onwards. The final floor holds the Complex Parasite, waiting to finish off the remnants of your forces that made it to the dungeon's end. Interestingly enough, it literally seems as if this dungeon is another planet similar to the planet of the Pikmin- a utopian world of valleys, rivers, gardens, deserts and a circular mountain range in the center. Each floor that you travel through moves you to a different area of terrain until you eventually enter the mountains and start venturing into the core of the world itself.