Splash Shrieker: Difference between revisions
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{{ | {{infobox info | ||
|enemy=y | |||
|noname=y | |||
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The '''Splash Shrieker''' is a creature that inhabits [[water]] or flooded areas, and is known for its distinct vocalizations. | |||
__TOC__ | |||
{{clear}} | |||
{{ | =In fanon games= | ||
|name=Splasha | {{in fanon games|the=y}} | ||
| | ==In ''Pikmin: The Return of the Puffmin''== | ||
| | {{PTRotP}} | ||
{{infobox enemy | |||
|image=Splash Shrieker.jpg | |||
|size=60px | |||
|icon=Enemy icon.png | |||
|name=Splasha screamiero | |||
|areas=None | |||
|underground=[[Sea Shelter]] | |||
|weight=N/A | |||
|attacks=Crushes Pikmin | |||
}} | }} | ||
The Splash Shreiker is the boss of the [[Sea Shelter]]. It is similar to the [[Waterwraith]] | The '''Splash Shreiker''' is the boss of the [[Sea Shelter]], both appearing in ''[[Pikmin: The Return of the Puffmin]]''. It is similar to the [[Waterwraith]] in the fact that it appears after a set amount of time in each sublevel and then travels about it, is invincible until the final sublevel, and instantly kills anything it rolls over. After two minutes have elapsed on the current sublevel, the Splash Shrieker will scream, fall to the ground from above, and then begin patrolling the sublevel by using its wheel-like feet. On the final sublevel, however, it will already be active. To fight it, at least one Pikmin must be tossed onto the ground as bait, the Splash Shrieker eventually seeing and chasing after it. The Pikmin will lure the Splash Shrieker to a nearby wall all by itself, dodging out of the way at the last second, the creature impacting the wall and its wheels breaking. Afterward, the Splash Shrieker will hop about its arena, completely helpless. | ||
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[[Category:Bosses]] | |||
[[Category:Blunt force enemies]] | |||
[[Category:Hiding enemies]] |
Latest revision as of 17:07, 7 March 2024
Splash Shrieker | |
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Enemy | |
Family | Unknown |
The Splash Shrieker is a creature that inhabits water or flooded areas, and is known for its distinct vocalizations.
In fanon games
Below this point is where users place their version of the Splash Shrieker.
In Pikmin: The Return of the Puffmin
This article or section presents information pertaining to Pikmin: The Return of the Puffmin, a fanon game created by ThePikminMeister. |
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Scientific name | Splasha screamiero | ||
Family | Unknown | ||
Areas | None | ||
Caves | Sea Shelter | ||
Carry weight | N/A | ||
Attacks | Crushes Pikmin |
The Splash Shreiker is the boss of the Sea Shelter, both appearing in Pikmin: The Return of the Puffmin. It is similar to the Waterwraith in the fact that it appears after a set amount of time in each sublevel and then travels about it, is invincible until the final sublevel, and instantly kills anything it rolls over. After two minutes have elapsed on the current sublevel, the Splash Shrieker will scream, fall to the ground from above, and then begin patrolling the sublevel by using its wheel-like feet. On the final sublevel, however, it will already be active. To fight it, at least one Pikmin must be tossed onto the ground as bait, the Splash Shrieker eventually seeing and chasing after it. The Pikmin will lure the Splash Shrieker to a nearby wall all by itself, dodging out of the way at the last second, the creature impacting the wall and its wheels breaking. Afterward, the Splash Shrieker will hop about its arena, completely helpless.