Waterwraith

From Pikmin Fanon
This article relates to the official games. See Pikipedia's "Waterwraith" article for more official information.
Pikmin 2 icon.pngPikmin 4 icon.png
Waterwraith The icon used to represent this enemy.
Enemy
P4 Waterwraith.png
Appearance in Pikmin 4.
Scientific name Amphibio sapiens
Family Supernatura (unofficial)

The Waterwraith is a supernatural creature that has a humanoid shape and a translucent green-gray body. It is extremely dangerous, as it can instantly kill Pikmin by merely rolling over them, and can not be deterred or defeated until Purple Pikmin are used against it, as only they can stop it in its tracks and make it vulnerable to attack. Once it suffers enough damage, its rollers crumble and it runs about the area on foot, now harmless.

In fanon games

Below this point is where users place their version of the Waterwraith.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Darryl Omg.
Waterwraith P4 Waterwraith icon.png
P4 Waterwraith.png
Scientific name Amphibio sapiens
Family Unknown
Weight N/A
Max. carriers N/A
Attacks Crushes Pikmin
Hazards Blunt force icon.png

The Waterwraith is a returning boss appearing in Pikmin 2... Again?. It resembles its previous incarnations, resembling a featureless, transparent, and humanoid entity, its body made out of a water-like unknown substance, having two stone rollers. The Waterwraith appears in the similarly-named Flooded Castle. It'll not appear at first, however, after 3 minutes, more or less depending on the sublevel's size, a cutscene will play of two stone rollers falling from above, followed by the Waterwraith, which will smash the ground with its stone rollers. This cutscene plays only the first time the creature appears. The Waterwraith will ride throughout the sublevel, crushing any Pikmin and leaders it runs over, and even enemies will be instantly defeated from this. Collecting treasures in the Waterwraith's presence is dangerous, but the Waterwraith is inefficient at turning around, and so can usually only travel in one direction. Due to the cave not allowing Pikmin types not resistant to water, the Waterwraith becomes even more dangerous as it can not be harmed without the proper Pikmin. The only candypop buds present in the cave, allowing access to types other than Blue Pikmin, are Ivory and Glitter Candypop Buds. Even the Final Challenge, which Rock Pikmin and Purple Pikmin can be brought into, has a laser barrier that doesn't allow either type.

In the Flooded Castle's final sublevel, the track Rest plays, lulling the leaders into a false sense of security. There are three Violet Candypop Buds in the sublevel, and where the Purple Pikmin is discovered with, and in first place being needed to, but one is in the middle of the arena, unlike the two other Violet Candypop Buds. When close enough to the outlying candypop, the Waterwraith will appear. It passes over the Violet Candypop Bud, making it wilt and disappear. The fight then begins, and the Waterwraith will start by moving toward the Pikmin and leaders, boulders constantly falling. When a Purple Pikmin is thrown on the Waterwraith, or at least its shockwave hits the creature, it'll turn black like oil, a state in which all Pikmin are able to attack it. After shaking them off, it'll hit the ground with its stone rollers, creating a shockwave and causing many boulders to fall before it continues moving. Once enough damage is dealt, instead of it dying, its stone rollers will break, and it'll look frantically, realizing its stone rollers are gone. In its second phase, it becomes harmless, trying to flee. Once defeated, the Waterwraith disappear.

In Pikmin 251

Pikmin 251
This article or section presents information pertaining to Pikmin 251, a Pikmin 2 ROM hack created by PikHacker.
Waterwraith The icon used to represent this enemy.
Scientific name Unknown
Family Unknown
Areas None
Caves Palace of the Wraith
Challenge Mode stages Evil Den
Battle Mode stages The Waterwraith
Carry weight N/A
Attacks Crushes Pikmin

In Pikmin 251, the Waterwraith is first seen in the Palace of the Wraith. Its behavior has been altered from Pikmin 2, as the creature moves faster and has more health.

Notes

Olimar's observations

The Waterwraith. The monster that makes me more scared than any other beast. Even though it's easy to know when it is near, the feeling of knowing that it is near is unable to be described. What is this thing? Is it even from this planet? Is it from any planet? Does it even exist? Is it all a figment of our imagination? No, surely not...

Cookin' with Louie

Inedible. Known to cause mass hysteria, followed by leg spasms and internal thunderings.

In Pikmin 3 (Flish version)

Pikmin 3 (Flish version)
This article or section presents information pertaining to Pikmin 3 (Flish version), a fanon game created by Flish.
Waterwraith The icon used to represent this enemy.
Scientific name Unknown
Family Unknown
Attacks Crushes Pikmin

The Waterwraith appears in Pikmin 3 (Flish version), and with a new ability: it can teleport to fall directly on top of Pikmin to crush them. Black Pikmin are able to harm the Waterwraith, although the process is much slower than if Purple Pikmin are used.

In Pikmin 4 (BallsAngus version)

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Pikmin 4 (BallsAngus version)
This article or section presents information pertaining to Pikmin 4, a fanon game created by BallsAngus.
Pikmin-peanut.gif
Waterwraith The icon used to represent this enemy.
Scientific name Unknown
Family Unknown
Areas Paradise Forest (night)
Caves Ghost Den
Attacks Crushes Pikmin

In Pikmin 4 (BallsAngus version), the Waterwraith appears in only two places: Ghost Den, and Paradise Forest during nighttime. At Paradise Forest, two normal-sized Waterwraiths appear initially and a larger one appears later on.

In Pikmin Galaxy Adventure

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Pikmin Galaxy Adventure
This article or section presents information pertaining to Pikmin Galaxy Adventure, a fanon game created by Legendlink.
PGA Media Banner.gif
Waterwraith The icon used to represent this enemy.
Scientific name Unknown
Family Unknown
Attacks Crushes Pikmin

The Waterwraith, in Pikmin Galaxy Adventure, appears alongside the Firewraith, Electrowraith, Magnetwraith, Acidwraith, and Clambering Wraith. It is weaker than its Pikmin 2 incarnation.

In Pikmin: The After Years

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The After Years
This article or section presents information pertaining to Pikmin: The After Years, created by Gamefreak75.
Zero Two Avatar.gif
Waterwraith The icon used to represent this enemy.
Scientific name Unknown
Family Unknown
Attacks Crushes Pikmin

In Pikmin: The After Years, the Waterwraith is much stronger and appears alongside the Firewraith, Electrowraith, and Magneticwraith, and the newly-discovered Acidwraith and Clambering Wraith.

In Pikmin: Dimensional Breach

Pikmin Dimensional Breach icon.png
A Rift in Reality.
This article or section presents information pertaining to Pikmin: Dimensional Breach, a fanon game created by WorldBornDead.
Pikmin Dimensional Breach icon.png
Waterwraith The icon used to represent this enemy.
Scientific name Unknown
Family Unknown
Attacks Crushes Pikmin

The Waterwraith appears in Pikmin: Dimensional Breach, mostly unchanged from its Pikmin 2 incarnation, encountered in various later dungeons, alongside other wraiths appearing in Pikmin: Redemption. Waterwraiths make up the bulk of Derrick's army.

Notes

Sagittarius' notes

This creature's horrific, ghostly visage and stone rollers mean it should probably be kept as far from civilization as possible.

Libra's notes

This being is so evil, it doesn't even have the courtesy to leave behind anything to make clothes out of. Then again, I'm not sure I want anyone to wear... whatever this thing is made of.

Charlie's notes

Only Purple Pikmin seem to be able to pierce this beast's otherworldly defenses. Throw one and the wraith will be left cowering in this dimension and vulnerable to other attackers. If all else fails, don't be afraid to run. I fear no monster, but this... thing... it scares me.

Derrick's notes

Draw a teardrop in a circle onto the ground, and place a basin of fine brass in the center of the rounded part of the teardrop. Fill the basin to the brim with water, taking care not to let any spill just yet. Now, you must find a sacrifice, an animal or person with a pure heart or an innocent mind. Take them to the basin and drown them in it, keeping their face submerged until their skin grows cold, all the while chanting the ancient words of Lord Plasm. If done correctly, a Waterwraith should take its form from the spilled water, ready to wreak havoc on the world. Furnish it with weapons and equipment of your choice; I prefer the classic rollers carved from dense mountain rock.

In Pikmin: Redemption

Nuvola warning.png
WraithOmniverseLogo.png PR Logo.png
This article or section presents information pertaining to Pikmin: Redemption, created by Sir Pikmin.
Nuvola warning.png
Waterwraith The icon used to represent this enemy.
Scientific name Unknown
Family Unknown
Attacks Crushes Pikmin

The Waterwraith appears in Pikmin: Redemption alongside the Firewraith, Electrowraith, Magneticwraith, and the Phantom, and is encountered only in the Haunted Village, Crystal Palace, Tower of Babil, and Pit of Redemption. Waterwraiths are extremely powerful and terrifying but yield great rewards upon defeat.

In Pikmin: Wide World

Pikmin Wide World icon.png
"The world is larger than one may think."
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy.
Pikmin Wide World icon.png
Water Wraith The icon used to represent this boss.
Family Supernatura
Areas None
Dens None
Caves Cursed Chasm
Weight N/A
Attacks Crushes Pikmin

The Water Wraith is a supernatura appearing in Pikmin: Wide World. Encountered only underground in specific caves, the Water Wraith does not appear until five real-time minutes have elapsed since entering a sublevel, although it can appear sooner depending on the cave. Until it appears, the Water Wraith's periodic growls and roars reverberate faintly through the current sublevel and steadily become louder, clearer, and more frequent with time, with a distinct, eerie silence up to 30 seconds before it appears. As well, ghostly silhouettes of it will occasionally appear in the leaders' peripheral vision, disappearing when they turn to see more of it. When the time comes, a pair of stone rollers will suddenly fall side-by-side from above in a random location, the Water Wraith itself landing on and mounting them shortly thereafter. The Water Wraith will then lift up its front roller while roaring furiously, then forcefully slam it down before briefly looking around and grumbling. Notably, neither the Water Wraith nor its apparitions can be seen through the Hocopad's camera, and while the Dolphin Lander can sense the Water Wraith on her radar, she can not visually perceive it.

After its eventful entrance, the Water Wraith will begin aimlessly roaming the area by rotating its rollers akin to wheels on an automobile. It is completely ignorant of anything around it, not even going out of its way to target Pikmin or leaders, but will brutally crush or otherwise destroy almost anything it happens to slam its rollers on or roll over. Therefore, buried Pikmin, Rock Pikmin on soft surfaces, and airborne or completely buried enemies are exempt from the Water Wraith's reign of terror. However, it will simply pass through static objects, be they corpses, treasures, or even obstacles, in its path as if they didn't exist. Alert enemies in the Water Wraith's path will rapidly flee from it as it approaches. The Water Wraith will refuse to venture into passages that are too narrow for it to enter, as well as dead ends, instead preferring to always travel in a single direction unless it has sufficient room to turn around.

The Water Wraith is a medium-sized humanoid figure made entirely of what appears to be vaguely iridescent water, giving the creature its name. It has a round, featureless head and a plump midsection, and each of its four limbs has a rounded tip. Its arms are remarkably long, and its legs are comparatively short. The most signature component of its appearance, however, is the two large, cylindrical, stone rollers it rides on. These stone rollers typically herald the Water Wraith's imminent arrival, in both presence and sound.

Only one strategy is viable against the Water Wraith initially, and it is to flee. The Water Wraith is unique from every other enemy in that no attack will deter its advance, let alone harm it, until exposed to its sole weakness: Purple Pikmin, which are often unavailable to use against it at first, or at all in some cases. A Purple Pikmin pound directed anywhere near or even on the Water Wraith itself will cause it to turn purple and assume a fetal position while it begins quivering. In this state, it will be vulnerable to all Pikmin attacks as well as bomb rocks, rocks, and so on, which would otherwise bounce harmlessly off the creature with a distinct otherworldly drip sound, though it will regularly flail to keep Pikmin off of itself. No matter how many Purple Pikmin pounds the Water Wraith is subjected to, it will eventually break free with time and as it is hurt, necessitating pinning it down again. It shakes its attackers off immediately upon freeing itself, following up by performing a quick acceleration before returning to normal speed. Pikmin that are swarmed at it while it is vulnerable will instinctively climb or jump up on it to attack it rather than its rollers, and its rollers can not be damaged even by explosions. Despite its name, any Pikmin type can touch the Water Wraith without any danger of them drowning.

Once half of its health is depleted, the Water Wraith will cry out as its rollers abruptly crumble to dust, forcing the creature to travel on foot. Following this, the Water Wraith will scramble wildly to escape the leaders and Pikmin, waddling as fast as it can away from them. However, since its body is not made for this type of activity, it often trips, stumbles, or falls, and must stop to catch its breath after running for more than a few moments. Keep it pinned with Purple Pikmin pounds, but this time without fear of it being able to crush Pikmin. At this rate, the only harm it can do is harmlessly scattering them aside upon running into them. Upon death, the Water Wraith makes a scene as brief and grandiose as its entrance; still in a fetal position, it begins bubbling and foaming, groaning and murmuring all the while, for a few moments before it seems to shed its purple coating, its translucent body evaporating into nothingness in an upward direction while the bubbling purple skin seeps into the ground with a harsh gurgle, leaving behind nothing except any treasure it may have had.

In ultra-spicy difficulty, the sheer presence of the Water Wraith will make nearby Pikmin and leaders panic. As always, Purple Pikmin are not affected, and other Pikmin will not panic so long as the Water Wraith is in its vulnerable state. Additionally, the Water Wraith will produce several bubbles from its back whenever it shakes Pikmin off in its vulnerable state.

Notes

  • PWW Data file icon.png Data file #1 (all difficulties): Don't spend too long in the Water Wraith's territory. Hurry along as often as possible.
  • PWW Data file icon.png Data file #2 (all difficulties): Stay out of the Water Wraith's way. It often makes examples of oblivious creatures.
  • PWW Data file icon.png Data file #3 (all difficulties): Until you find its weakness, focus on where the Water Wraith is rather than how to attack it.
  • PWW Data file icon.png Data file #4 (all difficulties): Purple Pikmin pounds will temporarily make the Water Wraith vulnerable to all attacks.
  • PWW Data file icon.png Data file #5 (all difficulties): When the Water Wraith loses its only means of offense, it will try its best to get away.
  • PWW Data file icon.png Data file #6 (ultra-spicy difficulty only): The Water Wraith is a terrifying beast. It will scare all nearby Pikmin and leaders into a panic.
  • PWW Data file icon.png Data file #7 (ultra-spicy difficulty only): Be careful to not let Pikmin be trapped in the bubbles the Water Wraith makes while defending itself.

Olimar's comments

PWW Captain Olimar icon.png Contrary to popular scientific belief, the water wraith may not be a psychological phenomenon described as fear incarnate, but a lifeform with a physical form anchored in another dimension. How this is possible is left unexplained, as no theories have emerged to support it. It has a remarkable reaction to shockwaves, the exposure to which forces it into a prone state. Another hypothesis is that the water wraith is merely an illusion representing a life form none other can perceive.

Shacho's comments

PWW President icon.png My poor old heart can only handle so much pressure... When I see this... this... thing, I start to sweat profusely and my heart starts to race. It's like the rush I get when I strike it rich at the casino! Except, the other way around.

Marie's comments

PWW Marie icon.png No.

Louie's comments

PWW Louie icon.png Inedible. Consumption results in an i\ nde ind- - indisin de-^v- ini--n---^\__

Dolphin Lander's comments

PWW Dolphin Lander icon.png I'm not sure if it's because I can't see it, or because my artificial emotions are limited, but I sure feel like I'm out of the loop here! The crew seems so afraid of whatever this "bottle brace" or "sodder taste" is, and here I am. Well, maybe I should be glad I am the way I am. Addendum: the crew had to keep Louie restrained for a few hours until he settled down; remind Louie to think before eating everything he comes across.

In Pikmin: The Winds of Light

Winds of Light.jpg
The Winds of Light
This article or section presents information pertaining to Pikmin: The Winds of Light, a fanon game created by EmperorRagingLongLegs.
Winds of Light.jpg
Waterwraith The icon used to represent this enemy.
Scientific name Unknown
Family Unknown
Attacks Crushes Pikmin

In Pikmin: The Winds of Light, the Waterwraith appears twice, both times in the Royal Wraith's Palace; one appears in the lower-right arena on sublevel two, and two of them appear in the fifth wave of sublevel three's arena challenge. Also, in the Architect's Playground, hitting the wall on sublevel five produces the sound of three Waterwraiths, yet none will appear.