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'''''Pikmin:Timeloop''''' is a side story to [[Pikmin: Revenge of the Darkfreeze]]. It takes place after the events of Pikmin 2, on a four-day span between Monday, July 1 and Thursday, July 4. The first day is set three days after Olimar, Louie, and the President leave the Pikmin Planet after Pikmin 2. It is a text adventure (sorta) and the reader takes the role of [[Chrim]], a Red Pikmin who, along with his friends, is sent into a large adventure in time, in which a mysterious, all-powerful entity is constantly rewinding days in an attempt to save the Pikmin race, and requires Chrim to do a list of tasks. The only problem is, said entity neglects to tell him what said list is, due to only being able to communicate in Chrim's brief dreams between days.  
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{{clean|This page and its subpages need a serious cleanup. Also, probably wouldn't hurt to make this page a subpage of the main game's page.}}
 
'''''Pikmin: Timeloop''''' is a side story to [[Pikmin: Revenge of the Darkfreeze]]. It takes place after the events of Pikmin 2, on a four-day span between Monday, July 1 and Thursday, July 4. The first day is set three days after Olimar, Louie, and the President leave the Pikmin Planet after Pikmin 2. It is a text adventure (sorta) and the reader takes the role of [[Chrim]], a Red Pikmin who, along with his friends, is sent into a large adventure in time, in which a mysterious, all-powerful entity is constantly rewinding days in an attempt to save the Pikmin race, and requires Chrim to do a list of tasks. The only problem is, said entity neglects to tell him what said list is, due to only being able to communicate in Chrim's brief dreams between days.  


==How to Play==
==How to Play==
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Death is very possible, and doing so will cause you to restart the day and lose all of your items from previous tries of the day. Choosing a very wrong decision, or choosing wrong decisions consistently will likely cause death. It should be noted that after a successful "run" of a day (but still requiring a restart) will require different tasks to successfully complete this. Only rule: lay off that "back" button, and have fun!
Death is very possible, and doing so will cause you to restart the day and lose all of your items from previous tries of the day. Choosing a very wrong decision, or choosing wrong decisions consistently will likely cause death. It should be noted that after a successful "run" of a day (but still requiring a restart) will require different tasks to successfully complete this. Only rule: lay off that "back" button, and have fun!


With all that out of the way, click [[Pikmin:Timeloop/Eve of June 30|here]] to start the adventure.
With all that out of the way, click [[Pikmin: Timeloop/Eve of June 30|here]] to start the adventure.
 
[[Category: Pikmin: Revenge of the Darkfreeze]]

Latest revision as of 15:48, 10 January 2023

PRotD Darkfreeze.png The Darkfreeze is back...
This article or section presents information pertaining to Pikmin: Revenge of the Darkfreeze, created by SilverPikmin.
PRotD Darkfreeze.png
This article or section needs to be cleaned up, either its format or general style.
Notes: This page and its subpages need a serious cleanup. Also, probably wouldn't hurt to make this page a subpage of the main game's page.

Pikmin: Timeloop is a side story to Pikmin: Revenge of the Darkfreeze. It takes place after the events of Pikmin 2, on a four-day span between Monday, July 1 and Thursday, July 4. The first day is set three days after Olimar, Louie, and the President leave the Pikmin Planet after Pikmin 2. It is a text adventure (sorta) and the reader takes the role of Chrim, a Red Pikmin who, along with his friends, is sent into a large adventure in time, in which a mysterious, all-powerful entity is constantly rewinding days in an attempt to save the Pikmin race, and requires Chrim to do a list of tasks. The only problem is, said entity neglects to tell him what said list is, due to only being able to communicate in Chrim's brief dreams between days.

How to Play

This is a sort of text adventure (kinda). You will be given anywhere between a paragraph and a page of story, after which you will be given a choice. There are plenty of choices, and selecting the wrong one will eventually require you to restart the day. Often, you will select the perfect path and still get a day restart, however major items from the previous try will remain with you, allowing you to eventually advance to the next day.

Death is very possible, and doing so will cause you to restart the day and lose all of your items from previous tries of the day. Choosing a very wrong decision, or choosing wrong decisions consistently will likely cause death. It should be noted that after a successful "run" of a day (but still requiring a restart) will require different tasks to successfully complete this. Only rule: lay off that "back" button, and have fun!

With all that out of the way, click here to start the adventure.