Switch
From Pikmin Fanon
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- This article relates to the official games. See Pikipedia's "Button" article for more official information.
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Obstacle |
Buttons are square buttons, when jumped on by Oatchi or a Pikmin is thrown at the button, it'll open gates. Another variant is of two circular buttons, one red and the other blue, one opens or closes gates and activates and deactivates conveyor belts.
In fanon games
Below this point is where users place their version of the Switch.
In Pikmin 2... Again?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot. |
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Hazards | None |
Buttons are obstacles in Pikmin 2... Again?. They work exactly like in Pikmin 4, but a new variant added, a green button will activate things temporary. But also a new gate that can be lifted or lowered by them being the Metal gate