Talk:Pikmin RPG/Jobs: Difference between revisions

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==Lead Designers==
==Lead Designers==
Some job groupings have all positions filled up, so it is time to vote on who will be the lead designer. The basic job of a lead designer is to collect all of the information needed to make the game and give it to me, where I will then add it into the game program.
Some job groupings have all positions filled up, so it is time to vote on who will be the lead designer. The basic job of a lead designer is to collect all of the information needed to make the game and give it to me, where I will then add it into the game program.


To decide the lead designer, there will be a vote on the person. Only the people in that job group may vote for their lead designer.  To vote, just sign with your signature in that person's section. If you are voted for to be the Lead Designer, and you do not want the position, then there will be another vote minus the person that did not want the job.
To decide the lead designer, there will be a vote on the person. To vote, just sign with your signature in that person's section. If you are voted for to be the Lead Designer, and you do not want the position, then there will be another vote minus the person that did not want the job. '''YOU may NOT vote for yourself!!!!!'''
'''YOU may NOT vote for yourself!!!!!'''
 
===Lead Enemy Designer===
This position may be one of the most important ones, because there are a lot of enemies to make and therefore even more sprites to make. Don't worry, you won't be making those sprites if you get this job.
====Alpo499====
 
====Pikness34====
{{User:Sir Pikmin/sig}}
 
====Sir Pikmin====
{{User:Peanut64/sig}}
 
===Lead Scenery Designers===
There will be two of these, because there is a lot of things to do here.  One will be in charge of Areas, and one will be in charge of dungeons and caves. Whoever gets the most votes gets to choose which they will be in charge of, and then there will be a second vote and the winner will get the other job.
====Dirigibug313====
 
====Pikness34====
{{User:Sir Pikmin/sig}}
 
====Sir Pikmin====
 
====Alpo499====
 
===Lead Sound Designer===
Having this job basically puts you in charge of the entire game's soundtrack. Not only that, you will be the one credited for the music if/when we release an internet soundtrack.
 
====Neini====
{{User:Sir Pikmin/sig}}


====PikminFanatic23====
Lead Enemy Designer:
*'''Winner''': [[User:Sir Pikmin|Sir Pikmin]]
Lead Scenery Designers:
*'''Winner''': [[User:Alpo499|Alpo499]]: He has chosen to be in charge of the Caves and Dungeons.
*'''Winner''': Sir Pikmin: He has been forced to be in charge of the Areas.
Lead Sound Designer:
*'''Winner''': [[User:DrTapeworm|Neini]]


====Peanut64====
{{unsigned|Sir Pikmin}}

Latest revision as of 17:12, 7 August 2023

Lead Designers

Some job groupings have all positions filled up, so it is time to vote on who will be the lead designer. The basic job of a lead designer is to collect all of the information needed to make the game and give it to me, where I will then add it into the game program.

To decide the lead designer, there will be a vote on the person. To vote, just sign with your signature in that person's section. If you are voted for to be the Lead Designer, and you do not want the position, then there will be another vote minus the person that did not want the job. YOU may NOT vote for yourself!!!!!

Lead Enemy Designer:

Lead Scenery Designers:

  • Winner: Alpo499: He has chosen to be in charge of the Caves and Dungeons.
  • Winner: Sir Pikmin: He has been forced to be in charge of the Areas.

Lead Sound Designer:

– Preceding unsigned comment added by Sir Pikmin (talkcontribs)