Clambering Wraith

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Clambering Wraith
File:ClamberingWraith.png
Scientific name Amphibio sapiens clamborosa
Family Unknown
Areas None
Caves Destroyed Castle, Rememberance Ravine
Carry weight N/A
Attacks Crushes Pikmin

The Clambering Wraith is a boss encountered in the game Pikmin:The After Years. It is a purple Waterwraith that has spikes attached the its rollers. These spikes however, only give the Wraith one advantage and disadvantage. The disadvantage is that this monster is slow and has slow reactions, making an assault from behind inexplicably easy. The advantage is that this boss can climb up the walls and ceilings.

Attacks

It will only go after your active captain, so it is easy to trick this monster. However if it goes on the wall, it cannot be attacked. It will continue climbing up until it can reach the ceiling. When it does, make sure you change the camera view for a bird's eye view. It will do an attack that is similar to the entrance of all the Wraiths. It will drop its rollers on the ground, creating a huge shock-wave that will knock down all Pikmin, making them susceptible to an attack. The Wraith itself will fall from the ceiling as well, causing an even bigger shock-wave that may malfunction the captain's suit, giving them a status similar to the strangeness status from the Mother series. It has the same vitality as the Waterwraith, making it a somewhat more advanced version of its counterpart.

How to Kill

Kill it the same way you would kill a regular Waterwraith. It can only be stunned by Purple Pikmin. After it has been stunned, it will turn blue instead of purple and thus can be hurt by any Pikmin type.

--User:Gamefreak75/Sig

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