Pikspore
From Pikmin Fanon
Template:NoReal PikSpore is a tribute to the Pikmin series. It is made with the PC game Spore Galactic Adventures, and has some new stuff.
Differences from the canon games
- There can be many more than 100 Pikmin on the field at once.
- Pikmin no longer have elemental resistance. All Pikmin can swim, and all can be damaged by fire.
- There are no pellets. While Pellet Posies do exist, they do not leave anything behind.
- Olimar does not wear a helmet, due to creator limitations. The same applies for Louie.
- Large Grub-dogs do not sleep. They are essentially larger and stronger dwarves in this game.
- You cannot throw or swarm with Pikmin, though they automatically attack nearby enemies.
- All Lithopod species shoot homing fireballs instead of boulders. They are otherwise the same.
- Bulbmin cannot be controlled by Olimar.
- Pikmin cannot be born, taken out or stored. The Onions and Ship are purely for decoration.
- Puffy Blowhogs can be observed moving on the ground. They only fly when Pikmin approach, in an effort to escape them.
- There is no time limit on the field. You can play the level as long as you wish.
- Arachnorb feet do not damage your Pikmin, unless it is being attacked.
- Bomb rocks can be picked up and thrown by Olimar.
Enemies
From canon games
- Red Bulborb
- Dwarf Red Bulborb
- Fiery Blowhog
- Beady Long Legs
- Armored Cannon Beetle Larva
- Puffy Blowhog
- Water Dumple
- Bulbmin