Pikspore

From Pikmin Fanon
Revision as of 21:11, 21 July 2009 by *>Neini8 (Created page with '{{NoReal}} '''PikSpore''' is a tribute to the Pikmin series. It is made with the PC game ''Spore Galactic Adventures'', and has some new stuff. ==Differences from the canon gam...')
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Template:NoReal PikSpore is a tribute to the Pikmin series. It is made with the PC game Spore Galactic Adventures, and has some new stuff.

Differences from the canon games

  • There can be many more than 100 Pikmin on the field at once.
  • Pikmin no longer have elemental resistance. All Pikmin can swim, and all can be damaged by fire.
  • There are no pellets. While Pellet Posies do exist, they do not leave anything behind.
  • Olimar does not wear a helmet, due to creator limitations. The same applies for Louie.
  • Large Grub-dogs do not sleep. They are essentially larger and stronger dwarves in this game.
  • You cannot throw or swarm with Pikmin, though they automatically attack nearby enemies.
  • All Lithopod species shoot homing fireballs instead of boulders. They are otherwise the same.
  • Bulbmin cannot be controlled by Olimar.
  • Pikmin cannot be born, taken out or stored. The Onions and Ship are purely for decoration.
  • Puffy Blowhogs can be observed moving on the ground. They only fly when Pikmin approach, in an effort to escape them.
  • There is no time limit on the field. You can play the level as long as you wish.
  • Arachnorb feet do not damage your Pikmin, unless it is being attacked.
  • Bomb rocks can be picked up and thrown by Olimar.

Enemies

From canon games

New