From Pikmin Fanon
For the planet many of the Pikmin games take place on, see PNF-404.
Earth The icon used to represent this hazard.

Earth is a hazard that appears as particles of dirt or sand. Inapt Pikmin that are exposed to it will begin to choke, their stem engulfed by the particles, and will eventually suffocate to death if not saved. If not, they are usually blinded, typically resulting in panic.

In fanon games

Below this point is where users place their version of earth.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Darryl Omg.
Sand Dummy obstacle icon.png
Lethal? No (sandstorm)
Yes (sand, quicksand)
Types Non-lethal, status (sandstorm)
Lethal, panic 'n run (sand)
Lethal, drowning (quicksand)
Resisted by Claw Pikmin, Glow Pikmin
Effects Suffocates Pikmin (sand)
Blinds Pikmin (sandstorm)
Drowns Pikmin (quicksand)

Sand is a hazard in Pikmin 2... Again?. It is found not only in deserts but in other areas and is used by some enemies. It can also be in the form of sandstorms. In its basic form, Pikmin exposed to sand will get sand particles on their stem, panicking and scattering as a result, and will eventually suffocate and die if not whistled soon enough. However, Pikmin hit by particles of it in a sandstorm will be blinded and cover their eyes, during which they will walk aimlessly while they struggle to get the sound out of their eyes, and whistling only prevents them from wandering away while they work to recover. Claw Pikmin and Glow Pikmin are immune to sand and quicksand. Sand can even affect leaders, obscuring their vision with sand particles, which can be removed by moving. Sandstorms obscue their vision far less than regular sand, however.