Area: Difference between revisions

From Pikmin Fanon
m (Minor updates and tweaks.)
 
(13 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Real}}
{{real|area}}
{{infobox info
|location=y
|noname=y
|nofamily=y
}}


The [[Pikmin series|Pikmin games]] consist of '''areas''', which are locations in which the the ship is able to land. In each game, there is initially a single area available, and others are unlocked throughout the progression of the game by completing certain objectives. For access to the [[Perplexing Pool]] in [[Pikmin 2]], for example, a specific treasure, [[Geographic Projection]], must be collected.  The following is a list of areas in the Pikmin series:
'''Areas''' are the main explorable locations that can be visited by [[leader]]s, and provide a range of environments to grow [[Pikmin family|Pikmin]], fight enemies, collect items, and explore subenvironments such as [[cave]]s. Areas can be three-dimensional environments with various sections and corridors connected non-linearly, but, perspective pending, can also be two-dimensional and linear. Each area has one landing site, multiple in {{p4}}, where the ship and [[Onion]]s can land at the beginning of each day, and these are usually connected in several directions to spaces nearby. Additionally, areas can have different types of [[weather]], which, in fanon media, can alter an area and its [[temperature]]. Initially, only one area is available to explore until more are unlocked, which is done through a variety of means such as collecting a particular object, collecting enough of a certain type of object, traveling, overcoming a boss, or outright not being able to meet a goal in the current area.
{{clear}}


'''Pikmin''':
[[Category:Locations| ]]
*[[The Impact Site]]
*[[The Forest of Hope]]
*[[The Forest Navel]]
*[[The Distant Spring]]
*[[The Final Trial]]
 
'''Pikmin 2''':
*[[Valley of Repose]]
*[[Awakening Wood]]
*[[Perplexing Pool]]
*[[Wistful Wild]]
 
==Fanon areas==
{{NoReal}}
 
'''[[Pikmin:Redemption]]'''
*[[The Oasis]]
*[[Flooded Abyss]]
*[[Ancient Forest]]
*[[Bald Mountain]]
*[[Dawn Lake]]
*[[The Facility]]
*[[The Wilderness]]
*[[Olivert]]
*[[Merged Nothingness]]
*[[Barren Wasteland]]
 
'''[[Pikspore]]'''
*[[Altitude Springs]]
*[[Volcanic Wastes]]
*[[Cliffside Meadow]]
*[[Frigid Mountain]]
*[[Foghorn Wetlands]]
*[[The Great Desert]]
*[[Darkness Plateau]]
*[[Spectral Garden]]
*[[The Walkway]]
 
'''Pikmin 3 (Flish Addition)]]'''
*[[Nestled Forest]]
*[[Hidden Bog]]
*[[Furious Fields]]
*[[Frigid Peaks]]
 
 
 
[[Category:Pikmin areas| ]]

Latest revision as of 14:47, 31 October 2023

This article relates to the official games. See Pikipedia's "area" article for more official information.
Area
Location

Areas are the main explorable locations that can be visited by leaders, and provide a range of environments to grow Pikmin, fight enemies, collect items, and explore subenvironments such as caves. Areas can be three-dimensional environments with various sections and corridors connected non-linearly, but, perspective pending, can also be two-dimensional and linear. Each area has one landing site, multiple in Pikmin 4, where the ship and Onions can land at the beginning of each day, and these are usually connected in several directions to spaces nearby. Additionally, areas can have different types of weather, which, in fanon media, can alter an area and its temperature. Initially, only one area is available to explore until more are unlocked, which is done through a variety of means such as collecting a particular object, collecting enough of a certain type of object, traveling, overcoming a boss, or outright not being able to meet a goal in the current area.