Ghost Pikmin: Difference between revisions

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'''Ghost Pikmin''' are a type of Pikmin that can be found after 3 ingame days when a Pikmin dies.
{{for|other uses|Soul|Giant Ghost Pikmin}}
{{infobox info
|pikmin=y
|family=Pikmin
|noname=y
}}
 
'''Ghost Pikmin''' can be a spectral or see-through [[Pikmin family|Pikmin]].
 
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=In fanon games=
=In fanon games=
{{in fanon games|name=Ghost Pikmin}}
{{in fanon games}}
==In ''Pikmin: The Dawn of Petals''==
==In ''Pikmin: The Dawn of Petals''==
{{see|Pikmin: The Dawn of Petals}}
{{infobox Pikmin
{{infobox Pikmin
|customname=Ghost Pikmin
|customname=Ghost Pikmin
|image=GhostPikmKuutti85.png
|image=PtDoP Ghost Pikmin.png
|size=100px
|size=100px
|icon=Dummy Pikmin icon.png
|icon=Dummy Pikmin icon.png
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'''Ghost Pikmin''' appear in ''[[Pikmin: The Dawn of Petals]]'' after 3 days of a Pikmin dying. You will have to visit the area where some Pikmin died. After that, you should see a few rogue Ghost Pikmin flying by. These can be whistled, and will float next to leaders. Due to not colliding with things, it cannot die. If it gets underwater, it'll get covered with water and become a form knows as a '''Water Pikmin.''' These can be charged at some obstacles to remove or disable them. If one touches fire, that fire will disappear. If it touches an electric gate, it will malfunction. This makes it possible for all Pikmin types to break them. If it touches an enemy, that enemy will be stunned for 3 seconds, unless it's covered in water. After this, it will lose its water.
'''Ghost Pikmin''' appear in ''[[Pikmin: The Dawn of Petals]]'' after three days of a [[Pikmin family|Pikmin]] dying. After this time, Ghost Pikmin float about the site of their deaths in their previous lives, and whistling them causes them to join the side of the [[leader]] that called them over. As they are incorporeal, Ghost Pikmin can not die, although they can interact with [[water]] and be coated in it to become Water Pikmin. Water Pikmin can touch certain [[hazard]]s and [[obstacle]]s to disable or destroy them; [[fire]] extinguishes, [[electric gate]]s malfunction and allow any Pikmin species to break them, and enemies become stunned for three seconds. After use, a Water Pikmin's coating disappears, and the Pikmin itself reverts to its ordinary form.
 


[[File:WaterPikmKuutti85.png|thumb|left|200px|A Water Pikmin.]]
[[File:PtDoP Ghost Pikmin water.png|thumb|left|150px|A Water Pikmin.]]
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Revision as of 20:09, 3 March 2022

For other uses, see Soul and Giant Ghost Pikmin.
Ghost Pikmin
Pikmin
Family Pikmin

Ghost Pikmin can be a spectral or see-through Pikmin.

In fanon games

Below this point is where users place their version of Ghost Pikmin.

In Pikmin: The Dawn of Petals

See: Pikmin: The Dawn of Petals
Ghost Pikmin The icon used to represent this Pikmin.
PtDoP Ghost Pikmin.png
Resistance Everything, because it won't collide
Attack None
Mobility Average
Throw None
Digging speed None
Carrying capacity None
Candypop None

Ghost Pikmin appear in Pikmin: The Dawn of Petals after three days of a Pikmin dying. After this time, Ghost Pikmin float about the site of their deaths in their previous lives, and whistling them causes them to join the side of the leader that called them over. As they are incorporeal, Ghost Pikmin can not die, although they can interact with water and be coated in it to become Water Pikmin. Water Pikmin can touch certain hazards and obstacles to disable or destroy them; fire extinguishes, electric gates malfunction and allow any Pikmin species to break them, and enemies become stunned for three seconds. After use, a Water Pikmin's coating disappears, and the Pikmin itself reverts to its ordinary form.

A Water Pikmin.