Ghost Pikmin: Difference between revisions
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'''Ghost Pikmin''' | {{for|other uses|Soul|Giant Ghost Pikmin}} | ||
{{infobox info | |||
|pikmin=y | |||
|family=Pikmin | |||
|noname=y | |||
}} | |||
'''Ghost Pikmin''' can be a spectral or see-through [[Pikmin family|Pikmin]]. | |||
__TOC__ | |||
{{clear}} | |||
=In fanon games= | =In fanon games= | ||
{{in fanon games | {{in fanon games}} | ||
==In ''Pikmin: The Dawn of Petals''== | ==In ''Pikmin: The Dawn of Petals''== | ||
{{see|Pikmin: The Dawn of Petals}} | |||
{{infobox Pikmin | {{infobox Pikmin | ||
|customname=Ghost Pikmin | |customname=Ghost Pikmin | ||
|image= | |image=PtDoP Ghost Pikmin.png | ||
|size=100px | |size=100px | ||
|icon=Dummy Pikmin icon.png | |icon=Dummy Pikmin icon.png | ||
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}} | }} | ||
'''Ghost Pikmin''' appear in ''[[Pikmin: The Dawn of Petals]]'' after | '''Ghost Pikmin''' appear in ''[[Pikmin: The Dawn of Petals]]'' after three days of a [[Pikmin family|Pikmin]] dying. After this time, Ghost Pikmin float about the site of their deaths in their previous lives, and whistling them causes them to join the side of the [[leader]] that called them over. As they are incorporeal, Ghost Pikmin can not die, although they can interact with [[water]] and be coated in it to become Water Pikmin. Water Pikmin can touch certain [[hazard]]s and [[obstacle]]s to disable or destroy them; [[fire]] extinguishes, [[electric gate]]s malfunction and allow any Pikmin species to break them, and enemies become stunned for three seconds. After use, a Water Pikmin's coating disappears, and the Pikmin itself reverts to its ordinary form. | ||
[[File: | [[File:PtDoP Ghost Pikmin water.png|thumb|left|150px|A Water Pikmin.]] | ||
{{clear}} | {{clear}} |
Revision as of 20:09, 3 March 2022
- For other uses, see Soul and Giant Ghost Pikmin.
Ghost Pikmin | |
---|---|
Pikmin | |
Family | Pikmin |
Ghost Pikmin can be a spectral or see-through Pikmin.
In fanon games
Below this point is where users place their version of Ghost Pikmin.
In Pikmin: The Dawn of Petals
| |||
---|---|---|---|
Resistance | Everything, because it won't collide | ||
Attack | None | ||
Mobility | Average | ||
Throw | None | ||
Digging speed | None | ||
Carrying capacity | None | ||
Candypop | None |
Ghost Pikmin appear in Pikmin: The Dawn of Petals after three days of a Pikmin dying. After this time, Ghost Pikmin float about the site of their deaths in their previous lives, and whistling them causes them to join the side of the leader that called them over. As they are incorporeal, Ghost Pikmin can not die, although they can interact with water and be coated in it to become Water Pikmin. Water Pikmin can touch certain hazards and obstacles to disable or destroy them; fire extinguishes, electric gates malfunction and allow any Pikmin species to break them, and enemies become stunned for three seconds. After use, a Water Pikmin's coating disappears, and the Pikmin itself reverts to its ordinary form.