Pikmin: Connection of the Worlds/Unused Content: Difference between revisions

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This page explains the early/prototype/unused content in ''[[Pikmin: Connection of the Worlds]]''.
This page explains the early/prototype/unused content in ''[[Pikmin: Connection of the Worlds]]''.


==Unused Areas==
==Early Areas==
===route_1===
===The Garden===
This area is simply a white plain with several objects protruding out of the ground and collectible items. It was made to test the routes of objects being carried by Pikmin.
The Garden was meant to be an area that was full of Pellet Posies, sprays, and many other beneficial items. However, seeing as it would make the game too easy, it was removed as a standalone area. As of now, it is a secret subarea incorporated into the Whispering Grove, and is unlocked when the final boss is defeated.


===route_2===
===Great Volcano===
Much like route_1, except there are gates and other obstacles in the way. Again, it was to test the Pikmin's routes.
The Great Volcano was a volcanic area, and it featured lava flows and volcanic caverns. It was removed because the creator thought that having a Pikmin resistant to lava was unpractical.


===enemytst===
===Shimmering Lake===
This area was to test how enemies interact with each other.  
The Shimmering Lake would've been the aquatic area in the game. It featured a large lake, a beach, a waterfall, and even a swamp. In order to make up for the removal of the Great Volcano, the Shimmering Lake was split into two areas: the Cove of Tranquility, which features the aquatic element of the Shimmering Lake, and the Sweltering Wilds, which features the forest and swamp element of the area.


===hazard_test===
===The Portal===
Like enemy_test, this area was to test how hazards interact with each other.
The Portal was an area that featured a portal, as the name suggests. The Portal would be used to travel to the Moon, which was the original location of the enemy base. It is now a part of the Deluding Isle as the passageway to the Challenger's Realm.


===obstacle_test===
===The Moon===
Similar to the previous two, obstacle_test tests how obstacles interact with each other.
As mentioned above, the Moon was the original location of the enemy base, the Mechanical Complex. It was decided that it would make more sense if the enemy base was on the Pikmin Planet; as such, the Moon was removed.


===map_1===
==Unused Pikmin Types==
map_1 was an area that had basic objects in a simple layout. This was to see how well most things would interact with each other.
[[File:Orange pikmin sprites.png|500px|thumb|The unused Orange Pikmin sprites. (Credit to [http://ymmot392.deviantart.com/ this user] for original sprites.)]]
 
===[[Burgundy Pikmin]]===
===polymap===
Burgundy Pikmin were resistant to lava hazards, and would've been found in the Great Volcano. However, with the removal of the Great Volcano, Burgundy Pikmin became defunct.
polymap was a layout that tested the limits of an area's polygons.
 
==Early Areas==
===Faraway Scorchlands===
A vast, barren desert shown at E3, it has several oases and lots of desert. It eventually evolved into now what is known as the [[Distant Desert]]. Major changes include the addition of a mountain cave and the name change. The changing of "Faraway" to "Distant" was a reference to the {{c|Distant Spring}} from the {{c|Pikmin (game)|first ''Pikmin'' game}}.


===Dark Forest===
===[[Tan Pikmin]]===
A dark, creepy forest shown at E3. It had many monsters and was laden with traps. Fans speculate the idea was scrapped and was reborn as [[the Garden]].
Tan Pikmin were resistant to sand, and would've been found in the [[Distant Desert]]. Since sand is similar to dirt, it was decided that Tan Pikmin would be merged into Brown Pikmin. Brown Pikmin are now resistant to both elements.


==Unused Pikmin Types==
===[[Orange Pikmin]]===
===[[Orange Pikmin]]===
[[File:Orange pikmin sprites.png|500px|thumb|The unused Orange Pikmin sprites. (Credit to [http://ymmot392.deviantart.com/ this user] for sprites.)]]
Orange Pikmin were resistant to explosion hazards, and would've also been found in the Distant Desert. However, the creator removed them because he felt they would be obsolete.
Orange Pikmin were to be an included Pikmin type in ''PCW''. They were to be resistant to explosions, and were to be found in the [[Distant Desert]]. However, the creator removed them because he felt they would be obsolete. The Orange Pikmin even have a spritesheet created by the game's creator.
{{clear}}


===[[Silver Pikmin]]===
===[[Silver Pikmin]]===
Silver Pikmin were also another included Pikmin type in the game. Silver Pikmin could fly, and carry things in the air. They also had an ability to defeat ghost enemies, and would have been found at the [[Ancient Valley]]. They were removed because the creator said they would be too complicated.
Silver Pikmin were also another included Pikmin type in the game. Silver Pikmin could fly, and carry things in the air. They also had an ability to defeat ghost enemies, and would have been found at the [[Ancient Valley]]. They were removed because the creator thought they would be too complicated.


==Early Enemies==
==Early Enemies==
===Ghostly Enemies===
===Ghostly Enemies===
The [[Ghostly Bulborb]], along with the [[Dwarf Ghostly Bulborb]], the [[Ghastly Emperor Bulblax]], and the [[Ghastly Empress Bulblax]] were some early enemies that were in ''PCW''. However, with the removal of Silver Pikmin, these enemies became undefeatable; as such, they were removed.
The [[Ghostly Bulborb]], along with the [[Dwarf Ghostly Bulborb]], the [[Ghastly Emperor Bulblax]], and the [[Ghastly Empress Bulblax]] were some early enemies that were in ''PCW''. However, with the removal of Silver Pikmin, these enemies became undefeatable; as such, they were removed.

Revision as of 21:23, 29 October 2015

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Civil War
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This article or section is currently under construction and being worked on by its creator. We hope to have it completed as soon as possible.

This page explains the early/prototype/unused content in Pikmin: Connection of the Worlds.

Early Areas

The Garden

The Garden was meant to be an area that was full of Pellet Posies, sprays, and many other beneficial items. However, seeing as it would make the game too easy, it was removed as a standalone area. As of now, it is a secret subarea incorporated into the Whispering Grove, and is unlocked when the final boss is defeated.

Great Volcano

The Great Volcano was a volcanic area, and it featured lava flows and volcanic caverns. It was removed because the creator thought that having a Pikmin resistant to lava was unpractical.

Shimmering Lake

The Shimmering Lake would've been the aquatic area in the game. It featured a large lake, a beach, a waterfall, and even a swamp. In order to make up for the removal of the Great Volcano, the Shimmering Lake was split into two areas: the Cove of Tranquility, which features the aquatic element of the Shimmering Lake, and the Sweltering Wilds, which features the forest and swamp element of the area.

The Portal

The Portal was an area that featured a portal, as the name suggests. The Portal would be used to travel to the Moon, which was the original location of the enemy base. It is now a part of the Deluding Isle as the passageway to the Challenger's Realm.

The Moon

As mentioned above, the Moon was the original location of the enemy base, the Mechanical Complex. It was decided that it would make more sense if the enemy base was on the Pikmin Planet; as such, the Moon was removed.

Unused Pikmin Types

File:Orange pikmin sprites.png
The unused Orange Pikmin sprites. (Credit to this user for original sprites.)

Burgundy Pikmin

Burgundy Pikmin were resistant to lava hazards, and would've been found in the Great Volcano. However, with the removal of the Great Volcano, Burgundy Pikmin became defunct.

Tan Pikmin

Tan Pikmin were resistant to sand, and would've been found in the Distant Desert. Since sand is similar to dirt, it was decided that Tan Pikmin would be merged into Brown Pikmin. Brown Pikmin are now resistant to both elements.

Orange Pikmin

Orange Pikmin were resistant to explosion hazards, and would've also been found in the Distant Desert. However, the creator removed them because he felt they would be obsolete.

Silver Pikmin

Silver Pikmin were also another included Pikmin type in the game. Silver Pikmin could fly, and carry things in the air. They also had an ability to defeat ghost enemies, and would have been found at the Ancient Valley. They were removed because the creator thought they would be too complicated.

Early Enemies

Ghostly Enemies

The Ghostly Bulborb, along with the Dwarf Ghostly Bulborb, the Ghastly Emperor Bulblax, and the Ghastly Empress Bulblax were some early enemies that were in PCW. However, with the removal of Silver Pikmin, these enemies became undefeatable; as such, they were removed.