Forum:Marching Onward: Difference between revisions

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Let's face it: the Pikmin Fanon is a huge, huge mess, and cleaning it up has been delayed far too long. I'm writing this to explain my plans on how to fix it and make the Pikmin Fanon look the best it can. This is our version of Project Cleanup, and its purpose is to create an informational, organized, consistent, user-friendly, easy-to-navigate environment that current and future generations can enjoy. Take a look at the [[PikminFanon:To-Do List|to-do list]], [[PikminFanon:Project Clean-Up|Project Clean-up]], and the "maintenance reports" section of [[Special:SpecialPages|this page]] to see more of what you can do to help!
{{forumheader|Onion Complex|sticky=y}}
 
{{todo|Update this page as some elements of it have grown outdated.}}
 
Let's face it: the Pikmin Fanon is a huge, huge mess, and cleaning it up has been delayed far too long. I'm writing this to explain my plans on how to fix it and make the Pikmin Fanon look the best it can. This is our version of Project Cleanup, and its purpose is to create an informational, organized, consistent, user-friendly, easy-to-navigate environment that current and future generations can enjoy. Take a look at the [[PikminFanon:To-do list|to-do list]], [[PikminFanon:Project Clean-Up|Project Clean-up]], and the "maintenance reports" section of [[Special:SpecialPages|this page]] to see more of what you can do to help!


==General wiki tasks==
==General wiki tasks==
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When editing an article, either to update it or whatever, feel free to rewrite and organize the information present. There are plenty of poorly-written articles that are difficult to read, for a variety of reasons, and the less sloppily-written articles there are, the better. We strive to offer proofread, easy-to-digest, informational, quality articles.
When editing an article, either to update it or whatever, feel free to rewrite and organize the information present. There are plenty of poorly-written articles that are difficult to read, for a variety of reasons, and the less sloppily-written articles there are, the better. We strive to offer proofread, easy-to-digest, informational, quality articles.


The infobox templates containing canon information on canon articles are to have their areas, caves, and challenge mode locations omitted. Originally I planned on having those there so users could have an idea of where the article's subject could be located, but then I eventually realized that it doesn't matter in the end, as they could be located anywhere a user wishes in their game. It also reduces the amount of canon information present on the wiki, which is a plus. That being said, I do prefer if, on canon articles, much detail is present there so users can have some ideas of how they want a game's asset to function or behave.
The infobox templates containing canon information on canon articles are to have their areas, caves, and challenge mode locations omitted. Originally I planned on having those there so users could have an idea of where the article's subject could be located, but then I eventually realized that it doesn't matter in the end, as they could be located anywhere a user wishes in their game. It also reduces the amount of canon information present on the wiki, which is a plus. That being said, I do prefer if, on canon articles, much detail is present there so users can have some ideas of how they want a game's asset to function or behave. Also, the "nocat" parameter or a similar parameter is to be set to true on every infobox below the initial one on any given article, in the case a subject is part of a different group. This is to avoid having an enemy article being placed in two different family categories.
 
The creation of disambiguation pages may be necessary and should be done as soon as possible.


Fanon area, cave, treasure, character, and ship articles must be renamed to include the game they are from so different fanon games can have assets with the same names. An example would be a character from ''Pikmin Wide World'' named Marie, whose article is named [[Marie (Pikmin: Wide World)]]; this way, other fanon games can have their own renditions of a character with the same name. The creation of disambiguation pages may be necessary and should be done as soon as possible. As well, every link to a fanon area, cave, treasure, character, and ship on an article should link or be updated to link to a game's specific iteration of it. This will not be done with enemy, Pikmin, fruit, or other articles because it will not be necessary. After being updated, fanon area and cave links that are still broken should become redirects to [[PikminFanon:Project Clean-Up/Wanted location articles]]. The same applies to [[PikminFanon:Project Clean-Up/Wanted treasure articles]], [[PikminFanon:Project Clean-Up/Wanted character articles]], and [[PikminFanon:Project Clean-Up/Wanted miscellaneous articles]] respectively.
Links that are broken should become redirects to [[PikminFanon:Project Clean-Up/Wanted game articles]] [[PikminFanon:Project Clean-Up/Wanted location articles]], [[PikminFanon:Project Clean-Up/Wanted enemy articles]], [[PikminFanon:Project Clean-Up/Wanted treasure articles]], [[PikminFanon:Project Clean-Up/Wanted character articles]], and [[PikminFanon:Project Clean-Up/Wanted miscellaneous articles]] and placed on those lists.


====Plans with articles====
====Plans with articles====
*Get rid of every Onion article except the original [[Onion]] article.
*Move obstacles to be on their own articles, with some exceptions.
*Move obstacles to be on their own articles, with some exceptions.


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===Files===
===Files===
Filenames of the Pikmin Fanon now follow a set naming scheme, which is: <code><nowiki><game> <enemy name> <possible variation></nowiki>.extension</code>. An example (that does not include possible variations) of this would be "P2 Orange Bulborb.jpg". All icons, which are png's, also follow the same naming scheme. All instances of ".jpeg" are to become instances of ".jpg". All extension such as ".jpg" or ".mp3" are to be lowercase. The reason for the naming scheme is to keep files organized, neatly-named, and easily accessible to all. Instances of "Image:" should be changed to "File:", and neither of these tags should be included in <code><gallery></code> sections.
Filenames of the Pikmin Fanon now follow a set naming scheme, which is: <code><nowiki><game> <enemy name> <possible variation></nowiki>.extension</code>. An example (that does not include possible variations) of this would be "P2 Orange Bulborb.jpg". All icons, which are png's, also follow the same naming scheme. All instances of ".jpeg" are to become instances of ".jpg". All extensions such as ".jpg" or ".mp3" are to be lowercase. The reason for the naming scheme is to keep files organized, neatly named, and easily accessible to all. Instances of "Image:" should be changed to "File:", and neither of these tags should be included in <code><gallery></code> sections.


Low-quality files or files that have no potential purpose are to be deleted. Images that have low clarity are to be brightened up and have their contrast increased, as to make the subject more visible.
Low-quality files or files that have no potential purpose are to be deleted. Images that have low clarity are to be brightened up and have their contrast increased, to make the subject more visible.


==Categories==
==Categories==
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===Plans with categories===
===Plans with categories===
*The list of wanted categories should be minimized and eliminated.
*The list of wanted categories should be minimized and eliminated.
*[[:Category:Non-Canon Games]] is to become [[:Category:Fanon games]], and the link on the sidebar of the wiki should be changed to reflect this.
*[[:Category:Pikmin Family]] is to become [[:Category:Pikmin family]].
*[[:Category:Enemy-harming enemies]] is to be removed, as an enemy's ability to harm another enemy is entirely dependant on the game.
*[[:Category:Enemies]] will contain all enemy articles that do not have an icon in at least one of its enemy infoboxes.
*[[:Category:Enemies]] will contain all enemy articles that do not have an icon in at least one of its enemy infoboxes.
*The capitalization of some words in many categories must be corrected.
*The capitalization of some words in many categories must be corrected.
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===Article categories===
===Article categories===
Many, many, many articles are either uncategorized or categorized incorrectly. This includes mostly enemy categories because it's hands-down the biggest focus of the wiki, but even articles for vegetation, Pikmin, characters, treasures, games, and more are in the same situation. Placing their appropriate infoboxes in their respective article should auto-categorize them:
Many, many, many articles are either uncategorized or categorized incorrectly. This includes mostly enemy categories because it's hands-down the biggest focus of the wiki, but even articles for vegetation, Pikmin, characters, treasures, games, and more are in the same situation. Placing their appropriate infoboxes in their respective article should auto-categorize them:
*Enemy articles should have [[Template:Infobox enemy]] placed in them and should have a 40x40 icon. Unless there's a specific one for that enemy, have its icon be [[:File:Dummy enemy icon.png]] ([[File:Dummy enemy icon.png|20px]]).
*Enemy articles should have [[Template:Infobox enemy]] placed in them and should have a 40x40 icon. Unless there's a specific one for that enemy, have its icon be [[:File:Enemy icon.png]] ([[File:Enemy icon.png|20px]]).
*Vegetation articles should have [[Template:Infobox plant]] placed in them, which automatically puts them in [[:Category:Vegetation]], and should have a 40x40 icon. Unless there's a specific one for that plant, have its icon be [[:File:Dummy plant icon.png]] ([[File:Dummy plant icon.png|20px]]).
*Vegetation articles should have [[Template:Infobox plant]] placed in them, which automatically puts them in [[:Category:Vegetation]], and should have a 40x40 icon. Unless there's a specific one for that plant, have its icon be [[:File:Vegetation icon.png]] ([[File:Vegetation icon.png|20px]]).
*Pikmin articles should have [[Template:Infobox Pikmin]] placed in them, which automatically puts them in [[:Category:Pikmin family]], and should have a 40x40 icon. Unless there's a specific one for that Pikmin, have its icon be [[:File:Dummy Pikmin icon.png]] ([[File:Dummy Pikmin icon.png|20px]]).
*Pikmin articles should have [[Template:Infobox Pikmin]] placed in them, which automatically puts them in [[:Category:Pikmin family]], and should have a 40x40 icon. Unless there's a specific one for that Pikmin, have its icon be [[:File:Pikmin icon.png]] ([[File:Pikmin icon.png|20px]]).
*Treasure articles should have [[Template:Infobox treasure]] placed in them, which automatically puts them in [[:Category:Treasures]], and should have a 40x40 icon. Unless there's a specific one for that treasure, have its icon be [[:File:Dummy treasure icon.png]] ([[File:Dummy treasure icon.png|20px]]).
*Treasure articles should have [[Template:Infobox treasure]] placed in them, which automatically puts them in [[:Category:Treasures]], and should have a 40x40 icon. Unless there's a specific one for that treasure, have its icon be [[:File:Treasure icon.png]] ([[File:Treasure icon.png|20px]]).
*Fruit articles should have [[Template:Infobox fruit]] placed in them, which automatically puts them in [[:Category:Fruits]], and should have a 40x40 icon. Unless there's a specific one for that fruit, have its icon be [[:File:Dummy fruit icon.png]] ([[File:Dummy fruit icon.png|20px]]).
*Fruit articles should have [[Template:Infobox fruit]] placed in them, which automatically puts them in [[:Category:Fruits]], and should have a 40x40 icon. Unless there's a specific one for that fruit, have its icon be [[:File:Fruit icon.png]] ([[File:Fruit icon.png|20px]]).
*Area articles should have [[Template:Infobox area]] placed in them, which automatically puts them in [[:Category:Areas]].
*Area articles should have [[Template:Infobox area]] placed in them, which automatically puts them in [[:Category:Areas]].
*Cave articles should have [[Template:Infobox cave]] placed in them, which automatically puts them in [[:Category:Caves]].
*Cave articles should have [[Template:Infobox cave]] placed in them, which automatically puts them in [[:Category:Caves]].
*Character articles should have [[Template:Infobox character]] placed in them, which automatically puts them in [[:Category:Characters]].
*Character articles should have [[Template:Infobox character]] placed in them, which automatically puts them in [[:Category:Characters]].
*Game articles should have [[Template:Infobox game]] placed in them, which automatically puts them in [[:Category:Fanon games]].
*Game articles should have [[Template:Infobox game]] placed in them, which automatically puts them in [[:Category:Games]].


:''Note: [[:Category:Enemies]] will contain any enemy article that does not have an icon in at least one of its infoboxes, necessitating having icons present on each infobox on the article. Other articles that don't belong there are also present but that will be fixed in due time.''
:''Note: [[:Category:Enemies]] will contain any enemy article that does not have an icon in at least one of its infoboxes, necessitating having icons present on each infobox on the article. Other articles that don't belong there are also present but that will be fixed in due time.''
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*...utilizes an aura, record "produces lethal mist" as one of its attacks in its infobox, and type [[:Category:Aura enemies]] at the bottom of its article.
*...utilizes an aura, record "produces lethal mist" as one of its attacks in its infobox, and type [[:Category:Aura enemies]] at the bottom of its article.
*...utilizes [[bubble]]s, record "produces bubbles" as one of its attacks in its infobox and type [[:Category:Bubble enemies]] at the bottom of its article.
*...utilizes [[bubble]]s, record "produces bubbles" as one of its attacks in its infobox and type [[:Category:Bubble enemies]] at the bottom of its article.
*...utilizes [[blunt force|crushing]], record "crushes Pikmin" as one of its attacks in its infobox, and type [[:Category:Crushing enemies]] at the bottom of its article.
*...utilizes [[blunt force]], record "crushes/stabs/hits/slices/pinches Pikmin" as one of its attacks in its infobox, and type [[:Category:Blunt force enemies]] at the bottom of its article.
*...utilizes or is in any way related to dark matter, type [[:Category:Dark matter enemies]] at the bottom of its article.
*...utilizes or is in any way related to dark matter, type [[:Category:Dark matter enemies]] at the bottom of its article.
*...utilizes, is related to, or is made up of Darkfreeze, type [[:Category:Darkfreeze enemies]] at the bottom of its article.
*...utilizes, is related to, or is made up of Darkfreeze, type [[:Category:Darkfreeze enemies]] at the bottom of its article.
*...utilizes or is related to [[Doom Essence]], record "produces doom essence" as one of its attacks in its infobox and type [[:Category:Doom enemies]] at the bottom of its article.
*...utilizes or is related to [[doom essence]], record "produces doom essence" as one of its attacks in its infobox and type [[:Category:Doom enemies]] at the bottom of its article.
*...utilizes dirt, sand, [[crystal]]s, or earth, record specifically how the enemy utilizes it as one of its attacks in its infobox and type [[:Category:Earth enemies]] at the bottom of its article.
*...utilizes dirt, sand, [[crystal]]s, or earth, record specifically how the enemy utilizes it as one of its attacks in its infobox and type [[:Category:Earth enemies]] at the bottom of its article.
*...utilizes [[electricity]], record "electrocutes Pikmin" as one of its attacks in its infobox, and type [[:Category:Electric enemies]] at the bottom of its article.
*...utilizes [[electricity]], record "electrocutes Pikmin" as one of its attacks in its infobox, and type [[:Category:Electric enemies]] at the bottom of its article.
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*...utilizes [[poison]], record "poisons Pikmin" as one of its attacks in its infobox and type [[:Category:Poison enemies]] at the bottom of its article.
*...utilizes [[poison]], record "poisons Pikmin" as one of its attacks in its infobox and type [[:Category:Poison enemies]] at the bottom of its article.
*...utilizes shadow or darkness, record specifically how the enemy utilizes it as one of its attacks in its infobox and type [[:Category:Shadow enemies]] at the bottom of its article.
*...utilizes shadow or darkness, record specifically how the enemy utilizes it as one of its attacks in its infobox and type [[:Category:Shadow enemies]] at the bottom of its article.
*...utilizes [[Blunt force|stabbing]], record "skewers Pikmin" as one of its attacks in its infobox, and type [[:Category:Stabbing enemies]] at the bottom of its article.
*...utilizes [[water]], record "drowns Pikmin" as one of its attacks in its infobox, and type [[:Category:Water enemies]] at the bottom of its article.
*...utilizes [[water]], record "drowns Pikmin" as one of its attacks in its infobox, and type [[:Category:Water enemies]] at the bottom of its article.
*...can freely float or fly around above the ground, type [[:Category:Airborne enemies]] at the bottom of its article.
*...can freely float or fly around above the ground, type [[:Category:Airborne enemies]] at the bottom of its article.
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*...can revive itself after death, type [[:Category:Reviving enemies]] at the bottom of its article.
*...can revive itself after death, type [[:Category:Reviving enemies]] at the bottom of its article.
*...can birth, produce, summon, or attract enemies to its location, type [[:Category:Summoning enemies]] at the bottom of its article.
*...can birth, produce, summon, or attract enemies to its location, type [[:Category:Summoning enemies]] at the bottom of its article.
*...can survive freely underwater, type [[:Category:Underwater enemies]] at the bottom of its article.
*...can survive freely underwater, type [[:Category:Aquatic enemies]] at the bottom of its article.
*...wanders around the entire map and not just one small territory, type [[:Category:Wandering enemies]] at the bottom of its article.
*...wanders around the entire map and not just one small territory, type [[:Category:Wandering enemies]] at the bottom of its article.
*...is a boss, type [[:Category:Bosses]] at the bottom of its article.
*...is a boss, type [[:Category:Bosses]] at the bottom of its article.
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A small description of the file's subject is necessary and useful to have. A barebones layout of a suitable description is:
A small description of the file's subject is necessary and useful to have. A barebones layout of a suitable description is:
:==Summary==
:==Summary==
:A [[<subject>]] in ''[[<game>]]''.
:{{file info
:<space>
:|summary =
:==License==
:|type =
:<license template>
:|game = ''[[]]''
:<space>
:|source =  
:[[:Category:<subject> images]]
:|license =
:}}


The license section is not required, but its placement has been defined. The summary iself can change depending on what the image depicts or if the image is an icon, box art, or etcetera, but examples to copy from exist. The "<nowiki>in ''[[<game>]]''</nowiki>" portion of the summary is not necessary if the image is of a subject present in only a single game or if its appearance is universal and unchanged between games. If the image of a subject is from a canonical or official Pikmin game, let the following replace <nowiki>''[[<game>]]''</nowiki>: <nowiki>{{p1}}</nowiki>, <nowiki>{{p2}}</nowiki>, <nowiki>{{p3}}</nowiki>, <nowiki>{{hp}}</nowiki>, or <nowiki>{{pa}}</nowiki>.
If the license is unknown, simply keep it blank. The summary itself can change depending on what the image depicts or if the image is an icon, box art, etcetera, but examples to copy from exist. The "<nowiki>|game = </nowiki>" parameter is not necessary if the image is anything but concept art; if the image is universally used, simply input "N/A". If the image of a subject is from an official Pikmin game, use the corresponding [[:Category:Shortener templates|shortener template]] instead.


{{User:Cheepy-Cheepy/sig}}
{{User:Cheepy-Cheepy/sig}}


[[Category:Forums]]
[[Category:Project Clean-Up]]
[[Category:Project Clean-Up]]

Latest revision as of 17:33, 7 March 2024

Forums: Index > Onion Complex > Marching Onward
To do: Update this page as some elements of it have grown outdated.

Let's face it: the Pikmin Fanon is a huge, huge mess, and cleaning it up has been delayed far too long. I'm writing this to explain my plans on how to fix it and make the Pikmin Fanon look the best it can. This is our version of Project Cleanup, and its purpose is to create an informational, organized, consistent, user-friendly, easy-to-navigate environment that current and future generations can enjoy. Take a look at the to-do list, Project Clean-up, and the "maintenance reports" section of this page to see more of what you can do to help!

General wiki tasks

Help pages

They need to be completed so new users will know what to do and how to do things. They must be informational and have much clarity to them.

Articles and their layout

The new article layout that was agreed upon years ago is inefficient. Having to scroll through the information that is laid out that way is absurdly tedious, and I much prefer the older, simpler article layout where all information pertaining to specific game is all in one place. Not to mention that other users prefer it as well.

When editing an article, either to update it or whatever, feel free to rewrite and organize the information present. There are plenty of poorly-written articles that are difficult to read, for a variety of reasons, and the less sloppily-written articles there are, the better. We strive to offer proofread, easy-to-digest, informational, quality articles.

The infobox templates containing canon information on canon articles are to have their areas, caves, and challenge mode locations omitted. Originally I planned on having those there so users could have an idea of where the article's subject could be located, but then I eventually realized that it doesn't matter in the end, as they could be located anywhere a user wishes in their game. It also reduces the amount of canon information present on the wiki, which is a plus. That being said, I do prefer if, on canon articles, much detail is present there so users can have some ideas of how they want a game's asset to function or behave. Also, the "nocat" parameter or a similar parameter is to be set to true on every infobox below the initial one on any given article, in the case a subject is part of a different group. This is to avoid having an enemy article being placed in two different family categories.

The creation of disambiguation pages may be necessary and should be done as soon as possible.

Links that are broken should become redirects to PikminFanon:Project Clean-Up/Wanted game articles PikminFanon:Project Clean-Up/Wanted location articles, PikminFanon:Project Clean-Up/Wanted enemy articles, PikminFanon:Project Clean-Up/Wanted treasure articles, PikminFanon:Project Clean-Up/Wanted character articles, and PikminFanon:Project Clean-Up/Wanted miscellaneous articles and placed on those lists.

Plans with articles

  • Move obstacles to be on their own articles, with some exceptions.

Templates

Some templates, namely infoboxes, must be fixed and have the capitalization in their titles corrected. Some are also outdated, broken, or unused. Collapsibles that no longer collapse must be fixed as well by putting the prefix "mw-" before "collapsed" and "collapsible", to form "mw-collapsed" and "mw-collapsible".

Broken links

Broken links, be they article or file links, are abundant on the Pikmin Fanon and should be fixed or removed. Broken file links should be fixed unless no file exists for them, in which can they should be removed completely.

Files

Filenames of the Pikmin Fanon now follow a set naming scheme, which is: <game> <enemy name> <possible variation>.extension. An example (that does not include possible variations) of this would be "P2 Orange Bulborb.jpg". All icons, which are png's, also follow the same naming scheme. All instances of ".jpeg" are to become instances of ".jpg". All extensions such as ".jpg" or ".mp3" are to be lowercase. The reason for the naming scheme is to keep files organized, neatly named, and easily accessible to all. Instances of "Image:" should be changed to "File:", and neither of these tags should be included in <gallery> sections.

Low-quality files or files that have no potential purpose are to be deleted. Images that have low clarity are to be brightened up and have their contrast increased, to make the subject more visible.

Categories

When categorizing a page, it is best to look through Category:Categories to decide where it best fits. Categories should always be grouped together by type and those groups should be displayed in a certain order.

Plans with categories

  • The list of wanted categories should be minimized and eliminated.
  • Category:Enemies will contain all enemy articles that do not have an icon in at least one of its enemy infoboxes.
  • The capitalization of some words in many categories must be corrected.
  • Templates and categories must be categorized.
  • Remove both extraneous categories and categories of game-specific image galleries.

Article categories

Many, many, many articles are either uncategorized or categorized incorrectly. This includes mostly enemy categories because it's hands-down the biggest focus of the wiki, but even articles for vegetation, Pikmin, characters, treasures, games, and more are in the same situation. Placing their appropriate infoboxes in their respective article should auto-categorize them:

Note: Category:Enemies will contain any enemy article that does not have an icon in at least one of its infoboxes, necessitating having icons present on each infobox on the article. Other articles that don't belong there are also present but that will be fixed in due time.

When categorizing an enemy article, look through the subcategories of Category:Enemies by hazard and Category:Enemies by characteristics. Read the article, learn what the enemy does, how it attacks, what it looks like, and see what categories that enemy belongs in. An enemy can go in an unlimited amount of categories. These enemy categories are the only required ones, and no more should be made. If the enemy...

At the very bottom of an article, below all of its content, is where categories belong. There are to go in a uniform order, in an organized manner, which is this:

  • If the enemy is a boss: Category:Bosses.
    • Below, put [[Category:<game in which boss appears> bosses]] if the boss appears in a specific game.
  • If the enemy is a final boss: put only Category:Final bosses.
  • If the enemy appears in a specific game, list it here by typing [[Category:<game in which enemy appears> enemies]].
  • Categorize the enemy by the hazards it uses or the characteristics it exhibits.

File categories

Many, many files are also uncategorized, either generally or in terms of licensing. Nothing special must be done, as all that's required is putting them into their respective categories. Refer to Special:UncategorizedFiles to see what's uncategorized, and look through Category:Media to see where they belong.

A small description of the file's subject is necessary and useful to have. A barebones layout of a suitable description is:

==Summary==
{{file info
|summary =
|type =
|game = [[]]
|source =
|license =
}}

If the license is unknown, simply keep it blank. The summary itself can change depending on what the image depicts or if the image is an icon, box art, etcetera, but examples to copy from exist. The "|game = " parameter is not necessary if the image is anything but concept art; if the image is universally used, simply input "N/A". If the image of a subject is from an official Pikmin game, use the corresponding shortener template instead.

~ Cheepy-Cheepy icon.pngCheepy-Cheepy