From Pikmin Fanon
This article relates to the official games. See Pikipedia's "crystal" article for more official information.
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Crystal The icon used to represent this obstacle.
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A large crystal in Pikmin 3, with three rock pellets inside.

Crystals are obstacles that appear as translucent rock. Crystals can contain objects and their main purpose is to serve as blockades. Despite there being different types of crystal-related objects, all of them need Rock Pikmin or bomb rocks to be broken; other Pikmin types will just tap away, only to give up after a bit. Gates made of it are called crystal gates. Some fanon games feature glass, which is usually identical to crystal, and ice, which is similar to crystal but can freeze upon contact.

Large crystals can contain fruits, fragments, data files, and even spray nectar and Onions. Small crystals don't contain major objects, usually just pellets, but they can block geysers. Crystal nodules are very small crystals that are usually weaponized by enemies, most notably Skutterchucks, and are sometimes present in large, seemingly inexhaustive piles called crystal nests. Crystal stalactites hang from ceilings and fall when leaders or Pikmin pass underneath them.

In fanon games

Below this point is where users place their version of crystals.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot.
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Hazards None (usually)

Crystal return in Pikmin 2... Again?. For the most part, they function as they do in Pikmin 3, being static obstacles that may contain useful items, but crystal nodules can roll along angled terrain and have objects suspended within. A new form of crystal is amethyst, a purple mineral much like normal crystal, but only Original Pikmin can destroy it. Amythest can function like locks, blocking the entrances to caves until an accessible one is cleared or the plot progresses, as well as gates, preventing access beyond them. Clearing the Nightmare Den will also clear the amethyst gate blocking access to the Original Pikmin.

In Pikmin: Decayed Leaf

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"You… your evil subordinate, your greedy boss, and this invasive Pikmin infestation will all die here TODAY!!"
This article or section presents information pertaining to Pikmin: Decayed Leaf, a fanon game created by Soundwave.
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Crystals are a returning obstacle in Pikmin: Decayed Leaf. Large crystals can be found in numerous areas, where they may be blocking off cave entrances or geysers, or even containing pellets or treasures. Sometimes, crystals are found on the ceilings of caves. If they fall, they will slam into the ground and stay stuck there. Pikmin hit by the crystal will be crushed and killed. Crystals can even take the form of ammunition used by Skutterchucks. Along with this, enemies like the Dropperfoot Legs may utilize crystals to their advantage. All forms of these crystals can be destroyed by Rock Pikmin or Weighted Pikmin.

In Pikmin: Dual Worlds

Duality: an instance of opposition or contrast between two concepts or two aspects, a dualism.
This article or section presents information pertaining to Pikmin: Dual Worlds, a fangame created by MintyMoron64.

Crystals appear in Pikmin: Dual Worlds exactly as they do in Pikmin 3. Horned Skutterchucks can obtain crystal nodules, which are found in Feverpitch Forest and Quinacridone Quarry, from certain crystalline structures such as large crystals and crystal nests.

In Pikmin: Shipwrecked Stargazers

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Shipwrecked Stargazers
This article or section presents information pertaining to Pikmin: Shipwrecked Stargazers, a fanon game created by CarrotStilts1.
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Crystals in Pikmin: Shipwrecked Stargazers are largely unchanged compared to how they were in Pikmin 3. The Venowraith's titular venom is also shown to have the ability to rapidly crystalize into a solid, typically into a condensed, nodule-like form. This, in conjunction with its many blunt force attacks, means Rock Pikmin are advised for its battle. Venom crystals also appear as scenery in its greater habitat, the Nomadic Butte.