Mint Pikmin

From Pikmin Fanon
Mint Pikmin
Family Pikmin

The Mint Pikmin is a Pikmin with light teal skin.

In fanon games

Below this point is where users place their version of Mint Pikmin.

In Pikmin Continues

Pikmin Continues
This article or section presents information pertaining to Pikmin Continues, a fanon game created by KirbyRider.
Mint Pikmin The icon used to represent this Pikmin.
Mint Pikmin aboveground.png
A Mint Pikmin when above ground.
Resistance None
Attack Above average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop Peppermint Candypop Bud

Mint Pikmin are a species of Pikmin appearing in Pikmin Continues. Because Mint Pikmin use photosynthesis, their coloration varies depending on how much light they are exposed to, or whether they are on the surface or underground: aboveground, Mint Pikmin are light green; underground, they may be colored pink, cream, or white. The outstanding characteristics Mint Pikmin have are the brown antlers sprouting from their head and their ability to passively heal nearby leaders just by being close to them.

In Pikmin: Legend of the Treasure

PLotT Brown Pikmin.png
Pikmin: Legend of the Treasure
This article or section presents information pertaining to Pikmin: Legend of the Treasure, a fanon game created by BreadbugHere.
PLotT Green Pikmin.png
Mint Pikmin The icon used to represent this Pikmin.
PLotT Mint Pikmin.png
Resistance Sunset
Attack Above average
Mobility High
Throw High
Digging speed Low
Carrying capacity 1
Candypop N/A

Mint Pikmin are cave-exclusive Pikmin that appear in Pikmin: Legend of the Treasure. This Pikmin heavily differs from other Pikmin types, having a deformed head, four arms, strange eyes, a small second stem, and no legs. This Pikmin type doesn't come from an Onion, instead coming from den-like structures that are guarded by moats of water. This Pikmin type can be brought outside caves and cannot be killed by sunset. They leave a trail of slime that dissipates after seconds. They also have another special ability, which is creating temporary walkways above a hazard for leaders to walk on. When the day ends, they will appear the same spot they were the next day.