Pikmin Squared
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This article or section pertains to Pikmin Squared, a Pikmin 2 ROM hack created by PikHacker. |
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| Pikmin Squared | |
|---|---|
| The game's title screen. | |
| Rating | E 10+ |
| Genre | Real-time strategy |
| Platforms | Computer, Nintendo GameCube |
| Media | Digital download |
| Publisher | PikHacker |
| Release dates | December 30th, 2024 |
| Prequel | None |
| Sequel | Pikmin 2 |
| Creator | PikHacker |
| Collaborators | PishPish Captain Salty ZachThePillow PoochyMut Yoshifirebird professionalnubtub Yoshi2 Kai Xayr NerduMiner Drought Ender Mr Brocoli Minty Meeo Quote Balrog Pat277 Universal Sketch Rheycore KynG Wooden Turtle Boulder Wraith SleepyJirachi Niamiko Jerry AmigaOwl Stariele Tenacuous P Nickolox Davdii AbjotHD Gulliblepikmin |
Pikmin Squared, stylized as Pikmin2 or Pikmin1^2, is a Pikmin 2 ROM hack released on December 30th, 2024 by PikHacker. It is fully playable on computers, and partially on the Nintendo GameCube to an unknown extent. It brings all of Pikmin 1's content and gameplay into Pikmin 2, but also features a campaign for Louie, a built-in randomizer, simultaneous multiplayer, various quality-of-life improvements, other new content, and an expanded options menu.
Pikmin Squared also has a list of achievements, courtesy of RetroAchievements.
Below is the official trailer for Pikmin Squared.
For in-depth video coverage of Pikmin Squared's development, see this YouTube playlist.
Plot
- Olimar's campaign (base game)
| “ | The original adventure that started it all. | ” | |||
|---|---|---|---|---|---|
In Olimar's campaign, Olimar is traveling through space in his S.S. Dolphin when an asteroid suddenly collides with it and sends him, the ship, and pieces of it hurdling toward PNF-404. His suit's limited life-support systems give him only 30 days to survive on the planet.
After Olimar wakes up in the Impact Site, he discovers Red Pikmin, and uses them to collect the Main Engine. In the next area, the Forest of Hope, he discovers Yellow Pikmin, and in the area after that, the Forest Navel, he finds Blue Pikmin. He uses the 3 types to recover the last of his remaining ship parts, the Distant Spring having the most of any area. After finding 29 of the S.S. Dolphin's parts, Olimar ventures to the Final Trial, where he defeats a massive Emperor Bulblax to reclaim the Secret Safe.
- Louie's campaign (Louie's Quest)
| “ | An all new adventure starring Louie! | ” | |||
|---|---|---|---|---|---|
In Louie's campaign, Louie is hauling a shipment of golden pikpik carrots tied to the rear of his S.S. Orca through space. Several asteroids narrowly miss him until one finally hits his shipment and another hits his ship directly, sending both plummeting toward PNF-404. His suit's life support systems are sustainable, but he has only 30 days to escape before his Nana's pie goes bad.
Louie wakes up in the Sugar Crash to find the S.S. Orca in pieces, discover Yellow Pikmin, and use them to collect his Main Engine. In the following area, the Bounty of Grub, he doesn't find any new Pikmin types but does collect a number of ship parts. This allows him to venture to the Cavern of Candy, where he discovers Red Pikmin. Finding as many pieces as he can there and in the Bounty of Grub expands the S.S. Orca's range, allowing him to land at the Giant's Dessert, where he discovers Blue Pikmin. When Louie has only 1 more part to find, he lands at the Last Course, where he must defeat a massive Ravenous Space Bunny to get his golden pikpik carrots back.
Endings
Olimar's and Louie's campaigns have 3 possible endings depending on the number of ship parts collected.
- The best ending happens after collecting all 30 ship parts. It sees Olimar or Louie waving the Pikmin goodbye and the Pikmin learning to fend for themselves.
- The good ending happens after the end of day 30 and Olimar or Louie has collected at least the 25 mandatory ship parts. It sees them rushing off in their respective ship and the Pikmin having learned nothing from them.
- The bad ending happens after the end of day 30 and Olimar or Louie does not have at least 25 of the mandatory ship parts. It sees them failing to lift off from the planet and the Pikmin transforming their unconscious body into one of their own.
What's new
The gameplay of Pikmin Squared follows Pikmin 1's accurately and even improves upon it with several new features:
- Overall
- Firstly, all of the improvements made in Pikmin 2 proper, including better Pikmin responsiveness, instant sprout germination, and so forth.
- "Time-until-death" hazards like fire have very strict limits, in the style of Pikmin 1.
- Being near a ship part, the ship itself, or a Pikmin sprout will display an overhead indicator that the leader can interact with it by pressing
; "Check part/Dolphin/Orca" and "Pluck Pikmin".
no longer has to be mashed for as long as the leader is plucking multiple sprouts. Press
to cancel plucking at any time.- Pressing
will enter a first-person point of view. In this state, the leader is immobile, but he can look around with
, and zoom in or out with
or
respectively. Press
again to exit. - Lay down by holding
, as in Pikmin 2, or pressing
, as in Pikmin 1. - Holding
in the Onion menu changes withdrawal and deposit amounts to 10 from 1. - Press
to open the radar screen and
or
to access the controls screen. - On the map screen, press
to access the creature notes and
to access the ship's logs. - Perhaps the biggest improvement of all is with the mechanics of Yellow Pikmin handling bomb rocks. In the original Pikmin 1, a thrown Yellow Pikmin with no targets nearby will prime and drop its bomb rock when whistled, forcing the leader to walk into it to avoid wasting the bomb rock. Pikmin Squared uses an ultra-spicy effect to indicate that a thrown Yellow Pikmin will drop its bomb rock, and expires after several seconds to indicate the Yellow Pikmin is safe to whistle. Also, armed Yellow Pikmin do not throw their bomb rocks at nearby enemies or obstacles, like in Pikmin 1.
- An array of miscellaneous changes from the original Pikmin 1 and to Pikmin 2 itself.
- Completing Olimar's campaign will unlock Louie's campaign and the randomizer.
- Louie's campaign
- Louie's campaign features original music, remixed areas, and a few new enemies.
- Press
for Louie to help Pikmin carry an object he is beside. In-game, this ability is known as the Helping Hand. - White pellets can be found on Pellet Posies or lying around, and benefit no particular Pikmin more than another as White Pikmin are unavailable in Louie's campaign.
- Ultra-spicy spray appears not as a spray, but droplets that Pikmin can drink directly to gain its effects for a limited time.
- Randomizer
- Purple Pikmin and White Pikmin intelligently coordinate pellet and Onion colors, no longer randomly picking a destination Onion for them.
-
An example of the indicators when near interactible objects.
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A Red Pikmin viewed in first-person.
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The controls screen, unused from the original Pikmin 2.
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Creature notes. Louie's features him in place of Olimar.
-
Ditto, ship's logs. They do not have a set order.
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The message for unlocking Louie's campaign.
Randomizer
Options
Pikmin Squared has an expanded options menu with much customization. Press
and
to cycle through each page:
- Language: English, French, German, Italian, Japanese, or Spanish.
- Widescreen: Toggle the aspect ratio between 4:3 and 16:9.
- Rumble Feature: The controller will vibrate under specific conditions.
- Sound: Adjust music and sound volume and choose mono, stereo, or surround as a sound source.
- Deflicker: graphics style, smoother or crisper.
- Carry Number Type: Switch the carry number and weight amount.
- Splitscreen Type: When playing with 2 players in widescreen, the screen will be split horizontally or vertically depending on preference.
The following are unlocked after completing Olimar's and Louie's campaigns:
- Music: Opens a music player functionality. Music continues to play even after the menu is closed. Press
to toggle the combat mix and
to toggle the sunset mix. Both mixes can play simultaneously. Some songs do not have alternate mixes.
- The available tracks are for the main 5 areas in each campaign, as well as the boss themes for the Beady Long Legs and Emperor Bulblax in Olimar's campaign and the Flat-Head Long Legs and Ravenous Space Bunny in Louie's campaign.
- Extra Stuff: Self-explanatory.
- Pale Pikmin: Pikmin become pale while idle.
- Old Captain Models: Olimar appears as he did in Pikmin 1, and Louie has a custom model in the same vein.
- Deluxe Plucking: Allows performing the pluck-cancel trick from Pikmin 3.
- Beta Dolphin: Uses the early design for the S.S. Dolphin. In-depth differences between the early and final designs can be found here.
- Early Pikmin Designs: All 5 main Pikmin types and Mushroom Pikmin have a different appearance reflecting their early designs. Red, Yellow, and Blue Pikmin lose all their characteristic facial features but gain unique eye designs.
Content
Areas
Except for the first in either campaign, areas are unlocked by collecting a certain number of ship parts.
- Olimar's campaign
- Impact Site (2 to collect)
- Forest of Hope (1 to unlock, 8 to collect)
- Forest Navel (5 to unlock, 9 to collect)
- Distant Spring (12 to unlock, 10 to collect)
- Final Trial (29 to unlock, 1 to collect)
- Louie's campaign
- Sugar Crash (2 to collect)
- Bounty of Grub (1 to unlock, 8 to collect)
- Cavern of Candy (3 to unlock, 9 to collect)
- Giant's Dessert (10 to unlock, 10 to collect)
- Last Course (29 to unlock, 1 to collect)
Every area doubles as a stage in Challenge Mode, though with a different assortment of enemies and objects. Completing one character's campaign will unlock their respective area stages in Challenge Mode.
-
Olimar's map.
-
Louie's map.
Pikmin
- All game modes
- Randomizer only
- Purple Pikmin
- White Pikmin
- Bulbmin (More Enemies only)
Encyclopedias
Creature notes
Ship parts
Icons for Olimar's version of a ship part are followed by Louie's.
Main Engine
Positron Generator
Eternal Fuel Dynamo
Extraordinary Bolt
Whimsical Radar
Geiger Counter
Radiation Canopy
Sagittarius
Shock Absorber
Automatic Gear
#1 Ionium Jet
Anti-Dioxin Filter
Omega Stabilizer
Gravity Jumper
Analog Computer
Guard Satellite
Libra
Repair-Type Bolt
Gluon Drive
Zirconium Rotor
Interstellar Radio
Pilot's Seat
#2 Ionium Jet
Bowsprit
Chronos Reactor
Nova Blaster (optional)
Space Float (optional)
Massage Machine (optional)
UV Lamp (optional)
Secret Safe (optional)
Treasures
While the randomizer setting "Treasured Ship Parts" causes every ship part to appear as a different treasure from Pikmin 2, only special treasures are listed here.
Professional Noisemaker (Bounty of Grub)
Slice of Cake (Sugar Crash)
Victory Lap Cap (Final Trial, randomizer only)
Gallery
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The game's banner on PikHacker's Website.
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An example of Olimar's monologues.
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The radar before collecting the Whimsical Radar.
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End-of-day results.
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Final results after completing the game.
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The S.S. Orca.
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A close look at Louie's Secret Safe.
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Louie as a Pikmin, surrounded by his Yellow Pikmin.
-
How the 5 main Pikmin types appear when "Early Pikmin designs" is toggled on.
Version history
| Version history | ||
|---|---|---|
| Version | Changes | Date |
| 1.0 |
|
December 30th, 2024 |
| 1.1 |
|
January 3rd, 2025 |
Trivia
- Olimar and Louie have different reactions to Onions they discover. Olimar learns to back away from an Onion he finds before it springs out of the ground, to avoid being hit by one of its legs, but Louie does not, always wanting a closer look.
- The figwort insects return, but aren't as noticeable as they were in the original Pikmin 1, and don't appear as easily.
| Games | |
|---|---|
| Official games | Pikmin 1 (New Play Control!, Switch version) • Pikmin 2 (New Play Control!, Switch version) • Pikmin 3 (Pikmin 3 Deluxe) • Pikmin 4 • Hey! Pikmin • Pikmin Bloom • Pikmin Adventure |
| Fanon games | All games • Hacks and fangames • Game content • DLC |
