Mushroom Pikmin

From Pikmin Fanon
This article relates to the official games. See Pikipedia's "Mushroom Pikmin" article for more official information.
Pikmin 1
Mushroom Pikmin The icon used to represent this enemy.
Enemy
P1 Mushroom Pikmin.png
Scientific name Unknown
Family Pikmin

Mushroom Pikmin, less frequently known as Toadmin or Puffmin, are Pikmin that have been exposed to spores, namely those of a Puffstool. Infected Pikmin will make a small aggressive sound and will change in appearance and behavior. Their eyes become pupil-less and dead-looking, their skin turns a dark shade of purple and an orange-brown mushroom cap grows on top of their stem. Mushroom Pikmin each have the same statistics as they did before they were infected, including attack power and resistance to hazards, but not physical characteristics outside of some fanon media. They follow leaders that are in range and attack them, and normal Pikmin are hostile to them. However, they can be shaken off, and revert to their original form afterward.

In fanon media, Mushroom Pikmin may be friendly, created through means beyond exposure to Puffstool spores, or, if at all possible, reverted to their original form in different ways.

In fanon games

This is where users type their version of Mushroom Pikmin.

In Pikmin Forever

KHA Logo.png Pikmin Forever
This article or section presents information pertaining to Pikmin Forever, created by Scruffy.
KHA Logo.png
Mushroom Pikmin The icon used to represent this Pikmin.
PF Mushroom Pikmin.png
Resistance None
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop Candycap

Mushroom Pikmin in Pikmin Forever are a friendly Pikmin species discovered in Mycelial Burrow; they are the fifth type to join Olimar. They have bioluminescent mushroom caps that light up dark caves. When Mushroom Pikmin are prepared to be thrown, their cursor can travel twice as far as it does for other Pikmin, since Mushroom Pikmin can bounce off their caps and travel up to two throws' distance. Their rubbery caps disallow them from latching onto most enemies as they bounce off like Rock Pikmin, but they stand a better chance than other Pikmin of throwing off an enemy's balance. The presence of Mushroom Pikmin in a group will begin to marginally enhance the speed and attack power of other Pikmin by a percentage equal to one-third the Mushroom Pikmin; ninety-nine Mushroom Pikmin will augment another Pikmin's strength and speed by thirty-three percent.

Mushroom Pikmin have a Mushroom Onion, and their identifying color is cyan. They have three maturity stages, but these are reflected in the size, color, and brightness of their mushroom cap: "leaf" is smallest, dimmest, and white; and "flower" is largest, and brightest, and cyan. They are most easily controlled by Loucap. Their mushroom caps do not glow in daylight.

In Pikmin Galaxy Adventure

Geeeeef.gif Pikmin Galaxy Adventure
This article or section presents information pertaining to Pikmin Galaxy Adventure, created by Legendlink.
Geeeeef.gif
Mushroom Pikmin The icon used to represent this Pikmin.
Resistance Poison
Attack Above average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop Mushroom Candypop Bud

In Pikmin Galaxy Adventure, Mushroom Pikmin help instead of hinder, assisting Captain Olimar instead of attacking. They are obtained through Mushroom Candypop Buds and have the high attack power of Red Pikmin and the poison resistance and ability of White Pikmin. Other Pikmin will not attack Mushroom Pikmin, so it is safe to have normal Pikmin and Mushroom Pikmin in the same squad.

In Pikmin: Dual Worlds

Swirl.gif Duality: an instance of opposition or contrast between two concepts or two aspects, a dualism.
This article or section presents information pertaining to Pikmin: Dual Worlds, a fangame created by the user, Cyan piklord 64.
Swirl.gif
Mushroom Pikmin The icon used to represent this enemy.
Scientific name Unknown
Family Pikmin
Areas Salem Swamp
Caves Hidden World
Carry weight N/A
Attacks Hits Pikmin and leaders

In Pikmin: Dual Worlds, Mushroom Pikmin, colloquially known as Puffmin, are found in Salem Swamp. They are Pikmin afflicted with the spores of a Puffstool or other spore-producing enemies, and will attack any leaders and Pikmin they come across, save for themselves of course. They must be whistled several times to save them, for if they are afflicted for long enough they die. This is not the case for those that already exist, however. A generic Puffmin is purple and has blank white eyes and a navy-blue mouth, and a mushroom cap on its stem, which droops so heavily that the cap dangles limply upside-down, as opposed to a leaf or other maturity indicator. Their cap is orange at the tip and gradually becomes a mango color at the base. The gills of the mushroom are yellow with black dust coating them.

Puffmin are a bit slower and weaker when attacking than the average Pikmin, and have less vitality. They also won't heal over time from attacks. However, other variants of Puffmin exist: those resulting from Red Pikmin or White Pikmin have the same attack or speed as an average Pikmin, respectively, and those resulting from Rock Pikmin are more resilient. They more closely resemble their original form, though their stems and coloration are the same. Black Pikmin can't be turned into Puffmin, though they may explode upon death from choking on spores. The result of exposing Sludge Pikmin to spores, however, is by far the most dangerous: while they aren't very strong individually, they can fuse together to become a larger and much more dangerous combination of several Sludge Pikmin. They will generally attempt to crush Pikmin, or suffocate them in their mass.

In Pikmin: Infection in Progress

P3 Vehemoth Phosbat.png Pikmin: Infection in Progress
This article or section presents information pertaining to Pikmin: Infection in Progress, a fanon game created by Cheepy-Cheepy.
P3 Vehemoth Phosbat.png
Mushroom Pikmin The icon used to represent this enemy.
Scientific name Unknown
Family Pikmin
Areas Fungal Grotto
Carry weight N/A
Attacks Hits Pikmin and leaders

Mushroom Pikmin make an appearance in Pikmin: Infection in Progress, specifically in Fungal Grotto, where few are found. Some of them can be witnessed mounting and riding Adapted Blowhogs, although they can not control their mount. They will not revert to normal Pikmin and there is no way of doing so. The President can not carry the corpses of Mushroom Pikmin because they perish as any other Pikmin would.

Mushroom Pikmin appear as they do in Pikmin 1, but retain their physical characteristics.

Upon initiating combat, Mushroom Pikmin run towards their target, hop onto them, and proceed to beat them relentlessly with their mushroom cap. They can be flicked off by moving erratically and doing so will result in them being stunned temporarily upon hitting the ground. They rise and continue their assault unless the President punches them or his Pikmin hit them, in which case they perish. They also perish if flicked off enough times, ranging from twice to thrice.