Albino Masterhop: Difference between revisions

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The '''Albino Masterhop''' is a species of giant [[Amphituber family|amphituber]] with a powerful croak.
The '''Albino Masterhop''' is a species of oversized [[Amphituber family|amphituber]].


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|size=200px
|size=200px
|icon=Dummy enemy icon.png
|icon=Dummy enemy icon.png
|customname=Albino Wollywog
|name=Amphicaris albino ''(advanced age)'
|name=Amphicaris albino (advanced age)
|family=Amphituber  
|family=Amphituber  
|habitat=Caves
|habitat=Caves
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The '''Albino Masterhop''', also known as the '''Albino Master Wollywog''' or '''Albino Master Wollyhop''', is a species of giant [[Amphituber family|Amphituber]] appearing in [[Pikmin Evolution]], being a giant version of the [[Wollywog|Albino Wollywog]]. This Wollywog is a tougher version of the [[Masterhop]], being a more aggressive and dangerous version of the creature. The Albino Masterhop has a much larger healthpool than the normal Masterhop, 50% more health to be exact, and have skin resistant to [[acid]], [[poison]], and even [[explosion]]s, making the much more tanky as a result. The Albino Masterhop lives in very deep [[Pikmin Evolution/Dens|dens]], with one in particular making its home in the [[Titan's Dream]], since their so aggressive they have made other animals flee from it, except for smaller Albino Wollywogs. The fight with the Albino Masterhop is similar at first to the fight with the regular Masterhop, it will jump and try to crush Pikmin, creating puddles in the soft sand, however these puddles now are filled with deadly [[acid]] instead of [[water]], making navigation trickier. The Albino Masterhop can perform two types of jumps, a standard jump similiar in size and power of the regular Masterhop's but also a giant but slow jump that summons earthquakes that cause [[Boulder|stalagtite]]s to fall from the sky. These stalagmites can be broken manually, and if they do they won't leave behind an acid puddle, however if left alone the acid will degrade them yes, but then a small puddle will spawn in its place so its not advised to leave them alone. The Albino Masterhop is also able to offensivly use its powerful croak, it can perform a deep or high pitched croak, the former is performed when it reached half and later quarter health, this summons a trio of Albino Wollywogs to assist the Masterhop in battling the Pikmin, making the fight trickier, luckily they don't cause puddles with their jumps. The high pitched croak is equally as dangerous as the loud sound will cause Pikmin to flee in [[panic]], possibly into the line of a jump or into the acid below. Finally the Albino Masterhop is capable of performing a slide attack at half health, which leaves a massive patch of acid to avoid but doesn't crush Pikmin unlike the jumps. Due to all the acid involved, [[Germ Pikmin]] are very wise additions to bring during the fight as they are immune to the acid made by the Albino Masterhop. They can even lure the Albino Masterhop back into an acid puddle, where the new [[mud]]dy ground causes the Masterhop to get stuck and become vulnerable to all Pikmin types as that also clears out the acid. However aside from this one trick the Albino Masterhop is a very dangerous miniboss, and aside from that one trick it nothing more than a fight or brawn against brawn, as a result becoming one of the most dangerous enemies in the game.
The '''Albino Masterhop''', also known as the '''Albino Master Wollywog''' or '''Albino Master Wollyhop''', is a species of giant [[Amphituber family|amphituber]] appearing in ''[[Pikmin Evolution]]'', being a giant version of the [[Wollywog|Albino Wollywog]]. This amphituber is a more aggressive and dangerous relative of the [[Masterhop]], having a comparatively larger health pool with a 50% health increase, and resilient skin resistant to [[acid]], [[poison]], and even [[explosion]]s. The Albino Masterhop lives in very deep [[Pikmin Evolution/Dens|dens]], with one in particular making its home in the [[Titan's Dream]]. Since they're so aggressive, they have made other animals flee from them, except for smaller Albino Wollywogs.
===Notes===
 
''WIP''
As for attacks, the Albino Masterhop will primarily jump and try to [[Blunt force|crush]] [[Pikmin family|Pikmin]] under its large frame, creating depressions in the ground that are filled with deadly [[acid]] rather than [[water]]. It can perform two types of jumps: a standard jump similar to the Masterhop's, and a larger but slower jump that causes earthquakes resulting in [[Boulder|stalactite]]s falling from above. If not destroyed soon enough, these stalactites will land in the ground, creating a large depression in the process, and be corroded by the acid until nothing remains except the depression it left behind. The Albino Masterhop can also use a powerful croak: a higher-pitched croak that makes Pikmin flee in [[panic]], possibly into the way of a jump or into acid, and a lower-pitched croak that summons a trio of Albino Wollywogs to assist the Masterhop. The creature will only use its lower-pitched croak twice; once when it reaches half-health, and again at quarter-health. Lastly, the Albino Masterhop is capable of performing a slide attack at half-health, which leaves behind an acid-filled ditch but can not crush Pikmin like its jumps.
{{Clear}}
 
Due to all the acid involved, [[Germ Pikmin]] are imperative to bring and use against the Albino Masterhop. They can even lure the Albino Masterhop back into an acid puddle, where the [[mud]]dy ground causes the Masterhop to get stuck, also removing the acid there and consequently becoming vulnerable to all Pikmin types until it can free itself. Overall, aside from this one rather effective strategy, the Albino Masterhop is a very dangerous creature that must be fought brawn against brawn for even a chance at victory.
{{clear}}
 
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[[Category:Blunt force enemies]]
[[Category:Blunt force enemies]]
[[Category:Acid enemies]]
[[Category:Acid enemies]]
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[[Category:Summoning enemies]]

Revision as of 13:04, 17 September 2023

Albino Masterhop
Enemy
Family Amphituber

The Albino Masterhop is a species of oversized amphituber.

In fanon games

Below this point is where users place their version of the Albino Masterhop.

In Pikmin Evolution

Pikmin Evolution icon.png
"An Evolution Revolution."
This article or section presents information pertaining to Pikmin Evolution, a fanon game created by Glubfubb.
Pikmin Evolution icon.png
Albino Masterhop The icon used to represent this enemy.
Scientific name Amphicaris albino (advanced age)
Family Amphituber
Habitats Caves
Diet Insects
Rarity Rare
Carry weight 15
Max. carriers 30
Seed worth 15
Sparklium value HP Sparklium icon.png × 8
Collectable resources Wog legs
Attacks Crushes and panics Pikmin, summons Albino Wollywogs and stalactites
Resistances Acid icon.png Poison icon.png Explosion icon.png

The Albino Masterhop, also known as the Albino Master Wollywog or Albino Master Wollyhop, is a species of giant amphituber appearing in Pikmin Evolution, being a giant version of the Albino Wollywog. This amphituber is a more aggressive and dangerous relative of the Masterhop, having a comparatively larger health pool with a 50% health increase, and resilient skin resistant to acid, poison, and even explosions. The Albino Masterhop lives in very deep dens, with one in particular making its home in the Titan's Dream. Since they're so aggressive, they have made other animals flee from them, except for smaller Albino Wollywogs.

As for attacks, the Albino Masterhop will primarily jump and try to crush Pikmin under its large frame, creating depressions in the ground that are filled with deadly acid rather than water. It can perform two types of jumps: a standard jump similar to the Masterhop's, and a larger but slower jump that causes earthquakes resulting in stalactites falling from above. If not destroyed soon enough, these stalactites will land in the ground, creating a large depression in the process, and be corroded by the acid until nothing remains except the depression it left behind. The Albino Masterhop can also use a powerful croak: a higher-pitched croak that makes Pikmin flee in panic, possibly into the way of a jump or into acid, and a lower-pitched croak that summons a trio of Albino Wollywogs to assist the Masterhop. The creature will only use its lower-pitched croak twice; once when it reaches half-health, and again at quarter-health. Lastly, the Albino Masterhop is capable of performing a slide attack at half-health, which leaves behind an acid-filled ditch but can not crush Pikmin like its jumps.

Due to all the acid involved, Germ Pikmin are imperative to bring and use against the Albino Masterhop. They can even lure the Albino Masterhop back into an acid puddle, where the muddy ground causes the Masterhop to get stuck, also removing the acid there and consequently becoming vulnerable to all Pikmin types until it can free itself. Overall, aside from this one rather effective strategy, the Albino Masterhop is a very dangerous creature that must be fought brawn against brawn for even a chance at victory.