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The '''Moldstool''' is a species of large mutated [[sporovid family|sporovid]] appearing in [[Pikmin Evolution]]. It is a larger and more mutated version of the [[Toxstool]], with a much thicker and wartier dark green cap and four legs to walk on instead of two. It shares many of the same abilities of the Toxstool as well, mainly its ability to spread [[mold]] and the ability to revive infected enemies. The Moldstool mainly starts the fight walking on its legs, waddling about and scattering its mold cloud, which [[poison]]s all non-[[Roach Pikmin]] and leave behind sticky mold to make avoiding the Moldstool more difficult. Like the Toxstool, the Moldstool also is accompanied by several infected enemies, includings both types of [[Dwarf Moldy Bulborb|Moldy]] [[Moldy Bulborb|Bulborb]] and [[Moldy Slooch]]es. At first the Moldstool will be surrounded by [[Moldy Bulborb Larva]]e that you need to attack and defeat first in order to have the Moldstool rise from the ground to fight you, you can't attack it while its in the ground as its large cap will blow any Pikmin tosses. When out of the ground you can only damage the Moldstool by swarming it, which can prove to be dangerous as like previously stated it can release a cloud of mold to poison you and spread sticky mold. However since Roach Pikmin are immune to the mold, they can attack the boss no problem. When issue arise comes in the form of a second phase, the cap of the Moldstool opens, allowing Pikmin to damage it via being tossed at, however the Moldstool gains the ability to fly around the battlefield. While in the air it will summon moldy clumps, which hatch out into [[Toxcap]]s upon landing to assist the fight, and when it scatters mold from the sky the moldy ground it creates will be green, toxic, and spawn Moldy Bulborb Larva. Its most dangerous attack however is when it flips over and scatter the deadly [[hazard]] of [[gloom]] from its head, which instantly kills all [[Pikmin family|Pikmin]] that breath it in and leaves behind a lingering fog of gloom on the floor. The Moldstool will drift around aimlessly after this attack, rapidly trying to flip over, and this is its main weakness. The two eyestalks of the Moldstool need 10 Pikmin each to hang on so that it will flop around before dropping down with a massive thud, while this may crush any Pikmin underneath the Moldstool when it lands which include the Pikmin hanging onto it, meaning they need to be recalled soon after weighing it down, it also causes its head to be buried, exposing its fleshy stalk to be attacked by all Pikmin types. Eventually the Mushstool will bury itself out of the ground, gaining flight once again requiring you to wait for it to expose its eyestalks with another gloom scattering attack. However the [[Kelp Pikmin]] and their long leaves can grab onto one of the Moldstool's legs, and with 4 of them they can weigh down the Moldstool without needing to wait for the Moldstool to start another gloom attack, making the battle last shorter overall. When defeated the Moldstool shrivels up and reveals a piece of [[Pikmin Evolution/Treasure Hoard|refuse]] covered in black smoke, meaning only Roach Pikmin can carry it to the ship. Overall a battle that acts as a touger evolution of the Toxstool's fight and battle tactics, and the addition of gloom provides even more dangers to the battle.
The '''Moldstool''' is a species of large mutated [[Sporovid family|sporovid]] appearing in ''[[Pikmin Evolution]]''. It is a larger and more mutated version of the [[Toxstool]], with a much thicker and wartier dark green cap, and four legs to walk on instead of two. It shares many of the same abilities as the Toxstool as well, mainly its ability to spread [[mold]] and the ability to revive infected enemies. Like the Toxstool, the Moldstool is accompanied by several enemies it infected, including [[Moldy Bulborb]]s, [[Dwarf Moldy Bulborb]]s, and [[Moldy Slooch]]es. The battle has two main strategies: a long, drawn-out one, and one that will make short work of the Moldstool with the creative use of Pikmin.
===Notes===
 
''WIP''
At first, the Moldstool is surrounded by [[Moldy Bulborb Larva]]e that must be defeated to have the Moldstool rise from the ground, as its large cap will deflect any thrown Pikmin otherwise. After standing up, the Moldstool will begin waddling about and scattering mold clouds, which [[poison]] [[Pikmin family|Pikmin]] and leave sticky mold on the ground, making avoiding the Moldstool more difficult. Swarming is the only way to harm the boss at this point, but since [[Roach Pikmin]] are immune to mold and poison, they can attack it without issue. After receiving enough damage, the Moldstool will open its cap, finally allowing thrown Pikmin to damage it, but only to take flight, thereby beginning the second phase of the fight. While airborne, the Moldstool will produce moldy clumps, that, upon landing, burst into [[Toxcap]]s, and the mold particles it scatters will create green, toxic patches on the ground that spawn more Moldy Bulborb Larvae.
{{Clear}}
 
The Moldstool's most dangerous attack, however, is when it flips over to sprinkle [[gloom]] from its cap, instantly killing any Pikmin on contact and leaving behind a lingering cloudy patch of gloom on the ground. After performing its gloom attack, the creature will drift aimlessly about in the air, struggling to right itself. During this time, its two eyestalks are exposed to attack, and throwing the equivalent of ten Pikmin in weight at both eyestalks, totaling twenty, will cause them to hang on for dear life before the Moldstool itself plummets to the ground, landing on its head with a massive thud and potentially [[Blunt force|crushing]] any Pikmin underneath it at the time, making it essentially to call Pikmin away from it as it begins to fall. Afterward, the Moldstool is shown to have hit the ground so hard that its head is in fact buried in the ground, rendering its body completely vulnerable. Eventually, the Moldstool will recover, pull itself from the ground, and return to the air to repeat the cycle. A much faster and easier method to take down the Moldstool consists of using [[Kelp Pikmin]] and their long leaves to grab hold of one of the creature's four legs. One Kelp Pikmin on each leg is sufficient enough to weigh it down at any point.
 
Upon defeat, the Moldstool shrivels up and reveals a piece of [[Pikmin Evolution/Treasure Hoard|refuse]] veiled in black smoke, meaning only Roach Pikmin can carry it to the ship. Overall, the Moldstool presents more of a challenge than the Toxstool, with its own strategies, and the addition of gloom provides even more dangers to the battle.
{{clear}}


==In ''Pikmin: Other Frontier''==
==In ''Pikmin: Other Frontier''==
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Latest revision as of 16:57, 7 March 2024

Moldstool
Enemy
Family Sporovid

The Moldstool is a species of sporovid that utilizes mold, poison, or gloom.

In fanon games

Below this point is where users place their version of the Moldstool.

In Pikmin Evolution

Pikmin Evolution icon.png
"An Evolution Revolution."
This article or section presents information pertaining to Pikmin Evolution, a fanon game created by Glubfubb.
Pikmin Evolution icon.png
Moldstool The icon used to represent this enemy.
Scientific name Parasitus pseudofungi elasticis trufflis
Family Sporovid
Habitats Damp Areas
Diet Rotting matter
Rarity Rare
Carry weight 20
Max. carriers 40
Seed worth 35
Sparklium value HP Sparklium icon.png × 25
Collectable resources Mycelium
Attacks Scatters mold and gloom, crushes Pikmin, revives enemies
Resistances Spore icon.png Mold icon.png Gloom icon.png
Weaknesses Water icon.png

The Moldstool is a species of large mutated sporovid appearing in Pikmin Evolution. It is a larger and more mutated version of the Toxstool, with a much thicker and wartier dark green cap, and four legs to walk on instead of two. It shares many of the same abilities as the Toxstool as well, mainly its ability to spread mold and the ability to revive infected enemies. Like the Toxstool, the Moldstool is accompanied by several enemies it infected, including Moldy Bulborbs, Dwarf Moldy Bulborbs, and Moldy Slooches. The battle has two main strategies: a long, drawn-out one, and one that will make short work of the Moldstool with the creative use of Pikmin.

At first, the Moldstool is surrounded by Moldy Bulborb Larvae that must be defeated to have the Moldstool rise from the ground, as its large cap will deflect any thrown Pikmin otherwise. After standing up, the Moldstool will begin waddling about and scattering mold clouds, which poison Pikmin and leave sticky mold on the ground, making avoiding the Moldstool more difficult. Swarming is the only way to harm the boss at this point, but since Roach Pikmin are immune to mold and poison, they can attack it without issue. After receiving enough damage, the Moldstool will open its cap, finally allowing thrown Pikmin to damage it, but only to take flight, thereby beginning the second phase of the fight. While airborne, the Moldstool will produce moldy clumps, that, upon landing, burst into Toxcaps, and the mold particles it scatters will create green, toxic patches on the ground that spawn more Moldy Bulborb Larvae.

The Moldstool's most dangerous attack, however, is when it flips over to sprinkle gloom from its cap, instantly killing any Pikmin on contact and leaving behind a lingering cloudy patch of gloom on the ground. After performing its gloom attack, the creature will drift aimlessly about in the air, struggling to right itself. During this time, its two eyestalks are exposed to attack, and throwing the equivalent of ten Pikmin in weight at both eyestalks, totaling twenty, will cause them to hang on for dear life before the Moldstool itself plummets to the ground, landing on its head with a massive thud and potentially crushing any Pikmin underneath it at the time, making it essentially to call Pikmin away from it as it begins to fall. Afterward, the Moldstool is shown to have hit the ground so hard that its head is in fact buried in the ground, rendering its body completely vulnerable. Eventually, the Moldstool will recover, pull itself from the ground, and return to the air to repeat the cycle. A much faster and easier method to take down the Moldstool consists of using Kelp Pikmin and their long leaves to grab hold of one of the creature's four legs. One Kelp Pikmin on each leg is sufficient enough to weigh it down at any point.

Upon defeat, the Moldstool shrivels up and reveals a piece of refuse veiled in black smoke, meaning only Roach Pikmin can carry it to the ship. Overall, the Moldstool presents more of a challenge than the Toxstool, with its own strategies, and the addition of gloom provides even more dangers to the battle.

In Pikmin: Other Frontier

Pikmin: Other Frontier
This article or section presents information pertaining to Pikmin: Other Frontier, a fanon game created by Glubbfubb.
Moldstool The icon used to represent this enemy.
Scientific name Aspergilla trufflis
Family Sporovid
Caves Spoiled Mound
Carry weight 10
Max. carriers 20
Seed worth 30
Poko value P2 Poko icon.png × 25
Attacks Spreads mold, converts Pikmin

The Moldstool is a boss sporovid appearing in Pikmin: Other Frontier. It is a close relative to the Puffstool, even sharing the same body structure, and has a warty green cap. One Moldstool serves as the boss of the final sublevel of Spoiled Mound, and present with it are fire geysers and Olive Bulblings. A passive creature, it flees from approaching Pikmin and leaders. Its only form of retaliation is releasing a cloud of mold, converting exposed Pikmin into Moldmin, an attack it initially performs only while actively attacked, although after reaching half-health it also sprays mold while fleeing. Because of the mold, Cleaner Pikmin are the best option when taking on these creatures.

Notes

Olimar's notes

The Moldstool seems to share most of the same anatomy and genetic information as the Puffstool, which I discovered on my first trip to this planet. However, this specimen seems to spread a type of mold that can cause neural problems when inhaled. Due to the lack of any Puffstools on this trip, I theorize that the Moldstool is an evolution of the Puffstool.

Louie's cooking tips

Inedible. The mold on this beast spoils any food it comes into contact with.

In Pikmin: Spark

HP Sparklium seed.png
Pikmin: Spark
This article or section presents information pertaining to Pikmin: Spark, a fanon game created by Glubbfubb.
HP Sparklium seed.png
Moldstool The icon used to represent this enemy.
Scientific name Aspergilla trufflis
Family Sporovid
Carry weight 10
Max. carriers 20
Seed worth 20
Sparklium value HP Sparklium icon.png × 15
Attacks Scatters fatal poison, revives enemies

The Moldstool appears in Pikmin: Spark and has an appearance identical to that of its Pikmin: Other Frontier incarnation. Living in dens, these sporovids defend themselves by spraying a cloud of lethal green poison that kills all Pikmin except White Pikmin, which should be used to fight it. Additionally, they can produce white mold spores that don't affect Pikmin but do reanimate corpses on contact, and, if possible, change the hazard, if any, used by an enemy to poison. A Moldstool, when encountered, typically is surrounded by several enemies it revived to assist it as a mode of defense, and when attacked, runs away before flipping over. Upon death, it drops the Smoke Capsule, a container of pepper worth HP Sparklium icon.png × 200.

Notes

Abel's medical journal

The mold they make oddly can disinfect any other bacteria applied onto it. Needs further medical study.

Lyn's sale review

The mold acts as both a good decoration for moss and a good deterrent for pests as the mold will simply kill them.

PIX's creature scan

Sporovids that coexist with a species of fungus. This fungus is fatal to Pikmin but can animate otherwise dead neural matter. Very hazardous to plant life.
  • Habitat: dens
  • Niche: parasite
  • Maturity age: 5 months
  • Average lifespan: 5 years
  • Breeding season: winter