Pink Wollyhop: Difference between revisions
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{{in fanon games|the=y}} | {{in fanon games|the=y}} | ||
==In ''Pikmin 251''== | ==In ''Pikmin 251''== | ||
{{ | {{game|Pikmin 251|PikHacker||Pikmin 2|nouser=y}} | ||
{{infobox enemy | {{infobox enemy | ||
|image=P251 Pink Wollywog.png | |image=P251 Pink Wollywog.png | ||
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|name= | |name= | ||
|family=Amphituber | |family=Amphituber | ||
|areas= | |areas=Wistful Wild, Flooded Fields, Foreboding Forest | ||
|underground= | |underground=Aquatic Depths, Arachnid Asylum, Subterranean Sands, Cryptic Kitchen, Palace of the Wraith, Pit of Misfortune, Endless Abyss, Doom Den | ||
|challenge= | |challenge=Perplexing Pool, Foreboding Forest, The Gauntlet | ||
|weight= | |battle=Perplexing Pool | ||
|max_pikmin= | |weight=8 | ||
|seeds= | |max_pikmin=16 | ||
|value= | |seeds=6 | ||
|value=8 | |||
|attacks=Crushes Pikmin | |attacks=Crushes Pikmin | ||
}} | }} | ||
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Taking down a Pink Wollywog is no more of a challenge than taking down a Yellow Wollywog. Sneak up on it from behind, if possible, and rapidly throw Pikmin onto it to weigh it down enough that it cannot jump. Otherwise, luring one into jumping and then throwing Pikmin onto it after it lands is another viable strategy with the same results. Be sure to call Pikmin off of the creature before it lands to avoid the possibility of them losing their buds or flowers, getting crushed, or being thrown into [[hazard]]s or other enemies. Repeat the cycle of throwing Pikmin onto the Pink Wollywog, calling them off when necessary, until it dies. | Taking down a Pink Wollywog is no more of a challenge than taking down a Yellow Wollywog. Sneak up on it from behind, if possible, and rapidly throw Pikmin onto it to weigh it down enough that it cannot jump. Otherwise, luring one into jumping and then throwing Pikmin onto it after it lands is another viable strategy with the same results. Be sure to call Pikmin off of the creature before it lands to avoid the possibility of them losing their buds or flowers, getting crushed, or being thrown into [[hazard]]s or other enemies. Repeat the cycle of throwing Pikmin onto the Pink Wollywog, calling them off when necessary, until it dies. | ||
===Notes=== | |||
{{notes|Olimar's observations|This Wollywog appears to act a lot like the yellow ones from before, despite the new color scheme. It also appears to have adapted an eyeball like spot on its sides, possibly to confuse potential predators. They also appear quicker at hopping than their yellow counterparts, so it's vital we keep control of our Pikmin group whenever they are near.}} | |||
{{notes|Cookin' with Louie|Inedible. Known to cause sporadic feelings of love and affection.}} | |||
{{clear}} | {{clear}} | ||
Revision as of 02:57, 29 May 2022
Pink Wollyhop | |
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Enemy | |
Family | Amphituber |
The Pink Wollywog is a pink amphituber.
In fanon games
Below this point is where users place their version of the Pink Wollyhop.
In Pikmin 251
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File:P251 Pink Wollywog.png | |||
Scientific name | Unknown | ||
Family | Amphituber | ||
Areas | Wistful Wild, Flooded Fields, Foreboding Forest | ||
Caves | Aquatic Depths, Arachnid Asylum, Subterranean Sands, Cryptic Kitchen, Palace of the Wraith, Pit of Misfortune, Endless Abyss, Doom Den | ||
Challenge Mode stages | Perplexing Pool, Foreboding Forest, The Gauntlet | ||
Battle Mode stages | Perplexing Pool | ||
Carry weight | 8 | ||
Max. carriers | 16 | ||
Seed worth | 6 | ||
Poko value | × 8 | ||
Attacks | Crushes Pikmin |
The Pink Wollywog appears in Pikmin 251 as a close relative of the Yellow Wollywog. Like most amphitubers, the Pink Wollywog attacks leaders and Pikmin by attempting to crush them under its weight by landing on them. They normally sit idly on land or in water until they are disturbed, at which point they will begin attacking. Pink Wollywogs do not jump nearly as high as Turquoise Wollywogs do, making them more of a traditional amphituber to fight.
Pink Wollywogs are, as their name would suggest, primarily pink in color. They have the general body shape of a Yellow Wollywog. The base of the creature's body is purple, while the top of it is light blue. It has black eyes, and the spots on either side of its body are also light blue.
Taking down a Pink Wollywog is no more of a challenge than taking down a Yellow Wollywog. Sneak up on it from behind, if possible, and rapidly throw Pikmin onto it to weigh it down enough that it cannot jump. Otherwise, luring one into jumping and then throwing Pikmin onto it after it lands is another viable strategy with the same results. Be sure to call Pikmin off of the creature before it lands to avoid the possibility of them losing their buds or flowers, getting crushed, or being thrown into hazards or other enemies. Repeat the cycle of throwing Pikmin onto the Pink Wollywog, calling them off when necessary, until it dies.
Notes
Olimar's observations
- “This Wollywog appears to act a lot like the yellow ones from before, despite the new color scheme. It also appears to have adapted an eyeball like spot on its sides, possibly to confuse potential predators. They also appear quicker at hopping than their yellow counterparts, so it's vital we keep control of our Pikmin group whenever they are near.”
Cookin' with Louie
- “Inedible. Known to cause sporadic feelings of love and affection.”
In Pikmin: Redemption
This article or section presents information pertaining to Pikmin: Redemption, created by Sir Pikmin. |
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Scientific name | Unknown | ||
Family | Amphituber | ||
Attacks | Summons enemies |
The Pink Goolix is a translucent relative of the Yellow Wollywog appearing in Pikmin: Redemption. It is pink with blue eyes and doesn't directly attack because it is extremely frail. Suspended in its center is a blue nucleus similar to a Goolix's. A Pink Wollywog may not be dangerous on its own, but it can release black drops from its nucleus which bury themselves in the ground and become Black Wollywogs, a far more dangerous creature. As such, taking out a Pink Wollywog should be prioritized over any other enemy.