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The '''Peaceful River''' is the second area visited in the game [[The President's Adventure]]. It is unlocked after the player has beated all four caves in the first area, [[Eternal Woods]]. It looks a lot like a challenge for the Blue Pikmin only, but don't let the water enemies scare your other colored Pikmin. Treasures and secrets are everywhere here.


The '''Peaceful River''' is the second area visited in the game [[The President's Adventure]]. It is unlocked after the player has beated all four caves in the first area, [[The Crossroads]]. It looks a lot like a challenge for the Blue Pikmin only, but don't let the water enemies scare your other colored Pikmin. Treasures and secrets are everywhere here.
==Guide==
===Time Period===
*Every day - means that, even if the enemy or thing is defeated, it will reappear the next day and every day after that.
*Sometimes - means that, after defeated, the enemy or thing will appear after a short or long period of time.
*Rarely - means that, even without being defeated, the enemy or thing will appear in rare ocasions.


== Guide ==
===Places===
=== Time Period ===
*Same place - means that the enemy or thing will always be on that same place, even if it is defeated.
* Every day - means that, even if the enemy or thing is defeated, it will reappear the next day and every day after that.
*Spread around - means that the enemy or thing may appear on different places every time it appears.
* Sometimes - means that, after defeated, the enemy or thing will appear after a short or long period of time.
* Rarely - means that, even without being defeated, the enemy or thing will appear in rare ocasions.


=== Places ===
===Replacing Criteria===
* Same place - means that the enemy or thing will always be on that same place, even if it is defeated.
* Spread around - means that the enemy or thing may appear on different places every time it appears.
 
=== Replacing Criteria ===
After a period of days, weaker enemies may be replaced by stronger, to fit to the player's skills. As the game runs, it's normal that the player may become more skilful.
After a period of days, weaker enemies may be replaced by stronger, to fit to the player's skills. As the game runs, it's normal that the player may become more skilful.


=== Appearing Criteria ===
===Appearing Criteria===
As stronger enemies will replace the weaker ones after a certain ammount of days, stornger enemies might also appear from nowhere to complicate the game a little more.
As stronger enemies will replace the weaker ones after a certain ammount of days, stornger enemies might also appear from nowhere to complicate the game a little more.


 
==Sections==
== Sections ==
===The Landing Site===
=== The Landing Site ===
Like all other landing sites, this look just like another one. With five shapes for the Onions (Red, Yellow, Blue, White and Purple) and four square shapes for the incubators (Purple, White, Animalistic and Fossilizer). There are enemies present in it's surroundings, but no treasures.
Like all other landing sites, this look just like another one. With five shapes for the Onions (Red, Yellow, Blue, White and Purple) and four square shapes for the incubators (Purple, White, Animalistic and Fossilizer). There are enemies present in it's surroundings, but no treasures.


==== Wildlife ====
====Wildlife====
* [[Pellet Posy]] (of 1) x8 (sometimes, same place)
*[[Pellet Posy]] (of 1) x8 (sometimes, same place)
* [[Pellet Posy]] (of 5) x3 (sometimes, same place)
*[[Pellet Posy]] (of 5) x3 (sometimes, same place)
* [[Pellet Posy]] (of 20) x1 (sometimes, spread around)
*[[Pellet Posy]] (of 20) x1 (sometimes, spread around)
* [[Dwarf Orange Bulborb]] x3 (every day, same place)
*[[Dwarf Orange Bulborb]] x3 (every day, same place)
* [[Orange Bulborb]] x2 (every day, spread around)
*[[Orange Bulborb]] x2 (every day, spread around)
* [[Hairy Bulborb]] x1 (sometimes, same place)
*[[Hairy Bulborb]] x1 (sometimes, same place)
 


=== The Climbdown ===
===The Climbdown===
This section is a regular downhill. Blowhogs take the spotlight in this section, but other enemies appear as well. The player can easily get by this section just jumping off the edges. This is the only section that has an exit, and it's to all other sections, which are closed.
This section is a regular downhill. Blowhogs take the spotlight in this section, but other enemies appear as well. The player can easily get by this section just jumping off the edges. This is the only section that has an exit, and it's to all other sections, which are closed.


==== Wildlife ====
====Wildlife====
* [[Fiery Blowhog]] x5 (every day, spread around)
*[[Fiery Blowhog]] x5 (every day, spread around)
* [[Watery Blowhog]] x5 (every day, spread around)
*[[Watery Blowhog]] x5 (every day, spread around)
* [[Puffy Blowhog]] x2 (sometimes, spread around)
*[[Puffy Blowhog]] x2 (sometimes, spread around)
* [[Withering Blowhog]] x2 (sometimes, spread around)
*[[Withering Blowhog]] x2 (sometimes, spread around)
* [[Tanooki Blowhog]] x2 (rarely, spread around)
*[[Tanooki Blowhog]] x2 (rarely, spread around)
* [[Screeching Blowhog]] x2 (appear after 4 days, sometimes, spread around)
*[[Screeching Blowhog]] x2 (appear after 4 days, sometimes, spread around)
* [[Overcharge Blowhog]] x1 (appear after 10 days, sometimes, same place)
*[[Overcharge Blowhog]] x1 (appear after 10 days, sometimes, same place)
* [[Plastic Blowhog]] x1 (appear after 15 days, sometimes, spread around)
*[[Plastic Blowhog]] x1 (appear after 15 days, sometimes, spread around)
* [[King Blowhog]] x1 (appear after 22 days, sometimes, spread around)
*[[King Blowhog]] x1 (appear after 22 days, sometimes, spread around)
 
==== Treasures ====
* Deadly Trap (Scythe) - Using Yellow Pikmin or Tanookimin to reach a higher area.
* Round Table (Watermelon) - Defeating the King Blowhog.
* Shaking Device (Rattle) - Using Blue Pikmin to reach a watery area.


====Treasures====
*Deadly Trap (Scythe) - Using Yellow Pikmin or Tanookimin to reach a higher area.
*Round Table (Watermelon) - Defeating the King Blowhog.
*Shaking Device (Rattle) - Using Blue Pikmin to reach a watery area.


=== The River ===
===The River===
From the south exit of The Climbdown, the player reach The River section. It is a Blue Pikmin only section, and all the other must be kept far away. There are enemies, new enemies, and a boss, at the middle, that hides in his shell and comes out in rare situations. The first cave is also here.
From the south exit of The Climbdown, the player reach The River section. It is a Blue Pikmin only section, and all the other must be kept far away. There are enemies, new enemies, and a boss, at the middle, that hides in his shell and comes out in rare situations. The first cave is also here.


==== Caves ====
====Caves====
* [[Ocean Plateau]] (Available right after getting here)
*[[Ocean Plateau]] (Available right after getting here)
 
==== Wildlife ====
* [[Pearly Clamclamp]] x4 (every day, same place)
* [[Mighty Clamclamp]] x2 (every day, spread around)
* [[Dwarf Eel Bulborb]] x2 (every day, spread around)
* [[Eel Bulborb]] x2 (sometimes, spread around)
* [[Wogpole]] x10 (sometimes, spread around)
* [[Wollywog]] x3 (every day, spread around)
* [[Yellow Wollywog]] x3 (sometimes, spread around)
* [[Water Dumple]] x3 (sometimes, same place)
* [[Aquatic Chrysanthemum]] x1 (sometimes, same place)
* [[King Shellizard]] x1 (rarely, same place)
* [[Swooping Snitchbug]] x2 (appear after 4 days, sometimes, spread around)
* [[Toady Bloyster]] x4 (appear after 12 days, sometimes, same place)
* [[Ranging Bloyster]] x2 (appear after 35 days, sometimes, same place)


==== Treasures ====
====Wildlife====
* Hand Crafted Sugarplum (Candy) - Defeating all Water Dumple in the same area makes the treasure appear.
*[[Pearly Clamclamp]] x4 (every day, same place)
* Overcharge Device (Charger) - Using Blue Pikmin to take the treasure off the water.
*[[Mighty Clamclamp]] x2 (every day, spread around)
* Eternal Memento (Disk) - Defeating the King Shellizard for the first time.
*[[Dwarf Eel Bulborb]] x2 (every day, spread around)
*[[Eel Bulborb]] x2 (sometimes, spread around)
*[[Wogpole]] x10 (sometimes, spread around)
*[[Wollywog]] x3 (every day, spread around)
*[[Yellow Wollywog]] x3 (sometimes, spread around)
*[[Water Dumple]] x3 (sometimes, same place)
*[[Aquatic Chrysanthemum]] x1 (sometimes, same place)
*[[King Shellizard]] x1 (rarely, same place)
*[[Swooping Snitchbug]] x2 (appear after 4 days, sometimes, spread around)
*[[Toady Bloyster]] x4 (appear after 12 days, sometimes, same place)
*[[Ranging Bloyster]] x2 (appear after 35 days, sometimes, same place)


====Treasures====
*Hand Crafted Sugarplum (Candy) - Defeating all Water Dumple in the same area makes the treasure appear.
*Overcharge Device (Charger) - Using Blue Pikmin to take the treasure off the water.
*Eternal Memento (Disk) - Defeating the King Shellizard for the first time.


=== The Dark City ===
===The Dark City===
Here, everything is dark. To find his way, the player must be guided by the enemies. Strategy demands to don't bring lots of enemies here. The upgrade Light Lantern is extremely useful here, as well as the Dark Suit, that protects the player from Dark Fog effects. Beware!
Here, everything is dark. To find his way, the player must be guided by the enemies. Strategy demands to don't bring lots of enemies here. The upgrade Light Lantern is extremely useful here, as well as the Dark Suit, that protects the player from Dark Fog effects. Beware!


==== Caves ====
====Caves====
* [[Shattered Sky Track]] (Availiable after beating the Ocean Plateau cave)
*[[Shattered Sky Track]] (Availiable after beating the Ocean Plateau cave)
* [[The Kitchen]] (Availiable after beating the Shattered Sky Track cave)
*[[The Kitchen]] (Availiable after beating the Shattered Sky Track cave)
 
==== Wildlife ====
* [[Dwarf Light Bulborb]] x3 (every day, spread around)
* [[Light Bulborb]] x2 (every day, spread around)
* [[Radiance Beetle]] x2 (sometimes, spread around)
* [[Lesser Spotted Jellyfloat]] x2 (sometimes, spread around)
* [[Confetti Jellyfloat]] x2 (sometimes, spread around)
* [[Splitter Jellyfloat]] x2 (sometimes, spread around)
* [[Greater Spotted Jellyfloat]] x2 (appear after 8 days, sometimes, spread around)
* [[Luminescent Dweevil]] x5 (appear after 15 days, sometimes, same place)
* [[Iridescent Glint Beetle]] x1 (appear after 20 days, every day, same place)
* [[Golden Clamclamp]] x1 (appear after 35 days, sometimes, spread around)


==== Treasures ====
====Wildlife====
* Renewing Goo (Lotion) - Defeating the Iridescent Glint Beetle for the first time.
*[[Dwarf Light Bulborb]] x3 (every day, spread around)
* Power Symbol (Triforce) - Defeating the Golden Clamclamp for the first time.
*[[Light Bulborb]] x2 (every day, spread around)
* Beheaded Monster (Shrimp) - Using Yellow or Tanookimin to reacha  higher area.
*[[Radiance Beetle]] x2 (sometimes, spread around)
*[[Lesser Spotted Jellyfloat]] x2 (sometimes, spread around)
*[[Confetti Jellyfloat]] x2 (sometimes, spread around)
*[[Splitter Jellyfloat]] x2 (sometimes, spread around)
*[[Greater Spotted Jellyfloat]] x2 (appear after 8 days, sometimes, spread around)
*[[Luminescent Dweevil]] x5 (appear after 15 days, sometimes, same place)
*[[Iridescent Glint Beetle]] x1 (appear after 20 days, every day, same place)
*[[Golden Clamclamp]] x1 (appear after 35 days, sometimes, spread around)


====Treasures====
*Renewing Goo (Lotion) - Defeating the Iridescent Glint Beetle for the first time.
*Power Symbol (Triforce) - Defeating the Golden Clamclamp for the first time.
*Beheaded Monster (Shrimp) - Using Yellow or Tanookimin to reacha  higher area.


=== The Sand Tomb ===
===The Sand Tomb===
Looking like the old Egypt, with a tomb and everything in it's middle, the Sand Tomb is the final section in the area. It is the most mysterious of all, and the last cave lies here. Enemies are almost everywhere, and the only, but really worth treasure, is with the almost boss, Smoky Progg.
Looking like the old Egypt, with a tomb and everything in it's middle, the Sand Tomb is the final section in the area. It is the most mysterious of all, and the last cave lies here. Enemies are almost everywhere, and the only, but really worth treasure, is with the almost boss, Smoky Progg.


==== Pikmin ====
====Pikmin====
* [[White Pikmin]] (Inside cave [[Spiritual Domains]])
*[[White Pikmin]] (Inside cave [[Spiritual Domains]])
 
==== Caves ====
* [[Spiritual Domainds]] (Unlocked right at the beginning)


==== Wildlife ====
====Caves====
* [[Cloaking Burrow-nit]] x5 (every day, spread around)
*[[Spiritual Domainds]] (Unlocked right at the beginning)
* [[Thunderous Burrow-nit]] x3 (sometimes, spread around)
* [[Shearwig]] x10 (sometimes, same place)
* [[Swooping Snitchbug]] x2 (sometimes, spread around)
* [[Decorated Cannon Beetle]] x1 (rarely, spread around)
* [[Grotto Monster]] x3 (rarely, same place)
* [[Smoky Progg]] x1 (rarely, same place)
* [[Bumbling Snitchbug]] x2 (replace the Swooping Snitchbug after 8 days, sometimes, spread around)
* [[Gatling Groink]] x1 (appear after 8 days, sometimes, same place)
* [[Snooper Groink]] x1 (appear after 16 days, sometimes, same place)


==== Treasures ====
====Wildlife====
* Solid Money (Gold Bar) - Defeating the Smoky Progg.
*[[Cloaking Burrow-nit]] x5 (every day, spread around)
*[[Thunderous Burrow-nit]] x3 (sometimes, spread around)
*[[Shearwig]] x10 (sometimes, same place)
*[[Swooping Snitchbug]] x2 (sometimes, spread around)
*[[Decorated Cannon Beetle]] x1 (rarely, spread around)
*[[Grotto Monster]] x3 (rarely, same place)
*[[Smoky Progg]] x1 (rarely, same place)
*[[Bumbling Snitchbug]] x2 (replace the Swooping Snitchbug after 8 days, sometimes, spread around)
*[[Gatling Groink]] x1 (appear after 8 days, sometimes, same place)
*[[Snooper Groink]] x1 (appear after 16 days, sometimes, same place)


====Treasures====
*Solid Money (Gold Bar) - Defeating the Smoky Progg.


=== Long Legs Hideway ===
===Long Legs Hideway===
This secret area is only reachable after the player has beated the game once. The tomb in the middle of The Sand Tomb section opens, and leads the player through a tunnel to a boss run looking llike area. It can choose to fight any of the Arachbnorb family creatures, but can leave the battle. There's no reward on defeating such enemies, only the experience of another trial in their battles.
This secret area is only reachable after the player has beated the game once. The tomb in the middle of The Sand Tomb section opens, and leads the player through a tunnel to a boss run looking llike area. It can choose to fight any of the Arachbnorb family creatures, but can leave the battle. There's no reward on defeating such enemies, only the experience of another trial in their battles.


==== Wildlife ====
====Wildlife====
* [[Beady Long Legs]] x1
*[[Beady Long Legs]] x1
* [[Man-at-Legs]] x1
*[[Man-at-Legs]] x1
* [[Raging Long Legs]] x1
*[[Raging Long Legs]] x1
 


== Notes ==
[[Category:Areas]]
=== Piklopedia Of Areas ===
==== Peaceful River ====

Latest revision as of 05:34, 19 February 2023

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This article or section needs to be cleaned up, either its format or general style.

The Peaceful River is the second area visited in the game The President's Adventure. It is unlocked after the player has beated all four caves in the first area, Eternal Woods. It looks a lot like a challenge for the Blue Pikmin only, but don't let the water enemies scare your other colored Pikmin. Treasures and secrets are everywhere here.

Guide

Time Period

  • Every day - means that, even if the enemy or thing is defeated, it will reappear the next day and every day after that.
  • Sometimes - means that, after defeated, the enemy or thing will appear after a short or long period of time.
  • Rarely - means that, even without being defeated, the enemy or thing will appear in rare ocasions.

Places

  • Same place - means that the enemy or thing will always be on that same place, even if it is defeated.
  • Spread around - means that the enemy or thing may appear on different places every time it appears.

Replacing Criteria

After a period of days, weaker enemies may be replaced by stronger, to fit to the player's skills. As the game runs, it's normal that the player may become more skilful.

Appearing Criteria

As stronger enemies will replace the weaker ones after a certain ammount of days, stornger enemies might also appear from nowhere to complicate the game a little more.

Sections

The Landing Site

Like all other landing sites, this look just like another one. With five shapes for the Onions (Red, Yellow, Blue, White and Purple) and four square shapes for the incubators (Purple, White, Animalistic and Fossilizer). There are enemies present in it's surroundings, but no treasures.

Wildlife

The Climbdown

This section is a regular downhill. Blowhogs take the spotlight in this section, but other enemies appear as well. The player can easily get by this section just jumping off the edges. This is the only section that has an exit, and it's to all other sections, which are closed.

Wildlife

Treasures

  • Deadly Trap (Scythe) - Using Yellow Pikmin or Tanookimin to reach a higher area.
  • Round Table (Watermelon) - Defeating the King Blowhog.
  • Shaking Device (Rattle) - Using Blue Pikmin to reach a watery area.

The River

From the south exit of The Climbdown, the player reach The River section. It is a Blue Pikmin only section, and all the other must be kept far away. There are enemies, new enemies, and a boss, at the middle, that hides in his shell and comes out in rare situations. The first cave is also here.

Caves

Wildlife

Treasures

  • Hand Crafted Sugarplum (Candy) - Defeating all Water Dumple in the same area makes the treasure appear.
  • Overcharge Device (Charger) - Using Blue Pikmin to take the treasure off the water.
  • Eternal Memento (Disk) - Defeating the King Shellizard for the first time.

The Dark City

Here, everything is dark. To find his way, the player must be guided by the enemies. Strategy demands to don't bring lots of enemies here. The upgrade Light Lantern is extremely useful here, as well as the Dark Suit, that protects the player from Dark Fog effects. Beware!

Caves

Wildlife

Treasures

  • Renewing Goo (Lotion) - Defeating the Iridescent Glint Beetle for the first time.
  • Power Symbol (Triforce) - Defeating the Golden Clamclamp for the first time.
  • Beheaded Monster (Shrimp) - Using Yellow or Tanookimin to reacha higher area.

The Sand Tomb

Looking like the old Egypt, with a tomb and everything in it's middle, the Sand Tomb is the final section in the area. It is the most mysterious of all, and the last cave lies here. Enemies are almost everywhere, and the only, but really worth treasure, is with the almost boss, Smoky Progg.

Pikmin

Caves

Wildlife

Treasures

  • Solid Money (Gold Bar) - Defeating the Smoky Progg.

Long Legs Hideway

This secret area is only reachable after the player has beated the game once. The tomb in the middle of The Sand Tomb section opens, and leads the player through a tunnel to a boss run looking llike area. It can choose to fight any of the Arachbnorb family creatures, but can leave the battle. There's no reward on defeating such enemies, only the experience of another trial in their battles.

Wildlife