User:SwordsmachineGaming352: Difference between revisions

From Pikmin Fanon
mNo edit summary
mNo edit summary
Line 1: Line 1:
{{box|'''''{{text size|{{color|"Finally, our waiting puzzle is over." "What?"|#B8FF00}}|16}}'''''<br>{{color|This is the fella that made [[Pikmin: The Arachnorbs Strike Back|Pikmin: The Arachnorbs Strike Back]].|#FC2712}}|100%|background: #AF3EFF; border: 2px solid #B8FF00;|li=P2 Beady Long Legs icon.png|ri=P2 Beady Long Legs icon.png|lis=40px|ris=40px|square=y}}{{infobox enemy
{{box|'''''{{text size|{{color|"Finally, our waiting puzzle is over." "What?"|#B8FF00}}|16}}'''''<br>{{color|This is the fella that made [[Pikmin: The Arachnorbs Strike Back|Pikmin: The Arachnorbs Strike Back]].|#FC2712}}|100%|background: #AF3EFF; border: 2px solid #B8FF00;|li=P2 Beady Long Legs icon.png|ri=P2 Beady Long Legs icon.png|lis=40px|ris=40px|square=y}}[[File:Swordsmachine Gaming.png|thumb|Pose:Sword and Hands behind back. Design:Pitch black aura, glitching particles and white outline, pitch black body.{{infobox enemy
|customname=Swordsmachine (Gaming) (Locked In)
|customname=Swordsmachine (Gaming) (Locked In)
|image=Swordsmachine Gaming.png
|image=Swordsmachine Gaming.png
Line 44: Line 44:
|attacks=3 Sword Swing Combo<br>Sword Throw<br>Shotgun Blast<br>Sword Jump Slash
|attacks=3 Sword Swing Combo<br>Sword Throw<br>Shotgun Blast<br>Sword Jump Slash
|nocat=y
|nocat=y
}}[[File:Finally Our Waiting Puzzle is Over.wav|thumb|Finally our waiting puzzle is over. [[File:What?.wav|thumb|What?]]|left]]{{userboxtop|Userboxes|right}}m a n
}}
]][[File:Finally Our Waiting Puzzle is Over.wav|thumb|Finally our waiting puzzle is over. [[File:What?.wav|thumb|What?]]|left]]{{userboxtop|Userboxes|right}}m a n
{{arachnorb}}
{{arachnorb}}
{{favpik|purple}}{{Roblox|i do play Slap Battles on Roblox lol}}
{{favpik|purple}}{{Roblox|i do play Slap Battles on Roblox lol}}
Line 61: Line 62:
*Despite its excellent performance against Hell's denizens, its design does not take into account extremely mobile opponents, so the best way to avoid its blade is to jump out of its vertical range.
*Despite its excellent performance against Hell's denizens, its design does not take into account extremely mobile opponents, so the best way to avoid its blade is to jump out of its vertical range.
*Its motorized sword makes for predictable attacks, making the Swordsmachine an excellent target for parrying.
*Its motorized sword makes for predictable attacks, making the Swordsmachine an excellent target for parrying.
*Although its use of ranged weapons is primitive at best, its sword throws can be unexpectedly accurate thanks to its mastery of the weapon.[[File:Swordsmachine Gaming.png|thumb|Pose:Sword and Hands behind back. Design:Pitch black aura, glitching particles and white outline, pitch black body.]]
*Although its use of ranged weapons is primitive at best, its sword throws can be unexpectedly accurate thanks to its mastery of the weapon.


[[File:PtASB parry.png|thumb|this image will be used as a Yellow Flash for parriable attacks]]
[[File:PtASB parry.png|thumb|this image will be used as a Yellow Flash for parriable attacks]]

Revision as of 21:12, 15 April 2024

P2 Beady Long Legs icon.png
"Finally, our waiting puzzle is over." "What?"
This is the fella that made Pikmin: The Arachnorbs Strike Back.
P2 Beady Long Legs icon.png
Pose:Sword and Hands behind back. Design:Pitch black aura, glitching particles and white outline, pitch black body.
Swordsmachine (Gaming) (Locked In) The icon used to represent this enemy.
Swordsmachine Gaming.png
You wanting a rematch ay V1?... (Hey Lois, remember that time i was in Pikmin?)
Scientific name Greater Machine
Family Machine
Caves PRELUDE /// SECOND THE MEATGRINDER, PRELUDE /// THIRD DOUBLE DOWN, LIMBO /// THIRD HALLS OF SACRED REMAINS, HERESY /// ACT II CRESCENDO CRY FOR THE WEEPER, VIOLENCE /// SECOND LIGHT UP THE NIGHT, VIOLENCE /// THIRD NO SOUND NO MEMORY, PRIME /// SECOND WAIT OF THE WORLD, CYBER GRIND
Carry weight 100000
Max. carriers 100 Purples(1000)
Poko value P2 Poko icon.png × 6000
Sparklium value HP Sparklium icon.png × 5000
Drops Swordsmachine's Sword
Health 1M(100000)
Weaknesses +PARRY(will enrage apon getting parried)
Attacks 3 Sword Swing Combo
Sword Throw
Shotgun Blast
Sword Jump Slash
Userboxes
m a n
P2 Beady Long Legs.png
Purple Pikmin sprite.png
Roblox logo.png

i like Ultrakill lol

For both personal and public use:

im the guy that made the Man-at-Everything and 3000-NORB and GLLP and Golden Long Legs and the Webmover and Pikmin: The Arachnorbs Strike Back and i have my own Pikmin Type + Onion

Today is: Thursday
May
2
Time: 10:32
Week # 18
2024

DATA:

Its original form is unrecognisable after years of scavenging scrap and rebuilding itself, but among scrapheads, the Swordsmachine is quite famous due to its combat prowess and selfmade[sic] form, ugly to most but beautiful to enthusiasts, spawning many copycats.

It wields a selfmade sword with a motor on it that, when revved, will heat the blade, cutting through most organic matter with ease.

Due to its possessive hoarding behavior, it's one of the few machines still capable of vocalization -- an ability most have discarded for more efficient resource management.

STRATEGY:

  • Despite its excellent performance against Hell's denizens, its design does not take into account extremely mobile opponents, so the best way to avoid its blade is to jump out of its vertical range.
  • Its motorized sword makes for predictable attacks, making the Swordsmachine an excellent target for parrying.
  • Although its use of ranged weapons is primitive at best, its sword throws can be unexpectedly accurate thanks to its mastery of the weapon.
this image will be used as a Yellow Flash for parriable attacks

Some Random Screenshots i took in Roblox/Gallery(If 2 images have a random Swordsmachine in it thats my avatar lol)

other stuff about me|

PtASB logo.png



Music.gif

i play Pikmin WIP(a Roblox Pikmin Game

i sorta do make new pages and i want to make one about the game Heff played known as Bikmin 269

i do make OCs mostly ULTRAKILL OCs

i honestly hate the UTTP that i made an image about em' but i wont be showing it cuz im lazy

i play Arras.io

i play PvZ GW2

My Fave enemy in each game that i like or play:Beady Long Legs, Groovy Long Legs, Man-at-Legs, 1000-THR "Earthmover", Sunflower Queen, Ragnarok, Downy Snagret(PWIP variant), Plasm Wraith

i use SMBX2

i use BCU

my templates!

PtASB Beady Long Legs icon.png
"Wait, there are more arachnorbs?!"
This article or section presents information pertaining to Pikmin: The Arachnorbs Strike Back, a fanon game created by SwordsmachineGaming352.
PtASB logo.png
PtASB logo.png