PikminFanon:General content guidelines: Difference between revisions

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{{Unofficialpolicy}}
{{policy|cat=g}}
In order to ensure that the user-made content on Pikmin Fanon is of an acceptable quality, the following rules and regulations have been created as to how the information on certain types of articles is presented.  
The following '''[[PikminFanon:Policies and guidelines|guidelines]]''' apply to '''all articles generally'''. More specific guidelines can be found [[:Category:Policies and guidelines|here]]. For general content policies, see [[PikminFanon:General content policy|here]].


<span style="color:red">'''IMPORTANT: If any of the required sections in a game, object, area, cave, or leader article for some reason DO NOT APPLY to the topic at hand, they are not required. If the page does not belong in one of the categories listed, contact an administrator to sort things out.'''</span>
==Article format==
===General===
*Most articles begin with a section involving {{t|infobox info}}. They are articles covering the following: [[:Category:Enemies|enemies]], [[:Category:Vegetation|vegetation]], [[:Category:Pikmin family|Pikmin]], canonical [[:Category:Characters|character]]s and [[:Category:Vehicles|vehicle]]s, [[:Category:Items|item]]s, [[:Category:Objects|object]]s, [[:Category:Hazards|hazard]]s, [[:Category:Obstacles|obstacle]]s, and [[:Category:Gameplay|gameplay aspect]]s.
*In the article's opening and each fanon media subsection, the first instance of the article's subject's name should be presented in bold.
*The definitive article "the" is not preferred in an article title unless it is in the title of a fanon game. Regardless, it is ignored in most cases when organizing fanon media subsections.
*Articles should ideally have at least one image. An article may go without images if its subject can not easily be shown or if no image exists.
*Use formal United States English. Writing should also be formal.
*Substitute {{w|Roman numerals}} (ex. I, II, III) with {{w|Arabic numerals}} (ex. 1, 2, 3) whenever possible. Relevant redirects should be made.
*When referring to the player, use "the player" or the gender-neutral pronoun "they" or their variants.
*Dates should be presented with the {{t|date}} template.
*Both the {{t|spoiler}} and {{t|endspoiler}} templates are used to add flavor to articles, but their use is not required.
*The word "gray" should always be spelled as that instead of "grey" when in article titles, and a version of the article's title using "grey" should be made into a redirect to the one that uses "gray". In the article itself, however, the spelling of "grey" can be used.
*Instead of the <code><nowiki><references /></nowiki></code> tag, use the {{t|refs}} template. Additionally, reference tags (<code><nowiki><ref></nowiki></code>) shouldn't have spaces before them
*Colors, such as in {{t|color}} and {{t|linkcolor}}, should always be defined using three-digit hexadecimal codes (ex. <code><nowiki>#fff</nowiki></code>) rather than six (ex. <code><nowiki>#ffffff</nowiki></code>) if color names aren't used. Additionally, colored text should always be readable.
*All subpages that are not related to user pages should have the first letter in their title capitalized.


__TOC__
===Italicizing===
All titled media should be ''italicized''. This applies mainly to video games but also to series, music, books, and films. {{t|italic title}} can be used to make article titles appear italicized. Scientific names should also always be italicized.


=General rules=
==="''Pikmin 1''"===
* <span style="color:red">'''DO NOT SIGN YOUR ARTICLES! ONLY CREDIT YOURSELF ON THE MAIN FANON GAME PAGE!'''</span>
The first ''Pikmin'' game, ''{{c|Pikmin (game)|Pikmin}}'', should always be referred to as "''Pikmin 1''". It can be easily linked to using {{t|p1}}.
* Fix incorrect grammar and spelling and make sure each section has the right amount of information
* Don't create ''new'' pages that do not follow these formatting rules! You'll just have to fix them later anyways!
* All bullet lists should be in alphebetical order and paragraph lists should be in alphebetical order or another organized and specific order.


=Fanon game articles (No particular order required; additional sections acceptable)=
===Capitalization===
Some subjects in the ''Pikmin'' series have ambiguous capitalization, commonly because subjects whose names aren't in title case are forced to be so because of the way they're presented. This, combined with different games being inconsistent about the capitalization of some names has led to the following community-created guidelines:


==Characters==
For the purpose of clarity, "title case" refers to names in which the first letter of each non-minor word is capitalized, and "lowercase" means that the words all start with a lowercase letter. Naturally, the names of subjects at the start of sentences, headers, and so on always start with an uppercase letter, with very few exceptions.
A list of the major characters in the game; must include leaders in this list.


==Pikmin types==
;Proper nouns:
Must mention and link to the pages of both old and newer types of Pikmin.
''Title case''. {{w|Proper noun}}s are to always be presented in title case. This includes, but is not limited to: [[:Category:Enemies|enemies]], [[:Category:Vegetation|vegetation]], [[Pikmin family|Pikmin]] [[area]]s, [[cave]]s, [[:Category:Characters|character]]s, [[:Category:Vehicles|vehicle]]s, [[vehicle part]]s, [[treasure]]s, and [[fruit]]s. Enemies and vegetation are exceptions as general groups of them (ex. "bulborb") can be presented in lowercase.


==Plot outline==
;Species:
At least a basic description of the plot of the game.
''Title case''. This applies to [[Pikmin family|Pikmin type]] and enemy and plant names. In {{t|notes}}, however, they can be presented in lowercase.


==Game modes==
;Families:
Story mode, challenge mode, 2P mode, etc.
''Lowercase''. The names of [[:Category:Families|families]] should be presented in lowercase.


==Areas==
;Common objects:
A list of the areas in the game.
''Lowercase''. For objects that are common throughout a game and do not have a major impact on gameplay, their names should be in lowercase. This includes, but is not limited to: [[hazard]]s, [[obstacle]]s, [[spray]]s, [[egg]]s, [[nectar]], [[rubble]], [[bomb rock]]s, [[pellet]]s, and [[geyser]]s.


==List of enemies==
;Simple words:
In addition or instead of this section the article may have a link to a separate page that lists all of the enemies, and additional information about them.
''Lowercase''. For words that do not deserve or need any specific capitalization, they should be presented in lowercase like any normal text, even if they're important mechanics. This means that words like [[leader]], [[area]], [[cave]], sublevel, [[sunset]], and so on.


==List of other items/treasures/upgrades==
;Special cases:
List of any additional items that can be collected in the game.
*"Onion", as well as the Onion's type, must always be presented in title case, except in {{t|notes}}.
*[[The President]]'s name should be presented as "the President", for consistency's sake.
*Scientific names are italicized and use a capital first letter for the genus and a lowercase for the rest. An example is "''[[Red Bulborb|Oculus kageyamii russus]]''".


<put <code><nowiki>[[Category:Non-Canon Games|sortkey name]]</nowiki></code> at the bottom of the page>
===Frames and galleries===
All images with frames and images on galleries should have a caption on them, even when the caption is the same as that of the previous image. Captions should be treated like an article's body, with links and italicizations, ending in periods, and so on.


=Enemy articles (order listed below required; no additional 'heading two' sections allowed, information inside heading two sections must be formatted like the model below)=
When creating a gallery for an article, organize the images so that the most in-game-related content is placed first. For example, suppose there is a gameplay screenshot, a texture ripped from the game, a concept art picture, a strategy guide picture, and a photo of a relevant real-world item. They should be presented in that order.


These have less flexibility due to the fact that they contain information from many different users and fanon games.
===Prerelease===
When referring to a prototypical version of media, avoid using the terms "alpha" and "beta". Those terms can mean different points in development for different developers, so unless the developers specifically brand a point in time or version as being "alpha", "beta", or "release candidate", do not use those terms. Instead, use "prototype", "prerelease", or "early".
{{clear}}


If the enemy appears in one of the canon games, put <code><nowiki>{{Pikipedia}}</nowiki></code> on the top of the page.
{{navboxes|
 
{{policies}}
==Games==
}}
The <enemy name> appears in the following fanon games:
* <game name with link to game article>
* [[Example Game 1]]
* [[Example Game 2]]
* [[Example Game 3]]
* [[Example Game 4]]
 
==Locations==
The locations of the <enemy name> in most of the games that it appears in. Sublevels are listed for the caves.
*'''Example Game 1'''
**<area name with link to area article> - <additional information regarding the area>
***<cave name with link to cave article> - <Sublevels that the creature appears in; formatted like "Sublevel 1" or "Sublevels 1, 2, and 3"; see examples below>
***[[Example Cave 1]] - Sublevels 1,8
***[[Example Cave 2]]  - Sublevel 5
*'''Example Game 2'''
**[[Example Area 2]] - Example additional information regarding the area
**[[Example Area 3]] - Example additional information regarding the area
 
==Description==
<dl>
<dt><game name(s); if the enemy is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these><dd><a description of the enemy, including its appearance and sound>
<dt>Example Games 1 and 2<dd>Example Description: An airborne creature that is shaped like an almost deflated balloon and has black and yellow stripes and a long snout as well and two eyes above the snout. While it moves throughout the air it makes a sound like a bellows.
<dt>Example Game 3><dd>Example Description: A creature with a white rounded-cylinder-shaped body with four hooved legs and a snout. The end of the snout is yellow.
</dl>
 
<gallery>
<picture page name goes here>|The <enemy name> as it appears in <the name of one or more of the above games or "Most Games" (as discussed earlier)>
File:Example Picture 1.jpg|Example Text:The Electric Blowhog as it appears in [[Example Game 1|Example Games 1]] and [[Example Game 2|2]].
File:Example Picture 2.png|Example Text:The Electric Blowhog as it appears in [[Example Game 3]].
</gallery>
 
==Notes and Other Information==
===<game name>===
<notes and other useful information go here; what goes here is up to the game's creator and may vary greatly between games>
 
===Example Game 1===
The electric blowhog is first encountered in the [[Cavern of Winds]].
 
===Example Game 2===
====Olimar's Notes====
<span style="color:red">''Sus fulgoris''<br>
'''Blowhog family'''<br>
This creature is constantly annoying me. If only there was some way to use its electric charge to my advantage...''</span>
====Louie's Notes====
<span style="color:blue">Cut and mix into a molasses and honey mixture. Harden for a candy with an electrifying taste!</span>
 
===Example Game 3===
It is first encountered in the [[Mulchy Waste]] and will sometimes come out of the [[Randomizing Honeywisp]]. It also appears in the second round of the battle with the [[Gargachnid]].
 
==Behavior==
<dl>
<dt><game name(s); if the enemy is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these><dd><a description of the enemy's behavior>
<dt>Example Games 1 and 2<dd>Example Behavior: It will blow your [[:Category:Pikmin Family|Pikmin]] away with wind from its snout when they near it and will shock non-yellow pikmin that come in contact with it.
<dt>Example Game 3><dd>Example Behavior: It will shoot electricity out of its snout when Pikmin are near it and will buck them off when attacked.
</dl>
 
==Strategy to defeat==
<dl>
<dt><game name(s); if the enemy is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these><dd><instructions on how to defeat the enemy>
<dt>Example Games 1 and 2<dd>Example Strategy: Throw [[Yellow Pikmin]] up at it and then when it falls to the ground swarm it with any remaining Yellow Pikmin.
<dt>Example Game 3><dd>Example Strategy: Swarm it with [[:Category:Pikmin Family|Pikmin]] (preferably Yellows; if not keep non yellows at its back) or pummel with [[Purple Pikmin]]. To defeat with only leaders, avoid it when it bucks and avoid its shocks as well if you don't have the [[Even Dreamier Material]].
</dl>
 
<put <code><nowiki>[[Category:Enemies]]</nowiki></code> at the bottom of the page>
 
=Non-enemy plant/fungus articles (order listed below required; no additional 'heading two' sections allowed unless otherwise indicated, information inside heading two sections must be formatted like the model below)=
These have less flexibility due to the fact that they contain information from many different users and fanon games.
 
If the plant or fungus appears in one of the canon games, put <code><nowiki>{{Pikipedia}}</nowiki></code> on the top of the page.
 
==Games==
The <plant/fungus name> appears in the following fanon games:
* <game name with link to game article>
* [[Example Game 1]]
* [[Example Game 2]]
* [[Example Game 3]]
* [[Example Game 4]]
 
==Locations==
The locations of the <plant/fungus name> in most of the games that it appears in. Sublevels are listed for the caves.
*'''Example Game 1'''
**<area name with link to area article> - <additional information regarding the area>
***<cave name with link to cave article> - <Sublevels that the creature appears in; formatted like "Sublevel 1" or "Sublevels 1, 2, and 3"; see examples below>
***[[Example Cave 1]] - Sublevels 3,7
***[[Example Cave 2]]  - Sublevel 2, Final Floor
*'''Example Game 2'''
**[[Example Area 2]] - Example additional information regarding the area
**[[Example Area 3]] - Example additional information regarding the area
 
==Description and Behavior==
<dl>
<dt><game name(s); if the plant or fungus is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these><dd><a description of the plant/fungus, including its appearance, noises it makes, and its behavior>
<dt>Example Game 1<dd>Example Description and Behavior: A flowering plant with 2 to three six-petaled white flowers that appear a quarter of the way through the day. Small crab-apple-like fruit will bloom out of the middle of the flowers halfway through the day and the fruit will fall out three-quarters of the way through the day.
<dt>Example Games 2 and 3><dd>Example Description and Behavior: A flowering plant with a stem that splits into three "branches" near the top. Six-petals surround each of three relatively large apple-like fruits which each occupy the top of one of the three branches.
</dl>
 
<gallery>
<picture page name goes here>|The <plant/fungi name> as it appears in <the name of one or more of the above games or "Most Games" (as discussed earlier)>
File:Example Picture 1.jpg|Example Text:The Cider Lily as it appears in [[Example Game 1]].
File:Example Picture 2.png|Example Text:The Cider Lily Blowhog as it appears in [[Example Game 2|Example Games 2]] and [[Example Game 3|3]].
</gallery>
 
==Notes, Uses, and Other Information==
===<game name>===
<notes and other useful information go here; what goes here is up to the game's creator and may vary greatly between games>
 
===Example Game 1===
The Cider Lily is only found in the [[Isle of Tempests]]. Once ten berries are collected from the plant a spray is made that will change all of the [[:Category:Pikmin Family|Pikmin]] into [[Super Flower Pikmin]].
 
===Example Game 2===
====Olimar's Notes====
<span style="color:red">''Sus fulgoris''<br>
'''Lily family'''<br>
This plant is both beautiful and practical. At a certain time of day it will release its delectable fruits. The ship has managed to concentrate the juice from each fruit into a spray that will instantly flower my Pikmin!''</span>
====Louie's Notes====
<span style="color:blue">Press the juice out of the fruit and boil with the chopped root of the plant for a warm spicey beverage that will energize even the laziest co-worker.</span>
 
===Example Game 3===
The Cider Lily makes its first appearance in the [[Prodigious Pond]] and can be used to make a spray that will instantly turn all of the [[:Category:Pikmin Family|Pikmin]] in the current squad into Flower Pikmin.
 
==How to Utilize==
<dl>
<dt><game name(s); if the plant or fungus is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these><dd><instructions on how to utilize the plant>
<dt>Example Game 1<dd>Example Strategy: When the [[Cider Lily fruit|fruit drops have your [[:Category:Pikmin Family|Pikmin]] carry it back to [[Hocotate Ship|the ship]].
<dt>Example Games 2 and 3><dd>Example Strategy: Swarm it with [[:Category:Pikmin Family|Pikmin]] and when the fruit falls down have them carry it back to [[Hocotate Ship|the ship]].
</dl>
 
<put <code><nowiki>[[Category:Plants]]</nowiki></code> at the bottom of the page if it is a plant and <code><nowiki>[[Category:Fungi]]</nowiki></code> at the bottom of the page if it is a fungus>
 
=Area articles (No particular order required; additional sections acceptable)=
 
<images such as a map of the area and/or a screenshot of it are ideal but not required>
 
<how the area is unlocked/accessed, the Pikmin discovered there (if any are), and the general appearance/theme in an opening paragraph>
 
<a description of a layout of the area in the opening paragraph or a separate section>
 
<any items or treasures on the area's surface and link to that page; this may be done in the opening paragraph or a separate section>
 
==Caves/Holes/Pits/Dungeons (Any title with the right general idea works)==
<include all of the cave names and links to their pages; may be in list form or in paragraph form>
 
==Enemies/Wildlife==
<include all of the enemies in the area and where they can be found (their location may be just included in the description of the area if desired); if the game's Piklopedia includes plants/fungi include those as well; may be in list form or in paragraph form>
 
<put <code><nowiki>[[Category:Areas]]</nowiki></code> at the bottom of the page>
 
=Cave articles (No particular order required; additional sections acceptable)=
<images such as a map of the area and/or a screenshot of it are ideal but not required>
 
<the location of the cave in the area it's in and how to access it, how hard it is, the Pikmin discovered there, and the hazards in the cave all in an opening paragraph>
 
==Enemies==
<a list of all the enemies found in the cave>
 
==Treaures/Items (or any similar appropriate name for collectable inanimate objects)==
<a list of all the inanimate objacts that can be collected>
 
==Sublevels/Guide (any similar title works)==
<a heading three section for each sublevel with information on the general theme/style of each sublevel, the enemies in it and a general sketch (does not have to be a full walkthrough) of the best way (not every strategy) to defeat them if necessary, the treasures and how to get them, whether or not there is a hole, geyser, or both, whether the hole/geyser has a plug on it, candypop buds and hazards, anything else that can be interacted with, and instructions on how to safely complete the sublevel and get to the next one>
 
<put <code><nowiki>[[Category:Caves]]</nowiki></code> at the bottom of the page>
 
=Articles about any sort of collectable inanimate object like ship parts or treasures (No particular order required; additional sections acceptable)=
 
<an opening paragraph describing the object, where it is found and how to access it>
 
<any generic uses of the object (such as adding to a list or count of anything) may be described in any form, but it is preferable that it be put in the opening paragraph or in an infobox>
 
<if the object unlocks an upgrade, tool, or any other special abilities that are unique to it only this should be listed in a seperate section>
 
<categorize the object appropriatly; it must have at least one category other than what non-canon game it is in>
 
=Character articles (each fanon game section must be categorized in alphabetical order; no additional 'heading two' sections allowed, information inside heading two sections must be formatted like the model below)=
These have less flexibility due to the fact that they contain information from many different users and fanon games.
 
<a (preferably high-quality) picture of the character should be at the start of the opening paragraph but it is not required>
 
<an opening paragraph with a brief description of the character containing only information that is in accordance with all games, canon and non-canon>
 
==<game title>==
<what role the character plays in the game and information about the that is unique to or revealed in that game as well as a picture of the the character as they appear in the game>
 
==Example Game 1==
In [[Pikmin:To the Dogs]] Olimar's son is named Bobby and he is kidnapped by a [[Fiery Dweevil]] after the [[Angular Bust]] is collected. He is rescued from a [[Titan Dweevil]] in the fourth sublevel of the [[Mortish Pit]] and from then on becomes a leader in the game. His whistle radius is smaller than the others but [[:Category:Pikmin Family|Pikmin]] react to him and follow his orders faster than the other leaders. He has about 3/4 of the health of the other leaders. At the end of the game he saves [[Louie]] from the explosion of a [[Smoldering Dweevil]].
 
<put <code><nowiki>[[Category:Characters]]</nowiki></code> at the bottom of the page and <code><nowiki>[[Category:Leaders]]</nowiki></code> as well if the character is a leader in any game>
 
="Pikmin Type" articles (order listed below required; no additional 'heading two' sections allowed, information inside heading two sections must be formatted like the model below)=
 
These have less flexibility due to the fact that they contain information from many different users and fanon games.
 
If the Pikmin type appears in one of the canon games, put <code><nowiki>{{Pikipedia}}</nowiki></code> on the top of the page.
 
==Games==
The <pikmin type> appears in the following fanon games:
* <game name with link to game article>
* [[Example Game 1]]
* [[Example Game 2]]
* [[Example Game 3]]
* [[Example Game 4]]
 
==Discovery Locations==
The locations that the the <pikmin type> is discovered in most of the games that it appears in.
*<area/cave name with link to area/cave article; if cave include the sublevel it is discovered in; formatted like "Cave Location name (Sublevel 3)" or "Cave Location name (Final Floor)">; <additional information regarding the location>
*'''Example Game 1''' - Example Area 1; by the place where the [[Nettled Canon Beetle]] is encountered
*'''Example Game 2''' - Example Cave 1 (Sublevel 4)
*'''Example Game 3''' - Example Cave 2 (Sublevel 7)
 
==Description==
<dl>
<dt><game name(s); if the Pikmin type is the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if it is the same in a minority group of games list all of the names of the games together in one of these><dd><a description of the pikmin type's unique physical traits and whether it has an Onion or comes soley from [[:pikipedia:Candypop Bud]]s or some other source>
<dt>Most Games<dd>Example Description: Looks like a [[Silver Pikmin]], but shinier then platinum. It has 2 spikes on its head, placed on the same place [[Yellow Pikmin]] keep their ears, and a nose. The leaf and bud colors are yellow, and the flower is yellow with blue in the middle. It has an [[Onion]] which is discovered at the start of the game but there are no Pikmin for it until one is found elsewhere.</dl>
 
<gallery>
<picture page name goes here>|The <Pikmin type> as it appears in <the name of one or more of the above games or "Most Games" (as discussed earlier)>
File:Example Picture 1.jpg|Example Text:The Chrome Pikmin as it appears in most games.
</gallery>
 
==Notes and Other Information==
===<game name>===
<notes and other useful information go here; what goes here is up to the game's creator and may vary greatly between games>
 
===Example Game 1===
[[Pikmin:Chrome Bonds|The game]] gets its name from this creature.
 
===Example Game 2===
====Olimar's Journal====
<span style="color:red">''This Pikmin is amazing! It has at least one ability or trait in common with every other Pikmin type and takes a much longer time to be eaten, giving it half as many abilities as all the other Pikmin have combined! I wonder how such a unique species of Pikmin came to be...''</span>
 
==Abilities and Resistances==
<dl>
<dt><game name(s); if the Pikmin type's abilities and resistances are the same in most games make one of these titled "Most Games" instead of including a game name to cover them all; if they are the same in a minority group of games list all of the names of the games together in one of these><dd><a description of the abilities and resistances of the Pikmin type>
<dt>Most Games<dd>Example Abilities and Resistances: It has the attack of a [[Purple Pikmin]], just multiplied by two. It takes 5 seconds more to eat than other Pikmin. It's invulnerable to everything but fire.
</dl>
 
<put <code><nowiki>[[Category:Pikmin Family]]</nowiki></code> at the bottom of the page>

Latest revision as of 17:07, 22 December 2023

Pikilogo.png
This page contains information relating to Pikmin Fanon's policies and guidelines.
Pikilogo.png

The following guidelines apply to all articles generally. More specific guidelines can be found here. For general content policies, see here.

Article format

General

  • Most articles begin with a section involving {{infobox info}}. They are articles covering the following: enemies, vegetation, Pikmin, canonical characters and vehicles, items, objects, hazards, obstacles, and gameplay aspects.
  • In the article's opening and each fanon media subsection, the first instance of the article's subject's name should be presented in bold.
  • The definitive article "the" is not preferred in an article title unless it is in the title of a fanon game. Regardless, it is ignored in most cases when organizing fanon media subsections.
  • Articles should ideally have at least one image. An article may go without images if its subject can not easily be shown or if no image exists.
  • Use formal United States English. Writing should also be formal.
  • Substitute Roman numerals (ex. I, II, III) with Arabic numerals (ex. 1, 2, 3) whenever possible. Relevant redirects should be made.
  • When referring to the player, use "the player" or the gender-neutral pronoun "they" or their variants.
  • Dates should be presented with the {{date}} template.
  • Both the {{spoiler}} and {{endspoiler}} templates are used to add flavor to articles, but their use is not required.
  • The word "gray" should always be spelled as that instead of "grey" when in article titles, and a version of the article's title using "grey" should be made into a redirect to the one that uses "gray". In the article itself, however, the spelling of "grey" can be used.
  • Instead of the <references /> tag, use the {{refs}} template. Additionally, reference tags (<ref>) shouldn't have spaces before them
  • Colors, such as in {{color}} and {{linkcolor}}, should always be defined using three-digit hexadecimal codes (ex. #fff) rather than six (ex. #ffffff) if color names aren't used. Additionally, colored text should always be readable.
  • All subpages that are not related to user pages should have the first letter in their title capitalized.

Italicizing

All titled media should be italicized. This applies mainly to video games but also to series, music, books, and films. {{italic title}} can be used to make article titles appear italicized. Scientific names should also always be italicized.

"Pikmin 1"

The first Pikmin game, Pikmin, should always be referred to as "Pikmin 1". It can be easily linked to using {{p1}}.

Capitalization

Some subjects in the Pikmin series have ambiguous capitalization, commonly because subjects whose names aren't in title case are forced to be so because of the way they're presented. This, combined with different games being inconsistent about the capitalization of some names has led to the following community-created guidelines:

For the purpose of clarity, "title case" refers to names in which the first letter of each non-minor word is capitalized, and "lowercase" means that the words all start with a lowercase letter. Naturally, the names of subjects at the start of sentences, headers, and so on always start with an uppercase letter, with very few exceptions.

Proper nouns

Title case. Proper nouns are to always be presented in title case. This includes, but is not limited to: enemies, vegetation, Pikmin areas, caves, characters, vehicles, vehicle parts, treasures, and fruits. Enemies and vegetation are exceptions as general groups of them (ex. "bulborb") can be presented in lowercase.

Species

Title case. This applies to Pikmin type and enemy and plant names. In {{notes}}, however, they can be presented in lowercase.

Families

Lowercase. The names of families should be presented in lowercase.

Common objects

Lowercase. For objects that are common throughout a game and do not have a major impact on gameplay, their names should be in lowercase. This includes, but is not limited to: hazards, obstacles, sprays, eggs, nectar, rubble, bomb rocks, pellets, and geysers.

Simple words

Lowercase. For words that do not deserve or need any specific capitalization, they should be presented in lowercase like any normal text, even if they're important mechanics. This means that words like leader, area, cave, sublevel, sunset, and so on.

Special cases
  • "Onion", as well as the Onion's type, must always be presented in title case, except in {{notes}}.
  • The President's name should be presented as "the President", for consistency's sake.
  • Scientific names are italicized and use a capital first letter for the genus and a lowercase for the rest. An example is "Oculus kageyamii russus".

Frames and galleries

All images with frames and images on galleries should have a caption on them, even when the caption is the same as that of the previous image. Captions should be treated like an article's body, with links and italicizations, ending in periods, and so on.

When creating a gallery for an article, organize the images so that the most in-game-related content is placed first. For example, suppose there is a gameplay screenshot, a texture ripped from the game, a concept art picture, a strategy guide picture, and a photo of a relevant real-world item. They should be presented in that order.

Prerelease

When referring to a prototypical version of media, avoid using the terms "alpha" and "beta". Those terms can mean different points in development for different developers, so unless the developers specifically brand a point in time or version as being "alpha", "beta", or "release candidate", do not use those terms. Instead, use "prototype", "prerelease", or "early".