User:DrTapeworm/Pikmin 2 Re-Ducks: Difference between revisions

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{{rename|Pikmin 2 Redux|Seems good enough to be a mainspace page to detail this hack. Get [[User:Neini|Neini]]'s permission first.}}
{{rename|Pikmin 2 Redux|Seems good enough to be a mainspace page to detail this hack. Get [[User:Neini|Neini]]'s permission first.}}
{{clean}}
{{clean|Still needs to be set up like a game page. Or, it could be split into cave articles, which is preferable.}}
construction-y, placeholder-filled page for my pikmin 2 cave hacks


==Ancient Gardens==
=Ancient Gardens=
===Sublevel 1===
==Sublevel 1==
[[File:P2RDUCKS last 1 f1.png|thumb|Sublevel 1.]]
*'''Theme''': Metal
*'''Theme''': Metal
*'''Music''': ''Toybox 2''
*'''Music''': ''Toybox 2''
*'''Enemies''':
*'''Enemies''':
**[[Red Bulborb]] × 6
**{{icon|Breadbug|y|v=P2}} {{x|1}}
**[[Breadbug]]
**{{icon|Red Bulborb|y|v=P2}} {{x|6}}
*'''Vegetation''':
**None
*'''Obstacles''':
*'''Obstacles''':
**Fire geyser × 9
**{{icon|Fire geyser|y}} {{x|9}}
*'''Others''':
*'''Others''':
**None
**None


===Sublevel 2===
==Sublevel 2==
[[File:P2RDUCKS last 1 f2.png|thumb|Sublevel 2.]]
*'''Theme''': Metal
*'''Theme''': Metal
*'''Music''': ''Metal 3''
*'''Music''': ''Metal 3''
*'''Enemies''':
*'''Enemies''':
**[[Armored Cannon Beetle Larva]] × 6
**{{icon|Armored Cannon Beetle Larva|y|v=P2}} {{x|6}}
**[[Decorated Cannon Beetle]] × 5
**{{icon|Decorated Cannon Beetle Larva|y|v=P2|n=Decorated Cannon Beetle}} {{x|5}}
*'''Vegetation''':
**None
*'''Obstacles''':
*'''Obstacles''':
**Electrical wire × 9
**{{icon|Boulder|y}} {{x|9}}
**Boulder × 9
**{{icon|Electrical wire|y}} {{x|9}}
*'''Others''':
*'''Others''':
**None
**None


===Sublevel 3===
==Sublevel 3==
[[File:P2RDUCKS last 1 f3.png|thumb|Sublevel 3.]]
*'''Theme''': Metal
*'''Theme''': Metal
*'''Music''': ''Snow 1''
*'''Music''': ''Snow 1''
*'''Enemies''':
*'''Enemies''':
**[[Dwarf Bulbear]] × 51 (18 fall from the sky)
**{{icon|Dwarf Bulbear|y|v=P2}} {{x|51}} (18 fall from the sky)
**[[Spotty Bulbear]] × 2
**{{icon|Spotty Bulbear|y|v=P2}} {{x|2}}
**[[Yellow Wollywog]] × 2
**{{icon|Yellow Wollywog|y|v=P2}} {{x|2}}
*'''Vegetation''':
**None
*'''Obstacles''':
*'''Obstacles''':
**{{icon|bramble gate|y|v=White|n=Bramble gate}} with 4,000 hit points {{x|1}}
*'''Others''':
**None
**None
*'''Others''':
**1 type of gate, with 4000 HP


===Sublevel 4===
==Sublevel 4==
[[File:P2RDUCKS last 1 f4.png|thumb|Sublevel 4.]]
*'''Theme''': Metal
*'''Theme''': Metal
*'''Music''': ''None''
*'''Music''': ''None''
*'''Enemies''':
*'''Enemies''':
**[[Orange Bulborb]]
**{{icon|Burrowing Snagret|y|v=P2}} {{x|2}}
**[[Pileated Snagret]]
**{{icon|Orange Bulborb|y|v=P2}} {{x|1}}
**[[Burrowing Snagret]] × 2
**{{icon|Pileated Snagret|y|v=P2}} {{x|1}}
*'''Vegetation''':
**None
*'''Obstacles''':
*'''Obstacles''':
**Gas pipe × 4
**{{icon|Gas pipe|y}} {{x|4}}
*'''Others''':
*'''Others''':
**Egg × 3
**{{icon|Nectar egg|y|v=P2|n=Egg}} {{x|3}}


===Sublevel 5===
==Sublevel 5==
[[File:P2RDUCKS last 1 f5.png|thumb|Sublevel 5.]]
*'''Theme''': Metal
*'''Theme''': Metal
*'''Music''': ''Rest''
*'''Music''': ''Rest''
*'''Enemies''':
*'''Enemies''':
**None
**None
*'''Vegetation''':
**{{icon|Queen Candypop Bud|y|v=P2}} {{x|2}}
**{{icon|Violet Candypop Bud|y|v=P2}} {{x|1}}
*'''Obstacles''':
*'''Obstacles''':
**None
**None
*'''Others''':
*'''Others''':
**[[Queen Candypop Bud]] × 2
**{{icon|Nectar egg|y|v=P2|n=Egg}} {{x|3}} (falls from the sky)
**[[Violet Candypop Bud]]
**Egg × 3 (falls from the sky)


===Sublevel 6===
==Sublevel 6==
[[File:P2RDUCKS last 1 f6.png|thumb|Sublevel 6.]]
*'''Theme''': Concrete
*'''Theme''': Concrete
*'''Music''': ''Snagret''
*'''Music''': ''Snagret''
*'''Enemies''':
*'''Enemies''':
**[[Emperor Bulblax]]
**{{icon|Creeping Chrysanthemum|y|v=P2}} {{x|8}}
**[[Creeping Chrysanthemum]] × 8
**{{icon|Emperor Bulblax|y|v=P2}} {{x|1}}
**[[Gatling Groink]] × 3
**{{icon|Gatling Groink|y|v=P2}} {{x|3}}
*'''Vegetation''':
**None
*'''Obstacles''':
*'''Obstacles''':
**None
**None
Line 81: Line 85:
**None
**None


===Sublevel 7===
==Sublevel 7==
[[File:P2RDUCKS last 1 f7.png|thumb|Sublevel 7.]]
*'''Theme''': Metal, yard
*'''Theme''': Metalyard
*'''Music''': ''Electricity''
*'''Music''': ''Electricity''
*'''Enemies''':
*'''Enemies''':
**[[Hermit Crawmad]] × 4
**{{icon|Careening Dirigibug|y|v=P2}} {{x|2}} (falls from the sky)
**[[Dwarf Orange Bulborb]] × 9
**{{icon|Dwarf Bulbear|y|v=P2}} {{x|6}}
**[[Dwarf Bulbear]] × 6
**{{icon|Dwarf Orange Bulborb|y|v=P2}} {{x|9}}
**[[Gatling Groink]] × 2
**{{icon|Gatling Groink|y|v=P2}} {{x|2}}
**[[Careening Dirigibug]] × 2 (falls from the sky)
**{{icon|Hermit Crawmad|y|v=P2}} {{x|4}}
*'''Vegetation''':
**None
*'''Obstacles''':
*'''Obstacles''':
**Fire geyser × 6
**{{icon|Fire geyser|y}} {{x|6}}
**Gas pipe × 5
**{{icon|Gas pipe|y}} {{x|5}}
*'''Others''':
*'''Others''':
**1 type of gate, with 4000 HP
**{{icon|bramble gate|y|v=White|n=Bramble gate}} with 4,000 hit points {{x|1}}


===Sublevel 8===
==Sublevel 8==
[[File:P2RDUCKS last 1 f8.png|thumb|Sublevel 8.]]
*'''Theme''': Metal, yard
*'''Theme''': Metalyard
*'''Music''': ''Metal 2''
*'''Music''': ''Metal 2''
*'''Enemies''':
*'''Enemies''':
**[[Fiery Blowhog]] × 3
**{{icon|Fiery Blowhog|y|v=P2}} {{x|3}}
**[[Orange Bulborb]] × 2
**{{icon|Man-at-Legs|y|v=P2}} {{x|1}}
**[[Water Dumple]] × 4
**{{icon|Orange Bulborb|y|v=P2}} {{x|2}}
**[[Puffy Blowhog]] × 2
**{{icon|Puffy Blowhog|y|v=P2}} {{x|2}}
**[[Man-at-Legs]]
**{{icon|Toady Bloyster|y|v=P2}} {{x|1}}
**[[Toady Bloyster]]
**{{icon|Water Dumple|y|v=P2}} {{x|4}}
*'''Vegetation''':
**None
*'''Obstacles''':
*'''Obstacles''':
**Fire geyser × 8
**{{icon|Fire geyser|y}} {{x|8}}
*'''Others''':
*'''Others''':
**Egg × 4
**{{icon|Nectar egg|y|v=P2|n=Egg}} {{x|4}}


===Sublevel 9===
==Sublevel 9==
[[File:P2RDUCKS last 1 f9.png|thumb|Sublevel 9.]]
*'''Theme''': Metal
*'''Theme''': Metal
*'''Music''': ''Soil 2''
*'''Music''': ''Soil 2''
*'''Enemies''':
*'''Enemies''':
**[[Spotty Bulbear]] × 2
**{{icon|Burrowing Snagret|y|v=P2}} {{x|4}}
**[[Dwarf Bulbear]] × 9
**{{icon|Careening Dirigibug|y|v=P2}} {{x|17}} (11 fall from the sky)
**[[Burrowing Snagret]] × 4
**{{icon|Dwarf Bulbear|y|v=P2}} {{x|9}}
**[[Careening Dirigibug]] × 17 (11 fall from the sky)
**{{icon|Spotty Bulbear|y|v=P2}} {{x|2}}
*'''Vegetation''':
**None
*'''Obstacles''':
*'''Obstacles''':
**Electrical wire × 4
**{{icon|Electrical wire|y}} {{x|4}}
**Bomb-rock × 9
**{{icon|Bomb rock|y}} {{x|9}}
*'''Others''':
*'''Others''':
**None
**None


===Sublevel 10===
==Sublevel 10==
[[File:P2RDUCKS last 1 f10.png|thumb|Sublevel 10.]]
*'''Theme''': Toybox
*'''Theme''': Toybox
*'''Music''': ''None''
*'''Music''': ''None''
*'''Enemies''':
*'''Enemies''':
**[[Segmented Crawbster]]
**{{icon|Segmented Crawbster|y|v=P2}} {{x|1}}
*'''Vegetation''':
**None
*'''Obstacles''':
*'''Obstacles''':
**None
**None
Line 139: Line 147:
**None
**None


==Miracle X==
=Miracle X=
===Sublevel 1===
==Sublevel 1==
[[File:GPVE01-649.png|thumb|Sublevel 1.]]
[[File:P2R Miracle X s1.png|thumb|200px|Sublevel 1.]]
*'''Theme''': Metal
*'''Theme''': Metal
*'''Music''': ''Metal 2''
*'''Music''': ''Metal 2''
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*'''Others''':
*'''Others''':
**None
**None
:The first floor of Miracle X is simple but also one of the more dangerous ones, as the majority of enemies are Volatile Dweevils that ambush the player from above. Scouting out the area with a captain is highly recommended.


===Sublevel 2===
The first floor of Miracle X is simple but also one of the more dangerous ones, as the majority of enemies are Volatile Dweevils that ambush the player from above. Scouting out the area with a captain is highly recommended.
[[File:P2RDUCKS last 3 f2.png|thumb|Sublevel 2.]]
 
==Sublevel 2==
[[File:P2R Miracle X s2.png|thumb|200px|Sublevel 2.]]
*'''Theme''': Metal
*'''Theme''': Metal
*'''Music''': ''Metal 3''
*'''Music''': ''Metal 3''
Line 170: Line 179:
*'''Others''':
*'''Others''':
**None
**None
:Be wary when starting this floor as Wollywogs may appear close to the research pod. In the center of the area is a burrowing Armored Cannon Beetle Larva surrounded by a moat; it does not carry a treasure but it can be a nuisance when Pikmin are working.


===Sublevel 3===
Be wary when starting this floor as Wollywogs may appear close to the research pod. In the center of the area is a burrowing Armored Cannon Beetle Larva surrounded by a moat; it does not carry a treasure but it can be a nuisance when Pikmin are working.
[[File:P2RDUCKS last 3 f3.png|thumb|Sublevel 3.]]
 
==Sublevel 3==
[[File:P2R Miracle X s3.png|thumb|200px|Sublevel 3.]]
*'''Theme''': Concrete
*'''Theme''': Concrete
*'''Music''': ''Soil 3''
*'''Music''': ''Soil 3''
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*'''Others''':
*'''Others''':
**None
**None
:There are three Emperor Bulblaxes hiding in this rather large sublevel; one carries the Glee Spinner and they may also appear in the many pools of water. Usage of ultra-bitter sprays is recommended if there are Blowhogs nearby while fighting the Bulblaxes.


===Sublevel 4===
There are three Emperor Bulblaxes hiding in this rather large sublevel; one carries the Glee Spinner and they may also appear in the many pools of water. Usage of ultra-bitter sprays is recommended if there are Blowhogs nearby while fighting the Bulblaxes.
[[File:P2RDUCKS last 3 f4.png|thumb|Sublevel 4.]]
 
==Sublevel 4==
[[File:P2R Miracle X s4.png|thumb|200px|Sublevel 4.]]
*'''Theme''': Concrete
*'''Theme''': Concrete
*'''Music''': ''Electricity''
*'''Music''': ''Electricity''
Line 204: Line 215:
*'''Others''':
*'''Others''':
**None
**None
:Another fairly large sublevel, this one features an abundance of flora that conceal the Creeping Chrysanthemums scattered about. Several Doodlebugs and a Burrowing Snagret also wait below the foliage covering, so clearing a path before bringing in the treasure is advised.


===Sublevel 5===
Another fairly large sublevel, this one features an abundance of flora that conceal the Creeping Chrysanthemums scattered about. Several Doodlebugs and a Burrowing Snagret also wait below the foliage covering, so clearing a path before bringing in the treasure is advised.
[[File:P2RDUCKS last 3 f5.png|thumb|Sublevel 5.]]
 
==Sublevel 5==
[[File:P2R Miracle X s5.png|thumb|200px|Sublevel 5.]]
*'''Theme''': Snow
*'''Theme''': Snow
*'''Music''': ''Snow 3''
*'''Music''': ''Snow 3''
Line 221: Line 233:
*'''Others''':
*'''Others''':
**1 type of gate, with 1800 HP
**1 type of gate, with 1800 HP
:Several gates of varying color block most of the tunnels in this sublevel, which may occasionally wall off the wandering Gatling Groink from the starting room. Beware of the falling boulders when exploring.


===Sublevel 6===
Several gates of varying color block most of the tunnels in this sublevel, which may occasionally wall off the wandering Gatling Groink from the starting room. Beware of the falling boulders when exploring.
[[File:P2RDUCKS last 3 f6.png|thumb|Sublevel 6.]]
 
==Sublevel 6==
[[File:P2R Miracle X s6.png|thumb|200px|Sublevel 6.]]
*'''Theme''': Snow
*'''Theme''': Snow
*'''Music''': ''Bulblax''
*'''Music''': ''Bulblax''
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*'''Others''':
*'''Others''':
**None
**None
:This floor has a simple layout that betrays its surprisingly dangerous setup. Three random alcoves contain hidden Fiery Bulblaxes which wake up at the moment they land, making locating a safe area to dismiss your Pikmin a game of chance. There is another Fiery Bulblax that contains the treasure; this one will never fall from the ceiling and is usually in plain sight.


===Sublevel 7===
This floor has a simple layout that betrays its surprisingly dangerous setup. Three random alcoves contain hidden Fiery Bulblaxes which wake up at the moment they land, making locating a safe area to dismiss your Pikmin a game of chance. There is another Fiery Bulblax that contains the treasure; this one will never fall from the ceiling and is usually in plain sight.
[[File:P2RDUCKS last 3 f7.png|thumb|Sublevel 7.]]
 
==Sublevel 7==
[[File:P2R Miracle X s7.png|thumb|200px|Sublevel 7.]]
*'''Theme''': Toybox
*'''Theme''': Toybox
*'''Music''': ''None''
*'''Music''': ''None''
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*'''Others''':
*'''Others''':
**None
**None
:A small arena with a wall of building blocks protecting the spawn point and many Dweevils of all colors. The Man-at-Legs is perched on a tower in the center of the map, a setup that prevents Purple Pikmin from ambushing as it emerges from the ground. As the other enemies can become problematic while fighting the boss, clearing them out before starting the battle is highly recommended.


===Sublevel 8===
A small arena with a wall of building blocks protecting the spawn point and many Dweevils of all colors. The Man-at-Legs is perched on a tower in the center of the map, a setup that prevents Purple Pikmin from ambushing as it emerges from the ground. As the other enemies can become problematic while fighting the boss, clearing them out before starting the battle is highly recommended.
[[File:P2RDUCKS last 3 f8.png|thumb|Sublevel 8.]]
 
==Sublevel 8==
[[File:P2R Miracle X s8.png|thumb|200px|Sublevel 8.]]
*'''Theme''': Toybox
*'''Theme''': Toybox
*'''Music''': ''Toybox 1''
*'''Music''': ''Toybox 1''
Line 275: Line 290:
*'''Others''':
*'''Others''':
**None
**None
:Similarly to floor 3, there are three minibosses lurking about, one of which holds a treasure. In this case, they are Beady Long Legs. Since this is one of the largest sublevels in Miracle X, most of the smaller enemies are fairly spread out. Avoid the large Bulborbs whenever possible unless they are too close to the Beady Long Legs carrying the treasure.


===Sublevel 9===
Similarly to floor 3, there are three minibosses lurking about, one of which holds a treasure. In this case, they are Beady Long Legs. Since this is one of the largest sublevels in Miracle X, most of the smaller enemies are fairly spread out. Avoid the large Bulborbs whenever possible unless they are too close to the Beady Long Legs carrying the treasure.
[[File:P2RDUCKS last 3 f9.png|thumb|Sublevel 9.]]
 
==Sublevel 9==
[[File:P2R Miracle X s9.png|thumb|200px|Sublevel 9.]]
*'''Theme''': Soil
*'''Theme''': Soil
*'''Music''': ''Hole of Heroes''
*'''Music''': ''Hole of Heroes''
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** Egg
** Egg
**[[Violet Candypop Bud]] (falls from the sky)
**[[Violet Candypop Bud]] (falls from the sky)
:There are many pipe corridors running through this swampy sublevel, many of which are guarded by electrical wires and Armored Cannon Beetle Larvae. Careful analysis of the layout is key to getting through with no Pikmin losses, and Blue Pikmin should be used to defeat any beasts wading through the water.


===Sublevel 10===
There are many pipe corridors running through this swampy sublevel, many of which are guarded by electrical wires and Armored Cannon Beetle Larvae. Careful analysis of the layout is key to getting through with no Pikmin losses, and Blue Pikmin should be used to defeat any beasts wading through the water.
[[File:P2RDUCKS last 3 f10.png|thumb|Sublevel 10.]]
 
==Sublevel 10==
[[File:P2R Miracle X s10.png|thumb|200px|Sublevel 10.]]
*'''Theme''': Soil
*'''Theme''': Soil
*'''Music''': ''Fire''
*'''Music''': ''Fire''
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*'''Others''':
*'''Others''':
**None
**None
:A very cramped, maze-like sublevel full of fire, though the most dangerous obstacles are the Spotty Bulbears that fall from the ceiling. Only one is necessary to fight, but it is very easy to accidentally trip one while searching around for the exit. Pay attention to the Dwarf Bulbears; they will be able to detect their larger, hungrier friends and inadvertently signal out their locations.


===Sublevel 11===
A very cramped, maze-like sublevel full of fire, though the most dangerous obstacles are the Spotty Bulbears that fall from the ceiling. Only one is necessary to fight, but it is very easy to accidentally trip one while searching around for the exit. Pay attention to the Dwarf Bulbears; they will be able to detect their larger, hungrier friends and inadvertently signal out their locations.
[[File:P2RDUCKS last 3 f11.png|thumb|Sublevel 11.]]
 
==Sublevel 11==
[[File:P2R Miracle X s11.png|thumb|200px|Sublevel 11.]]
*'''Theme''': Tile
*'''Theme''': Tile
*'''Music''': ''Tile 1''
*'''Music''': ''Tile 1''
Line 328: Line 346:
*'''Others''':
*'''Others''':
**None
**None
:This is the hardest sublevel in the cave. There are two bosses; a Ranging Bloyster and a Segmented Crawbster, as well as several gas pipes, boulders and Withering Blowhogs. Both bosses carry a treasure, and will not always appear in separate rooms. The ideal layout has the bosses in separate pools of water; the most open areas in the sublevel despite being restricted to Blue Pikmin.


===Sublevel 12===
This is the hardest sublevel in the cave. There are two bosses; a Ranging Bloyster and a Segmented Crawbster, as well as several gas pipes, boulders and Withering Blowhogs. Both bosses carry a treasure, and will not always appear in separate rooms. The ideal layout has the bosses in separate pools of water; the most open areas in the sublevel despite being restricted to Blue Pikmin.
[[File:P2RDUCKS last 3 f12.png|thumb|Sublevel 12.]]
 
==Sublevel 12==
[[File:P2R Miracle X s12.png|thumb|200px|Sublevel 12.]]
*'''Theme''': Tile
*'''Theme''': Tile
*'''Music''': ''Rest''
*'''Music''': ''Rest''
Line 344: Line 363:
**[[Queen Candypop Bud]] × 2
**[[Queen Candypop Bud]] × 2
**Egg × 4
**Egg × 4
:A small rest floor before the penultimate challenge. A pair of Queen Candypop Buds and some Honeywisps allow one to recuperate in case the previous floor decimated their Pikmin squad. The Mamuta should not be too much of a hassle given that the player should have the Pluckaphone by this point.


===Sublevel 13===
A small rest floor before the penultimate challenge. A pair of Queen Candypop Buds and some Honeywisps allow one to recuperate in case the previous floor decimated their Pikmin squad. The Mamuta should not be too much of a hassle given that the player should have the Pluckaphone by this point.
[[File:P2RDUCKS last 3 f13.png|thumb|Sublevel 13.]]
 
==Sublevel 13==
[[File:P2R Miracle X s13.png|thumb|200px|Sublevel 13.]]
*'''Theme''': Metal
*'''Theme''': Metal
*'''Music''': ''Bulblax''
*'''Music''': ''Bulblax''
Line 367: Line 387:
**Egg × 1 (falls from the sky)
**Egg × 1 (falls from the sky)
**1 type of gate, with 2500 HP
**1 type of gate, with 2500 HP
:A very large and hazy sublevel that is distinct from the others by nature of having nearly every elemental and environmental hazard in the game. Fire, water, electricity, poison, wind, boulders and bombs, plus some nuisance enemies such as Antenna Beetles and a lot of gates; a fitting arrangement for the final non-boss sublevel in the game.


===Sublevel 14===
A very large and hazy sublevel that is distinct from the others by nature of having nearly every elemental and environmental hazard in the game. Fire, water, electricity, poison, wind, boulders and bombs, plus some nuisance enemies such as Antenna Beetles and a lot of gates; a fitting arrangement for the final non-boss sublevel in the game.
[[File:GPVE01-648.png|thumb|Sublevel 14.]]
 
==Sublevel 14==
[[File:P2R Miracle X s14.png|thumb|200px|Sublevel 14.]]
*'''Theme''': Metal
*'''Theme''': Metal
*'''Music''': ''Titan Dweevil''
*'''Music''': ''Titan Dweevil''
Line 386: Line 407:
*'''Others''':
*'''Others''':
**None
**None
:The Titan Dweevil sits in the center a spiderweb-patterned arena surrounded by Bumbling Snitchbugs.
 
The Titan Dweevil sits in the center a spiderweb-patterned arena surrounded by Bumbling Snitchbugs.

Revision as of 14:59, 30 September 2022

It has been suggested that this page should be moved to Pikmin 2 Redux.
Reason: Seems good enough to be a mainspace page to detail this hack. Get Neini's permission first.
This article or section needs to be cleaned up, either its format or general style.
Notes: Still needs to be set up like a game page. Or, it could be split into cave articles, which is preferable.

Ancient Gardens

Sublevel 1

Sublevel 2

Sublevel 3

Sublevel 4

Sublevel 5

Sublevel 6

Sublevel 7

Sublevel 8

Sublevel 9

Sublevel 10

  • Theme: Toybox
  • Music: None
  • Enemies:
  • Vegetation:
    • None
  • Obstacles:
    • None
  • Others:
    • None

Miracle X

Sublevel 1

Sublevel 1.
  • Theme: Metal
  • Music: Metal 2
  • Treasures:
    • Disguised Delicacy
  • Enemies:
  • Obstacles:
    • Fire geyser × 5
    • Bomb-rock × 9
  • Others:
    • None

The first floor of Miracle X is simple but also one of the more dangerous ones, as the majority of enemies are Volatile Dweevils that ambush the player from above. Scouting out the area with a captain is highly recommended.

Sublevel 2

Sublevel 2.

Be wary when starting this floor as Wollywogs may appear close to the research pod. In the center of the area is a burrowing Armored Cannon Beetle Larva surrounded by a moat; it does not carry a treasure but it can be a nuisance when Pikmin are working.

Sublevel 3

Sublevel 3.

There are three Emperor Bulblaxes hiding in this rather large sublevel; one carries the Glee Spinner and they may also appear in the many pools of water. Usage of ultra-bitter sprays is recommended if there are Blowhogs nearby while fighting the Bulblaxes.

Sublevel 4

Sublevel 4.

Another fairly large sublevel, this one features an abundance of flora that conceal the Creeping Chrysanthemums scattered about. Several Doodlebugs and a Burrowing Snagret also wait below the foliage covering, so clearing a path before bringing in the treasure is advised.

Sublevel 5

Sublevel 5.

Several gates of varying color block most of the tunnels in this sublevel, which may occasionally wall off the wandering Gatling Groink from the starting room. Beware of the falling boulders when exploring.

Sublevel 6

Sublevel 6.
  • Theme: Snow
  • Music: Bulblax
  • Treasures:
    • Future Orb (inside a Fiery Bulblax)
  • Enemies:
  • Obstacles:
    • Bomb-rock × 3
  • Others:
    • None

This floor has a simple layout that betrays its surprisingly dangerous setup. Three random alcoves contain hidden Fiery Bulblaxes which wake up at the moment they land, making locating a safe area to dismiss your Pikmin a game of chance. There is another Fiery Bulblax that contains the treasure; this one will never fall from the ceiling and is usually in plain sight.

Sublevel 7

Sublevel 7.

A small arena with a wall of building blocks protecting the spawn point and many Dweevils of all colors. The Man-at-Legs is perched on a tower in the center of the map, a setup that prevents Purple Pikmin from ambushing as it emerges from the ground. As the other enemies can become problematic while fighting the boss, clearing them out before starting the battle is highly recommended.

Sublevel 8

Sublevel 8.

Similarly to floor 3, there are three minibosses lurking about, one of which holds a treasure. In this case, they are Beady Long Legs. Since this is one of the largest sublevels in Miracle X, most of the smaller enemies are fairly spread out. Avoid the large Bulborbs whenever possible unless they are too close to the Beady Long Legs carrying the treasure.

Sublevel 9

Sublevel 9.

There are many pipe corridors running through this swampy sublevel, many of which are guarded by electrical wires and Armored Cannon Beetle Larvae. Careful analysis of the layout is key to getting through with no Pikmin losses, and Blue Pikmin should be used to defeat any beasts wading through the water.

Sublevel 10

Sublevel 10.
  • Theme: Soil
  • Music: Fire
  • Treasures:
    • Talisman of Life (inside a Spotty Bulbear)
  • Enemies:
  • Obstacles:
    • Fire geyser × 7
  • Others:
    • None

A very cramped, maze-like sublevel full of fire, though the most dangerous obstacles are the Spotty Bulbears that fall from the ceiling. Only one is necessary to fight, but it is very easy to accidentally trip one while searching around for the exit. Pay attention to the Dwarf Bulbears; they will be able to detect their larger, hungrier friends and inadvertently signal out their locations.

Sublevel 11

Sublevel 11.

This is the hardest sublevel in the cave. There are two bosses; a Ranging Bloyster and a Segmented Crawbster, as well as several gas pipes, boulders and Withering Blowhogs. Both bosses carry a treasure, and will not always appear in separate rooms. The ideal layout has the bosses in separate pools of water; the most open areas in the sublevel despite being restricted to Blue Pikmin.

Sublevel 12

Sublevel 12.

A small rest floor before the penultimate challenge. A pair of Queen Candypop Buds and some Honeywisps allow one to recuperate in case the previous floor decimated their Pikmin squad. The Mamuta should not be too much of a hassle given that the player should have the Pluckaphone by this point.

Sublevel 13

Sublevel 13.

A very large and hazy sublevel that is distinct from the others by nature of having nearly every elemental and environmental hazard in the game. Fire, water, electricity, poison, wind, boulders and bombs, plus some nuisance enemies such as Antenna Beetles and a lot of gates; a fitting arrangement for the final non-boss sublevel in the game.

Sublevel 14

Sublevel 14.
  • Theme: Metal
  • Music: Titan Dweevil
  • Treasures:
    • Comedy Bomb
    • Flare Cannon
    • Monster Pump
    • Shock Therapist
    • King of Bugs
  • Enemies:
  • Obstacles:
    • None
  • Others:
    • None

The Titan Dweevil sits in the center a spiderweb-patterned arena surrounded by Bumbling Snitchbugs.