Venom Dweevil
- This article relates to the official games. See Pikipedia's "Munge Dweevil" and "Venom Dweevil" articles for more official information.
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|---|---|---|---|
| Enemy | |||
| Appearance in Pikmin 4. | |||
| Scientific name | Mandarachnia pungetis (formerly) Manarachnia venenum (current) | ||
| Family | Dweevil | ||
| Taxonomy | |
|---|---|
| Note: all or most of this information may be fanon information. | |
| Kingdom | Animalia |
| Phylum | Insettocrustia |
| Class | Quatracruris |
| Family | Dweevil |
| Genus | Mandarachnia |
The Venom Dweevil, formerly known as the Munge Dweevil, is a dweevil that, when agitated by attacks, will release a cloud of gas that will poison all nearby Pikmin except White Pikmin. When a treasure or corpse is nearby, a Venom Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away.
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Appearance in Pikmin 2 (
).
In fanon games
Below this point is where users place their version of the Venom Dweevil.
In MagiPikmin
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This article or section chronicles information relevant to MagiPikmin, a fanon game created by Glubfubb. |
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|---|---|---|---|
| Scientific name | Manarachnia venenum | ||
| Family | Dweevil | ||
| Habitats | Swamps | ||
| Diet | Carrion | ||
| Rarity | |||
| Carry weight | 2 | ||
| Max. carriers | 4 | ||
| Seed worth | 4 | ||
| Poko value | |||
| Sparklium value | |||
| Collectable resources | File:Dweevil silk icon.png | ||
| Health | Tender | ||
| Attacks | Poisons Pikmin, steals items | ||
| Resistances | |||
| Weaknesses | |||
| Domesticatable | No | ||
The Venom Dweevil is a species of Dweevil appearing in MagiPikmin, retaining their appearance from Pikmin 4, but with the color scheme of the Munge Dweevil from Pikmin 2. Venom Dweevils are most commonly found in boggy areas like swamps or marshes, being notable scavengers for carrion. Venom Dweevils don't just appear in the wild; rather, they will hide in places such as tall grass, large containers, and underneath rocks, popping up when the opportunity arises. Dweevils are notorious scavengers, appearing out of nowhere to plunder spoils and steal items, either carrion or a piece of refuse. The Dweevil will then steal the item away and hide under it as protection. Occasionally, should an enemy try to consume a kill, a Venom Dweevil will steal the meal under the predator's face, and spray a poisonous gas to scare away the original owner of the carrion, before using said carrion as a disguise.
All Dweevils pretty much fight the same; they are cowardly foes at heart and will try to run away should they be exposed. Dweevils that are carrying items will stand their ground, using a sitting position to make the Dweevil's defense near unbreakable. However, simply removing the item they were carrying will make them return to their cowardly habits as well. On top of the defensive elemental spray they can produce when attacked, Dweevils also gain the ability to shoot a ranged attack out of their abdomens, but only when cornered. In the Venom Dweevil's case, they will spray a single condensed stream of poison gas, similar to a laser beam, poisoning any Pikmin hit by the beam. Due to all of their attacks being poison-based, White Pikmin are naturally the best type to use when fighting these Dweevils, as they are immune to the poison gases, leaving the Venom Dweevil defenseless. Purple Pikmin would also do well against Dweevils, as their slam attacks deal massive damage against such frail spiders. Either way, Dweevils lack much health, so a few simple attacks are enough to take them down, and as a reward, the player gains dweevil silk, a priceless type of thread used to make furniture and clothing, and is good at protecting against the cold, so hunting Dweevils has a notable purpose.
Notes
Fiddleworth's journal
- “Dweevils are cowardly scavengers that use their thin, flexible bodies to hide underneath crevices. The Venom Dweevil in particular is adapted for swampy environments, expelling rotten gases as a means of protection.”
Nicolas' cookbook
- “Phew, what a stench! Thorough washing is required to make this Dweevil suitable for consumption. Due to the poison, only the legs are safe to eat, with the upper legs having a better taste than the lower ones.”
Sachi's catalog
- “A group of Volatile Dweevils took up residence in an abandoned mill, and who else but Bob decided their venom could be used to make antidotes. Now Bob is in the hospital, and I'm not paying his medical bills!”
In Pikimon (Lazer version)
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This article or section pertains to Pikimon, a fanon game created by Lazer. |
Move list
- Start - Snag
- Start - String Shot
- Start - Bug Bite
- Lv. 10 - Poison Sting
- Lv. 15 - Struggle Bug
- Lv. 20 - Toxic
- Lv. 25 - Poisun Puddle
- Lv. 30 - Fake Blood
- Lv. 45 - Startle
- Lv. 60 - Purple Gas
Evolutions
- Lv. 60 -> Titan Dweevil
In Pikmin Evolution
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This article or section presents information pertaining to Pikmin Evolution, a fanon game created by Glubfubb. |
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|---|---|---|---|
| Scientific name | Manarachnia venenum | ||
| Family | Dweevil | ||
| Habitats | Underground | ||
| Diet | Insects | ||
| Rarity | Common | ||
| Carry weight | 2 | ||
| Max. carriers | 4 | ||
| Seed worth | 3 | ||
| Sparklium value | |||
| Collectable resources | Dweevil silk, mycelium | ||
| Attacks | Poisons Pikmin, steals items | ||
| Resistances | |||
| Weaknesses | |||
The Venom Dweevil is a species of dweevil appearing in Pikmin Evolution. It retains its design from Pikmin 4, but colored purple with cyan eyes like its Pikmin 2 incarnation. Like always, it steals items, and as a defense mechanism, scatters a purple poison gas to deter all but Roach Pikmin. The Venom Dweevil's first new trait is the ability to band together and form large swarms, increasing the overall radius of their gas cloud. This new swarming feature allows the Venom Dweevil to become more offensive, as the increase in number allows them to be more brave with their attacks. However, they are still helpless against Roach Pikmin, as bringing an entire squad of them will cause the dweevils to helplessly flee, not even attempting to attack. It should be noted that just stunning them with an Alloy Pikmin slam is a bad idea as they will spray a cloud of gas in panic, so Roach Pikmin are a must for defeating Venom Dweevils without casualties. Aside from these minor changes, the Venom Dweevil is the same as its previous appearance.
In Pikmin: Redemption
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This article or section presents information pertaining to Pikmin: Redemption, created by Sir Pikmin. |
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| Scientific name | Unknown | ||
| Family | Dweevil | ||
| Attacks | Poisons Pikmin | ||
Munge Dweevils appear in Pikmin: Redemption. They look and behave as they did in Pikmin 2.
In Pikmin: Dual Worlds
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This article or section presents information pertaining to Pikmin: Dual Worlds, a fangame created by MintyMoron64. |
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| File:PDW Munge Dweevil.png | |||
| Scientific name | Mandarachnia pungetis | ||
| Family | Dweevil | ||
| Classification | Animal | ||
| Habitats | Underground | ||
| Underground | Scuttling Sanctum | ||
| Diet | Small fungi and roots | ||
| Rarity | Uncommon | ||
| Carry weight | 3 | ||
| Max. carriers | 6 | ||
| Seed worth | 3 | ||
| Poko value | |||
| Health | 600 | ||
| Attacks | Poisons Pikmin | ||
| Resistances | Poison, acid | ||
| Weaknesses | Fire, electricity | ||
The Munge Dweevil appears in Pikmin: Dual Worlds. This species of dweevil acts a bit differently from its Pikmin 2 incarnation in that it ejects clouds of poison gas in a two-lined spiral around itself from holes on its mandibles, similarly to the Titan Dweevil's Comedy Bomb attack.
In Pikmin: Ultimate Doom
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This article or section presents information pertaining to Pikmin: Ultimate Doom, a fanon game created by Zoadra. |
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| Scientific name | Unknown | ||
| Family | Dweevil | ||
| Caves | Titan's Denizen, Dark Kingdom | ||
| Attacks | Poisons Pikmin | ||
The Munge Dweevil appears in Pikmin: Ultimate Doom. It is found on sublevel two of Titan's Denizen and sublevels two, three, and four of Dark Kingdom.
In Pikmin: Wide World
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This article or section pertains to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy. |
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| Scientific name | Mandarachnia futilis rancidus | ||
| Family | Dweevil | ||
| Areas | None | ||
| Caves | Dank Depths, Overgrown Garden, Destiny Cavern | ||
| Weight | 3 | ||
| Max. carriers | 6 | ||
| Seed worth | 5 | ||
| Poko value | |||
| Sparklium worth | |||
| Battle point yield | |||
| Health | 500 | ||
| Attacks | Poisons Pikmin, steals objects | ||
| Swimming ability | Poor | ||
The Mung Dweevil is a lesser dweevil appearing in Pikmin: Wide World. It explores its small territory on land or in shallow water, by itself or with other creatures including its own kind, periodically idling in place, and flees from approaching danger such as Pikmin or leaders. When near an object that weighs up to 10 units, a Mung Dweevil scurries towards it, lifts it with its pincers as it scrambles underneath, and then proceeds to carry it around on top of its body, holding it firmly using its pincers. It visibly struggles trying to lift anything heavier, often pulling itself face-first into the object and then appearing embarrassed when it recovers, and ignores all instances of that object from that point onward. It repeatedly tugs at and unearths anything partially buried, even targeting any that Pikmin are currently handling or digging up. They typically are already equipped with an object. However, they do not interact with any bomb rock variant, and in fact avoid them, perhaps aware of their destructive potential. While alone and in possession of an object on land, they fold their legs underneath themselves to sit down, and if the terrain is soft, also lightly bury their legs to conceal themselves more effectively. When the object a Mung Dweevil holds is nudged, it is startled out of its disguise and begins to flee. Mung Dweevils can take unattended objects as easily as they can any being carried by Pikmin, leaving them stranded from the object. Mung Dweevils also attempt to pick up leaders that are lying down, though leaders they do that to immediately get up. In caves, Mung Dweevils are not always initially present on the ground, as they may use strands of their silk to rappel down from cave walls when Pikmin or leaders come near. Until they reveal themselves, they can not be seen in the darkness even with the HocoPad's camera function. However, if the ceiling is low enough, the camera's flash may startle them, sending them plummeting to the ground for some damage. Mung Dweevils that rappel down are never already holding objects. Dweevils have a special interaction with breadbugs, including Breadmin: they vie over an object they both want or one already has, struggling for a few moments until one emerges victorious. Whichever is larger, stronger, or more numerous usually wins. It is important to note that dweevils tend to hold their objects out of a breadbug's reach and that breadbugs are generally stronger than dweevils, complicating the scuffle's possible outcome. The dweevil or breadbug that loses then ignores that object until it becomes available again for any reason.
Mung Dweevils are fairly-sized spider-like insects that have a purple exoskeleton, a round body, a pair of indigo eyes above 2 green eyes, 4 slender legs that each end at a fine, dark point, a pair of arms that dangle from their body when in a neutral position and terminate in a pair of pincers, and a pair of mandibles that each have blue bristles on the outer side of their ends.
Although easy to kill, Mung Dweevils can be problematic to hit because of their small frame and are even more so while carrying an object, which inadvertently shields them from harm. To remove an object from its possession, simply throw a few Pikmin, or a single Purple Pikmin, at it or harm the dweevil sufficiently. Depending on the choice, the dweevil either lacks the strength or endures too much pain to continue holding the object. The only time they attack is in retaliation, during which they stand still as their body becomes veiled in noxious purple-red gas, endangering inapt Pikmin even then, before releasing an expanding cloud of poison that spreads along the ground for as long as its lasts. The optimal way to defeat one is to stand under it and rapidly throw Pikmin, preferably White Pikmin because of their poison resistance, at its softer main body. Attacking its legs also works, but is far less effective as they are very damage-resistant. The fastest way to take down a Mung Dweevil, and any other lesser dweevil, regardless of it carrying an object, is with Purple Pikmin; their pound removes objects from its grasp and the impact of the Pikmin landing on it slams the dweevil's body to the ground, instantly killing it. On top of that, Purple Pikmin pounds always stun any Mung Dweevil caught in their range. Upon death, they spasm shortly before inverting themselves and curling their legs, but if killed by a Purple Pikmin pound, they simply go limp with their legs outstretched instead.
In ultra-spicy difficulty, Mung Dweevils take half as much time to execute their retaliatory attack. Their attack also has a slightly bigger range and lingers for longer, spreading further than normal before dissipating.
Notes
Data file #1 (all difficulties): Mung Dweevils use poison gas to defend themselves.
Data file #2 (ultra-spicy difficulty only): A Mung Dweevil's poison cloud is potent and persistent.
Olimar's comments
“To deter attackers, the mung dweevil emits a cloud of noxious fumes that linger in the air before dissipating. The cloud gradually grows over time, making it likely that its predators would asphyxiate looking for it despite it having fled and used its cloud as cover.”
Shacho's comments
“This bug has a beautiful color! Sure, it might fart, but there's nothing wrong with it. I just think the pikmin are offended by its brilliant color, not its defense mechanism.”
Marie's comments
“Definitely not a pet I would recommend having. It's okay at first, but a little irritation and suddenly the room is filled with toxic gas. Be sure to always ventilate your home by having a window or two open at all times.”
Louie's comments
“Inedible. The flesh is tangy but poisonous. Also, allergies.”
Dolphin Lander's comments
“Olimar and his crew are lucky I'm not one to protest. If I were, I'd tell them to stop storing these in my cargo hold because they stink up the place! ...At least, that's the impression I get from their notes. I can't really smell smells, no matter how smelly those smells smell.”
In Pikmin: The Winds of Light
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This article or section presents information pertaining to Pikmin: The Winds of Light, a fanon game created by EmperorRagingLongLegs. |
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| Scientific name | Unknown | ||
| Family | Dweevil | ||
| Areas | Summoning Garden | ||
| Attacks | Poisons Pikmin | ||
In Pikmin: The Winds of Light, Munge Dweevils appear near the entrance to Comrade's Cavern in the Summoning Garden.
Notes
Olimar's notes
- “This creature reminds me of White Pikmin, and I can't help but wonder why White Pikmin are not purple or why Purple Pikmin are not white, as well as why is the dweevil not white, although I figure that nature chose the common color for poison.”
| Pikmin Evolution |
|---|
| Pikmin: Ultimate Doom | |
|---|---|
| Enemies (list) | |
| Acidic Blowhog • Angry Dweevil • Anode Beetle • Anode Dweevil • Antenna Beetle • Armored Cannon Beetle • Blue Wollywog • Breadbug • Bulbmin • Bulborb Larva • Bumbling Snitchbug • Careening Dirigibug • Caustic Dweevil • Chemical Bulblax • Chemical Goolix • Chill Dweevil • Cloaking Burrow-nit • Computer Bug • Creeping Chrysanthemum • Decorated Cannon Beetle Larva • Dwarf Bulbear • Dwarf Orange Bulborb • Dwarf Purple Bulborb • Dwarf Red Bulborb • Fiery Blowhog • Fiery Bulblax • Fiery Dweevil • Fiery Wollywog • Gatling Groink • Goolix • Hairy Bulborb • Hermit Crawmad • Hysterical Beetle • Icy Cannon Beetle Larva • Infected Amphituber • Lava Goolix • Lila • Male Sheargrub • Mitite • Munge Dweevil • Mushroom Pikmin • Orange Bulborb • Pearly Clamclamp • Puffstool • Puffy Blowhog • Purple Bulborb • Red Bulborb • Sandy Burrow-nit • Sandy Dweevil • Seeding Chrysanthemum • Snow Bulborb • Spotty Bulbear • Sticky Bulblax • Sticky Dirigibug • Swooping Snitchbug • Toadstool • Toady Bloyster • Volatile Dweevil • Watery Blowhog • White Mushroom Pikmin • Withering Blowhog • Wogpole • Wollywog • Yellow Wollywog | |
| Locations | |
| Distant Planet: Decomposing Citadel • Crystal Falls • Sand Fortress • Subatomic Scaffolding • Analog Dimension • Rust Factory | |
| Duron: Sticky Citadel • Chemical Lake • Deathbone Desert • Snowy Highlands • Volatile Minefield • Dark Moon | |
| Pikmin: Wide World and Pikmin: Wide World 2 | ||||||||||||
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| Characters and ships | ||||||||||||
| Olimar • Shacho • Marie • Louie • Minor characters • Dolphin Lander • S.S. Dreamstride | ||||||||||||
| Pikmin | ||||||||||||
| Main (Yellow Pikmin • Blue Pikmin • Red Pikmin • Rock Pikmin • Green Pikmin • Purple Pikmin • White Pikmin • Winged Pikmin) • Other (Alien Pikmin • Captmin • Mushroom Pikmin) • Parasitic Pikmin (Blue Bulbmin • Breadmin • Burrowing Snagmin • Cannon Beetlemin • Dweevilmin • Groinkmin • Hairy Bulbmin • Orange Bulbmin • Red Bulbmin • Spinermin • Spotty Bulbearmin • Wollymin) • Utilities (Onion • Pellet) | ||||||||||||
| ||||||||||||
| Collectibles | ||||||||||||
| Data file • Fruit (list) • Nugget • Sparklium • Treasure • Upgrade Consumables (Black nectar • Nectar • Ultra-bitter spray • Ultra-hot spray • Ultra-minty spray • Ultra-spicy spray • Ultra-sweet spray • Ultra-toxic spray • Knuckle seed • Sledge seed • Whip seed) | ||||||||||||
| Hazards | ||||||||||||
| Acid • Adhesive • Blunt force • Bubble • Electricity • Explosion • Fire • Ice • Light • Lubricant • Mud • Panic • Poison • Spore • Water • Wind | ||||||||||||
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| Gameplay | ||||||||||||
| Caravan • Cave • HocoPad • Magnetism • Murals • Night expedition • Pikpik carrot • Soul • Squad desertion • Sunset • Temperature • Weather • Game modes (Story Mode • Battle Mode • Challenge Mode • Bottomless Abyss • Randomizer • Trivia Challenge) • Other (Achievements • Aspects • Dialogue • Hints • Options • Soundtrack) • Miscellaneous (Changes during development • Developer commentary • PWW2 trailer) | ||||||||||||
