Pikmin 4: Planetary Meltdown
This article or section presents information pertaining to Pikmin 4: Planetary Meltdown, a fanon game created by Nintendoman1998. |
Pikmin 4: Planetary Meltdown | |
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Rating | E |
Genre | Real-time Strategy |
Platforms | Unknown |
Media | N/A |
Publisher | Nintendo |
Prequel | Pikmin 3 |
Creator | Nintendoman1998 |
Pikmin 4: Planetary Meltdown is the fourth installment to the Pikmin series. It takes place thirty-five years after the events of Pikmin 2.
Plot
The President of Hocotate Freight has died ten years ago, and Olimar got the company from his will. He turned Hocotate Frieght into the Pikmin Travel Agency. After several years, the Hocotate Health Department has seen health problems with the Distant Planet, and many of the species have evolved into mutant creatures. Hocotate Health Department has only one choice: to blow up the Pikmin Planet in sixty days. Olimar with Louie and two new night employees, Luke and Zeke, head to the Pikmin Planet to clean up the pollution. But on the way, they get in an asteroid field where they get hit and the parts fly towards the Pikmin Planet.
Controls
Pikmin 4: Planetary Meltdown is a three-dimensional strategy-based game. For the 3DS the controls are the same as Pikmin 2. For Wii U, the controls are the same but you move Pikmin with the touch screen and throw Pikmin with the touch screen by flinging up. There are sixty days in the game. Users can now play during the night by using Luke and Zeke. There is also a new hazard, the Shallow Pollution. This hazard is mild, but deep pollution can instantly kill a Pikmin.
Content
Pikmin
- Red Pikmin – the first type of Pikmin found in the game, and they will be attacking a Dwarf Red Bulborb near the base. They are fire-resistant, but are the least useful Pikmin. They are the one of two Pikmin to take down fire gates.
- Yellow Pikmin – the third type of Pikmin to be found. They are immune to electricity and explosions, and are able to pick up bomb rocks.