Pikmin: A Light in the Dark: Difference between revisions

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{{infobox game
{{infobox game
|name= Pikmin: Light in the Dark
|image=
|image=
|size=
|size=
|caption=
|caption=
|rating=T for Teen
|rating=T for Teen
|genre= strategy, colony builder
|genre=Strategy, colony builder
|platforms= PC
|platforms=PC
|media= Web Browser experience
|media=Digital download
|publisher=
|publisher=
|release dates=
|release dates=
|prequel= Pikmin 4
|prequel={{p4}}
|sequel= Pikmin 3
|sequel={{p3}}, ''[[Pikmin: During the Storm]]''
|dlc= Watch them Bite, During the Storm, Dawn of the Sages
|dlc=''Watch Them Bite''<br>''Dawn of the Sages''
|creator= [[User:CJ-Does-Pikmin|CJ-Does-Pikmin]]
|creator=[[User:CJ-Does-Pikmin|CJ-Does-Pikmin]]
|collaborators=
|collaborators=
}}
}}


'''''Pikmin: Light in the Dark''''', '''''A Light in the Dark''', or '''''Pikmin: A Light in the Dark''''', is a fanon game created by [[User: CJ-Does-Pikmin|CJ-Does-Pikmin]]. ''Pikmin: Light in the Dark'' takes place between {{p4}} and {{p3}}. This game follows a group of researchers looking for new wildlife to disperse across their planet, as their ecosystem is coming back from an all-time low and most of the wild creatures had already passed on. These characters are [[Spike (Pikmin: Light in the Dark)|Spike]], [[Rosa (Pikmin: Light in the Dark)|Rosa]], [[Pat (Pikmin: Light in the Dark)|Pat]], [[Ruby (character)|Ruby]], and their pet parrot, [[Apollo the Parrot|Apollo]].
'''''Pikmin: Light in the Dark''''', or '''''Pikmin: A Light in the Dark''''', is a fanon game created by [[User: CJ-Does-Pikmin|CJ-Does-Pikmin]]. Its events take place between {{p4}} and {{p3}} and follow a group of researchers looking for new wildlife to disperse across their planet, as their ecosystem is recovering from an all-time low and most of the wild creatures have already passed on. These characters are [[Spike (Pikmin: A Light in the Dark)|Spike]], [[Rosa]], [[Pat]], [[Ruby]], and their pet parrot, [[Apollo]].
 
==Story==
===Opening===
The story starts with a call from Spike, Apollo on his shoulder as he stands in front of a massive pool of [[water]]. A couple of [[Suckerskate]]s flutter above the pool. "I am Spike, director of A Light in The Dark. Unfortunately, the clouds above this massive island have proven to be a problem entering the atmosphere." Spike swats at a Suckerskate. "It has come to my attention that my ship has crashed and my team of scientists are spread out across the island." Spike shakes his head. "Lucky for me, I seem to have landed near a notepad signed by some character named Olimar. I have assumed ownership of this diary. I may only now hope to gather my team back together to research and collect the local wildlife for my own dying planet. Who knows, maybe I'll find this 'Olimar' creature." And with that, the opening ends and the tutorial begins with a text box at the top of the screen telling the player how to control Spike.
 
===Tutorial===
The tutorial begins with Spike in a wide open area, as a text box above tells the player how to walk around and interact with a button switch. Then, the player is tasked with making [[Apollo]] rip apart a massive [[Dusk Goliath Shrub|bush]].
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Latest revision as of 13:27, 6 May 2024

Pikmin: A Light in the Dark
This article or section presents information pertaining to Pikmin: A Light in the Dark, a fanon game created by CJ-Does-Pikmin.
Pikmin: A Light in the Dark
Rating T for Teen
Genre Strategy, colony builder
Platforms PC
Media Digital download
Prequel Pikmin 4
Sequel Pikmin 3, Pikmin: During the Storm
Downloadable content Watch Them Bite
Dawn of the Sages
Creator CJ-Does-Pikmin

Pikmin: Light in the Dark, or Pikmin: A Light in the Dark, is a fanon game created by CJ-Does-Pikmin. Its events take place between Pikmin 4 and Pikmin 3 and follow a group of researchers looking for new wildlife to disperse across their planet, as their ecosystem is recovering from an all-time low and most of the wild creatures have already passed on. These characters are Spike, Rosa, Pat, Ruby, and their pet parrot, Apollo.

Story

Opening

The story starts with a call from Spike, Apollo on his shoulder as he stands in front of a massive pool of water. A couple of Suckerskates flutter above the pool. "I am Spike, director of A Light in The Dark. Unfortunately, the clouds above this massive island have proven to be a problem entering the atmosphere." Spike swats at a Suckerskate. "It has come to my attention that my ship has crashed and my team of scientists are spread out across the island." Spike shakes his head. "Lucky for me, I seem to have landed near a notepad signed by some character named Olimar. I have assumed ownership of this diary. I may only now hope to gather my team back together to research and collect the local wildlife for my own dying planet. Who knows, maybe I'll find this 'Olimar' creature." And with that, the opening ends and the tutorial begins with a text box at the top of the screen telling the player how to control Spike.

Tutorial

The tutorial begins with Spike in a wide open area, as a text box above tells the player how to walk around and interact with a button switch. Then, the player is tasked with making Apollo rip apart a massive bush.