Pikmin 4: Planetary Meltdown: Difference between revisions

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{{infobox game
{{infobox game
|image=
|image=
|size=150px
|size=250px
|rating=E
|rating=E
|console={{c|Wii U}}, {{c|Nintendo 3DS}}
|genre=Real-time strategy
|platforms={{c|Wii U}}, {{c|Nintendo 3DS}}
|media=Optical disc, game cartridge
|publisher={{w|Nintendo}}
|publisher={{w|Nintendo}}
|genre=Real-time Strategy
|prequel={{p3}}
|prequel={{p3}}
|sequel=
|sequel=
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}}
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'''''Pikmin 4: Planetary Meltdown''''' is the fourth installment to the {{c|Pikmin series|''Pikmin'' series}}. It takes place thirty-five years after the events of {{p2}}.  
'''''Pikmin 4: Planetary Meltdown''''' is a three-dimensional strategy game and the fourth installment to the {{c|Pikmin series|''Pikmin'' series}}. Its events take place thirty-five years after those of {{p2}}.  


==Plot==
==Plot==
[[The President]] of [[Hocotate Freight]] has died ten years ago, and [[Captain Olimar|Olimar]] got the company from his will. He turned Hocotate Frieght into the Pikmin Travel Agency. After several years, the Hocotate Health Department has seen health problems with the [[Distant Planet]], and many of the species have evolved into mutant creatures. Hocotate Health Department has only one choice: to blow up the [[PNF-404|Pikmin Planet]] in sixty days. Olimar with [[Louie]] and two new night employees, [[Luke]] and [[Zeke]], head to the Pikmin Planet to clean up the pollution. But on the way, they get in an asteroid field where they get hit and the parts fly towards the Pikmin Planet.
[[The President]] of [[Hocotate Freight]] has died ten years ago, and [[Captain Olimar|Olimar]] got the company from his will. He turned Hocotate Freight into the Pikmin Travel Agency. After several years, the Hocotate Health Department has seen health problems with the [[PNF-404|Distant Planet]], and many of the species have evolved into mutant creatures. Hocotate Health Department has only one choice: blow up the [[PNF-404|Pikmin Planet]], in sixty days. Olimar with [[Louie]], and two new night employees, [[Luke]] and [[Zeke]], head to the Pikmin Planet to clean up the pollution. On the way, they enter an asteroid field, where they get hit and the ship's parts fly toward the Pikmin Planet.


=Controls=
==Gameplay==
''Pikmin 4: Planetary Meltdown'' is a three-dimensional strategy-based game. For the 3DS the controls are the same as ''Pikmin 2''. For Wii U, the controls are the same but you move Pikmin with the touch screen and throw Pikmin with the touch screen by flinging up. There are sixty days in the game. Users can now play during the night by using [[Luke]] and [[Zeke]]. There is also a new hazard, the Shallow Pollution. This hazard is mild, but deep pollution can instantly kill a Pikmin.
There are sixty days to fulfill the objective before getting a forced game over. Luke and Zeke are able to explore PNF-404's surface during the night.


=Content=
==Content==
==Pikmin==
===Pikmin===
*'''[[Red Pikmin]]''' {{-}} the first type of [[Pikmin family|Pikmin]] found in the game, and they will be attacking a [[Dwarf Red Bulborb]] near the base. They are [[fire]]-resistant, but are the least useful Pikmin. They are the one of two Pikmin to take down [[Bramble gate|fire gate]]s.
There are eight new types of [[Pikmin family|Pikmin]], not including returning types.
*'''[[Red Pikmin]]''' {{-}} the first type of [[Pikmin family|Pikmin]] found, attacking a [[Dwarf Red Bulborb]] near the landing site. They are [[fire]]-resistant, but are the least useful Pikmin. They are the one of two Pikmin to take down [[Bramble gate|fire gate]]s.
*'''[[Yellow Pikmin]]''' {{-}} the third type of Pikmin to be found. They are immune to [[electricity]] and [[explosion]]s, and are able to pick up [[bomb rock]]s.
*'''[[Yellow Pikmin]]''' {{-}} the third type of Pikmin to be found. They are immune to [[electricity]] and [[explosion]]s, and are able to pick up [[bomb rock]]s.
===Hazards===
*'''Pollution''' {{-}} comes in shallow and deep forms, the former being harmful and the latter being lethal.
==Controls==
The controls for both versions of the game are the same as ''Pikmin 2''{{'s}}, but in the Wii U version, Pikmin are moved about with the touch screen and thrown by flinging up on it.


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Revision as of 15:26, 9 December 2022

Pikmin 4: Planetary Meltdown
This article or section presents information pertaining to Pikmin 4: Planetary Meltdown, a fanon game created by Nintendoman1998.
Pikmin 4: Planetary Meltdown
Rating E
Genre Real-time strategy
Platforms Wii U, Nintendo 3DS
Media Optical disc, game cartridge
Publisher Nintendo
Prequel Pikmin 3
Creator Nintendoman1998

Pikmin 4: Planetary Meltdown is a three-dimensional strategy game and the fourth installment to the Pikmin series. Its events take place thirty-five years after those of Pikmin 2.

Plot

The President of Hocotate Freight has died ten years ago, and Olimar got the company from his will. He turned Hocotate Freight into the Pikmin Travel Agency. After several years, the Hocotate Health Department has seen health problems with the Distant Planet, and many of the species have evolved into mutant creatures. Hocotate Health Department has only one choice: blow up the Pikmin Planet, in sixty days. Olimar with Louie, and two new night employees, Luke and Zeke, head to the Pikmin Planet to clean up the pollution. On the way, they enter an asteroid field, where they get hit and the ship's parts fly toward the Pikmin Planet.

Gameplay

There are sixty days to fulfill the objective before getting a forced game over. Luke and Zeke are able to explore PNF-404's surface during the night.

Content

Pikmin

There are eight new types of Pikmin, not including returning types.

Hazards

  • Pollution – comes in shallow and deep forms, the former being harmful and the latter being lethal.

Controls

The controls for both versions of the game are the same as Pikmin 2's, but in the Wii U version, Pikmin are moved about with the touch screen and thrown by flinging up on it.