Pikmin X: Deep Freeze: Difference between revisions

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{{DISPLAYTITLE:''Pikmin X: Deep Freeze''}}{{construction}}
{{italic title}}
{{PXDF}}
{{PXDF}}
{{construction}}
{{infobox game
{{infobox game
|image=
|image=
|size=250px
|size=200px
|rating=E
|rating={{w|E for Everyone|E}}
|genre=Action, adventure, strategy
|genre=Action, adventure, real-time strategy
|platforms={{c|Wii U}}
|platforms={{c|Wii U}}
|media=Optical disc
|media=Optical disc
|publisher=Pikmin Fanon
|publisher=Pikmin Fanon
|prequel=N/A
|prequel=
|sequel=N/A
|sequel=
|creator=[[User:Neini|Neini]]
|creator=[[User:Neini|Neini]]
|collaborators=N/A
|collaborators=
}}
}}


'''Pikmin X: Deep Freeze''' is a fanon game by [[User:Neini|Neini]].  
'''''Pikmin X: Deep Freeze''''' is a ''Pikmin'' fangame created by [[User:Neini|Neini]].  


==Story==
=Contents=
(to be redone)
==Areas==
There are seven [[area]]s in ''Pikmin X: Deep Freeze''. Subareas are similar to caves from {{p2}}, but the layouts are not randomly generated, allowing for more natural setpieces and puzzles. They also do not save in-between floors, only upon entering and exiting the subarea, and they may exit out at different parts of their host area.


==Controls==
*'''[[Unfamiliar Valley]]'''
The same as the real {{p3}} on the Wii U. Players can either use the Wii Remote or the GamePad.
**[[Sub-Surface Construct]]
*'''[[Roiling Springs]]'''
**[[Ashen Arboretum]]
**[[Basalt Tunnels]]
**[[Jungle of Trickery]]
*'''[[Woods of Occlusion]]'''
**[[Glistening Labyrinth]]
**[[Trembling Chasm]]
*'''[[Karst of Gales]]'''
**[[Crooner's Inlet]]
**[[Hostile Aquifer]]
*'''[[Vengeful Thicket]]'''
**[[Kingdom of Thorns]]
**[[Umbral Ridge]]
*'''[[Defiled Grounds]]'''
**[[Petroleum Pipeline]]
**[[Crypt of Enigma]]
*'''[[The Crater]]'''


==Areas==
===Postgame areas===
There are seven [[area]]s in Pikmin X: Deep Freeze. Sub-areas are similar to caves from Pikmin 2, but the layouts are not randomly generated, allowing for more natural setpieces and puzzles. They also do not save in-between floors, only upon entering and exiting the sub-area, and they may exit out at different parts of their host area.
These areas are unlocked after defeating the final boss; they are not tied to the story of the game and merely serve as extra challenges after completing the main storyline. Each has a certain gimmick central to the area that must be exploited to complete them fully. These postgame areas do not have subareas or upgrades but contain large amounts of [[treasure]].
*'''[[Unfamiliar Valley (Pikmin X: Deep Freeze)|Unfamiliar Valley]]'''
**[[Sub-Surface Construct (Pikmin X: Deep Freeze)|Sub-Surface Construct]]
*'''[[Roiling Springs (Pikmin X: Deep Freeze)|Roiling Springs]]'''
**[[Ashen Arboretum (Pikmin X: Deep Freeze)|Ashen Arboretum]]
**[[Basalt Tunnels (Pikmin X: Deep Freeze)|Basalt Tunnels]]
**[[Jungle of Trickery (Pikmin X: Deep Freeze)|Jungle of Trickery]]
*'''[[Woods of Occlusion (Pikmin X: Deep Freeze)|Woods of Occlusion]]'''
**[[Glistening Labyrinth (Pikmin X: Deep Freeze)|Glistening Labyrinth]]
**[[Trembling Chasm (Pikmin X: Deep Freeze)|Trembling Cavern]]
*'''[[Karst of Gales (Pikmin X: Deep Freeze)|Karst of Gales]]'''
**[[Crooner's Inlet (Pikmin X: Deep Freeze)|Crooner's Inlet]]
**[[Hostile Aquifer (Pikmin X: Deep Freeze)|Hostile Aquifer]]
*'''[[Vengeful Thicket (Pikmin X: Deep Freeze)|Vengeful Thicket]]'''
**[[Kingdom of Thorns (Pikmin X: Deep Freeze)|Kingdom of Thorns]]
**[[Umbral Ridge (Pikmin X: Deep Freeze)|Umbral Ridge]]
*'''[[Defiled Grounds (Pikmin X: Deep Freeze)|Defiled Grounds]]'''
**[[Petroleum Pipeline (Pikmin X: Deep Freeze)|Petroleum Pipeline]]
**[[Crypt of Enigma (Pikmin X: Deep Freeze)|Crypt of Enigma]]
*'''[[The Crater (Pikmin X: Deep Freeze)|The Crater]]'''


==Postgame Areas==
*[[Stormy Ocean]]
These areas are unlocked after defeating the final boss; they are not tied to the story of the game and merely serve as extra challenges after completing the main story. Each has a certain gimmick central to the area that must be exploited to complete them fully. The postgame areas do not have sub-areas or upgrades but contain large amounts of treasure.
*[[Fen of Frights]]
*[[Stormy Ocean (Pikmin X: Deep Freeze)|Stormy Ocean]]
*[[Roaring Rampart]]
*[[Fen of Frights (Pikmin X: Deep Freeze)|Fen of Frights]]
*[[Roaring Rampart (Pikmin X: Deep Freeze)|Roaring Rampart]]
 
==Characters==
===Playable===
===Unplayable===


==Pikmin==
==Pikmin==
===Main Story===
;Main Storyline
*[[Red Pikmin]]: fire-resistant and can walk on heated surfaces. highest damage output. Found in the Unfamiliar Valley.
*'''[[Red Pikmin]]''' {{-}} [[fire]]-resistant and can walk on heated surfaces, has the highest damage output, and found in the Unfamiliar Valley.
*[[Rock Pikmin]]: strong and deals impact damage to targets. resistant to blunt force and can break hard objects. Found in the Roiling Springs.
*'''[[Rock Pikmin]]''' {{-}} strong and deals impact damage to targets. Resistant to [[blunt force]] and can break hard objects, and found in the Roiling Springs.
*[[Yellow Pikmin]]: immune to electricity. has high throwing arc. Found in the Unfamiliar Valley.
*'''[[Yellow Pikmin]]''' {{-}} immune to electricity, has high throwing arc, and found in the Unfamiliar Valley.
*[[Moss Pikmin]]: cold-resistant and able to walk on water by freezing it. Found in the Woods of Occlusion.
*'''[[Moss Pikmin]]''' {{-}} cold-resistant, capable of walking on water by freezing it, and found in the Woods of Occlusion.
*[[Winged Pikmin]]: can fly over obstacles and attack airborne targets, but is physically weak. Found in the Karst of Gales.
*'''[[Winged Pikmin]]''' {{-}} can fly over obstacles and attack airborne targets, but is physically weak, and found in the Karst of Gales.
*[[Burr Pikmin]]: covered in thorns which let them cling to enemies more efficiently and resist slippery surfaces. Found in the Vengeful Thicket.
*'''[[Burr Pikmin]]''' {{-}} covered in thorns which let them cling to enemies more efficiently and resist slippery surfaces, and found in the Vengeful Thicket.
*[[Blue Pikmin]]: can swim and breathe underwater. Found in the Woods of Occlusion.
*'''[[Blue Pikmin]]''' {{-}} can swim and breathe underwater, and are found in the Woods of Occlusion.
===Mission Mode-exclusive===
;Mission Mode-exclusive
*[[Purple Pikmin]]
*'''[[Purple Pikmin]]'''
*[[White Pikmin]]
*'''[[White Pikmin]]'''


==Piklopedia==
==Piklopedia==
[[Pikmin X: Deep Freeze/Piklopedia]]
{{see|Pikmin X: Deep Freeze/Piklopedia}}


==Treasure Hoard==
==Treasure Hoard==
[[Pikmin X: Deep Freeze/Treasure Hoard]]
{{see|Pikmin X: Deep Freeze/Treasure Hoard}}


==Captain Upgrades==
==Upgrades==
[[Pikmin X: Deep Freeze/Upgrades]]
{{see|Pikmin X: Deep Freeze/Upgrades}}


[[Category:Fanon games]]
=Controls=
[[Category:Pikmin X: Deep Freeze]]
The controls are the same as {{p3}} on the {{w|Wii U}}. Players can either use the Wii Remote or the GamePad.
 
{{navboxes|
{{games}}
}}

Revision as of 16:11, 24 September 2022

Pikmin X Deep Freeze icon.png
Pikmin X: Deep Freeze
This article or section presents information pertaining to Pikmin X: Deep Freeze, a fanon game created by DrTapeworm.
Pikmin X Deep Freeze icon.png
This article or section is currently under construction and being worked on by its creator. We hope to have it completed as soon as possible.
Pikmin X: Deep Freeze
Rating E
Genre Action, adventure, real-time strategy
Platforms Wii U
Media Optical disc
Publisher Pikmin Fanon
Creator Neini

Pikmin X: Deep Freeze is a Pikmin fangame created by Neini.

Contents

Areas

There are seven areas in Pikmin X: Deep Freeze. Subareas are similar to caves from Pikmin 2, but the layouts are not randomly generated, allowing for more natural setpieces and puzzles. They also do not save in-between floors, only upon entering and exiting the subarea, and they may exit out at different parts of their host area.

Postgame areas

These areas are unlocked after defeating the final boss; they are not tied to the story of the game and merely serve as extra challenges after completing the main storyline. Each has a certain gimmick central to the area that must be exploited to complete them fully. These postgame areas do not have subareas or upgrades but contain large amounts of treasure.

Pikmin

Main Storyline
  • Red Pikminfire-resistant and can walk on heated surfaces, has the highest damage output, and found in the Unfamiliar Valley.
  • Rock Pikmin – strong and deals impact damage to targets. Resistant to blunt force and can break hard objects, and found in the Roiling Springs.
  • Yellow Pikmin – immune to electricity, has high throwing arc, and found in the Unfamiliar Valley.
  • Moss Pikmin – cold-resistant, capable of walking on water by freezing it, and found in the Woods of Occlusion.
  • Winged Pikmin – can fly over obstacles and attack airborne targets, but is physically weak, and found in the Karst of Gales.
  • Burr Pikmin – covered in thorns which let them cling to enemies more efficiently and resist slippery surfaces, and found in the Vengeful Thicket.
  • Blue Pikmin – can swim and breathe underwater, and are found in the Woods of Occlusion.
Mission Mode-exclusive

Piklopedia

See: Pikmin X: Deep Freeze/Piklopedia

Treasure Hoard

See: Pikmin X: Deep Freeze/Treasure Hoard

Upgrades

See: Pikmin X: Deep Freeze/Upgrades

Controls

The controls are the same as Pikmin 3 on the Wii U. Players can either use the Wii Remote or the GamePad.