Pikmin: Before Olimar: Difference between revisions

From Pikmin Fanon
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|size=200px
|size=200px
|rating={{w|E for Everyone}}
|rating={{w|E for Everyone}}
|genre={{w|Puzzle video game|Puzzle}}, {{w|real-time strategy}}
|genre={{w|Real-time strategy}}
|platforms={{c|Wii}}
|platforms={{c|Wii}}
|media=Optical disk
|media=Optical disc
|publisher=Nintendo
|publisher=Nintendo
|release dates=
|release dates=
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}}
}}


'''''Pikmin: Before Olimar''''' is a {{w|real-time strategy}} ''Pikmin'' game created by [[User:Golden cARROTS|Golden cARROTS]].
'''''Pikmin: Before Olimar''''' is a {{w|real-time strategy}} ''Pikmin'' game created by [[User:Golden cARROTS|Golden cARROTS]]. Among new content, the game features returning enemies and [[Pikmin family|Pikmin]], and [[area]]s from {{p2}}.


==Plot==
==Plot==
When [[Captain Olimar|Olimar]] comes home, he goes directly to bed, very exhausted. While sleeping, Olimar dreams about life on the [[PNF-404|Pikmin planet]] before he came. The player then controls a [[Pikmin family|Pikmin]], commanding other Pikmin to kill a [[Red Bulborb]]. Then, Olimar dreams about the Pikmin discovering new lifeforms on the planet, such as new Pikmin and enemies. The player must find all of the new Pikmin to save them from going extinct while avoiding enemies.
When [[Captain Olimar|Olimar]] comes home, he goes directly to bed, very exhausted. While sleeping, Olimar dreams about life on the [[PNF-404|Pikmin Planet]] before he came, from the perspective of a [[Pikmin family|Pikmin]], which commands other Pikmin to kill a [[Red Bulborb]]. Then, Olimar dreams about the Pikmin discovering new lifeforms on the planet, such as new Pikmin and other lifeforms. The new species must be found to prevent them from going extinct, all while avoiding dangers.


=Content=
=Content=
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*[[White Pikmin]]
*[[White Pikmin]]
;New
;New
*'''[[Brown Pikmin]]''': can kill enemies from inside, turn into other Pikmin, and see Colorless Bulbears.
*'''[[Brown Pikmin]]''' {{-}} can kill enemies from inside, turn into other Pikmin, and see [[Colorless Bulbear]]s.
*'''[[Green Pikmin (miscellaneous)|Green Pikmin]]''': blends in with the environment, enemies cannot eat them.
*'''[[Green Pikmin (miscellaneous)|Green Pikmin]]''' {{-}} blends in with the environment, and enemies can not eat them.
*'''[[Pink Pikmin]]''': have the ability to fly.
*'''[[Pink Pikmin]]''' {{-}} have the ability to fly.


==Areas==
==Areas==
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*[[Anode Dweevil]]
*[[Anode Dweevil]]
*[[Antenna Beetle]]
*[[Antenna Beetle]]
*[[Armored Cannon Beetle]]
*[[Armored Cannon Beetle Larva]]
*[[Armored Cannon Beetle Larva]]
*[[Beady Long Legs]]
*[[Beady Long Legs]]
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*[[Cloaking Burrow-nit]]
*[[Cloaking Burrow-nit]]
*[[Creeping Chrysanthemum]]
*[[Creeping Chrysanthemum]]
*[[Decorated Cannon Beetle]]
*[[Decorated Cannon Beetle Larva|Decorated Cannon Beetle]]
*[[Doodlebug]]
*[[Doodlebug]]
*[[Dwarf Bulbear]]
*[[Dwarf Bulbear]]
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==Treasures==
==Treasures==
[[Treasure]]s can make [[Brown Pikmin]], [[Green Pikmin (miscellaneous)|Green Pikmin]], and [[Pink Pikmin]] if it is brought to their respective [[onion]]. They appear more often than in {{p2}}, which makes getting new Pikmin easier. The new treasures are:
[[Treasure]]s are used to produce [[Brown Pikmin]], [[Green Pikmin (miscellaneous)|Green Pikmin]], and [[Pink Pikmin]] when brought to their respective [[Onion]]s.
{| class="wikitable"
{| class="wikitable"
! !! Output
! rowspan="2" | Treasure !! colspan="3" | Yield
|-
|-
!Raspberry
! Brown !! Green !! Pink
|Four Pink Pikmin, three Green and Brown Pikmin.
|-
|-
!Pencil
! Banana
|Seven Brown Pikmin, five Pink Pikmin, and two Green Pikmin.
| 4 || 4 || 4
|-
|-
!Pen
! Pen
|Six Green Pikmin, three Pink and Brown Pikmin.
| 3 || 6 || 3
|-
|-
!Pikmin (plush)
! Pencil
|Nine Green, Brown, and Pink Pikmin.
| 7 || 2 || 5
|-
|-
!Banana
! Pikmin plush
|Four Green, Brown, and Pink Pikmin.
| 9 || 9 || 9
|-
! Raspberry
| 3 || 3 || 4
|}
|}


==Controls==
==Controls==
This game is for the [[Wii]]. Players are able to use either the {{c|Nintendo GameCube}} controller or the WiiMote ({{button|wii|Wiimote}}) with {{w|Wii MotionPlus|MotionPlus}} and Nunchuk ({{button|wii|Nunchuk}}). The Gamecube controls are the same, and the Wii remote controls are almost the same as the ''{{c|New Play Control!}}''{{'s}} version. And, buttons {{button|wii|1}} and {{button|wii|2}} on the WiiMote make the player change to a different color Pikmin.
This game is for the {{c|Wii}}. Players are able to use either the {{c|Nintendo GameCube}} controller or the WiiMote ({{button|wii|Wiimote}}) with {{w|Wii MotionPlus|MotionPlus}} and Nunchuk ({{button|wii|Nunchuk}}). The Gamecube controls are the same as {{p2}}{{'s}}, and the Wii remote controls are almost the same as the ''{{c|New Play Control!}}''{{'s}} version, although pressing {{button|wii|1}} and {{button|wii|2}} on the WiiMote make the player change to a different color Pikmin.


{{navboxes|
{{navboxes|
{{games}}
{{games}}
}}
}}

Revision as of 15:30, 9 August 2022

Pikmin: Before Olimar
This article or section presents information pertaining to Pikmin: Before Olimar, a fanon game created by Golden cARROTS.
Pikmin: Before Olimar
Rating E for Everyone
Genre Real-time strategy
Platforms Wii
Media Optical disc
Publisher Nintendo
Prequel Pikmin 2
Creator Golden cARROTS

Pikmin: Before Olimar is a real-time strategy Pikmin game created by Golden cARROTS. Among new content, the game features returning enemies and Pikmin, and areas from Pikmin 2.

Plot

When Olimar comes home, he goes directly to bed, very exhausted. While sleeping, Olimar dreams about life on the Pikmin Planet before he came, from the perspective of a Pikmin, which commands other Pikmin to kill a Red Bulborb. Then, Olimar dreams about the Pikmin discovering new lifeforms on the planet, such as new Pikmin and other lifeforms. The new species must be found to prevent them from going extinct, all while avoiding dangers.

Content

Characters

Pikmin

Returning
New

Areas

Enemies

Returning
New

Treasures

Treasures are used to produce Brown Pikmin, Green Pikmin, and Pink Pikmin when brought to their respective Onions.

Treasure Yield
Brown Green Pink
Banana 4 4 4
Pen 3 6 3
Pencil 7 2 5
Pikmin plush 9 9 9
Raspberry 3 3 4

Controls

This game is for the Wii. Players are able to use either the Nintendo GameCube controller or the WiiMote (Wiimote Icon.png) with MotionPlus and Nunchuk (Nunchuck Icon.png). The Gamecube controls are the same as Pikmin 2's, and the Wii remote controls are almost the same as the New Play Control!'s version, although pressing Wiimote 1.png and Wiimote 2.png on the WiiMote make the player change to a different color Pikmin.