Sandbelching Meerslug: Difference between revisions

From Pikmin Fanon
m (change)
No edit summary
Line 1: Line 1:
{{Real}}
{{Real}}
{{Infobox Enemy
{{infobox enemy
|pikmin3=y
|image=Sandbelching Meerslug.png
|image=Sandbelching Meerslug.png
|size=
|size=270px
|name=Unknown
|icon=P3 icon sandbelching-meerslug.png
|family=Unknown
|name=
|areas=[[Tropical Wilds]]
|family=Meerslug
|fanfam=y
|areas=Tropical Wilds
|underground=
|underground=
|challenge=None
|challenge=
|weight=20
|weight=20
|max_pikmin=30
|max_pikmin=30
|seeds=50
|seeds=50
|value=N/A
|value3=
|attacks=Launches clumps of sand, Eats Pikmin
|attacks=Eats Pikmin, shoots clumps of sand, creates sand pits
}}
}}


The '''Sandbelching Meerslug '''is a boss in [[Pikmin 3]] and the third major boss encountered in Story Mode. It is a light brown, amphibian-like creature resembling that of a [http://en.wikipedia.org/wiki/Lamprey lamprey eel], with very small eyes, thick purple lips and two rows of large, sharp teeth. Further down its body, it gets wider and harbors spike-like protrusions. It is one of the largeset Pikmin Bosses to date. Upon attempting to dig up the cell phone in the middle of the arena, the Meerslug appears from beneath the sand to attack the [[Captain]]s and the [[Pikmin]]. It tunnels beneath the side, causing waves of sand to appear across the surface which signifies its location. It will try to trap and eat Pikmin by creating a vortex in the sand that sucks in Pikmin. It can also spit balls of sand, which can plant Pikmin. These planted Pikmin can still be eaten by the Meerslug.  
The '''Sandbelching Meerslug''' is a light brown, amphibian-like creature resembling a lamprey, with very small eyes, thick purple lips and two rows of large, sharp teeth. Further down its body, it gets wider and harbors spike-like protrusions.


Upon treading into the Sandbelching Meerslug's territory, [[leader]]s and Pikmin are immediately targetted by the large creature. The Sandbleching Meerslug moves quickly and does not show itself while on the move. Due to its enormous size, however, it can easily be seen burrowing just below the layer of sand in its arena. It will chase any [[leader]]s or Pikmin down and then follow up by either emerging from the sand, where it will spit sand balls and at the same time be vulnerable, or burrow deeper into the sand and create a sinkhole to bring Pikmin and leaders down to its mouth, where they are eaten at a considerable rate. Leaders bitten by the creature take heavy damage. When damaged enough or fed a [[bomb-rock]], the Meerslug will be forced from the ground and lay as a massive target for all Pikmin for a moment. Once it recomposes itself, it will burrow back into the ground and repeat its attacks. The Sandbelching Meerslug has two basic attacks but has many different ways to execute them. As its health gets lower, the attacks get more dangerous.
There are three ways it can make a sinkhole:
*It may stop and burrow underground to create a sinkhole. Pikmin that aren't fast enough to escape will be eaten at the bottom.
*When about half of its health has been depleted, it may spiral around the arena for a few moments before turning the whole arena into a sinkhole.
*Below half health, it may abruptly come to a stop and create a steep sinkhole.
It can also attack by shooting sand:
*It may rise out of the sand and shoot three small sand boulders that can bury Pikmin they land on. Pluck them to get them out of the sand before the Meerslug can eat them.
*After a quarter of its health is gone, it may shoot between five to seven sand boulders a bit faster than before.
*Below half health, it may start shooting out three giant sand boulders.
*Below half health, it may also shoot many smaller boulders in rapid succession.
When it emerges from the ground, it attacks by spitting large clumps of sand to bury its prey, hence its name. If Pikmin are hit by the clumps of sand, they will be buried back in the ground. Beware, as this enemy is exceptional in that not only can it bury Pikmin, but it can kill them while they are underground too; sprouts that get sucked into the ground are devoured. After its health wheel is in the yellow, it will move quickly in a circling fashion before creating a sinkhole that affects the whole arena, so it is highly recommended to retreat to solid ground. After this, it will return to normal speed, but the holes it creates will have walls, meaning the Pikmin can no longer escape. It will also begin shooting sand balls with less time between each ball. However, when it does this, it needs a bit more time than normal to lump up the sand, leaving an optimal time to swarm it.
[[Bomb-rock]]s can also be thrown into the creature's mouth whilst it is creating a vortex to cause damage. This also causes it to jump out of the sand, which makes it the only of getting Pikmin and leaders to safety should they be caught in its walled sinkhole. When a Pikmin with a bomb-rock is thrown into the creature's sinkhole, it'll drop the explosive and run out of the hole without even needing to be whistled. If Pikmin holding [[bomb-rocks]] are buried, the bomb rock will instantly go off. As such, it may be wise to keep them with another leader.
Upon its defeat, the Sandbelching Meerslug will spit out whatever valuables it had swallowed.
{{Clear}}
{{Clear}}
{{Enemies}}
{{Enemies}}
{{Bosses}}
{{Bosses}}
[[Category:Eating enemies]]
[[Category:Burrowing enemies]]
[[Category:Hiding enemies]]
[[Category:Pikmin-altering enemies]]
[[Category:Earth enemies]]

Revision as of 04:55, 11 March 2020

This article relates to the official games. See Pikipedia's "Sandbelching Meerslug" article for more official information.
Sandbelching Meerslug The icon used to represent this enemy.
File:Sandbelching Meerslug.png
Scientific name Unknown
Family Meerslug
Areas Tropical Wilds
Carry weight 20
Max. carriers 30
Seed worth 50
Attacks Eats Pikmin, shoots clumps of sand, creates sand pits

The Sandbelching Meerslug is a light brown, amphibian-like creature resembling a lamprey, with very small eyes, thick purple lips and two rows of large, sharp teeth. Further down its body, it gets wider and harbors spike-like protrusions.

Upon treading into the Sandbelching Meerslug's territory, leaders and Pikmin are immediately targetted by the large creature. The Sandbleching Meerslug moves quickly and does not show itself while on the move. Due to its enormous size, however, it can easily be seen burrowing just below the layer of sand in its arena. It will chase any leaders or Pikmin down and then follow up by either emerging from the sand, where it will spit sand balls and at the same time be vulnerable, or burrow deeper into the sand and create a sinkhole to bring Pikmin and leaders down to its mouth, where they are eaten at a considerable rate. Leaders bitten by the creature take heavy damage. When damaged enough or fed a bomb-rock, the Meerslug will be forced from the ground and lay as a massive target for all Pikmin for a moment. Once it recomposes itself, it will burrow back into the ground and repeat its attacks. The Sandbelching Meerslug has two basic attacks but has many different ways to execute them. As its health gets lower, the attacks get more dangerous.

There are three ways it can make a sinkhole:

  • It may stop and burrow underground to create a sinkhole. Pikmin that aren't fast enough to escape will be eaten at the bottom.
  • When about half of its health has been depleted, it may spiral around the arena for a few moments before turning the whole arena into a sinkhole.
  • Below half health, it may abruptly come to a stop and create a steep sinkhole.

It can also attack by shooting sand:

  • It may rise out of the sand and shoot three small sand boulders that can bury Pikmin they land on. Pluck them to get them out of the sand before the Meerslug can eat them.
  • After a quarter of its health is gone, it may shoot between five to seven sand boulders a bit faster than before.
  • Below half health, it may start shooting out three giant sand boulders.
  • Below half health, it may also shoot many smaller boulders in rapid succession.

When it emerges from the ground, it attacks by spitting large clumps of sand to bury its prey, hence its name. If Pikmin are hit by the clumps of sand, they will be buried back in the ground. Beware, as this enemy is exceptional in that not only can it bury Pikmin, but it can kill them while they are underground too; sprouts that get sucked into the ground are devoured. After its health wheel is in the yellow, it will move quickly in a circling fashion before creating a sinkhole that affects the whole arena, so it is highly recommended to retreat to solid ground. After this, it will return to normal speed, but the holes it creates will have walls, meaning the Pikmin can no longer escape. It will also begin shooting sand balls with less time between each ball. However, when it does this, it needs a bit more time than normal to lump up the sand, leaving an optimal time to swarm it.

Bomb-rocks can also be thrown into the creature's mouth whilst it is creating a vortex to cause damage. This also causes it to jump out of the sand, which makes it the only of getting Pikmin and leaders to safety should they be caught in its walled sinkhole. When a Pikmin with a bomb-rock is thrown into the creature's sinkhole, it'll drop the explosive and run out of the hole without even needing to be whistled. If Pikmin holding bomb-rocks are buried, the bomb rock will instantly go off. As such, it may be wise to keep them with another leader.

Upon its defeat, the Sandbelching Meerslug will spit out whatever valuables it had swallowed.

Template:Bosses