Toady Bloyster: Difference between revisions

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{{Real}}
{{real}}
{{infobox enemy
{{infobox enemy
|pikmin2=y
|pikmin2=y
|pikmin3=y
|pikmin3=y
|image=Toadybloyster.jpg‎
|image=P2 Toady Bloyster.jpg‎
|size=300px
|size=250px
|icon=P3 icon toady-bloyster.png
|icon=P2 Toady Bloyster icon.png
|name=Molluschid minionicus
|name=Molluschid minionicus
|family=Mollusking
|family=Mollusking
|areas=Perplexing Pool, Garden of Hope, Twilight River
|underground=
|challenge=The Giant's Bath
|weight=3
|weight=3
|max_pikmin=6
|max_pikmin=6
Line 16: Line 13:
|value2=10
|value2=10
|value3=50
|value3=50
|attacks=Eats Pikmin, causes panic
}}
'''Toady Bloysters''' are slug-like creatures that creep along the ground in search of food, and upon discovering [[Pikmin]], they emit a loud call reminiscent to that of a cow calf, then lash out their pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the bloyster is not killed before it can finish chewing. As slow as they may be, a Toady Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[leader]] has at their disposal, should they be careless enough to allow the creature the chance.
Its weak spot is a gill-like organ on its back. Although its body can be attacked for lesser damage in ''Pikmin 3'', in the previous game, only the bulb can be attacked, even though it's possible to attack the body using [[Purple Pikmin]]. When it receives heavy damage, it shakes its tail and throws away any Pikmin hanging on to it in ''Pikmin 2'', but merely ejects ink in ''Pikmin 3''. This ink can temporarily and non-fatally choke any nearby Pikmin, but those hanging on the bulb will not be affected. In ''Pikmin 2'', it has seven distinct tentacles, whereas in the sequel, it has one that splits into six.
===Notes===
====Alph's comments====
:''"Structural flaw: tail bulb / Weight: 3 / Problem: Sending in Pikmin causes it to spew ink to confuse its attackers. Amidst the chaos, it sends out its set of stretchy tongues to pick off prey. Solution: Ignore the ink. It's nontoxic and can't hurt you. Stay calm, exploit its slow speed to get behind it, and focus your strikes at its puffy tail bulb. Other Notes: Its optic receptors are oddly tiny. How can it see anything?"''
====Brittany's comments====
:''"I'm positive their tails are a kind of fruit. I tried once to take it away from the Pikmin and have it analyzed instead of converted to seeds, but Alph talked me out of it. He said not everything that looks like fruit tastes good, and he might have a point."''
====Charlie's comments====
:''"It might not look like much on the face of it, but that's because its deadliest weapons are hidden. I've seen its tongue do things I can never unsee. The ink it sprayed everywhere to blind me was practically a mercy."''
====Louie's comments====
:''"Pan-sear with herbs and oil until lightly crusted on the outside and rosy on the inside. Complement the savory flavors with a light and buttery crème sauce."''
====Olimar's comments====
:''"This species of creature has yet to fully evolve from shelled mollusk to the more advanced bloyster. Compared to the bloyster, this creature is substantially smaller. The fact that its mandibles do not protrude as significantly as the ranging bloyster's is due in part to the fact that like most mollusks, its vital organs are located deep within the creature's carapace. The flowerlike appendage on its back is actually a gill. It prefers a watery habitat from which it can capture unsuspecting small prey with its sticky tendrils."''
{{clear}}
=In fanon-games=
{{in fanon games|the=y}}
==In ''Pikmin 3 (Flish Edition)''==
{{see|Pikmin 3 (Flish Edition)}}
{{infobox enemy
|image=
|size=250px
|icon=Dummy enemy icon.png
|name=
|family=Mollusking
|areas=
|underground=
|challenge=
|weight=
|max_pikmin=
|seeds=
|value=
|attacks=Eats Pikmin
|attacks=Eats Pikmin
|nocat=y
}}
}}


'''Toady Bloysters''' are slug-like creatures that creep along the ground in search of food. Upon discovering [[Pikmin family|Pikmin]], they emit a loud call reminiscent to that of a cow-calf, then lash out their pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[Leader]] has at their disposal, should the player be careless enough to allow the Bloyster the chance.
In ''[[Pikmin 3 (Flish Edition)]]'', '''Toady Bloysters''' are far more common and weaker. They cannot eat [[Purple Pikmin]], because they are too heavy to pull into their mouth. [[Ranging Bloyster]]s still can, however.
{{clear}}


Its weak spot is a gill-like organ on its back. Although its body can be attacked for lesser damage, the bulb can be attacked to cause the most damage. When it receives heavy damage, it shakes its tail and throws away any Pikmin hanging on to it. Sometimes it may spray a cloud of ink instead that causes Pikmin to panic. This ink can temporarily and non-fatally choke any nearby Pikmin, but those hanging on the bulb will not be affected. Some Toady Bloysters has seven distinct tentacles, but others have one that splits into six.
==In ''Pikmin Forever''==
{{PF}}
{{infobox enemy
|image=
|size=250px
|icon=Dummy enemy icon.png
|name=
|family=Mollusking
|areas=
|underground=
|challenge=
|weight=
|max_pikmin=
|seeds=
|value=
|attacks=Eats Pikmin
|nocat=y
}}


==Notes==
In ''[[Pikmin Forever]]'', '''Toady Bloysters''' have an appearance much like they do in {{p3}}, except a bit bigger. Each bloyster has different tail markings, with one bloyster having reddish streaks on its orange tail and another having a yellow hue with a yellow spiral mark on its orange tail. [[Pikmin]] can be thrown onto its body and latch onto it, attacking it, but if enough Pikmin are thrown onto its tail, they weigh down its tail until it touches the ground, making the tail jerk violently upwards, launching the Pikmin everywhere and hitting the Toady Bloyster on its back, doing massive damage to it in the process. Twenty to forty normal Pikmin or two to four [[Purple Pikmin]] can weigh down its tail, though this depends on each specimen. Toady Bloysters will generally stay in moist areas like ponds and can be lured to other areas. They can climb up ledges, and leave a trail of slime where ever they go. These enemies can migrate in some areas in groups of one to four to a total of three locations on each large map. When defeated, they will drop their tail before shrinking down considerably, about the size of a pellet, and take on a burnt brown coloration and appear crisp. Their tail gives 5 metal or 10 Pikmin. Their body will only give 5 Pikmin and cannot be salvaged for metal.
===Olimar's notes===
:''"This species of creature has yet to fully evolve from shelled mollusk to the more advanced bloyster. Compared to the bloyster, this creature is significantly smaller. The fact that its mandibles do not protrude as significantly as the ranging bloyster is due in part to the fact that like most mollusks, its vital organs are located deep within the creature's carapace."''
===Louie's notes===
:''"Pan-sear the herbs and oil until lightly crusted on the outside and rosy on the inside. Complement the savory flavors with a light and buttery creme sauce."''
{{clear}}
{{clear}}


==In fanon-games==
{{In fanon-games}}
==''Pikmin: Redemption''==
==''Pikmin: Redemption''==
{{PR}}
{{PR}}
These give five less Pikmin for the carcass and are a little bit easier. They are also more common above ground.  
{{infobox enemy
|image=
|size=250px
|icon=Dummy enemy icon.png
|name=
|family=Mollusking
|areas=
|underground=
|challenge=
|weight=
|max_pikmin=
|seeds=
|value=
|attacks=Eats Pikmin
|nocat=y
}}
 
'''Toady Bloysters''' in ''[[Pikmin: Redemption]]'' give five less [[Pikmin]] seeds and are a little bit easier to defeat. They are also more common aboveground.  
{{clear}}
{{clear}}


==''Pikmin 3 (Flish Edition)''==
==In ''Pikmin: Wide World''==
In ''Pikmin 3 (Flish Edition), Toady Bloysters are far more common and weaker. They cannot eat Purple Pikmin, because they are too heavy to pull into their mouths. [[Ranging Bloyster]]s still can, however.
{{PWW}}
{{clear}}
{{infobox pww
|enemy=y
|image=PWW Toady Bloyster.png
|size=250px
|icon=PWW Toady Bloyster icon.png
|name=
|family=Mollusking
|areas=
|dens=
|caves=
|battle=
|challenge=
|weight=4
|max=8
|seeds=15
|value=4
|spark=3
|points=20
|attacks=Eats Pikmin
|nofam=y
}}
 
The '''Toady Bloyster''' is a [[Mollusking family|mollusking]] that appears in ''[[Pikmin: Wide World]]'', and bears remarkable physical and behavioral similarities to the [[Ranging Bloyster]]. It can be found exploring a small territory, typically alone, either on dry land or in water of any depth. When on dry land, a Toady Bloyster leaves behind a visible slime trail as it moves, which disappears shortly after being formed. As it explores, it occasionally stops in place to idle before continuing on its way. Its tail periodically quivers or sways, whether it is moving or in place. Toady Bloysers ignore [[leader]]s and [[Pikmin]] near it unless they linger directly in front of it for some moments, where it will moo and then lash out its slender, branching tongue to attempt to eat them. Any leaders it pulls into its mouth will be chewed up, swallowed, and then forcefully spat out, taking damage as they are chewed and spat out. As leaders are swallowed along with any Pikmin in the creature's mouth, Pikmin cannot be saved unless the creature is killed before it can swallow them. Additionally, leaders, Pikmin, and some enemies can walk up onto the back of a Toady Bloyster, although it will eventually shake them off if they stay on top of it.
 
The Toady Bloyster appears almost exactly as it did in {{p3}}, but retains some physical elements it had in {{p2}} and has undergone other, various changes to its appearance. As always, the Toady Bloyster is a large, pink, slug-like creature with a plant-like tail terminating in a large, gill-bulb. Each Toady Bloyster's body has a unique pattern of dark purple pattern that overlays its slimy, vivid pink body, much like in ''Pikmin 2'', although they do not swirl and move around. The edges of its body taper to an edge instead of a rounded end. Its wide, gaping mouth contains a single, blue, slender tentacle that branches off into six separate tentacles. Its tail is green, and the bulb on the end of it is spherical in shape, light beige in color, and speckled. It has small, black, beady eyes mounted on short, thin eyestalks. Its eyestalks have red rims. Its tail-bulb does not change color upon death.
 
Toady Bloysters are passive creatures, and they don't go out of their way to attack Pikmin and leaders, although they will not pass up the opportunity to feed on them. As such, battles against Toady Bloysters are often initiated by leaders. Attacking a Toady Bloyster's gill-bulb will inflict the most damage to it, and attacking its body will inflict much less damage. Throwing [[Purple Pikmin]] onto its back, however, will inflict much damage to the creature. Unlike in ''Pikmin 3'', a Toady Bloyster will not squirt [[Panic|ink]] to deter its attackers, and will instead violently shake them off. Upon death, a Toady Bloyster's body will stiffen up and shrink dramatically, adopting a dried and shriveled appearance, and its remains can be carried by its tail-bulb. Also upon death, it yields {{sparklium|3}}. [[Area|Aboveground]], its remains can be taken to either the [[Dolphin Lander (Pikmin: Wide World)|Dolphin Lander]] for {{pokos|4|y}} or the [[Onion|Master Onion]] for fifteen Pikmin seeds. [[Cave|Underground]], its remains can be carried to the [[Dolphin Lander (Pikmin: Wide World)|Lander Pod]] to gain either {{pokos|4|y}} or fifteen Pikmin seeds of any chosen discovered main type from the Master Onion, but only if the cave is exited using an [[Geyser|escape geyser]].


==''Pikmin Forever''==
===Notes===
{{PF}}
====Olimar's notes====
In ''Pikmin Forever'', Toady Bloysters have an appearance much as they do in the third game, except a bit bigger. Each Bloyster has different "tail" markings, with one Bloyster having reddish streaks on its orange tail and another having a yellow hue with a yellow spiral mark on its orange tail. Pikmin can be thrown on its body and latch onto it, attacking it, but if enough Pikmin are thrown onto its tail, they weigh down its tail until it touches the ground, making the tail jerk violently upwards, spraying the Pikmin everywhere and hitting the Toady Bloyster on its back, doing massive damage to it in the process. 2-4 Purple Pikmin can weigh down the tail, or about 20-40 Pikmin, this depends on each specimen. Toady Bloysters will generally stay in moist areas like ponds and can be lured to other areas. They can climb up ledges, and leave a trail of slime where ever they go. These enemies can migrate in some areas in groups of 1-4 to a total of 3 locations on each large map. When defeated, they will drop their tail before shrinking down considerably, about the size of a pellet, and take on a burnt brown coloration and appear crisp. Their tail gives 5 metal or 10 Pikmin. Their body will only give 5 Pikmin and cannot be salvaged for metal.
:''"."''
====Shacho's notes====
:''"."''
====Marie's notes====
:''"."''
====Louie's notes====
:''"."''
====Dolphin Lander's notes====
:''"."''
{{clear}}
{{clear}}


{{Enemies}}
{{enemies}}
{{PUDE}}
{{PUDE}}
{{pwwnav}}


[[Category:Pikmin 3 (Flish Edition) enemies]]
[[Category:Pikmin 3 (Flish Edition) enemies]]
[[Category:Pikmin Z enemies]]
[[Category:Pikmin: Ultimate Doom enemies]]
[[Category:Pikmin: Ultimate Doom enemies]]
[[Category:Pikmin Z enemies]]
[[Category:Eating enemies]]
[[Category:Eating enemies]]
[[Category:Pikmin-altering enemies]]
[[Category:Pikmin-altering enemies]]
[[Category:Underwater enemies]]
[[Category:Underwater enemies]]

Revision as of 00:33, 7 June 2021

This article relates to the official games. See Pikipedia's "Toady Bloyster" article for more official information.
Toady Bloyster The icon used to represent this enemy.
P2 Toady Bloyster.jpg
Scientific name Molluschid minionicus
Family Mollusking
Carry weight 3
Max. carriers 6
Seed worth 20
Attacks Eats Pikmin, causes panic

Toady Bloysters are slug-like creatures that creep along the ground in search of food, and upon discovering Pikmin, they emit a loud call reminiscent to that of a cow calf, then lash out their pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the bloyster is not killed before it can finish chewing. As slow as they may be, a Toady Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a leader has at their disposal, should they be careless enough to allow the creature the chance.

Its weak spot is a gill-like organ on its back. Although its body can be attacked for lesser damage in Pikmin 3, in the previous game, only the bulb can be attacked, even though it's possible to attack the body using Purple Pikmin. When it receives heavy damage, it shakes its tail and throws away any Pikmin hanging on to it in Pikmin 2, but merely ejects ink in Pikmin 3. This ink can temporarily and non-fatally choke any nearby Pikmin, but those hanging on the bulb will not be affected. In Pikmin 2, it has seven distinct tentacles, whereas in the sequel, it has one that splits into six.

Notes

Alph's comments

"Structural flaw: tail bulb / Weight: 3 / Problem: Sending in Pikmin causes it to spew ink to confuse its attackers. Amidst the chaos, it sends out its set of stretchy tongues to pick off prey. Solution: Ignore the ink. It's nontoxic and can't hurt you. Stay calm, exploit its slow speed to get behind it, and focus your strikes at its puffy tail bulb. Other Notes: Its optic receptors are oddly tiny. How can it see anything?"

Brittany's comments

"I'm positive their tails are a kind of fruit. I tried once to take it away from the Pikmin and have it analyzed instead of converted to seeds, but Alph talked me out of it. He said not everything that looks like fruit tastes good, and he might have a point."

Charlie's comments

"It might not look like much on the face of it, but that's because its deadliest weapons are hidden. I've seen its tongue do things I can never unsee. The ink it sprayed everywhere to blind me was practically a mercy."

Louie's comments

"Pan-sear with herbs and oil until lightly crusted on the outside and rosy on the inside. Complement the savory flavors with a light and buttery crème sauce."

Olimar's comments

"This species of creature has yet to fully evolve from shelled mollusk to the more advanced bloyster. Compared to the bloyster, this creature is substantially smaller. The fact that its mandibles do not protrude as significantly as the ranging bloyster's is due in part to the fact that like most mollusks, its vital organs are located deep within the creature's carapace. The flowerlike appendage on its back is actually a gill. It prefers a watery habitat from which it can capture unsuspecting small prey with its sticky tendrils."

In fanon-games

Below this point is where users place their version of the Toady Bloyster.

In Pikmin 3 (Flish Edition)

See: Pikmin 3 (Flish Edition)
Toady Bloyster The icon used to represent this enemy.
Scientific name Unknown
Family Mollusking
Attacks Eats Pikmin

In Pikmin 3 (Flish Edition), Toady Bloysters are far more common and weaker. They cannot eat Purple Pikmin, because they are too heavy to pull into their mouth. Ranging Bloysters still can, however.

In Pikmin Forever

KHA Logo.png
Pikmin Forever
This article or section presents information pertaining to Pikmin Forever, a fanon game created by Scruffy.
KHA Logo.png
Toady Bloyster The icon used to represent this enemy.
Scientific name Unknown
Family Mollusking
Attacks Eats Pikmin

In Pikmin Forever, Toady Bloysters have an appearance much like they do in Pikmin 3, except a bit bigger. Each bloyster has different tail markings, with one bloyster having reddish streaks on its orange tail and another having a yellow hue with a yellow spiral mark on its orange tail. Pikmin can be thrown onto its body and latch onto it, attacking it, but if enough Pikmin are thrown onto its tail, they weigh down its tail until it touches the ground, making the tail jerk violently upwards, launching the Pikmin everywhere and hitting the Toady Bloyster on its back, doing massive damage to it in the process. Twenty to forty normal Pikmin or two to four Purple Pikmin can weigh down its tail, though this depends on each specimen. Toady Bloysters will generally stay in moist areas like ponds and can be lured to other areas. They can climb up ledges, and leave a trail of slime where ever they go. These enemies can migrate in some areas in groups of one to four to a total of three locations on each large map. When defeated, they will drop their tail before shrinking down considerably, about the size of a pellet, and take on a burnt brown coloration and appear crisp. Their tail gives 5 metal or 10 Pikmin. Their body will only give 5 Pikmin and cannot be salvaged for metal.

Pikmin: Redemption

Nuvola warning.png
WraithOmniverseLogo.png PR Logo.png
This article or section presents information pertaining to Pikmin: Redemption, created by Sir Pikmin.
Nuvola warning.png
Toady Bloyster The icon used to represent this enemy.
Scientific name Unknown
Family Mollusking
Attacks Eats Pikmin

Toady Bloysters in Pikmin: Redemption give five less Pikmin seeds and are a little bit easier to defeat. They are also more common aboveground.

In Pikmin: Wide World

Pikmin Wide World icon.png
"It's a jungle out there!"
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy.
Pikmin Wide World icon.png

Template:Infobox pww

The Toady Bloyster is a mollusking that appears in Pikmin: Wide World, and bears remarkable physical and behavioral similarities to the Ranging Bloyster. It can be found exploring a small territory, typically alone, either on dry land or in water of any depth. When on dry land, a Toady Bloyster leaves behind a visible slime trail as it moves, which disappears shortly after being formed. As it explores, it occasionally stops in place to idle before continuing on its way. Its tail periodically quivers or sways, whether it is moving or in place. Toady Bloysers ignore leaders and Pikmin near it unless they linger directly in front of it for some moments, where it will moo and then lash out its slender, branching tongue to attempt to eat them. Any leaders it pulls into its mouth will be chewed up, swallowed, and then forcefully spat out, taking damage as they are chewed and spat out. As leaders are swallowed along with any Pikmin in the creature's mouth, Pikmin cannot be saved unless the creature is killed before it can swallow them. Additionally, leaders, Pikmin, and some enemies can walk up onto the back of a Toady Bloyster, although it will eventually shake them off if they stay on top of it.

The Toady Bloyster appears almost exactly as it did in Pikmin 3, but retains some physical elements it had in Pikmin 2 and has undergone other, various changes to its appearance. As always, the Toady Bloyster is a large, pink, slug-like creature with a plant-like tail terminating in a large, gill-bulb. Each Toady Bloyster's body has a unique pattern of dark purple pattern that overlays its slimy, vivid pink body, much like in Pikmin 2, although they do not swirl and move around. The edges of its body taper to an edge instead of a rounded end. Its wide, gaping mouth contains a single, blue, slender tentacle that branches off into six separate tentacles. Its tail is green, and the bulb on the end of it is spherical in shape, light beige in color, and speckled. It has small, black, beady eyes mounted on short, thin eyestalks. Its eyestalks have red rims. Its tail-bulb does not change color upon death.

Toady Bloysters are passive creatures, and they don't go out of their way to attack Pikmin and leaders, although they will not pass up the opportunity to feed on them. As such, battles against Toady Bloysters are often initiated by leaders. Attacking a Toady Bloyster's gill-bulb will inflict the most damage to it, and attacking its body will inflict much less damage. Throwing Purple Pikmin onto its back, however, will inflict much damage to the creature. Unlike in Pikmin 3, a Toady Bloyster will not squirt ink to deter its attackers, and will instead violently shake them off. Upon death, a Toady Bloyster's body will stiffen up and shrink dramatically, adopting a dried and shriveled appearance, and its remains can be carried by its tail-bulb. Also upon death, it yields HP Sparklium icon.png × 3. Aboveground, its remains can be taken to either the Dolphin Lander for P3 Poko icon.png × 4 or the Master Onion for fifteen Pikmin seeds. Underground, its remains can be carried to the Lander Pod to gain either P3 Poko icon.png × 4 or fifteen Pikmin seeds of any chosen discovered main type from the Master Onion, but only if the cave is exited using an escape geyser.

Notes

Olimar's notes

"."

Shacho's notes

"."

Marie's notes

"."

Louie's notes

"."

Dolphin Lander's notes

"."

Template:PUDE Template:Pwwnav