Bulbmin: Difference between revisions

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{{Real}}
{{Real}}
{{Infobox enemy
{{infobox enemy
|image=Bulbmin.jpg
|pikmin2=y
|areas=None
|enemyname=Bulbmin (adult)
|underground=[[Frontier Cavern]], [[Submerged Castle]], [[Hole of Heroes]]
|image=P2 bulbmin-adult.png
|attacks=Eats Pikmin
|size=270px
|icon=P2 icon bulbmin.png
|name=Parasiticus pikminicus
|name=Parasiticus pikminicus
|family=Pikmin
|family=Grub-dog
|areas=
|underground=Frontier Cavern, Submerged Castle, Hole of Heroes
|challenge=Green Hole, Hidden Garden
|weight=7
|weight=7
|seeds=
|max_pikmin=24
|max_pikmin=14
|seeds=10
|value2=3
|attacks=Eats Pikmin
}}
{{infobox Pikmin
|name=Bulbmin (juvenile)
|image=P2 bulbmin-juvenile.png
|size=270px
|resistance=[[Fire]], [[electricity]], [[water]], and [[poison]]
|strength=Average
|digging=Average
|mobility=Average
|throw=Average
|carry=1
|candypop=None
}}
}}


'''Bulbmin''' are a parasitical type of Pikmin that have infected a Bulborb. In the canon games, they are only found in ''{{c|Pikmin 2}}''.
'''Bulbmin''' are [[Red Bulborb]]s that are host to a parasitic species of [[Pikmin family|Pikmin]]; it is hinted by [[Olimar]] that these parasitic Pikmin can take on other hosts as well. They can be found wandering an area, patrolling an established path in search of food. Mature Bulbmin, acting as a [[leader]], are usually followed by up to ten juvenile Bulbmin. These wild juveniles can be used like normal Pikmin by leaders. The mature Bulbmin acts like a Bulborb, in that it will pursue and eat Pikmin. After defeating it, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the leader's command, and they become part of the Pikmin swarm.


==In fangames==
==As Pikmin==
===In General===
As Pikmin that leaders can use, Bulbmin are identical to other Pikmin types but look like Bulborbs and sound different. They have average capabilities in terms of mobility and strength, but are immune to four elemental hazards: [[fire]], [[electricity]], [[water]], and [[poison]]. As beneficial as their abilities may seem, some cannot leave the caves in which they are found; this makes them ideal for use in [[Candypop Bud]]s. Instead, they stay behind and watch the leaders and fellow Pikmin leave.
Bulbmin can be created by throwing a single [[Green Pikmin]] onto a Breadbug family enemy, or alternately three Green Pikmin onto a Bulbear family enemy. A Bulblax enemy requires 20 Green Pikmin.
{{Clear}}


===In Pikmin 4===
==In fanon-games==
{{In fanon-games}}
==''Pikmin 4 (Wii U)''==
{{P4PA}}
{{P4PA}}
In Pikmin 4, Bulbmin seem to have adapted to living outside of caves. They are first found after defeating the [[Giga Bulborb]] on the first day.
In Pikmin 4, Bulbmin seem to have adapted to living outside of caves. They are first found after defeating the [[Giga Bulborb]] on the first day.
{{Clear}}


===Pikmin 3===
==''Pikmin 3 (Flish Edition)''==
In [[Pikmin 3 (Flish addition)]] Bulbmin are seen outside of the Bulborbs and serve as annoying enemies that attack the captians. pikmin do not attack them and they do not attack pikmin.
In [[Pikmin 3 (Flish Edition)]] Bulbmin are seen outside of the Bulborbs and serve as annoying enemies that attack the captains. Pikmin do not attack them and they do not attack Pikmin.
{{Clear}}


===Pikmin 3, The Dweevil's Revenge===
==''Pikmin 3: The Dweevil's Revenge''==
{{PTDR}}
{{PTDR}}
Bulbmin are just about the same as in [[Pikmin 2]] except that there is a new type of Bulbmin, the [[Orange Bulbmin]]. Also, Bulbmin are resistant to the new element [[Ice]] but not [[Quicksand]].
Bulbmin are just about the same as in [[Pikmin 2]] except that there is a new type of Bulbmin, the [[Orange Bulbmin]]. Also, Bulbmin are resistant to the new element [[Ice]] but not [[Quicksand]].
{{Clear}}


===''Pikmin: Colonies''===
==''Pikmin: Colonies''==
{{Colonies}}
{{Colonies}}
Bulbmin have been given a major redesign for ''Pikmin: Colonies'' - they can be found almost anywhere [and travel anywhere], come in eight colours, and are much more numerous. Read more [[Pikmin: Colonies/Gameplay/Pikmin#Bulbmin|here]].
Bulbmin have been given a major redesign for ''Pikmin: Colonies'' - they can be found almost anywhere (and travel anywhere), come in eight colors, and are much more numerous. Read more [[Pikmin: Colonies/Gameplay/Pikmin#Bulbmin|here]].
{{Clear}}


==Pikmin: Attack of the Breadbugs==
==''Pikmin: Attack of the Breadbugs''==
{{PAOTB}}
{{PAOTB}}
'''Bulbmin''' have the same role as they did in [[Pikmin 2]], but they and their respective Onion can be found in the [[Land of Wonders#Pikmin: Attack of the Breadbugs|Hidden Territory]] of the [[Land of Wonders]]. Only juvenile Bulbmin are present. As before, Bulbmin are immune to all hazards, specifically elements. However, Bulbmin cannot be accessed until [[Purple Pikmin#Pikmin: Attack of the Breadbugs|Purple Pikmin]] are, as only Purple Pikmin have to ability to demolish [[Gate#Pikmin: Attack of the Breadbugs|Stone Gates]]. Bulbmin can be extremely useful for demolishing the [[Galactic Breadbug]] if chosen to be used. However, Purple Pikmin are still mandatory, as only they are able to deplete the Galactic Breadbug's health while it is in its stone form.
'''Bulbmin''' have the same role as they did in ''Pikmin 2'', but they and their respective Onion can be found in the [[Land of Wonders#Pikmin: Attack of the Breadbugs|Hidden Territory]] of the [[Land of Wonders]]. Only juvenile Bulbmin are present. As before, Bulbmin are immune to all hazards, specifically elements. However, Bulbmin cannot be accessed until [[Purple Pikmin#Pikmin: Attack of the Breadbugs|Purple Pikmin]] are, as only Purple Pikmin have to ability to demolish [[Gate#Pikmin: Attack of the Breadbugs|Stone Gates]]. Bulbmin can be extremely useful for demolishing the [[Galactic Breadbug]] if chosen to be used. However, Purple Pikmin are still mandatory, as only they are able to deplete the Galactic Breadbug's health while it is in its stone form.
{{Clear}}


===In Pikmin: Ultimate Doom===
==''In Pikmin: Ultimate Doom''==
{{PUD}}
{{PUD}}
 
===Locations===
====Locations====
*[[Treacherous Complex]] - Sublevel 2
*[[Treacherous Complex]] - Sublevel 2
*[[Perilous Cavern]] - Sublevel 5 and 7
*[[Perilous Cavern]] - Sublevel 5 and 7
 
===Behavior===
====Behavior====
It acts the same as in [[Pikmin 2]].
It acts the same as in [[Pikmin 2]].
{{Clear}}


===Pikmin SP===
==''Pikmin SP''==
In [[Pikmin SP]], bulbmin are the same as the ones from [[Pikmin 2]], but there is a larger variety of them. They can also be seen aboveground and the different types all share an onion. The onion is found in the [[Leafy Grotto]], the 2nd cave in [[Dim Jungle]]. Once you obtain the onion, you may take any type of bulbmin aboveground.
In [[Pikmin SP]], Bulbmin are the same as the ones from [[Pikmin 2]], but there is a larger variety of them. They can also be seen aboveground and the different types all share an onion. The onion is found in the [[Leafy Grotto]], the 2nd cave in [[Dim Jungle]]. Once you obtain the onion, you may take any type of Bulbmin aboveground.
 


[[File:SP_Bulbmin_Family.png]]
[[File:SP_Bulbmin_Family.png]]


Here is an explanation of what each type does:
Here is an explanation of what each type does:
*[[Bulbmin]] - Regular Bulbmin.
*[[Orange Bulbmin]] - This is a more alert version of Bulbmin that will dodge out of the way if it is going to be attacked.
*[[Bulbearmin]] - These Bulbmin will stay closer to the captains and will protect them if any enemies attempt to attack the captains.
*[[Snow Bulbmin]] - This Bulbmin takes 5 seconds longer for an enemy to eat, due to it being covered in short, scratchy hair.
*[[Fiery Bulblaxmin]] - This Bulbmin deals as much damage as a [[Red Pikmin]].
*[[Purple Bulbmin]] - This Bulbmin has the abilities of [[Purple Pikmin]], but, it walks with half the speed of flowered purples at its leaf stage.
*[[Watery Bulblaxmin]] - This Bulbmin has a 50% chance to get away if it is grabbed by an enemy. (70% if it is a fire enemy. 40% for electrical enemies.)
*[[Electrical Bulblaxmin]] - This Bulbmin has a 35% chance to stun an enemy when it is thrown onto one. (Does not apply to bosses or electrical enemies.)
*[[Toxic Bulblaxmin]] - This Bulbmin will slowly deal poison damage to enemies that it is attacking. (Does not apply to structures, hazards, or poison enemies.)
{{Clear}}


Bulbmin- Regular bulbmin.
==''Pikmin: Revenge of the Darkfreeze''==
 
Orange Bulbmin- This is a more alert version of bulbmin that will dodge out of the way if it is going to be attacked.
 
Bulbearmin- These bulbmin will stay closer to the captains and will protect them if any enemies attempt to attack the captains.
 
Snowy Bulbmin- This bulbmin takes 5 seconds longer for an enemy to eat, due to it being covered in short, scratchy hair.
 
Fiery Bulblaxmin- This Bulbmin deals as much damage as a [[Red Pikmin]].
 
Purple Bulbmin- This bulbmin has the abilities of [[Purple Pikmin]], but, it walks with half the speed of flowered purples at its leaf stage.
 
Watery Bulblaxmin- This bulbmin has a 50% chance to get away if it is grabbed by an enemy. (70% if it is a fire enemy. 40% for electrical enemies.)
 
Electrical Bulblaxmin- This bulbmin has a 35% chance to stun an enemy when it is thrown onto one. (Does not apply to bosses or electrical enemies.)
 
Toxic Bulblaxmin- This bulbmin will slowly deal poison damage to enemies that it is attacking. (Does not apply to structures, hazards, or poison enemies.)
 
===[[Pikmin: Revenge of the Darkfreeze]]===
{{RotD}}
{{RotD}}
Same as most games, but has a more orange stem and a yellow flower.
Same as most games, but has a more orange stem and a yellow flower.
{{Clear}}


===Pikmin: The Pollution===
==''Pikmin: The Pollution''==
This is a term for enemies that have killed a green pikmin and are transformed into a pikmin similar to their species.
This is a term for enemies that have killed a Green Pikmin and are transformed into a Pikmin similar to their species.
{{Clear}}


==Pikimon==
==''Pikimon''==
{{Pikimon}}
{{Pikimon}}
===Move List===
===Move List===
Line 94: Line 110:
*Lv. 25 - Crunch
*Lv. 25 - Crunch
*HM01 - Strength
*HM01 - Strength
===Evolutions===
===Evolutions===
None
None.
 
===Pre-evolutions===
===Pre-Evolutions===
None.
None
{{Clear}}


==Pikmin Kart==
==''Pikmin Kart''==
{{Pikmin Kart}}
{{Pikmin Kart}}
In Pikmin Kart, Bulbmin are items that are found in item boxes Rarely. You can throw them in front of your kart and they'll hitch on to a random kart in their range. They'll slow the kart they hitched onto very, very slightly, but it is impossible to shake them off, so the kart driver is stuck with them for the rest of the race . They also won't fall of if the driver drives into a fire geyser, body of water, electrical nodules, or poison vents, making them absolutely impossible to get rid of. As with all Pikmin items, the Whistle item can protect a player from Pikmin attacks and steal them for himself, so be careful who you throw them at!
In Pikmin Kart, Bulbmin are items that are found in item boxes Rarely. You can throw them in front of your kart and they'll hitch on to a random kart in their range. They'll slow the kart they hitched onto very, very slightly, but it is impossible to shake them off, so the kart driver is stuck with them for the rest of the race . They also won't fall of if the driver drives into a fire geyser, body of water, electrical nodules, or poison vents, making them absolutely impossible to get rid of. As with all Pikmin items, the Whistle item can protect a player from Pikmin attacks and steal them for himself, so be careful who you throw them at!
{{Clear}}


{{Clear}}
{{Enemies}}
{{Enemies}}
{{Pikmin}}
{{Pikmin}}
{{PUDE}}
{{PUDE}}


[[Category:Pikmin 2 Enemies]]
[[Category:Eating enemies]]
[[Category:Pikmin 3 (Flish Edition) Enemies]]
[[Category:Wandering enemies]]
[[Category:Bulbmin]]
[[Category:Pikmin 3 (Flish Edition) enemies]]
[[Category:Pikmin 3 (Flish Edition) Pikmin]]
[[Category:Pikmin 3 (Flish Edition) Pikmin]]
[[Category:Pikmin:Doomed Time Enemies]]
[[Category:Pikmin: Doomed Time enemies]]
[[Category:Pikmin:Doomed Time Pikmin]]
[[Category:Pikmin: Doomed Time Pikmin]]
[[Category:Pikmin: Connection of the Worlds]]
[[Category:Pikmin: Connection of the Worlds]]
[[Category:PUDEnemies]]
[[Category:Bulbmin]]

Revision as of 05:16, 4 March 2020

This article relates to the official games. See Pikipedia's "Bulbmin" article for more official information.
Bulbmin The icon used to represent this enemy.
File:P2 bulbmin-adult.png
Scientific name Parasiticus pikminicus
Family Grub-dog
Caves Frontier Cavern, Submerged Castle, Hole of Heroes
Challenge Mode stages Green Hole, Hidden Garden
Carry weight 7
Max. carriers 24
Seed worth 10
Attacks Eats Pikmin
Bulbmin
File:P2 bulbmin-juvenile.png
Scientific name Bulbmin (juvenile)
Resistance Fire, electricity, water, and poison
Attack Average
Mobility Average
Throw Average
Digging speed Average
Carrying capacity 1
Candypop None

Bulbmin are Red Bulborbs that are host to a parasitic species of Pikmin; it is hinted by Olimar that these parasitic Pikmin can take on other hosts as well. They can be found wandering an area, patrolling an established path in search of food. Mature Bulbmin, acting as a leader, are usually followed by up to ten juvenile Bulbmin. These wild juveniles can be used like normal Pikmin by leaders. The mature Bulbmin acts like a Bulborb, in that it will pursue and eat Pikmin. After defeating it, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the leader's command, and they become part of the Pikmin swarm.

As Pikmin

As Pikmin that leaders can use, Bulbmin are identical to other Pikmin types but look like Bulborbs and sound different. They have average capabilities in terms of mobility and strength, but are immune to four elemental hazards: fire, electricity, water, and poison. As beneficial as their abilities may seem, some cannot leave the caves in which they are found; this makes them ideal for use in Candypop Buds. Instead, they stay behind and watch the leaders and fellow Pikmin leave.

In fanon-games

Template:In fanon-games

Pikmin 4 (Wii U)

Template:P4PA In Pikmin 4, Bulbmin seem to have adapted to living outside of caves. They are first found after defeating the Giga Bulborb on the first day.

Pikmin 3 (Flish Edition)

In Pikmin 3 (Flish Edition) Bulbmin are seen outside of the Bulborbs and serve as annoying enemies that attack the captains. Pikmin do not attack them and they do not attack Pikmin.

Pikmin 3: The Dweevil's Revenge

Template:PTDR Bulbmin are just about the same as in Pikmin 2 except that there is a new type of Bulbmin, the Orange Bulbmin. Also, Bulbmin are resistant to the new element Ice but not Quicksand.

Pikmin: Colonies

Nuvola warning.png
Colonists' Guidebook
This article or section presents information pertaining to Pikmin: Colonies, created by Michaelb958.
Nuvola warning.png

Bulbmin have been given a major redesign for Pikmin: Colonies - they can be found almost anywhere (and travel anywhere), come in eight colors, and are much more numerous. Read more here.

Pikmin: Attack of the Breadbugs

Template:PAOTB Bulbmin have the same role as they did in Pikmin 2, but they and their respective Onion can be found in the Hidden Territory of the Land of Wonders. Only juvenile Bulbmin are present. As before, Bulbmin are immune to all hazards, specifically elements. However, Bulbmin cannot be accessed until Purple Pikmin are, as only Purple Pikmin have to ability to demolish Stone Gates. Bulbmin can be extremely useful for demolishing the Galactic Breadbug if chosen to be used. However, Purple Pikmin are still mandatory, as only they are able to deplete the Galactic Breadbug's health while it is in its stone form.

In Pikmin: Ultimate Doom

WraithOmniverseLogo.pngUltimate Doom
This article or section presents information pertaining to Pikmin: Ultimate Doom, a fanon game created by Zoadra.

Locations

Behavior

It acts the same as in Pikmin 2.

Pikmin SP

In Pikmin SP, Bulbmin are the same as the ones from Pikmin 2, but there is a larger variety of them. They can also be seen aboveground and the different types all share an onion. The onion is found in the Leafy Grotto, the 2nd cave in Dim Jungle. Once you obtain the onion, you may take any type of Bulbmin aboveground.

File:SP Bulbmin Family.png

Here is an explanation of what each type does:

  • Bulbmin - Regular Bulbmin.
  • Orange Bulbmin - This is a more alert version of Bulbmin that will dodge out of the way if it is going to be attacked.
  • Bulbearmin - These Bulbmin will stay closer to the captains and will protect them if any enemies attempt to attack the captains.
  • Snow Bulbmin - This Bulbmin takes 5 seconds longer for an enemy to eat, due to it being covered in short, scratchy hair.
  • Fiery Bulblaxmin - This Bulbmin deals as much damage as a Red Pikmin.
  • Purple Bulbmin - This Bulbmin has the abilities of Purple Pikmin, but, it walks with half the speed of flowered purples at its leaf stage.
  • Watery Bulblaxmin - This Bulbmin has a 50% chance to get away if it is grabbed by an enemy. (70% if it is a fire enemy. 40% for electrical enemies.)
  • Electrical Bulblaxmin - This Bulbmin has a 35% chance to stun an enemy when it is thrown onto one. (Does not apply to bosses or electrical enemies.)
  • Toxic Bulblaxmin - This Bulbmin will slowly deal poison damage to enemies that it is attacking. (Does not apply to structures, hazards, or poison enemies.)

Pikmin: Revenge of the Darkfreeze

Template:RotD Same as most games, but has a more orange stem and a yellow flower.

Pikmin: The Pollution

This is a term for enemies that have killed a Green Pikmin and are transformed into a Pikmin similar to their species.

Pikimon

Nuvola warning.png
Pikimon
This article or section presents information pertaining to Pikimon, a fanon game created by Lazer.
Nuvola warning.png

Move List

  • Start - Headbutt
  • Start - Bite
  • Lv. 10 - Dash
  • Lv. 13 - Creepy Fleet
  • Lv. 15 - Tickle
  • Lv. 17 - Sugar Rush
  • Lv. 20 - Trip
  • Lv. 24 - Attract
  • Lv. 25 - Crunch
  • HM01 - Strength

Evolutions

None.

Pre-evolutions

None.

Pikmin Kart

Template:Pikmin Kart In Pikmin Kart, Bulbmin are items that are found in item boxes Rarely. You can throw them in front of your kart and they'll hitch on to a random kart in their range. They'll slow the kart they hitched onto very, very slightly, but it is impossible to shake them off, so the kart driver is stuck with them for the rest of the race . They also won't fall of if the driver drives into a fire geyser, body of water, electrical nodules, or poison vents, making them absolutely impossible to get rid of. As with all Pikmin items, the Whistle item can protect a player from Pikmin attacks and steal them for himself, so be careful who you throw them at!

Template:PUDE