Moveable object: Difference between revisions

From Pikmin Fanon
m (Text replacement - "Obstacle dummy icon.png" to "Obstacle icon.png")
 
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{{infobox info
{{infobox info
|obstacle=y
|obstacle=y
|icon=Obstacle dummy icon.png
|icon=Obstacle icon.png
|nofamily=y
|nofamily=y
|noname=y
|noname=y
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{{infobox P2A
{{infobox P2A
|customname=Pullable object
|customname=Pullable object
|icon=Obstacle dummy icon.png
|icon=Obstacle icon.png
|hazard=None
|hazard=None
}}
}}

Latest revision as of 17:27, 7 March 2024

Moveable object The icon used to represent this obstacle.
Obstacle

Moveable objects are nondescript obstacles that must be pushed or pulled to clear or form a path or a shortcut. Usually, they are restricted to certain paths and can not deviate from them.

In fanon games

Below this point is where users place their version of the Moveable object.

In Pikmin 2... Again?

What if it was another story...?
This article or section pertains to Pikmin 2... Again?, a fanon game created by Blower Pot.
Pullable object Obstacle icon.png
Hazards None

Pullable objects are obstacles appearing in Pikmin 2... Again? as objects featuring a generic handle and that only Green Pikmin can manipulate with their strong, whiplike stems.